The Rock is a black-green midrange archetype built around durable threats, efficient removal, discard, and incremental card advantage. The exact card choices have changed dramatically across formats and eras, but the attrition-focused philosophy remains paramount.
Older versions leaned on cards such as Phyrexian Plaguelord and Deranged Hermit, while later black-green Midrange decks use creatures like Tarmogoyf alongside discard and removal to grind opponents out.