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Commander
Size: 100Salt sum: 57.68
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McWigglez

1.5k views19 hrs ago
Commander
Size: 100Salt sum: 57.68

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Commander

Qty: 1 Price: $4.99
Vihaan, Goldwaker
Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.
Legendary Creature - Dwarf Warlock
Vihaan, Goldwaker (otc) 44

Commander

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Creature

Qty: 18 Price: $322.72
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Creature - Elder Dragon
Ancient Copper Dragon (clb) 161
Breeches, Eager Pillager
First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.
Legendary Creature - Goblin Pirate
Breeches, Eager Pillager (lci) 137
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (otc) 158
Crime Novelist
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add
.
Creature - Goblin Bard
Crime Novelist (mkm) 121
Evereth, Viceroy of Plunder
Flying
Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery.
When Evereth dies, you may pay
. When you do, Evereth deals damage equal to its power to each opponent.
Legendary Creature - Vampire Soldier
Evereth, Viceroy of Plunder (j25) 41
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (j22) 550
Graywater's Fixer
Each outlaw creature card in your graveyard has encore
, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Lizard Mercenary
Graywater's Fixer (otc) 36
Grim Hireling
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Creature - Rogue Tiefling
Grim Hireling (clb) 755
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (cmm) 234
Kellogg, Dangerous Mind
First strike, haste
Whenever Kellogg attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
Legendary Creature - Human Mercenary
Kellogg, Dangerous Mind (pip) 106
Locke, Treasure Hunter
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
Legendary Creature - Human Rogue
Locke, Treasure Hunter (fic) 87
Mardu Siegebreaker
Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
Creature - Human Warrior
Mardu Siegebreaker (tdm) 206
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (otc) 138
Olivia, Opulent Outlaw
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Legendary Creature - Vampire Assassin
Olivia, Opulent Outlaw (otc) 2
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (j22) 581
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mh2) 138
Rev, Tithe Extractor
Whenever you attack, target creature gains deathtouch until end of turn.
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Human Rogue
Rev, Tithe Extractor (j25) 45
Unstoppable Slasher
Deathtouch
Whenever this creature deals combat damage to a player, they lose half their life, rounded up.
When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Creature - Zombie Assassin
Unstoppable Slasher (dsk) 294

Creature

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Draw

Qty: 10 Price: $289.60
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (soa) 38
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (otj) 84
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (j25) 115
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 328
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (spg) 32
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Shadow, Mysterious Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
Legendary Creature - Human Assassin
Shadow, Mysterious Assassin (fic) 50
Species Specialist
As this creature enters, choose a creature type.
Whenever a creature of the chosen type dies, you may draw a card.
Creature - Human Warrior
Species Specialist (c20) 47
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 246

Draw

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Land

Qty: 31 Price: $755.42
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (vma) 291
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 250
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 273
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (2x2) 403
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (otc) 280
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice this land.
: Add one mana of any color.
Land
Glimmervoid (2xm) 319
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dft) 515
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Plains
(
: Add
.)
Basic Land - Plains
Plains (dft) 512
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (prm) 99665
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (vma) 313
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 330
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 427
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (mkc) 296
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289
Sunbillow Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Plains.
Land
Sunbillow Verge (dft) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dft) 514
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

Land

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Ping-Drain

Qty: 4 Price: $16.76
Kambal, Profiteering Mayor
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Advisor
Kambal, Profiteering Mayor (otj) 211
Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer
Marionette Apprentice (mh3) 100
Marionette Master
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Creature - Human Artificer
Marionette Master (afc) 102
Reckless Fireweaver
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.
Creature - Human Artificer
Reckless Fireweaver (j22) 587

Ping-Drain

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Protection - Pump- Wins

Qty: 8 Price: $188.92
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (wot) 76
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (soa) 1
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (wot) 73
Great Train Heist
Spree (Choose one or more additional costs.)
+
— Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+
— Creatures you control get +1/+0 and gain first strike until end of turn.
+
— Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Great Train Heist (otj) 125
Inkshield
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Inkshield (sld) 1694
Stridehangar Automaton
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Creature Artifact - Construct
Stridehangar Automaton (drc) 19
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (sta) 11

Protection - Pump- Wins

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Raw Ramp

Qty: 4 Price: $128.26
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (pip) 224
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (otc) 257
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Sol Ring
: Add
.
Artifact
Sol Ring (cmm) 703

Raw Ramp

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Removal - Wipes

Qty: 8 Price: $79.62
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (lcc) 191
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (sta) 59
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (soa) 65
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otp) 6
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (lcc) 284
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sta) 10
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 153

Removal - Wipes

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Token Dupe / Treasures

Qty: 4 Price: $23.56
Jan Jansen, Chaos Crafter
Haste
, Sacrifice an artifact creature: Create two Treasure tokens.
, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
Legendary Creature - Artificer Gnome
Jan Jansen, Chaos Crafter (clb) 277
Mahadi, Emporium Master
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Devil
Mahadi, Emporium Master (clb) 282
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (lcc) 208
Xorn
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Creature - Elemental
Xorn (afr) 167

Token Dupe / Treasures

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Tutor

Qty: 7 Price: $300.93
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 27
Emeritus of Woe
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
Creature - Vampire Warlock
Emeritus of Woe // Demonic Tutor (sos) 80
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Creature - Human Soldier Ranger
Ranger-Captain of Eos (plst) MH1-21
Recruiter of the Guard
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Recruiter of the Guard (mh3) 266
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (soa) 35

Tutor

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Upkeep/Cast/Draw - Triggers

Qty: 5 Price: $154.95
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Generous Plunderer
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
Creature - Human Rogue
Generous Plunderer (big) 11
Lotho, Corrupt Shirriff
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Rogue Halfling
Lotho, Corrupt Shirriff (ltr) 213
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Trouble in Pairs (mkc) 15

Upkeep/Cast/Draw - Triggers

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Maybeboard

Qty: 7 Price: $128.93
Bloodline Recollector
At the beginning of each end step, if three or more creatures died this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Warlock
Bloodline Recollector // Ancestral Craving (fra) 49
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mb2) 106
Descent into Avernus
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Enchantment
Descent into Avernus (clb) 169
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (spg) 28
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (lcc) 231
Spiteful Banditry
When this enchantment enters, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Enchantment
Spiteful Banditry (ltr) 149
Vaan, Street Thief
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
Legendary Creature - Human Scout
Vaan, Street Thief (fin) 168

Maybeboard

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maybeboard 2

Qty: 7 Price: $149.93
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (plst) WAR-115
Costly Plunder
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Instant
Costly Plunder (plst) XLN-96
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (pip) 159
Revel in Riches
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Enchantment
Revel in Riches (xln) 117
There and Back Again
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."
Enchantment - Saga
There and Back Again (ltr) 151
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (lcc) 212

maybeboard 2

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Deck Info

Deck stats

23 pips - 21 cards
30 mana - 29 cards
0 pips - 0 cards
0 mana - 19 cards
41 pips - 34 cards
33 mana - 31 cards
28 pips - 26 cards
31 mana - 30 cards
0 pips - 0 cards
0 mana - 19 cards
0 pips - 0 cards
8 mana - 6 cards
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Description

{"ops":[{"insert":"Win-Cons : "},{"attributes":{"strike":true},"insert":"Dockside loops : "},{"attributes":{"strike":true},"insert":{"card-link":"Dockside Extortionist"}},{"attributes":{"strike":true},"insert":" + "},{"attributes":{"strike":true},"insert":{"card-link":"Cloudstone Curio"}},{"attributes":{"strike":true},"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Ruthless Technomancer"}},{"attributes":{"strike":true},"insert":" + "},{"attributes":{"strike":true},"insert":{"card-link":"Ashnod's Altar"}},{"attributes":{"strike":true},"insert":" "},{"insert":"\n\t\t\t\t\t\t: Revel in Riches : "},{"insert":{"card-link":"Revel in Riches"}},{"insert":" , just get a ton of treasure and drop it down\n\t\t\t\t\t\t: Combat : "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" , "},{"insert":{"card-link":"Akroma's Will"}},{"insert":" , "},{"insert":{"card-link":"Great Train Heist"}},{"insert":" , overrun them with treasures, or just make enough mana to keep running into them\n\t\t\t\t\t\t: Drain : Plenty of drain and ping cards, sac treasures huge payoffs, lifedrain, lifegain, just straight up damage, or making them sac boardstates\n\t\t\t\t\t\t\t\t\t\t see anything in the Drain/Ping category, things like "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" , "},{"insert":{"card-link":"Grave Pact"}},{"insert":" , "},{"insert":{"card-link":"Mahadi, Emporium Master"}},{"insert":" , "},{"insert":{"card-link":"Olivia, Opulent Outlaw"}},{"insert":" , and "},{"insert":{"card-link":"Jan Jansen, Chaos Crafter"}},{"insert":" \n\t\t\t\t\t\t\t\t\t\t\tkeep the treasures coming in, you can swing out, sac, go again and make them pay for it.\n\nTutors and Targets : "},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" : "},{"insert":{"card-link":"Crime Novelist"}},{"insert":" , "},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":" , "},{"insert":{"card-link":"Ragavan, Nimble Pilferer"}},{"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Ruthless Technomancer"}},{"attributes":{"strike":true},"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Dockside Extortionist"}},{"insert":" , "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" ,"},{"attributes":{"strike":true},"insert":" "},{"attributes":{"strike":true},"insert":{"card-link":"Magda, the Hoardmaster"}},{"attributes":{"strike":true},"insert":" ( hit your dragons now)"},{"insert":", "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" , "},{"insert":{"card-link":"Lotho, Corrupt Shirriff"}},{"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Losheel, Clockwork Scholar"}},{"attributes":{"strike":true},"insert":" "},{"insert":", "},{"insert":{"card-link":"Species Specialist"}},{"insert":" , and anything in Ping-Drain\n\n\t\t\t\t\t\t\t\t\t\t : "},{"insert":{"card-link":"Ranger-Captain of Eos"}},{"insert":" : "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" and "},{"insert":{"card-link":"Ragavan, Nimble Pilferer"}},{"insert":" , just some early sauce if you have a treasure or early ramp, if not can considering cutting\n\n"},{"attributes":{"strike":true},"insert":"\t\t\t\t\t\t\t\t\t\t :\t"},{"attributes":{"strike":true},"insert":{"card-link":"Magda, the Hoardmaster"}},{"attributes":{"strike":true},"insert":" : "},{"attributes":{"strike":true},"insert":{"card-link":"Ancient Copper Dragon"}},{"attributes":{"strike":true},"insert":" , and "},{"attributes":{"strike":true},"insert":{"card-link":"Goldspan Dragon"}},{"attributes":{"strike":true},"insert":" , just big guys to cheat out if you've gotten Magda early or went and grabbed her"},{"insert":"\n\n\t\t\t\t\t\t\t\t\t\t : "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" / "},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":" : Just whatever you need at the time\n\n\t\t\t\t\t\t\t\t\t\t : "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" : Mainly looking for "},{"insert":{"card-link":"Revel in Riches"}},{"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Cloudstone Curio"}},{"attributes":{"strike":true},"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Ashnod's Altar"}},{"attributes":{"strike":true},"insert":" , filling out Dockside wincons"},{"insert":"\n\nPotential Cuts : I'd consider , "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" , "},{"insert":{"card-link":"Monologue Tax"}},{"insert":" , either opting for more interaction/removal\n\t\t\t\t\t\t\t\t\tor more protection for "},{"insert":{"card-link":"Vihaan, Goldwaker"}},{"insert":" , as you lose wincons without him, but still have other options, your board just will become very passive\n\t\t\t\t\t\t\t\t\twith him gone. Academy makes tokens you don't really have a use for, but they can serve as sacrifice fodder. Monologue Tax is just\n\t\t\t\t\t\t\t\t \tSmothering Tithe jr.\n\n\t\t\t\t\t\t\t\t\tMay also choose to opt for different draw spells in Red and choose to discard instead, draw present is semi-conditional in that you have\n\t\t\t\t\t\t\t\t\ttreasures to sac, or treasures as creatures but only during and after combat.\n\n\tWeakness/Playstyle : Deck also lacks a way to get through, 3/3's are respectable, but not the most threatening thing out there, Akroma "},{"attributes":{"strike":true},"insert":"and Losheel"},{"insert":" make combat a bit interesting, and\n\t\t\t\t\t\t\t\t\tpotential later through Magda and the flier if you have them out early + some menace here and there. Real bit is figuring out when to sac to get through and setting \n\t\t\t\t\t\t\t\t \tyourself up to rebuild. Grave Pact can let you through and Pitiless Plunderer allows you go to combat. sac everything and have a fresh board again, but they won't be creatures, \n\t\t\t\t\t\t\t\t\tbut you can drain everyone instead. This makes the ultimatum for the table, if they don't let you through you're going to drain everything instead and have mana to keep going which \n may either make everyone point at you for draining, or point at the person who forced you to drain.\n\n\t\t\t\t\t\t\t\t\tDeck does lack a sufficient mana dump, you have all these treasures that can net you mana, but maybe sometimes no where to spend it if you're\n\t\t\t\t\t\t\t\t\tsacrificing treasures, no big X spells, no super big creatures, or really anything flash high cost, so maybe that could be something worth looking into.\n\n6/21/24 UPDATES: Some MH3 additions, another dockside loop in Cthonian Nightmare, Academy Manufactor and Mirkwood Bats removed, just felt the payoff wasn't worth it,\n\t\t\t\t\t\t\t\t\t\t\t the food and clues just end up being more dangerous to have. \n\n\t\t\t\t\t\t\t\t\t\t\tMarionette Jr slots in well enough.\n\t\t\t\t\t\t\t\t\t\t\t Urza's Saga and Recruiter of the Guard added for more tutoring.\n\t\t\t\t\t\t\t\t\t\t\t Phyrexian Tower interacts nicely with treasures, sometimes getting a bonus Black in the small amount of cases needing 2 black for some of the pips. \n\n\t\t\t\t\t\t\t\t\t\t\tOne Ring added not much to say there. \n\n\t\t\t\t\t\t\t\t\t\t\tDemand Answers > Corrupted Conviction just don't mind sacing the treasures.\n\n8/22/24 UPDATES: Just 1 cut and Swap\n\t\t\t\t\t\n\t\t\t\t\tCUT\n\t\t\t\t\t-- Losheel (Only active on my turn and most of the time I don't care if treasures die, and the artifact part only matters in very few situations just due to how\n\t\t\t\t\t\t\t\t\t\t\t\tVihaan making treasures creatures actually works)\n\n\t\t\t\t"},{"attributes":{"strike":true},"insert":"\tADDED"},{"insert":"\n"},{"attributes":{"strike":true},"insert":"\t\t\t\t\t++ Dino DNA ( Another Dockside wincon, or someone else's dockside or other scary creature and make it yourself, dockside wincon is imprinting someone else's or your"},{"insert":"\n"},{"attributes":{"strike":true},"insert":"\t\t\t\t\t\t\t\t\t\t\t\t\t\town dockside for 1, then for 6 spawning a dockside and making at least another 6, repeat until enough mana to do something stupid or just overrun people"},{"insert":"\n"},{"attributes":{"strike":true},"insert":"\t\t\t\t\t\t\t\t\t\t\t\t\t\twith your treasure army, or etb/sac triggers with something else)"},{"insert":"\n\n10/2/24 UPDATES: B I G B A N S\n\n\t\t\t\t\t CUT\n\t\t\t\t\t-- Dockside\n\t\t\t\t\t-- Dino DNA\n\t\t\t\t\t-- Cloudstone Curio\n\t\t\t\t\t-- Ruthless Technomancer\n\t\t\t\t\t-- Ashnod's Altar\n\n\n\t\t\t\t\tADDED\n\t\t\t\t\t++ Grenzo, Havoc Raiser (just throwing something in)\n\t\t\t\t\t++ Shared Animosity ( HUGE TREASURE SWINGS )\n\t\t\t\t\t++ Seize the Spotlight (really can't lose with this one, steal something or draw + treasures)\n\t\t\t\t\t++ Unstoppable Slasher ( it's an outlaw, goes hard )\n\t\t\t\t\t++ Blazemire Verge ( Verge-lands are busted and why not one more mana )\n\n1/29/2025 UPDATES : CHANGING IT UP\n\t\t\t\t\t\t\t\t\n\t\t\t\t\tREASON : with the amount of synergy and extra mana being produced through treasures to be with, you get scary fast and will be a target\n\t\t\t\t\t\t\t\t\t\t\tnot feeling protected enough or board wipes feelin rough. If you don't get your finishers it can be hard to get enough damage through\n\t\t\t\t\t\t\t\t\t\t\tneed to be careful with how much is committed to the board or only dump with protection, so more protection to turn off the brain and\n\t\t\t\t\t\t\t\t\t\t\tkeep all the cool synergy pieces going while you overwhelm someone with the treasure army. As well as a fun potential finisher with\n\t\t\t\t\t\t\t\t\t\t\tThere and back again, and a fun double edged Descent into Avernus, giving opponents some treasures, but hopefully it's more value\n\t\t\t\t\t\t\t\t\t\t\tfor you the longer it stays, and if you get any synergy piece out alongside it while your opponents greedily take their extra mana\n\t\t\t\t\t\t\t\t\t\t\tthen the value you get is even better.\t\t\n\n\t\t\t\t\tCUT\n\t\t\t\t\t-- Chthonian Nightmare (old dockside loop card that hit a lot of my other creatures, so it was a recurring reanimate, but honestly haven't used it as much as \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tI'd hope to make use of it, usually just getting boardwiped anyways)\n\t\t\t\t\t-- Cybermen Patrol ( idea was even if someone blocks a 3/3, they still take damage most of the time I dont care if the treasure dies or I want it to die, or can sac, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tbut just hasn't been playing out that way, or people just take the 3 and move on, they don't care until they're Akroma treasures, or\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tShared Animosity is out, or even just another value/synergy piece is more concerning, plus the flavor sucks)\n\t\t\t\t\t-- Grenzo, Havoc Raiser ( Had just thrown him in for being an outlaw following the Dockside bans and me needing to fill out slots from the former loops,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t used him a few times, doesn't feel bad at all honestly, goading as protection or extra card value is pretty sick, will probably\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t revisit him as an include if I don't like the current changes )\n\t\t\t\t\t-- Monologue Tax ( This hurts a bit, a fun pet card, but honestly it isn't Smothering Tithe, and it isn't Lotho, and even if it's dropped early generally it isn't \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tgenerating enough value to warrant it. RIP this and Smuggler's Share, maybe sometime or in a powered down version )\n\n\t\t\t\t\tADDED\n\t\t\t\t\t++ Teferi's Protection ( protection from those board wipes or in the 1v1 )\n\t\t\t\t\t++ Dawn's Truce ( board wipe, or targeted protection, could look into Flare of Fortitude or Flawless Maneuver as alternatives ) \n\t\t\t\t\t++ There and back Again ( pseudo ramp, and a big body that can be sac fodder to the various outlets in order to create a small overrun esc army )\n\t\t\t\t\t++ Descent into Avernus ( speed the game along, don't let it go late, hopefully with all the treasure synergy you're going to outvalue every trigger )\n\n\t\t\t\t\tFUTURE IDEAS : Aetherdrift is making an interesting combo piece with Striderhanger Automaton, hopefully get a few more games in with this deck\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tand see if there's something not preforming in order to get that in, multiple cards + a sac outlet can lead to infinite treasures, or\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\ttriggers, along with the new cycle of verges coming out, probably looking to replace the pathway lands or Spire of Industry \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t( as spire early doesn't always provide colors , and pathways you're locking in to what you need now, whereas verges\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t will turn on later )\n\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tPotential cuts on the list right now are Mox Amber and Revel in Riches, haven't managed to win with Revel once even with Dockside\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tbefore ( generally won another way ) and Mox Amber is conditional, and just honestly not super needed, most of the legendaries\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\twill be contributing treasure generation so you really don't end up missing the one mana all the time, it does however provide some\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tbit early spikes like a T1 Ragavan and such.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tAnother idea is adjusting the landbase further, maybe adding Field of the Dead as just a one off bonus nugget should the game go long \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tenough and a Cabal Coffers just for the potential big mana if I want to keep treasures out for whatever reason or don't currently\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\thave a reason to make more. \n\t\t\t\t\t\n\t\t\t\t\n\n\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t\n\n\t\t\t\n\t\t\t\t\t\t\t\t\t \n\n"}]}
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