747 views12 months ago
Commander
Size: 100Salt sum: 82.17
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MTG_Savant

747 views12 months ago
Commander
Size: 100Salt sum: 82.17

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Commander

Qty: 1 Price: $21.99
Oloro, Ageless Ascetic
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay
. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.
Legendary Creature - Soldier Giant
Oloro, Ageless Ascetic (plst) C13-203

Commander

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1) Ramp

Qty: 8 Price: $80.02
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (khc) 97
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (c21) 254
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (drc) 141
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (tdc) 333

1) Ramp

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2) Draw / Advantage

Qty: 9 Price: $279.91
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Creature - Cleric Halfling
Archivist of Oghma (clb) 4
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 12
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (c20) 111
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (dmr) 59
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ima) 98
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (jmp) 169
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (ema) 232
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c21) 275

2) Draw / Advantage

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3) Protection

Qty: 7 Price: $145.93
Crawlspace
No more than two creatures can attack you each combat.
Artifact
Crawlspace (c13) 240
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (c21) 92
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (cmm) 625
Greater Auramancy
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
Enchantment
Greater Auramancy (shm) 7
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (c20) 123
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rtr) 24
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32

3) Protection

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4) Removal / Interaction

Qty: 10 Price: $84.70
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (tdc) 279
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (2xm) 47
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (blc) 106
Heliod's Intervention
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Instant
Heliod's Intervention (thb) 19
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (clu) 211
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277
Vindicate
Destroy target permanent.
Sorcery
Vindicate (fic) 330

4) Removal / Interaction

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5) Stax

Qty: 11 Price: $62.09
Arcane Laboratory
Each player can't cast more than one spell each turn.
Enchantment
Arcane Laboratory (7ed) 60
Archon of Emeria
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
Creature - Archon
Archon of Emeria (znr) 4
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (rvr) 9
Curse of Exhaustion
Enchant player
Enchanted player can't cast more than one spell each turn.
Enchantment - Aura Curse
Curse of Exhaustion (dka) 5
Cursed Totem
Activated abilities of creatures can't be activated.
Artifact
Cursed Totem (mh2) 295
Eidolon of Rhetoric
Each player can't cast more than one spell each turn.
Creature Enchantment - Spirit
Eidolon of Rhetoric (jou) 10
Hushbringer
Flying, lifelink
Creatures entering or dying don't cause abilities to trigger.
Creature - Faerie
Hushbringer (eld) 18
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue
Opposition Agent (cmr) 141
Rule of Law
Each player can't cast more than one spell each turn.
Enchantment
Rule of Law (m20) 35
Winter Moon
Players can't untap more than one nonbasic land during their untap steps.
Artifact
Winter Moon (mh3) 213
Winter Orb
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Artifact
Winter Orb (ema) 234

5) Stax

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6) Infinite Hard-Lock Combo --> Lavinia/Teferi + Omen/Pool & RuleOfLaw Effects + Pool

Qty: 5 Price: $15.85
Knowledge Pool
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Artifact
Knowledge Pool (plst) MBS-111
Lavinia, Azorius Renegade
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Legendary Creature - Human Soldier
Lavinia, Azorius Renegade (rna) 189
Omen Machine
Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Artifact
Omen Machine (nph) 148
Teferi, Mage of Zhalfir
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
Legendary Creature - Human Wizard
Teferi, Mage of Zhalfir (tsr) 91
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
Teferi, Time Raveler (rvr) 232

6) Infinite Hard-Lock Combo --> Lavinia/Teferi + Omen/Pool & RuleOfLaw Effects + Pool

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7) Infinite Turns Combo --> Sieve + Assembly

Qty: 2 Price: $10.68
Thopter Assembly
Flying
At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Creature Artifact - Thopter
Thopter Assembly (ddu) 63
Time Sieve
, Sacrifice five artifacts: Take an extra turn after this one.
Artifact
Time Sieve (2xm) 223

7) Infinite Turns Combo --> Sieve + Assembly

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8) Finishers --> Infinite Library Exile

Qty: 2 Price: $31.78
Helm of Obedience
,
: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice this artifact and put one of them onto the battlefield under your control. X can't be 0.
Artifact
Helm of Obedience (all) 121
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (mb2) 150

8) Finishers --> Infinite Library Exile

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9) Finishers --> Single Card

Qty: 4 Price: $21.76
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (dgm) 64
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (plst) AER-38
Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
Test of Endurance (dmr) 32

9) Finishers --> Single Card

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9) Tutors

Qty: 5 Price: $234.95
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (40k) 181
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

9) Tutors

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10) Lands

Qty: 36 Price: $544.74
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (2xm) 309
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (tdc) 348
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c21) 284
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (otj) 268
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (xln) 253
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c21) 288
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (tdc) 362
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 280
Island
(
: Add
.)
Basic Land - Island
Island (akh) 258
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (cmm) 1013
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Plains
(
: Add
.)
Basic Land - Plains
Plains (thb) 279
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (blc) 328
Sunken Ruins
: Add
.
,
: Add
,
, or
.
Land
Sunken Ruins (2xm) 326
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m21) 268
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (drc) 181
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 291
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235

10) Lands

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Swap Options

Qty: 3 Price: $17.47
Solemnity
Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.
Enchantment
Solemnity (hou) 22
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (tdc) 331
Torpor Orb
Creatures entering don't cause abilities to trigger.
Artifact
Torpor Orb (big) 27

Swap Options

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Tokens & Extras

Qty: 6 Price: $8.80
Bird
Flying
Creature Token - Bird
Bird (teoc) 3
Construct
This creature gets +1/+1 for each artifact you control.
Creature Artifact Token - Construct
Construct (tbig) 3
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (teoc) 1
Elephant
Creature Token - Elephant
Elephant (tdft) 6
Thopter
Flying
Creature Artifact Token - Thopter
Thopter (teoc) 16
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (ttdm) 16

Tokens & Extras

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Deck Info

Deck stats

35 pips - 29 cards
26 mana - 22 cards
20 pips - 17 cards
26 mana - 22 cards
16 pips - 11 cards
26 mana - 22 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
13 mana - 12 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"🧠 Philosophy & Core Identity"},{"insert":"\n\n=> “You can’t play spells, you can’t untap, you can’t activate, you can’t attack… but you can watch me win.”\n\nThis deck is built around total resource lockdown — a control strategy so oppressive that it drags every player into stasis while you quietly ascend in life and card advantage until one of several inevitable win conditions resolves.\n\nUnlike traditional Esper control, which trades 1-for-1, this shell strips away entire game functions:\n\nPlayers can only cast one spell per turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lands and artifacts often don’t untap."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Creatures lose their abilities or can’t enter effectively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And through it all, Oloro sits off in the command zone, granting life and triggering draw engines without ever being cast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe result is a non-interactive inevitability engine: your opponents are alive, but frozen.\n\n\n\n"},{"attributes":{"bold":true},"insert":"💀 Commander Function: Oloro, Ageless Ascetic"},{"insert":"\n\nOloro’s passive upkeep trigger is the deck’s engine lubricant:\n\n+2 life each upkeep fuels Necropotence, Well of Lost Dreams, and Bolas’s Citadel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The draw-and-life loop enables long-term inevitability without ever exposing Oloro to removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"His lifegain triggers your alternate wins (Test of Endurance, Debt to the Deathless) and maintains the life buffer to pay for Necro and Deluge."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nYou rarely need to cast Oloro. He’s the omnipresent clock that ticks your advantage upward while the table suffocates.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🧩 Game Plan by Phase"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"A. Opening (Turns 1 – 3) – Establish"},{"insert":"\n\nMulligan for 2+ mana rocks or a Rule-of-Law piece."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ideal openers: Sol Ring / Signet / Talisman + Rule of Law + Tutor / Draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Play ramp early; your life buffer allows a greedy Necropotence if drawn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Do not deploy stax pieces yet unless threatened by fast combo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGoal: 3–4 mana available + tutor in hand + one tax effect ready by T3.\n\n\n\n"},{"attributes":{"bold":true},"insert":"B. Midgame (Turns 4 – 6) – Constrict"},{"insert":"\n\nBegin layering your stax:\n\n=> Rule-of-Law axis (Rule of Law, Eidolon of Rhetoric, Curse of Exhaustion, Archon of Emeria, Arcane Laboratory) → Locks Storm, Kess, Kalamax, etc...\n\n=> Mana / Tempo axis (Winter Orb, Winter Moon, Blind Obedience) → Shuts down ramp and multi-color decks.\n\n=> Creature axis (Cursed Totem, Hushbringer, Ghostly Prison, Crawlspace, Sphere of Safety) → Stops Kiki-Jiki, Kenrith, Yawgmoth, and combat strategies.\n\n=> Protection axis (Greater Auramancy, Teferi (Mage + Raveler), Grand Abolisher) → Prevents interaction during your turns.\n\nMaintain only 1–2 pieces per axis to avoid choking yourself. Tutor for missing axes, not redundancy.\n\n\n"},{"attributes":{"bold":true},"insert":"C. Late Game (Turn 6 +) – Freeze & Finish"},{"insert":"\n\nWhen the board is paralyzed:\n\nStart digging: Necropotence / Rhystic Study / Remora / Top + Citadel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use tutors to assemble one of the finishing paths (below)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect the lock with Abolisher, Teferi, or Veto; then win on your own turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"💣 Win Conditions"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"1. Knowledge Pool + Teferi (Mage or Raveler) / Lavinia / Rule of Law effects"},{"insert":"\n\nHard Lock Win:\n\nWith Teferi on field: opponents can only cast spells at sorcery speed. / With Lavinia spells cast for free are countered. / With Rule of Law effects players can cast only one spell per turn.\nKnowledge Pool replaces every cast spell for free second cast from exile while this ability is on the stack.\n→ They can’t legally cast anything through the Pool. / They will have their spells countered. / All players cannot cast second spell per turn.\n→ You can, because Teferi lets your spells bypass the timing restriction. / Lavinia affects only opponents. / Rule of law effects affect also you, so you need a passive and secured win line deployed, or have more cards in library to deck opponents before you deck yourselves with draw steps. The board state must be managed beforehand in this case.\n\nOutcome: opponents are completely locked out; you keep casting from hand/library or have a win line deployed and only wait for game end.\n\n\n"},{"attributes":{"bold":true},"insert":"2. Omen Machine + Teferi (Mage or Raveler) / Lavinia"},{"insert":"\n\nAlternate Hard Lock:\n\nOmen Machine exiles everyone’s draws and forces casting from exile for free.\nTeferi restricts timing windows. / Lavinia counters free casts.\n→ Opponents exile cards but can’t play them or get them countered; you play yours freely.\n\nResult: infinite draw-denial and inevitability.\n\n\n"},{"attributes":{"bold":true},"insert":"3. Rest in Peace + Helm of Obedience"},{"insert":"\n\nTwo-card instant kill:\n\nActivate Helm targeting any opponent for X = 1.\nRIP replaces the “put into graveyard” event with exile, so Helm never sees a card hit the graveyard and mills indefinitely.\nThat player’s entire library is exiled instantly.\nRepeat for each opponent.\n\n\n"},{"attributes":{"bold":true},"insert":"4. Time Sieve + Thopter Assembly"},{"insert":"\n\nInfinite Turns:\n\nOn upkeep, Thopter Assembly returns to hand if you control no Thopters → makes 5 tokens.\nSac those 5 tokens to Time Sieve → take an extra turn.\nRecast Assembly → repeat forever.\n\nProtection: Grand Abolisher + Rule of Law prevent disruption mid-loop.\n\n\n"},{"attributes":{"bold":true},"insert":"5. Life-Total Win Conditions"},{"insert":"\n\nTest of Endurance — Win at ≥ 50 life (start at 40 + Oloro triggers)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Approach of the Second Sun — Tutorable, wins via natural draw loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Debt to the Deathless — Mass life drain, wins immediately after lock."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mechanized Production — Attach to mana rock or Treasure (from Smothering Tithe) → win at 8 copies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThese are post-lock finishers: when the table can’t interact, any of them closes the game.\n\n\n\n"},{"attributes":{"bold":true},"insert":"📚 Card Advantage & Resource Engines"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Engine --> Function:"},{"insert":"\n\n> Necropotence --> Converts life into cards; safe under Oloro’s lifegain. Primary draw engine.\n> Rhystic Study / Mystic Remora --> Early advantage; lifeline when stax slows table.\n> Well of Lost Dreams --> Mid-game refill tied to Oloro’s triggers.\n> Bolas’s Citadel + Sensei’s Top --> “Stormless” combo for infinite value; life buffer supports long chains.\n> Hall of Heliod’s Generosity --> Recurs all enchantment stax pieces after wipes.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🛡️ Protection Suite"},{"insert":"\n\nGrand Abolisher — no interaction on your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Teferi duo — prevents instant-speed interference."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Greater Auramancy — shields all pillowforts and combos."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Teferi’s Protection — emergency reset vs. Cyclonic Rift or Farewell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dovin’s Veto / Swan Song — minimal but precise counter layer."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTogether they render combo turns unassailable.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🔄 Swap / Meta Flex Options"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card --> Use When:"},{"insert":"\n\n> Torpor Orb --> ETB combo & value metas (Miirym, Kess, Meren, Atraxa, Ur-Dragon)\n> Solemnity --> Counter-based decks (Ramses Infect, Atraxa, Vorinclex, Fynn Infect, Saga token engines)\n> Talisman of Hierarchy --> Slow metas or when extra early ramp is needed\n\nEach flex piece slots in 1-for-1 with a redundant pillowfort or utility card before the game.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🧭 Match-Flow Summary"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Phase => Priority => Typical Action:"},{"insert":"\n\n> Turn 1–2 => Ramp + setup => Sol Ring → Signet → Tutor; maybe play Remora/Study\n> Turn 3–4 => First stax layer => Rule of Law / Prison / Orb\n> Turn 5–6 => Lock completion => Add Winter Orb + Totem + Teferi\n> Turn 6–8 => Combo assembly => Tutor for Pool/Omen + Teferi or Helm + RIP\n> Turn 8+ => Win => Approach / Debt / Sieve loop / Mechanized Production\n\nAverage game ends between turn 7–9 once the table stops casting and is imprisoned.\n\n\n\n"},{"attributes":{"bold":true},"insert":"🏁 Strengths & Weaknesses"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"✅ Strengths:"},{"insert":"\n\nComplete multi-axis lock coverage (spell / mana / creature / grave / stack)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Self-sustaining draw via Oloro + Necro engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple independent win lines; no single point of failure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"High resilience to spot removal; enchantments dominate board state."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extremely consistent mana and color base."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"⚠️ Weaknesses:"},{"insert":"\n\nAsymmetrical wipes (Farewell, Austere Command)—mitigated by Auramancy or Hall of Heliod's Generosity."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pure burn or lifeloss strategies (Ghyrson, Tor Wauki)—manageable through Oloro’s passive but watch early life spending."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Long multiplayer pods may find your turns slow; practice sequencing to avoid clock issues."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🧩 Piloting Tips"},{"insert":"\n\nDon’t over-stax yourself."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"One lock per axis is enough; multiple Rule-of-Law effects are redundant."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sequence mana denial last."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deploy Winter Orb / Winter Moon only after you’re stabilized."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tutor for function, ask “Which axis am I missing?” — then fetch accordingly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Don’t cast Oloro unless forced."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"He’s safer in the zone; if you do cast him, use him as a draw-life engine mid-lock."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Under pressure?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If creatures: find Sphere of Safety."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If combo: find Rule of Law."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If counters: find Grand Abolisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If wipes: keep Teferi’s Protection up."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"🧠 Closing Summary"},{"insert":"\n\nOloro, Ageless Ascetic here isn’t a pillowfort life-gain deck — it’s a precision-tuned Esper prison engine designed to drag every game into cold entropy.\nYou’ll rarely win fast, but you’ll always win absolutely: opponents run out of agency long before you run out of cards.\n\nWhen the final lock clicks into place — no one casts, no one untaps, no one attacks — only you march onto victory.\n"}]}
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