Archidekt Deckbuilding Contest - November 2026

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danaroach avatardanaroach
{"ops":[{"insert":"November's Archidekt Deckbuilding Contest!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHello and welcome! This is a monthly contest with a different theme each month. The goal is to build a Commander-legal deck that fulfills the prompt in a creative or unique fashion, and at the end of each month, three finalists will be selected for you to vote on.\n\nWhoever gets the most votes will be crowned the winner, although all three finalists will receive a prize. \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"For November’s deckbuilding contest, your challenge will be to construct a Commander-legal deck "},{"attributes":{"bold":true},"insert":"featuring a commander or commander combination/pairing that currently has fewer than 500 decks on EDHREC and that wasn't first released in 2026."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"link":"https://edhrec.com/commanders?page=23"},"insert":"Basically anything on this page and beyond that isn't from this year."},{"insert":"\n\nWhat’s the Contest All About?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWorking within the parameters of the provided prompt, construct a deck list with your own creative and compelling spin. Three chosen finalists will be awarded "},{"attributes":{"link":"https://www.cardsphere.com/?utm_source=edhrec"},"insert":"store credit to use on Cardsphere"},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":"For November's deckbuilding contest: "},{"insert":"build a deck around a deep-cut commander that currently has less than 500 decks on EDHREC.\n\nTips for the November contest prompt"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nFor example, "},{"attributes":{"link":"https://edhrec.com/commanders/sachi-daughter-of-seshiro"},"insert":"Sachi, Daughter of Seshiro"},{"insert":" is a commander who gives other Snakes you control +0/+1 and lets you tap Shamans for GG.\n\nSachi also currently has 446 decks on EDHREC and was first printed in "},{"attributes":{"italic":true},"insert":"Champions of Kamigawa"},{"insert":" in October 2004.\n\nWhile a Sachi Snake or Shaman Typal deck would qualify logistically, that would also be the most obvious and common build path, and as such it wouldn't fulfill the creative and interesting portion of the contest requirement.\n\nStill, it's an excellent example of a commander that would otherwise support the prompt.\n\nImportant news on deck description details and the submission process"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAs we noted in previous contests, we have so far been very forgiving regarding picking finalists with meager deck descriptions in the past, but moving forward we're going to be a lot more discerning.\n\nEvery month, as contest submissions grow, it makes sorting through entries more and more of a time commitment.\n\nIf you don't have an effective description, we're going to find ourselves a lot less willing to try to connect those dots. We simply cannot due to time constraints.\n\nEven better would be if you would open your description with an executive statement of the deck's plan and how it fulfills the prompt criteria.\n\nTo use the above Sachi example, opening the description with the following would be helpful:\n\n\"This is a Shaman Typal deck built around Sachi, Daughter of Seshiro, using the mana ability granted by the commander to out-ramp the table.\"\n\nHow to Participate"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nBrew a Commander-legal deck on "},{"attributes":{"link":"https://archidekt.com/?utm_source=edhrec"},"insert":"Archidekt"},{"insert":" that satisfies the prompt."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any unreleased cards spoiled during the contest’s duration are allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered and acorn cards, while fun, are not allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are also not allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nA couple months ago, we also revamped the submission process. Decks must now be submitted on Archidekt via a button on the newspost.\n\nThis will make it easier to view all submissions in a single place. Additionally, it will simplify the process of writing a description by sharing the same text on the submission page and the deck page itself.\n\nSubmitting your deck to the contest pool"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThere's also a new, easy-to-remember landing page for anything contest-related, found at "},{"attributes":{"link":"https://archidekt.com/contest?utm_source=edhrec"},"insert":"archidekt.com/contest"},{"insert":".\n\nYou can also comment on individual decks directly from the submission, making those discussions easier to find and track later.\n\nTo submit a deck, select the orange button labeled \"Submit a deck to this contest\" and follow the form prompt. Submissions are accepted until "},{"attributes":{"bold":true},"insert":"9:00 p.m. EDT"},{"insert":" (UTC -4) on "},{"attributes":{"bold":true},"insert":"Wednesday, November 11, 2026"},{"insert":".\n\nOnly one submission per user! If you change your mind and want to submit a different deck before submissions close, you may do so by first deleting your submission. To edit your description, you can do so from the deck page itself.\n\nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spooky spirit of the prompt.\n\nDeck descriptions are now required, and the more detailed the description the better; we just have too many submissions to try to put together what your deck is doing without some commentary and context.\n\nWhen to expect finalists and winner announcements"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, November 18, 2026"},{"insert":", we’ll announce three finalists via the Archidekt Discord and an article on EDHREC highlighting each deck.\n\n"},{"attributes":{"link":"https://www.cardsphere.com/sets?utm_source=edhrec"},"insert":"Each finalist will be awarded credit to use on Cardsphere"},{"insert":". Please note, you must have a Cardsphere account in order to receive your winnings. Cardsphere is a player-to-player marketplace and trading platform built on the spirit of community trading.\n\nIt's quick and free — "},{"attributes":{"link":"https://www.cardsphere.com/signup?referrer=archidekt_contest&utm_source=edhrec"},"insert":"register here"},{"insert":" if you don't have an account already! It's easy to add to your wants, haves, and find deals on its comprehensive marketplace.\n\nPrize pool"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nFinalists will be contacted via email regarding their winnings within roughly 24 hours, following the conclusion of voting on "},{"attributes":{"bold":true},"insert":"Wednesday, November 25, 2026"},{"insert":".\n\nHere are the "},{"attributes":{"link":"https://archidekt.com/contestRules?utm_source=edhrec"},"insert":"official contest rules"},{"insert":". If you have any questions, feel free to ask here, or join the Archidekt "},{"attributes":{"link":"https://discord.gg/sctEc9Ru36?utm_source=edhrec"},"insert":"public Discord server"},{"insert":". We look forward to seeing what you all come up with!\n"}]}
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Results: 17
Order By: -createdAt
RadDone contest submission
Staircase to Heaven
Created by: RadDone
11 secs
{"ops":[{"insert":"This deck plans on curving one mana dork into turn two Loot into turn 3 land ramp for 4-6 mana finding 2-3 lands and then playing x cost hydras and other big bombs starting as early as turn four each new hydra increasing the amount of mans Loot will tap for next turn and increasing the amount of mana I'm able to dump into hydras on subsequent turns.\n"}]}
No deck tags
0syu contest submission
Art of The Deal
Created by: 0syu
96 secs
{"ops":[{"insert":"this is one of my old decks i made a while back. i saw Starke of Rath and thought he would be great for politicking and general shenanigans. So, this is a politics theft deck with a tinge of chaos and control.\n"}]}
No deck tags
babushka1022 contest submission
is that frosty the snowman.... no its a fucking YETI. run
Created by: babushka1022
38 mins
{"ops":[{"insert":"This deck is all about the winter wonderland Commander Isu the Abominable. With almost 70 snow permanents in this deck, you're sure to trigger your commander a lot. There are a few cards to help scale up your commander faster, like Power Fist and Harden Scales, and many ways to clear your opponent's board, whether it be removal or tapping down their creatures. With Commander damage being your main wincon, all you have to do is just start ramping and then trigger your commander as many times as possible and beat face.\n"}]}
No deck tags
Worldscribe contest submission
No Bad Kodama
Created by: Worldscribe
42 mins
{"ops":[{"insert":"This Bant "},{"insert":{"card-link":"Kodama of the East Tree"}},{"insert":" deck aims to establish as many resource engines as possible to outvalue opponents. While neither commander is necessary for the deck to function, having Kodama in play helps by allowing you to get two for the price of one on every permanent, there is no reason to ever cast "},{"insert":{"card-link":"Ishai, Ojutai Dragonspeaker"}},{"insert":" unless you have nothing else to do. There are a couple of ways the deck can win, some opened up only with Kodama in play, but the main plan is achieving infinite mana then using it to draw through your deck. The primary infinite mana combos; "},{"insert":{"card-link":"Teferi, Time Raveler"}},{"insert":" + "},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" + any mana positive rock, Kodama in play + "},{"insert":{"card-link":"Tireless Provisioner"}},{"insert":" +"},{"insert":{"card-link":"Oboro, Palace in the Clouds"}},{"insert":" , this one also can give you infinite life. To filter the mana into cards we have; "},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" , Kodama in play + "},{"insert":{"card-link":"Tireless Tracker"}},{"insert":" + "},{"insert":{"card-link":"Oboro, Palace in the Clouds"}},{"insert":" , "},{"insert":{"card-link":"Faerie Mastermind"}},{"insert":" , or "},{"insert":{"card-link":"Gleaming Splendor"}},{"insert":" . While you want a silence effect like "},{"insert":{"card-link":"Teferi, Time Raveler"}},{"insert":" or "},{"insert":{"card-link":"Kutzil, Malamet Exemplar"}},{"insert":" in play they are also the main win lines for the deck after either establishing infinite mana in any of the previously mentioned ways or by having at least two copies of "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" in play and "},{"insert":{"card-link":"Endurance"}},{"insert":" looping your graveyard so you don’t draw out. If you are able to get a second copy of Kodama through "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" or "},{"insert":{"card-link":"Spark Double"}},{"insert":" then you should be able to drop all the permanents in your hand onto the battlefield through the double Kodama triggers and as long as you can continue drawing more cards with the triggers on the stack you can continue dumping your hand. Previous versions of this deck utilized this interaction and ran "},{"insert":{"card-link":"Cloudstone Curio"}},{"insert":" and "},{"insert":{"card-link":"Sunscorched Desert"}},{"insert":" as an additional winline, but it was cut due to the cards doing nothing else. I still run the legend rule evading clones though due to their massive utility in either copying Kodama or any of the many legendary value engines.\n"}]}
SFCD contest submission
Season's Beatings
Created by: SFCD
51 mins
{"ops":[{"insert":"A Voltron deck with a commander that it difficult to interact with, this deck gets its card advantage from the Tavern Brawler background. Tavern Brawler also potentially buffs Wilson (sometimes by a lot) but also whiffs when you flip into a land. The deck is thus exciting and swingy without being too much of a glass cannon. \nAny bear or bear-themed cards are here because they work well with Wilson. This is not a bear tribal deck (though I do love bear tribal)!\n"}]}
No deck tags
Diabeto_One contest submission
I Don't Wanna Die! (Nov Contest Submission)
Created by: Diabeto_One
55 mins
{"ops":[{"insert":"This deck is made to keep you alive!\nThere are plenty of ways to prevent damage and stop your opponents swinging at you with their nasty impure creatures (Propaganda, Ghostly Prison, etc), all while you build up your collection of enchantments and clerics and gain life while draining your enemies!\n\nThis deck could be easily turned bracket 4 with more combos and gamechangers but nobody want to play against combos like that!\n"}]}
No deck tags
L0rd_V contest submission
Random Commander Challenge - Sivriss, Criminal Nightmare Speaker
Created by: L0rd_V
81 mins
{"ops":[{"attributes":{"color":"#000000"},"insert":"A while ago me and my friends started doing a ‘random commander challenge’ in which we would each generate 3 random numbers between "},{"attributes":{"color":"#000000","link":"tel:250-5000"},"insert":"250-5000"},{"attributes":{"color":"#000000"},"insert":". Those numbers where the order of popular commanders on edhrec, and we would have to build one of those from scratch, and play it against eachother. Whilst a lot of fun, and forcing eachother to be creative (als due to the €50 budget), I stumbled across a combination of a commander/background that had no real decks built whatsover: Sivriss+criminal background. I love D&D, and a good challenge, so the building began."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"I built it to selfmill as much as possible. ‘When this creature dies, mill #’ was obviously very good. At first sight, that would get me a lot of cards. What I would actualy be doing, is filling my yard with creatures. The first few times my opponents did not see it coming when I cast my background, and i started counting the amount of creatures in my yard. I was able to take some out with commander damage, but the budget had its limitations in the end."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"A lot of fun to build and to play!"},{"insert":"\n\n"}]}
3scher contest submission
Lavinia's Lockdown
Created by: 3scher
83 mins
{"ops":[{"insert":"TBD\n"}]}
No deck tags
GlitchHunter contest submission
Extreme budget 3.0
Created by: GlitchHunter
91 mins
{"ops":[{"insert":"So, I initially built this "},{"insert":{"card-link":"Tymaret, Chosen from Death"}},{"insert":" deck to answer one question: “How cheap can I make a commander deck and it still function?” Enter a $10 brew around a commander that currently has 225 decks built around him. This is a self-discard deck with "},{"insert":{"card-link":"Cogwork Archivist"}},{"insert":" serving as our main recursion engine, and "},{"insert":{"card-link":"Trespasser il-Vec"}},{"insert":" being the primary wincon. While I do have the deck set as PDH, it is still fully EDH legal (best played at bracket one or two). Our ramping is light due to my self-imposed restrictions while making this deck, and the landbase is basics for the same reason. We have decent removal and pumping with the latter to go tall with Trespasser.\n"}]}
IsaBaguette contest submission
Infinte Stax, but No Stax
Created by: IsaBaguette
91 mins
{"ops":[{"insert":{"card-link":"Oriss, Samite Guardian"}},{"insert":" is a strange commander to begin with, tapping to protect a creature, but having an *almost* impossible to activate \"discard\" ability... keyword ALMOST! This deck is but a simple stax deck, looking to stop ANYONE from attacking or even casting spells, but how are we supposed to lock the game down with a commander that just can't seem to activate half of its abilities?\n\n"},{"attributes":{"bold":true},"insert":"Step 1: Copy Oriss"},{"insert":"\nWe have a few different ways to make a token that's a copy of Oriss, most notably "},{"insert":{"card-link":"Mirrorpool"}},{"insert":" and "},{"insert":{"card-link":"Preston, the Vanisher"}},{"insert":". We let the original Oriss sacrifice to the legend rule, and depending on what else we might have, let her go to the graveyard or put her in the command zone.\n\n"},{"attributes":{"bold":true},"insert":"Step 2: Get Oriss into our hand"},{"insert":"\nWithin our deck, there's a few ways to return Oriss to our hand, such as "},{"insert":{"card-link":"Remember the Fallen"}},{"insert":" and more notably, creatures like "},{"insert":{"card-link":"Pillardrop Rescuer"}},{"insert":", who can consistently return Oriss back to hand from the grave!\n\n"},{"attributes":{"bold":true},"insert":"Step 3: Get our engines running"},{"insert":"\nNow that we have a creature to recur Oriss, all we need is a consistent means of blinking her, like "},{"insert":{"card-link":"Gilraen, Dúnedain Protector"}},{"insert":", "},{"insert":{"card-link":"Eldrazi Displacer"}},{"insert":", and "},{"insert":{"card-link":"Distinguished Conjurer"}},{"insert":", we can ensure that on everyone's turn, we can discard Oriss again, and again during their upkeep, stealing the game for ourselves!\n\n"},{"attributes":{"bold":true},"insert":"Step 4: Win the Game"},{"insert":"\nIt's nothing new nor exciting to actually *win* the game, as our win condition IS "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":" , but if no one else can cast spells or attack, it's a quite consistent means of winning the game after a hard lockout!\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"NOTABLE CARDS:"},{"insert":"\n"},{"insert":{"card-link":"Unwinding Clock"}},{"insert":", the Keys, and "},{"insert":{"card-link":"Bender's Waterskin"}},{"insert":" -- These 2 cards let us utilize our ramp to help consistently activate our repeatable blink creatures and our mana to effectively assemble a total lockout board state!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" -- Once this card gets on the battlefield, it's almost surely lights-out for our opponents, as every turn-lock suddenly gets a LOT harder to break! Even as a win-more card, it helps us such a SIGNIFICANT amount that it simply has no better option, giving us mana to repeatably activate our blink engines, card draw once we have our lockout, you name it!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dusk // Dawn"}},{"insert":" -- This board wipe misses (most) of our creatures, including our commander at any point in the game, but has the Aftermath bonus of letting us sneak our commander back to hand just in case anything else goes wrong!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaknesses:"},{"insert":"\nAs this deck is both 1. A stax deck and 2. Has more than 3 gamechangers, it is technically a bracket 4 deck. The downside here is, while unique in its own right, is a VERY difficult lock-out to properly set up in any bracket 4 game. Additionally, our opponents could set up to play their decks at flash speed, using cards like "},{"insert":{"card-link":"High Fae Trickster"}},{"insert":" to put pressure on us to need to dedicate more resources to stopping them as well. All-in-all, while our deck is a bracket 4 by definition, it plays quite a lot closer to a bracket 3 deck instead.\n\nNOTE: When starting a deck with this commander, she only had 64 decks on EDHrec\n"}]}
ChickenPaprikash contest submission
Put your hands up this is a Roberto!
Created by: ChickenPaprikash
93 mins
{"ops":[{"insert":{"card-link":"Zareth San, the Trickster"}},{"insert":" I got this deck so long in mind - and the commander was my choice so long ago - but he is so underplayed! The main idea to this deck is to mill everyone and attack with unblockable or better unstoppable creatures as a midtear rogue tribal deck - and if there is value in a graveyard of a Victim - STEAL IT!! with the Commander ! Fast and then return to the base :D\n"}]}
No deck tags
fearjunkie contest submission
Bear Knuckle Brawling
Created by: fearjunkie
102 mins
{"ops":[{"insert":"This is a Voltron deck with the primary strategy being topdecking big mana value spells to buff Wilson up with Tavern Brawler to take out opponents with commander damage. To facilitate this, we have cards for ramping like Explosive Vegetation that will still give Wilson a considerable buff when exiled by Tavern Brawler, topdeck manipulators like Sensei's Divining Top and Scroll Rack, a number of dual-faced cards that take advantage of the ruling on how CMCs on dual cards is calculated, big bodies that can buff Wilson or act as your land drop, and big mana cards that will skyrocket Wilson's power allowing for you to swing for lethal. Since Wilson's power can grow explosively on our turn, we also run cards with Ghalta-like cost reduction effects to take advantage of the temporary stat increase by turning it into board presence. A lot of the high-cost cards also have cycling, channel, or other uses for them so they don't just sit in your hand while your ramp tries to catch up. To finish out games, we run a small package of Voltron pieces, some combat tricks, and cards that let us cheat out our high value cards so we have more bodies on board.\n"}]}
Ribbit_Ribbit contest submission
Free Market
Created by: Ribbit_Ribbit
104 mins
{"ops":[{"insert":{"card-link":"Trading Post"}},{"insert":" this deck focuses mainly on numerous abilities, and anything similar to trading post. I spent a lot of time keeping this deck on a budget while also throwing in 2 infinites to keep it humble. More options can mean more opportunities \n"}]}
No deck tags
Kroxti contest submission
Perpetuating Punishment Progressing Per Pack Practices .
Created by: Kroxti
2 hrs
{"ops":[{"insert":"Do you ever feel like there is too much choice in Commander due to too many cards in the format? Do you feel like you would brew better decks if only you were not overwhelmed with card selection? Have you decided to commit to a random bit but then realized it would work? Well I have a solution for you. Firstly get rid of four fifths of the cards available by choosing a single color commander. Then if there is still too much to decide, cut out twenty-five of the twenty-six English letters to isolate it to a single first letter. From there it is easy to brew.\n\nThe list submitted is based on token generation and going wide when buffing your forces. Your commander acts as both an anthem and a mana sink to generate tokens while not overcommitting to the board. Value creatures allow a slow build of the blockers or additional forces before the release of anthems to overwhelm your enemies. With a token strategy, it is easier to overcome single target and mass removal and rebuild swiftly. Make Mana, Make dudes, Win the game. The largest issue with this deck is that I ran out of the 16th letter of the English Language while building the list and had none left over for this. \n\nActive Decks: 23\n"}]}
No deck tags
The42ndPower contest submission
Historic Temptations
Created by: The42ndPower
2 hrs
{"ops":[{"insert":{"card-link":"Frodo Baggins"}},{"insert":" is such a great card for tempting the ring, it is extremely easy! "},{"insert":{"card-link":"The Ring // The Ring Tempts You"}},{"insert":" is a great mechanic for getting solid card draw and other evasions. For example, just casting your commander and making him the ringbearer makes him pretty much unblockable. That being said, with so many legends, you can constantly get the ring to be maxed out quickly. Pair this with "},{"insert":{"card-link":"Aragorn, Company Leader"}},{"insert":" . His ability will suddenly swarm your creatures with fantastic key words! I love giving my tiny creatures first strike and deathtouch to really mess with my opponents. With other halfling support, food boosting, and more, this deck is a sneaky powerhouse.\n\nThe great thing about this deck is its versitility. You want to go wide with tokens? "},{"insert":{"card-link":"Farmer Cotton"}},{"insert":" and "},{"insert":{"card-link":"Cadira, Caller of the Small"}},{"insert":" will do wonders for you! Want to shock opponents with switcheroo damage? Make your ringbearer "},{"insert":{"card-link":"Flatman"}},{"insert":" and you'll suddenly make everyone worry about your 10/1 unblockable! Want to go big and stompy? "},{"insert":{"card-link":"Beorn the Fierce"}},{"insert":" and "},{"insert":{"card-link":"Treebeard, Gracious Host"}},{"insert":" will pump your board for giant swings. This toolbox really makes every game feel special and different when you play it because you have so many angles to go with, yet still have strong synergy. The tutors in the deck ensure that you get the pieces you need just in case, but otherwise, every game with the deck feels fresh and new!\n\nRemember, "},{"insert":{"card-link":"The Ring // The Ring Tempts You"}},{"insert":" can burn all opponents nicely once maxed out. But it can also be used as a checkmate! Make "},{"insert":{"card-link":"Frodo Baggins"}},{"insert":" your bearer. His second ability requires he must be blocked if able. If you pump him up and swing with a couple creatures, you can force your opponents to block Frodo instead of the real threat, like "},{"insert":{"card-link":"Hit-Monkey"}},{"insert":" , "},{"insert":{"card-link":"Banquet Guests"}},{"insert":" , "},{"insert":{"card-link":"Super-Adaptoid"}},{"insert":" or "},{"insert":{"card-link":"Traxos, Scourge of Kroog"}},{"insert":" . \n\nLastly, this deck is fairly budgeted! Not too many expensive cards, with many prices being more on special prints than anything else. No game changers, but this deck is a strong bracket 3 without question. Have fun with these historic temptations!\n\nSubmitted for the deck building contest of November 2026.\n"}]}
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