178 views14 days ago
Commander
Size: 100Salt sum: 39.59
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Alternus

178 views14 days ago
Commander
Size: 100Salt sum: 39.59

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{"ops":[{"insert":"I chose "},{"insert":{"card-link":"Kellan, the Kid"}},{"insert":" as my commander to help mitigate the negative cost (returning lands to hand) from the abilities of Moonfolk without having to rely on infinite mana. From here on out, since he is an honorary Moonfolk now, I will be referring to Kellan as the \"Moonchild\".\n\nI also did not want this deck to be a \"landfall\" deck as that isn't very unique, so the only landfall cards in the deck are the main win conditions, those being "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" and "},{"insert":{"card-link":"Mightform Harmonizer"}},{"insert":".\n\nMAIN WINCONS"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" makes use of the blink package in the deck to add more plant tokens if they are removed:\n\n"},{"insert":{"card-link":"Ephemerate"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Hallowed Respite"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Momentary Blink"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\nAlso, each blink card in the deck has the ability to be cast from outside of your hand which will proc the Moonchild.\n\n"},{"insert":{"card-link":"Mightform Harmonizer"}},{"insert":" is the other finisher that relies on getting many lands into play at once, so that you can one shot someone with a single large creature. If you can't get a creature through to the player, you can always use "},{"insert":{"card-link":"Soratami Mirror-Guard"}},{"insert":" to give a power 2 or less creature unblockable before doubling its power over and over. You could even use "},{"insert":{"card-link":"Oboro Envoy"}},{"insert":" to reduce the Moonchild to 2 or less power to try and win by commander damage if you want.\n\nKELLAN, THE MOONCHILD"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nTo proc the Moonchild consistently, I have flooded the deck with "},{"attributes":{"underline":true,"bold":true},"insert":"Escape"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Plot"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Foretell"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Warp"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Retrace"},{"insert":", and "},{"attributes":{"underline":true,"bold":true},"insert":"Flashback "},{"insert":"cards. Using these keywords, you should be able to either get your lands back into play, or play cards from your hand for free, since you'll be down mana until you can replenish the lands you've brought back to hand. I suggest playing "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" to double the proc's of the Moonchild.\n\nLAND RECURSION"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nHow do you replenish lands if you can't cast anything from outside your hand? Oh well with cards like "},{"insert":{"card-link":"Cultivator Colossus"}},{"insert":" and "},{"insert":{"card-link":"Jadzi, Oracle of Arcavios // Journey to the Oracle"}},{"insert":" (who's backside lets you put all land cards in your hand onto the battlefield). Alternatively you can use "},{"insert":{"card-link":"Burgeoning"}},{"insert":" , "},{"insert":{"card-link":"Manabond"}},{"insert":" , "},{"insert":{"card-link":"Patron of the Moon"}},{"insert":" , or "},{"insert":{"card-link":"Chulane, Teller of Tales"}},{"insert":" to help get your lands back into play.\n\nI've also added"},{"insert":{"card-link":"Spelunking"}},{"insert":" in the deck to allow for more consistent and fun plays. For instance, with some finagling of timing windows for the Moonfolk abilities, if you are able to play "},{"insert":{"card-link":"Cultivator Colossus"}},{"insert":", all of the lands going onto the battlefield will be untapped and ready to go allowing you to copy it with "},{"insert":{"card-link":"Visage Bandit"}},{"insert":", or blink it to get the effect again after using as many of your Moonfolk abilities as possible. To make sure you can get the cards you need, I have also added "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" so that you can use the lands that you will inevitably have in your hand as a means to dig even deeper into your deck.\n\n"},{"attributes":{"underline":true,"italic":true},"insert":"Another interesting note is that with using E"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"scape"},{"attributes":{"underline":true,"italic":true},"insert":", R"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"etrace "},{"attributes":{"underline":true,"italic":true},"insert":"and F"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"lashback "},{"attributes":{"underline":true,"italic":true},"insert":"vs. P"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"lot,"},{"attributes":{"underline":true,"italic":true},"insert":" W"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"arp, and Foretell"},{"attributes":{"underline":true,"italic":true},"insert":", the deck can be run in two very different ways:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nGRAVEYARD"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nMany cards, including these Moonfolk... "},{"insert":{"card-link":"Soratami Mindsweeper"}},{"insert":", "},{"insert":{"card-link":"Soratami Cloudskater"}},{"insert":", "},{"insert":{"card-link":"Soratami Seer"}},{"insert":", and "},{"insert":{"card-link":"Wonderscape Sage"}},{"insert":", chuck cards into the graveyard to dig through the deck faster, as well as send flashback and escape cards into the graveyard. This also sets up cards ready to be retraced using lands you return back to your hand with the Moonfolk. And of course, every time a card is "},{"attributes":{"bold":true},"insert":"Warped"},{"insert":", cast after being "},{"attributes":{"bold":true},"insert":"Plotted/Foretolled"},{"insert":", "},{"attributes":{"bold":true},"insert":"Retraced"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Flashbacked"},{"insert":", the Moonchild will proc!\n\nEXILE"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThe playstyle of this package is a bit simpler. Warp, foretell, or plot cards while keeping a low profile at the table, then use them all at once for a large effect.\n\nALTERNATE WINCONS"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nIf combat isn't your thing, or you need to sneak a win, "},{"insert":{"card-link":"Triskaidekaphile"}},{"insert":" and "},{"insert":{"card-link":"Twenty-Toed Toad"}},{"insert":" are hand size matters win conditions that you can easily attempt by bringing lands back into your hand using the Moonfolk's abilities. You'd be surpised how easy it can be to get 13+ cards in hand all of the sudden. Since half of the deck is built to dig through the deck anyways, it shouldn't be too hard to find the win condition you're looking for and formulate a plan on how to execute it.\n\nIf you've lost all of your wincons and need to try again, "},{"insert":{"card-link":"Echo of Eons"}},{"insert":" can always give you another shot.\n\nI hope you've enjoyed my verison of Kellan, the Kid as the commander for Moonfolk. As always, thank you to the team at archidekt for putting on these contests."},{"attributes":{"header":1},"insert":"\n"}]}

Commander

Qty: 1 Price: $3.49
Kellan, the Kid
Flying, lifelink
Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.
Legendary Creature - Human Rogue Faerie
Kellan, the Kid (otj) 213

Commander

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Commander Trigger

Qty: 5 Price: $5.12
Ethereal Valkyrie
Flying
Whenever this creature enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by
. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)
Creature - Angel Spirit
Ethereal Valkyrie (khc) 16
Make Your Own Luck
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Sorcery
Make Your Own Luck (otj) 371
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (prm) 105682
Uro, Titan of Nature's Wrath
When Uro enters, sacrifice it unless it escaped.
Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant
Uro, Titan of Nature's Wrath (thb) 229
Visage Bandit
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Rogue Shapeshifter
Visage Bandit (otj) 76

Commander Trigger

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Copy

Qty: 1 Price: $57.99
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 258

Copy

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Draw

Qty: 12 Price: $134.70
Behold the Multiverse
Scry 2, then draw two cards.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Behold the Multiverse (khm) 46
Chulane, Teller of Tales
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
,
: Return target creature you control to its owner's hand.
Legendary Creature - Human Druid
Chulane, Teller of Tales (plst) ELD-326
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (ltc) 188
Dreams of Laguna
Surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Dreams of Laguna (fin) 50
Echo of Eons
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Echo of Eons (mh1) 46
Elrond, Moon-Reader
Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn.
: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Legendary Creature - Elf Noble
Elrond, Moon-Reader (hob) 290
Faithful Mending
You gain 2 life, draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Faithful Mending (mid) 221
For the Ancestors
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
For the Ancestors (cmm) 770
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (plst) TMP-308
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (ema) 232
Surge of Brilliance
Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Surge of Brilliance (who) 57
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (otc) 123

Draw

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Land

Qty: 40 Price: $688.93
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (10e) 347
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (spg) 114
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rna) 246
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (plst) BRO-259
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 484
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (soc) 373
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 353
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 330
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 244
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (unf) 277
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (prm) 88408Hengegate Pathway // Mistgate Pathway (prm) 88408
Horizon Canopy
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Horizon Canopy (who) 503
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (dsk) 261
Island
(
: Add
.)
Basic Land - Island
Island (eoe) 263
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (spg) 110
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (exp) 26
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 269
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 356
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (prm) 91401
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (slu) 3
Waterlogged Grove
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterlogged Grove (mh1) 249
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 270
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 360
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (exp) 30
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 382

Land

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Moonfolk

Qty: 13 Price: $6.50
Meloku the Clouded Mirror
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Legendary Creature - Wizard Moonfolk
Meloku the Clouded Mirror (chk) 74
Oboro Envoy
Flying
, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
Creature - Wizard Moonfolk
Oboro Envoy (sok) 49
Saiba Cryptomancer
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof
Creature - Ninja Moonfolk
Saiba Cryptomancer (mom) 76
Soratami Cloudskater
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
Creature - Rogue Moonfolk
Soratami Cloudskater (chk) 86
Soratami Mindsweeper
Flying
, Return a land you control to its owner's hand: Target player mills two cards.
Creature - Wizard Moonfolk
Soratami Mindsweeper (bok) 52
Soratami Mirror-Guard
Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Creature - Wizard Moonfolk
Soratami Mirror-Guard (chk) 87
Soratami Mirror-Mage
Flying
, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
Creature - Wizard Moonfolk
Soratami Mirror-Mage (chk) 88
Soratami Rainshaper
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Wizard Moonfolk
Soratami Rainshaper (chk) 89
Soratami Savant
Flying
, Return a land you control to its owner's hand: Counter target spell unless its controller pays
.
Creature - Wizard Moonfolk
Soratami Savant (chk) 90
Soratami Seer
Flying
, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Creature - Wizard Moonfolk
Soratami Seer (chk) 91
Tameshi, Reality Architect
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.
, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Creature - Wizard Moonfolk
Tameshi, Reality Architect (prm) 97913
Uyo, Silent Prophet
Flying
, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
Legendary Creature - Wizard Moonfolk
Uyo, Silent Prophet (chk) 99
Wonderscape Sage
Flying
, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.
Creature - Wizard Moonfolk
Wonderscape Sage (m3c) 49

Moonfolk

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Protection

Qty: 1 Price: $2.29
Ultimate Magic: Holy
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Ultimate Magic: Holy (fic) 110

Protection

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Ramp

Qty: 12 Price: $101.65
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (sld) 408
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (inr) 317
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (prna) 178
Jadzi, Oracle of Arcavios
Discard a card: Return Jadzi to its owner's hand.
Magecraft — Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying
rather than paying its mana cost. If it's a land card, put it onto the battlefield.
Legendary Creature - Human Wizard
Jadzi, Oracle of Arcavios // Journey to the Oracle (prm) 90304Jadzi, Oracle of Arcavios // Journey to the Oracle (prm) 90304
Manabond
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Enchantment
Manabond (exo) 113
Oath of Lieges
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
Enchantment
Oath of Lieges (plst) EXO-11
Path to the Festival
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Path to the Festival (dbl) 191
Patron of the Moon
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
Flying
: Put up to two land cards from your hand onto the battlefield tapped.
Legendary Creature - Spirit
Patron of the Moon (plst) BOK-45
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 357
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Studious First-Year
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bear
Studious First-Year // Rampant Growth (sos) 162
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (roe) 91

Ramp

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Recursion

Qty: 4 Price: $67.82
Astelli Reclaimer
Flying
When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.
Warp
Creature - Warrior Angel
Astelli Reclaimer (eoe) 4
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 484
Slickshot Lockpicker
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Rogue
Slickshot Lockpicker (otj) 67
Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard
Snapcaster Mage (puma) U5

Recursion

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Removal

Qty: 4 Price: $3.82
Depart the Realm
Return target nonland permanent to its owner's hand.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Depart the Realm (khm) 53
Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Mystic Reflection (khm) 69
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (lcc) 167
Saw It Coming
Counter target spell.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Saw It Coming (khm) 76

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Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (prm) 58895
Mightform Harmonizer
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Druid Insect
Mightform Harmonizer (eoe) 200
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (dbl) 81
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 51

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Abuelo, Ancestral Echo
Flying, ward

: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Abuelo, Ancestral Echo (lci) 219
Alrund's Epiphany
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Alrund's Epiphany (khm) 41
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (soc) 261
Aven Interrupter
Flash
Flying
When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost
more to cast.
Creature - Bird Rogue
Aven Interrupter (otj) 4
Bog Witch
,
, Discard a card: Add
.
Creature - Human Spellshaper
Bog Witch (arc) 11
Bramble Familiar
: Add
.
,
, Discard a card: Return this creature to its owner's hand.
Creature - Elemental Raccoon
Bramble Familiar // Fetch Quest (woe) 164
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Cloudshift
Exile target creature you control, then return that card to the battlefield under your control.
Instant
Cloudshift (tle) 152
Compulsion
, Discard a card: Draw a card.
, Sacrifice this enchantment: Draw a card.
Enchantment
Compulsion (plst) TOR-34
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (drc) 126
Containment Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Creature Artifact - Construct
Containment Construct (plst) NEO-243
Cosmos Charger
Flash
Flying
Foretelling cards from your hand costs
less and can be done on any player's turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Spirit Horse
Cosmos Charger (khm) 51
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (2x2) 303
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
,
: Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact
Currency Converter (msc) 197
Dawnstrider
,
, Discard a card: Prevent all combat damage that would be dealt this turn.
Creature - Spellshaper Dryad
Dawnstrider (mmq) 237
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment
Descendants' Path (tle) 167
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Displacer Kitten (clb) 63
Doc Aurlock, Grizzled Genius
Spells you cast from your graveyard or from exile cost
less to cast.
Plotting cards from your hand costs
less.
Legendary Creature - Druid Bear
Doc Aurlock, Grizzled Genius (otj) 201
Dreamscape Artist
,
, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Spellshaper
Dreamscape Artist (tsr) 64
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (plst) TOR-125
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 173
Flicker of Fate
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Instant
Flicker of Fate (j22) 56
Floodbringer
Flying
, Return a land you control to its owner's hand: Tap target land.
Creature - Wizard Moonfolk
Floodbringer (bok) 34
Forceful Denial
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Counter target spell.
Instant
Forceful Denial (cmr) 69
Greenseeker
,
, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Elf Spellshaper
Greenseeker (tsr) 207
Grimoire of the Dead
,
, Discard a card: Put a study counter on Grimoire of the Dead.
, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Legendary Artifact - Book
Grimoire of the Dead (scd) 265
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (msc) 287
Hisoka, Minamo Sensei
, Discard a card: Counter target spell if it has the same mana value as the discarded card.
Legendary Creature - Human Wizard
Hisoka, Minamo Sensei (chk) 66
Immobilizing Ink
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "
, Discard a card: Untap this creature."
Enchantment - Aura
Immobilizing Ink (ody) 87
Jace Reawakened
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Legendary Planeswalker - Jace
Jace Reawakened (otj) 271
Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Lifestream's Blessing (fic) 67
Llanowar Mentor
,
, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "
: Add
."
Creature - Elf Spellshaper
Llanowar Mentor (tsr) 216
Lumra, Bellow of the Woods
Reach, vigilance
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
Legendary Creature - Elemental Bear
Lumra, Bellow of the Woods (blb) 183
Mental Discipline
, Discard a card: Draw a card.
Enchantment
Mental Discipline (uds) 37
Mind Over Matter
Discard a card: You may tap or untap target artifact, creature, or land.
Enchantment
Mind Over Matter (exo) 40
Monument to Endurance
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Artifact
Monument to Endurance (dft) 237
Moonbow Illusionist
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Creature - Wizard Moonfolk
Moonbow Illusionist (sok) 46
Muldrotha, the Gravetide
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Legendary Creature - Avatar Elemental
Muldrotha, the Gravetide (ecc) 128
Oboro Breezecaller
Flying
, Return a land you control to its owner's hand: Untap target land.
Creature - Wizard Moonfolk
Oboro Breezecaller (sok) 48
Overtaker
,
, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature - Merfolk Spellshaper
Overtaker (mmq) 89
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (m3c) 241
Ranar the Ever-Watchful
Flying, vigilance
The first card you foretell each turn costs
to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
Legendary Creature - Warrior Spirit
Ranar the Ever-Watchful (khc) 2
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Silverglade Pathfinder
,
, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Spellshaper Dryad
Silverglade Pathfinder (plst) MMQ-270
Skirge Familiar
Flying
Discard a card: Add
.
Creature - Imp Phyrexian
Skirge Familiar (mh2) 276
Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Spectral Deluge (khc) 7
Spitting Image
Create a token that's a copy of target creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Spitting Image (c21) 229
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (eoc) 108
Step Between Worlds
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Step Between Worlds (otj) 70
Stoic Farmer
When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Dwarf Peasant
Stoic Farmer (khc) 5
Stronghold Biologist
,
, Discard a card: Counter target creature spell.
Creature - Human Spellshaper
Stronghold Biologist (nem) 45
Stronghold Machinist
,
, Discard a card: Counter target noncreature spell.
Creature - Human Spellshaper
Stronghold Machinist (nem) 46
Struggle for Skemfar
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Struggle for Skemfar (khm) 196
Taigam, Master Opportunist
Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Legendary Creature - Human Monk
Taigam, Master Opportunist (tdm) 60
Teval, the Balanced Scale
Flying
Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped.
Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.
Legendary Creature - Dragon Spirit
Teval, the Balanced Scale (tdc) 8
The Mending of Dominaria
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Enchantment - Saga
The Mending of Dominaria (otc) 197
The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish
The Reality Chip (neo) 74
Tomb Robber
Menace
, Discard a card: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Pirate
Tomb Robber (plst) RIX-87
Waterfront Bouncer
,
, Discard a card: Return target creature to its owner's hand.
Creature - Merfolk Spellshaper
Waterfront Bouncer (mmq) 114
Zimone and Dina
Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.
Legendary Creature - Human Dryad
Zimone and Dina (mom) 257

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Deck Info

Deck stats

11 pips - 10 cards
18 mana - 14 cards
48 pips - 41 cards
23 mana - 19 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
22 pips - 16 cards
21 mana - 17 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"I chose "},{"insert":{"card-link":"Kellan, the Kid"}},{"insert":" as my commander to help mitigate the negative cost (returning lands to hand) from the abilities of Moonfolk without having to rely on infinite mana. From here on out, since he is an honorary Moonfolk now, I will be referring to Kellan as the \"Moonchild\".\n\nI also did not want this deck to be a \"landfall\" deck as that isn't very unique, so the only landfall cards in the deck are the main win conditions, those being "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" and "},{"insert":{"card-link":"Mightform Harmonizer"}},{"insert":".\n\nMAIN WINCONS"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" makes use of the blink package in the deck to add more plant tokens if they are removed:\n\n"},{"insert":{"card-link":"Ephemerate"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Hallowed Respite"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":{"card-link":"Momentary Blink"}},{"insert":" "},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\nAlso, each blink card in the deck has the ability to be cast from outside of your hand which will proc the Moonchild.\n\n"},{"insert":{"card-link":"Mightform Harmonizer"}},{"insert":" is the other finisher that relies on getting many lands into play at once, so that you can one shot someone with a single large creature. If you can't get a creature through to the player, you can always use "},{"insert":{"card-link":"Soratami Mirror-Guard"}},{"insert":" to give a power 2 or less creature unblockable before doubling its power over and over. You could even use "},{"insert":{"card-link":"Oboro Envoy"}},{"insert":" to reduce the Moonchild to 2 or less power to try and win by commander damage if you want.\n\nKELLAN, THE MOONCHILD"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nTo proc the Moonchild consistently, I have flooded the deck with "},{"attributes":{"underline":true,"bold":true},"insert":"Escape"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Plot"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Foretell"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Warp"},{"insert":", "},{"attributes":{"underline":true,"bold":true},"insert":"Retrace"},{"insert":", and "},{"attributes":{"underline":true,"bold":true},"insert":"Flashback "},{"insert":"cards. Using these keywords, you should be able to either get your lands back into play, or play cards from your hand for free, since you'll be down mana until you can replenish the lands you've brought back to hand. I suggest playing "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" to double the proc's of the Moonchild.\n\nLAND RECURSION"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nHow do you replenish lands if you can't cast anything from outside your hand? Oh well with cards like "},{"insert":{"card-link":"Cultivator Colossus"}},{"insert":" and "},{"insert":{"card-link":"Jadzi, Oracle of Arcavios // Journey to the Oracle"}},{"insert":" (who's backside lets you put all land cards in your hand onto the battlefield). Alternatively you can use "},{"insert":{"card-link":"Burgeoning"}},{"insert":" , "},{"insert":{"card-link":"Manabond"}},{"insert":" , "},{"insert":{"card-link":"Patron of the Moon"}},{"insert":" , or "},{"insert":{"card-link":"Chulane, Teller of Tales"}},{"insert":" to help get your lands back into play.\n\nI've also added"},{"insert":{"card-link":"Spelunking"}},{"insert":" in the deck to allow for more consistent and fun plays. For instance, with some finagling of timing windows for the Moonfolk abilities, if you are able to play "},{"insert":{"card-link":"Cultivator Colossus"}},{"insert":", all of the lands going onto the battlefield will be untapped and ready to go allowing you to copy it with "},{"insert":{"card-link":"Visage Bandit"}},{"insert":", or blink it to get the effect again after using as many of your Moonfolk abilities as possible. To make sure you can get the cards you need, I have also added "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" so that you can use the lands that you will inevitably have in your hand as a means to dig even deeper into your deck.\n\n"},{"attributes":{"underline":true,"italic":true},"insert":"Another interesting note is that with using E"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"scape"},{"attributes":{"underline":true,"italic":true},"insert":", R"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"etrace "},{"attributes":{"underline":true,"italic":true},"insert":"and F"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"lashback "},{"attributes":{"underline":true,"italic":true},"insert":"vs. P"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"lot,"},{"attributes":{"underline":true,"italic":true},"insert":" W"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"arp, and Foretell"},{"attributes":{"underline":true,"italic":true},"insert":", the deck can be run in two very different ways:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nGRAVEYARD"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nMany cards, including these Moonfolk... "},{"insert":{"card-link":"Soratami Mindsweeper"}},{"insert":", "},{"insert":{"card-link":"Soratami Cloudskater"}},{"insert":", "},{"insert":{"card-link":"Soratami Seer"}},{"insert":", and "},{"insert":{"card-link":"Wonderscape Sage"}},{"insert":", chuck cards into the graveyard to dig through the deck faster, as well as send flashback and escape cards into the graveyard. This also sets up cards ready to be retraced using lands you return back to your hand with the Moonfolk. And of course, every time a card is "},{"attributes":{"bold":true},"insert":"Warped"},{"insert":", cast after being "},{"attributes":{"bold":true},"insert":"Plotted/Foretolled"},{"insert":", "},{"attributes":{"bold":true},"insert":"Retraced"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Flashbacked"},{"insert":", the Moonchild will proc!\n\nEXILE"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThe playstyle of this package is a bit simpler. Warp, foretell, or plot cards while keeping a low profile at the table, then use them all at once for a large effect.\n\nALTERNATE WINCONS"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nIf combat isn't your thing, or you need to sneak a win, "},{"insert":{"card-link":"Triskaidekaphile"}},{"insert":" and "},{"insert":{"card-link":"Twenty-Toed Toad"}},{"insert":" are hand size matters win conditions that you can easily attempt by bringing lands back into your hand using the Moonfolk's abilities. You'd be surpised how easy it can be to get 13+ cards in hand all of the sudden. Since half of the deck is built to dig through the deck anyways, it shouldn't be too hard to find the win condition you're looking for and formulate a plan on how to execute it.\n\nIf you've lost all of your wincons and need to try again, "},{"insert":{"card-link":"Echo of Eons"}},{"insert":" can always give you another shot.\n\nI hope you've enjoyed my verison of Kellan, the Kid as the commander for Moonfolk. As always, thank you to the team at archidekt for putting on these contests."},{"attributes":{"header":1},"insert":"\n"}]}
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