304 views4 days ago
Commander
Size: 100Salt sum: 45.74
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StealthKill

304 views4 days ago
Commander
Size: 100Salt sum: 45.74

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{"ops":[{"attributes":{"italic":true,"color":"#e6e6e6","bold":true},"insert":"\"Hey, friends! Rose here with the traffic and weather... Looks like almost everyone's still dead, so traffic's at a standstill!\""},{"insert":"\n\nThis deck is all about using "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" ability to be an absolute engine of a commander to her fullest by not just using cards that give "},{"attributes":{"background":"#e60000"},"insert":"extra combats"},{"insert":" such as: "},{"insert":{"card-link":"Relentless Assault"}},{"insert":" "},{"insert":{"card-link":"Karlach, Fury of Avernus"}},{"insert":" "},{"insert":{"card-link":"Grim Reaper's Sprint"}},{"insert":" "},{"insert":{"card-link":"Full Throttle"}},{"insert":" "},{"insert":{"card-link":"Desert Were-Worm"}},{"insert":" "},{"insert":{"card-link":"Bloodthirster"}},{"insert":" and the big one, "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":", but ALSO cards that effectively give "},{"attributes":{"background":"#0066cc"},"insert":"copies "},{"insert":"of Rose: "},{"insert":{"card-link":"Tempestra, Dame of Games"}},{"insert":" "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" "},{"insert":{"card-link":"Helm of the Host"}},{"insert":" "},{"insert":{"card-link":"Gogo, Mysterious Mime"}},{"insert":" "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" and "},{"insert":{"card-link":"Delina, Wild Mage"}},{"insert":" which doubles her triggers giving you exponential "},{"insert":{"card-link":"Junk"}},{"insert":" but also exponential mana from sacking the "},{"insert":{"card-link":"Junk"}},{"insert":". to help with triggering rose in the early game there are a couple of token generators, with them being: "},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" "},{"insert":{"card-link":"Loyal Apprentice"}},{"insert":" "},{"insert":{"card-link":"Krenko, Tin Street Kingpin"}},{"insert":". With all this impulse card draw and mana cycling through your deck much faster then your opponents it allows your deck to be much more explosive then initially expected but also just allowing you to get to your win cons quicker too, along with cards like: "},{"insert":{"card-link":"Deflecting Swat"}},{"insert":" "},{"insert":{"card-link":"Slobad, Goblin Tinkerer"}},{"insert":" "},{"insert":{"card-link":"Hexing Squelcher"}},{"insert":" "},{"insert":{"card-link":"Dolmen Gate"}},{"insert":" "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" "},{"insert":{"card-link":"The One Ring"}},{"insert":" "},{"insert":{"card-link":"Wild Magic Surge"}},{"insert":" "},{"insert":{"card-link":"Vandalblast"}},{"insert":" "},{"insert":{"card-link":"Tibalt's Trickery"}},{"insert":" "},{"insert":{"card-link":"Jester's Cap"}},{"insert":" "},{"insert":{"card-link":"Guff Rewrites History"}},{"insert":" "},{"insert":{"card-link":"Chaos Warp"}},{"insert":" and "},{"insert":{"card-link":"Blasphemous Act"}},{"insert":" to either protect your gameplan or slow down the opponents.\n\n\nThe 3 win cons are:\n Just beating people up with "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" so if you have "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" and even one of the "},{"attributes":{"background":"#0066cc"},"insert":"copies"},{"insert":" if you swing out at all three opponents you will get 6 "},{"insert":{"card-link":"Junk"}},{"insert":" and can sac them all for a total of 12 red mana, allowing you to pay the cost of "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" and go again for infinite combats.\n\n"},{"attributes":{"background":"#ff9900"},"insert":"Burn"},{"insert":". the deck has multiple burn cards such as: "},{"insert":{"card-link":"Reckless Fireweaver"}},{"insert":" "},{"insert":{"card-link":"Weftstalker Ardent"}},{"insert":" "},{"insert":{"card-link":"Ingenious Artillerist"}},{"insert":" "},{"insert":{"card-link":"Jaws, Relentless Predator"}},{"insert":" and with "},{"attributes":{"background":"#0066cc"},"insert":"copies"},{"insert":" or "},{"attributes":{"background":"#e60000"},"insert":"extra combats"},{"insert":" can certainly get out of hand very quickly let alone...\n\n"},{"insert":{"card-link":"Fated Firepower"}},{"insert":" : this card often comes out with many many counters and then just a single bit of burn will end the game basically instantly if anyone takes damage and if you don't have any "},{"attributes":{"background":"#ff9900"},"insert":"burn"},{"insert":" cards on the battle field cards such as "},{"insert":{"card-link":"Impending Flux"}},{"insert":" "},{"insert":{"card-link":"Unstable Amulet"}},{"insert":" "},{"insert":{"card-link":"Valakut, the Molten Pinnacle"}},{"insert":" "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" or maybe even "},{"insert":{"card-link":"Deflecting Swat"}},{"insert":" will help finish the job\n\n\nThe deck does have a slight goblin sub theme and while the deck isn't "},{"attributes":{"italic":true},"insert":"supposed "},{"insert":"to be a goblin deck they all work well in this deck: as said, "},{"insert":{"card-link":"Slobad, Goblin Tinkerer"}},{"insert":" and "},{"insert":{"card-link":"Hexing Squelcher"}},{"insert":" protect your your gameplan, "},{"insert":{"card-link":"Krenko, Tin Street Kingpin"}},{"insert":" and "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" create fodder to trigger rose, "},{"insert":{"card-link":"Grenzo, Havoc Raiser"}},{"insert":" is a great tempo play that can goad creatures or steal cards, "},{"insert":{"card-link":"Goblin Engineer"}},{"insert":" can "},{"attributes":{"italic":true},"insert":"essentially "},{"insert":"tutor for an artifact (normally "},{"insert":{"card-link":"Dolmen Gate"}},{"insert":" ) "},{"insert":{"card-link":"Crime Novelist"}},{"insert":" doubles the mana gain from using "},{"insert":{"card-link":"Junk"}},{"insert":", "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" can make a token "},{"attributes":{"background":"#0066cc"},"insert":"copy"},{"insert":" of "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" and "},{"insert":{"card-link":"Goblin Matron"}},{"insert":" can be used used to tutor up any of them for whatever situation your in, so... yeah, its not a goblin deck but if you wanted to make it more goblin focused? its ain't hard.\n\n\nI'd talk about about the ramp, extra combat and interaction spells in detail however i feel that its all pretty self explanatory however specifically for the "},{"attributes":{"background":"#e60000"},"insert":"extra combats"},{"insert":" "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" "},{"insert":{"card-link":"Relentless Assault"}},{"insert":" and "},{"insert":{"card-link":"World at War"}},{"insert":" are especially good as they give extra main phases which is important as you can only use "},{"insert":{"card-link":"Junk"}},{"insert":" at sorcery speed\n\nLastly there's some cards that i specifically want to call out as they are silly but thematic, there's been no where else to mention them, or they're especially G.O.A.T'ed in this deck: "},{"insert":{"card-link":"Wild Wasteland"}},{"insert":" is definitely apart of the silly collection but incredibly thematic , "},{"insert":{"card-link":"Duchess, Wayward Tavernkeep"}},{"insert":" doesn't look like she does much however if you have counters on creatures you can essentially \"skip\" cards you don't care for (mostly lands if you've already played a land for turn) to create another "},{"insert":{"card-link":"Junk"}},{"insert":" and if you have any of the "},{"attributes":{"background":"#0066cc"},"insert":"copies"},{"insert":" she goes positive on mana, "},{"insert":{"card-link":"Syr Ginger, the Meal Ender"}},{"insert":" too can \"skip\" cards that you don't want to exile by scrying the card before the "},{"insert":{"card-link":"Junk"}},{"insert":" trigger resolves making it a big threat and it can be sacrificed for life in a pinch, "},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" is just a tutor that also acts as fodder for rose and even though it and "},{"insert":{"card-link":"Goblin Matron"}},{"insert":" are the only two tutors they do the job between them, trust me. "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" is just... so so good can be searched for by either of the tutors, creates two bodies that you can use as fodder instead of one like "},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" and "},{"insert":{"card-link":"Loyal Apprentice"}},{"insert":" and can be used as a way to ping people and finish the game with "},{"insert":{"card-link":"Fated Firepower"}},{"insert":", it just does so much for this deck. And lastly there is "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" /"},{"insert":{"card-link":"Gogo, Mysterious Mime"}},{"insert":" while "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" could also go here "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" and "},{"insert":{"card-link":"Gogo, Mysterious Mime"}},{"insert":" either crate a token copy of "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" with haste or become a copy of her with haste, and both being able to swing on turn 5 to create 6 "},{"insert":{"card-link":"Junk"}},{"insert":" and be able to sacrifice them 6 impulse draws AND a total of 12 mana? Unless a boardwipe happens everyone else may as well scoop..\n\n\n\nThank you so much for reading also this junk, this is my first primer and my absolute pet deck, if there's any grammatical mistakes or you have ideas for the deck feel free to comment! I'm pretty happy with the speed and the power of the deck even though i could easily make this stronger, however i am open to any cool combos i can slot in that lead into explosive plays that don't necessarily increase the power of the deck. "},{"attributes":{"color":"#e6e6e6","italic":true},"insert":" "},{"attributes":{"italic":true,"color":"#ffffff","bold":true},"insert":"\""},{"attributes":{"italic":true,"color":"#e6e6e6","bold":true},"insert":"So there you go, that's it. Eh, don't get all teary-eyed, I'm sure we'll still do business together again soon. Until then, toodles!\""},{"insert":"\n"}]}

Commander

Qty: 1 Price: $1.79
Rose, Cutthroat Raider
First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add
.
Legendary Creature Artifact - Robot
Rose, Cutthroat Raider (pip) 66

Commander

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Burn

Qty: 6 Price: $333.74
Fated Firepower
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
Enchantment
Fated Firepower (tla) 297
Ingenious Artillerist
Whenever one or more artifacts you control enter, this creature deals that much damage to each opponent.
Creature - Human Artificer
Ingenious Artillerist (clb) 182
Jaws, Relentless Predator
Trample, haste
Whenever Jaws deals combat damage to a player, create that many Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever a noncreature artifact is sacrificed or destroyed, Jaws deals 1 damage to each opponent.
Legendary Creature - Shark
Jaws, Relentless Predator (sld) 2175
Passionate Archaeologist
Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
Legendary Enchantment - Background
Passionate Archaeologist (clb) 633
Reckless Fireweaver
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.
Creature - Human Artificer
Reckless Fireweaver (sld) 1526
Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix
Weftstalker Ardent (eoe) 169

Burn

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Copy

Qty: 6 Price: $221.74
Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman
Delina, Wild Mage (pafr) 138a
Gogo, Mysterious Mime
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
Legendary Creature - Wizard
Gogo, Mysterious Mime (fic) 56
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (brr) 82
Kiki-Jiki, Mirror Breaker
Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Goblin Shaman
Kiki-Jiki, Mirror Breaker (j22) 79
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (sld) 2415
Tempestra, Dame of Games
,
, Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Elemental Illusion
Tempestra, Dame of Games (tmc) 27

Copy

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Counters

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Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food
Syr Ginger, the Meal Ender (pwoe) 252p

Counters

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Draw

Qty: 9 Price: $170.71
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (sld) 7096
Duchess, Wayward Tavernkeep
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Legendary Creature - Human Citizen
Duchess, Wayward Tavernkeep (pip) 57
Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue
Grenzo, Havoc Raiser (tdc) 216
Laelia, the Blade Reforged
Haste
Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.
Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
Legendary Creature - Warrior Spirit
Laelia, the Blade Reforged (mh3) 368
Powerbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Enchantment
Powerbalance (mh3) 131
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 246
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (pip) 193
Unstable Amulet
When this artifact enters, you get
(two energy counters).
Whenever you cast a spell from anywhere other than your hand, this artifact deals 1 damage to each opponent.
, Pay
: Exile the top card of your library. You may play it until you exile another card with this artifact.
Artifact
Unstable Amulet (mh3) 421
Wild Wasteland
Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Enchantment
Wild Wasteland (pip) 599

Draw

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Finisher

Qty: 7 Price: $113.63
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (wot) 76
Desert Were-Worm
This creature gets +2/+0 for each Mountain you control.
Whenever you attack with creatures with total power 12 or greater for the first time each turn, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature - Dragon Wurm
Desert Were-Worm (hob) 225
Full Throttle
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
Sorcery
Full Throttle (pdft) 127p
Grim Reaper's Sprint
Morbid — This spell costs
less to cast if a creature died this turn.
Enchant creature
When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.
Enchantment - Aura
Grim Reaper's Sprint (pip) 386
Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling
Karlach, Fury of Avernus (sld) 1802
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (mb2) 132
World at War
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
World at War (plst) ROE-172

Finisher

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Land

Qty: 36 Price: $471.34
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 351
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 360
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Great Furnace
: Add
.
Artifact Land
Great Furnace (sld) 303
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pip) 323
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ppro) 2022-3
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (lrw) 274
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (slc) 21
Valakut, the Molten Pinnacle
This land enters tapped.
Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target.
: Add
.
Land
Valakut, the Molten Pinnacle (slp) 14

Land

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Protection

Qty: 5 Price: $218.95
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 698
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (sld) 1806
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Slobad, Goblin Tinkerer
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Legendary Creature - Goblin Artificer
Slobad, Goblin Tinkerer (brc) 118
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (pip) 242

Protection

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Pump

Qty: 1 Price: $2.99
Junk Jet
When this Equipment enters, create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip
Artifact - Equipment
Junk Jet (pip) 588

Pump

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Ramp

Qty: 14 Price: $311.66
Crime Novelist
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add
.
Creature - Goblin Bard
Crime Novelist (mkm) 121
Extraplanar Lens
Imprint — When this artifact enters, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Artifact
Extraplanar Lens (cmm) 656
Inspiring Statuary
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for
.)
Artifact
Inspiring Statuary (brr) 85
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (soa) 44
Knuckles the Echidna
Double strike, trample, haste
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
Legendary Creature - Warrior Echidna
Knuckles the Echidna (sld) 2082
Loki's Scepter
When Loki's Scepter enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it becomes a Villain in addition to its other types and gains haste.
: Add one mana of any color.
Legendary Artifact
Loki's Scepter (msc) 56
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (sld) 1706
Pyretic Ritual
Add
.
Instant
Pyretic Ritual (soa) 46
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (h2r) 11
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 348
Seething Song
Add
.
Instant
Seething Song (9ed) 216
Sol Ring
: Add
.
Artifact
Sol Ring (pip) 359
The Fire Crystal
Red spells you cast cost
less to cast.
Creatures you control have haste.
,
: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
Legendary Artifact
The Fire Crystal (fin) 135
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (m3c) 217

Ramp

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Removal

Qty: 7 Price: $38.53
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (blc) 114
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (pip) 466
Guff Rewrites History
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Instant
Guff Rewrites History (cmm) 737
Impending Flux
Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Impending Flux (who) 87
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 360
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (pip) 355
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206

Removal

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Tokens

Qty: 4 Price: $17.86
Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Legendary Creature - Goblin
Krenko, Tin Street Kingpin (j25) 572
Loyal Apprentice
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Creature - Human Artificer
Loyal Apprentice (pip) 190
Siege-Gang Lieutenant
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
, Sacrifice a Goblin: This creature deals 1 damage to any target.
Creature - Goblin
Siege-Gang Lieutenant (m3c) 61
Stridehangar Automaton
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Creature Artifact - Construct
Stridehangar Automaton (drc) 19

Tokens

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Tutor

Qty: 3 Price: $12.99
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (7ed) 191★
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (slz) 61

Tutor

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Maybeboard

Qty: 31 Price: $146.07
Bottle-Cap Blast
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Bottle-Cap Blast (pip) 55
Breath of Fury
Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Enchantment - Aura
Breath of Fury (c16) 121
Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Combat Celebrant (j25) 531
Crimson Caravaneer
Double strike, trample
Whenever this creature deals combat damage to a player, create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Creature - Human Scout
Crimson Caravaneer (pip) 56
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Aura Curse
Curse of Opulence (tdc) 209
Daring Piracy
At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Enchantment
Daring Piracy (j22) 33
Depthshaker Titan
When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step.
Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creature Artifact - Robot
Depthshaker Titan (eoc) 9
Descent into Avernus
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Enchantment
Descent into Avernus (clb) 169
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (mkc) 151
Empty the Warrens
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Empty the Warrens (dmr) 118
Enduring Courage
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Dog Glimmer
Enduring Courage (dsk) 133
Galvanic Relay
Exile the top card of your library. During your next turn, you may play that card.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Galvanic Relay (mh2) 127
Gleeful Demolition
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
Sorcery
Gleeful Demolition (one) 134
Great Train Heist
Spree (Choose one or more additional costs.)
+
— Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+
— Creatures you control get +1/+0 and gain first strike until end of turn.
+
— Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Great Train Heist (otj) 125
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (onc) 100
Howlsquad Heavy
Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.
Max speed —
: Add
for each Goblin you control.
Creature - Goblin Mercenary
Howlsquad Heavy (dft) 134
Junktown
: Add
.
,
, Sacrifice this land: Create three Junk tokens. (They're artifacts with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Land
Junktown (pip) 150
Keeper of Secrets
First strike, haste
Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, this creature deals damage equal to that spell's mana value to target opponent.
Creature - Demon
Keeper of Secrets (40k) 78
Krenko, Baron of Tin Street
Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay
. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
Legendary Creature - Goblin
Krenko, Baron of Tin Street (mkm) 135
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (fdn) 204
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (j25) 140
Kuldotha Rebirth
As an additional cost to cast this spell, sacrifice an artifact.
Create three 1/1 red Goblin creature tokens.
Sorcery
Kuldotha Rebirth (plst) SOM-96
Long-Range Sensor
Whenever you attack a player, put a charge counter on this artifact.
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact
Long-Range Sensor (eoc) 11
Mizzium Mortars
Mizzium Mortars deals 4 damage to target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Mizzium Mortars (clb) 803
Nalfeshnee
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature - Beast Demon
Nalfeshnee (clb) 678
Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Day (msc) 166
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Shadow of the Goblin
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Enchantment
Shadow of the Goblin (spm) 87
Thrill-Kill Disciple
Squad—
, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature dies, create a Junk token.
Creature - Human Mercenary
Thrill-Kill Disciple (pip) 596
Veronica, Dissident Scribe
Menace
Whenever Veronica attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Legendary Creature - Human Artificer Rogue
Veronica, Dissident Scribe (pip) 598
Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer
Wild-Magic Sorcerer (clb) 816

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
69 pips - 53 cards
47 mana - 39 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
8 mana - 6 cards
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Description

{"ops":[{"attributes":{"italic":true,"color":"#e6e6e6","bold":true},"insert":"\"Hey, friends! Rose here with the traffic and weather... Looks like almost everyone's still dead, so traffic's at a standstill!\""},{"insert":"\n\nThis deck is all about using "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" ability to be an absolute engine of a commander to her fullest by not just using cards that give "},{"attributes":{"background":"#e60000"},"insert":"extra combats"},{"insert":" such as: "},{"insert":{"card-link":"Relentless Assault"}},{"insert":" "},{"insert":{"card-link":"Karlach, Fury of Avernus"}},{"insert":" "},{"insert":{"card-link":"Grim Reaper's Sprint"}},{"insert":" "},{"insert":{"card-link":"Full Throttle"}},{"insert":" "},{"insert":{"card-link":"Desert Were-Worm"}},{"insert":" "},{"insert":{"card-link":"Bloodthirster"}},{"insert":" and the big one, "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":", but ALSO cards that effectively give "},{"attributes":{"background":"#0066cc"},"insert":"copies "},{"insert":"of Rose: "},{"insert":{"card-link":"Tempestra, Dame of Games"}},{"insert":" "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" "},{"insert":{"card-link":"Helm of the Host"}},{"insert":" "},{"insert":{"card-link":"Gogo, Mysterious Mime"}},{"insert":" "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" and "},{"insert":{"card-link":"Delina, Wild Mage"}},{"insert":" which doubles her triggers giving you exponential "},{"insert":{"card-link":"Junk"}},{"insert":" but also exponential mana from sacking the "},{"insert":{"card-link":"Junk"}},{"insert":". to help with triggering rose in the early game there are a couple of token generators, with them being: "},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" "},{"insert":{"card-link":"Loyal Apprentice"}},{"insert":" "},{"insert":{"card-link":"Krenko, Tin Street Kingpin"}},{"insert":". With all this impulse card draw and mana cycling through your deck much faster then your opponents it allows your deck to be much more explosive then initially expected but also just allowing you to get to your win cons quicker too, along with cards like: "},{"insert":{"card-link":"Deflecting Swat"}},{"insert":" "},{"insert":{"card-link":"Slobad, Goblin Tinkerer"}},{"insert":" "},{"insert":{"card-link":"Hexing Squelcher"}},{"insert":" "},{"insert":{"card-link":"Dolmen Gate"}},{"insert":" "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" "},{"insert":{"card-link":"The One Ring"}},{"insert":" "},{"insert":{"card-link":"Wild Magic Surge"}},{"insert":" "},{"insert":{"card-link":"Vandalblast"}},{"insert":" "},{"insert":{"card-link":"Tibalt's Trickery"}},{"insert":" "},{"insert":{"card-link":"Jester's Cap"}},{"insert":" "},{"insert":{"card-link":"Guff Rewrites History"}},{"insert":" "},{"insert":{"card-link":"Chaos Warp"}},{"insert":" and "},{"insert":{"card-link":"Blasphemous Act"}},{"insert":" to either protect your gameplan or slow down the opponents.\n\n\nThe 3 win cons are:\n Just beating people up with "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" so if you have "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" and even one of the "},{"attributes":{"background":"#0066cc"},"insert":"copies"},{"insert":" if you swing out at all three opponents you will get 6 "},{"insert":{"card-link":"Junk"}},{"insert":" and can sac them all for a total of 12 red mana, allowing you to pay the cost of "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" and go again for infinite combats.\n\n"},{"attributes":{"background":"#ff9900"},"insert":"Burn"},{"insert":". the deck has multiple burn cards such as: "},{"insert":{"card-link":"Reckless Fireweaver"}},{"insert":" "},{"insert":{"card-link":"Weftstalker Ardent"}},{"insert":" "},{"insert":{"card-link":"Ingenious Artillerist"}},{"insert":" "},{"insert":{"card-link":"Jaws, Relentless Predator"}},{"insert":" and with "},{"attributes":{"background":"#0066cc"},"insert":"copies"},{"insert":" or "},{"attributes":{"background":"#e60000"},"insert":"extra combats"},{"insert":" can certainly get out of hand very quickly let alone...\n\n"},{"insert":{"card-link":"Fated Firepower"}},{"insert":" : this card often comes out with many many counters and then just a single bit of burn will end the game basically instantly if anyone takes damage and if you don't have any "},{"attributes":{"background":"#ff9900"},"insert":"burn"},{"insert":" cards on the battle field cards such as "},{"insert":{"card-link":"Impending Flux"}},{"insert":" "},{"insert":{"card-link":"Unstable Amulet"}},{"insert":" "},{"insert":{"card-link":"Valakut, the Molten Pinnacle"}},{"insert":" "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" or maybe even "},{"insert":{"card-link":"Deflecting Swat"}},{"insert":" will help finish the job\n\n\nThe deck does have a slight goblin sub theme and while the deck isn't "},{"attributes":{"italic":true},"insert":"supposed "},{"insert":"to be a goblin deck they all work well in this deck: as said, "},{"insert":{"card-link":"Slobad, Goblin Tinkerer"}},{"insert":" and "},{"insert":{"card-link":"Hexing Squelcher"}},{"insert":" protect your your gameplan, "},{"insert":{"card-link":"Krenko, Tin Street Kingpin"}},{"insert":" and "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" create fodder to trigger rose, "},{"insert":{"card-link":"Grenzo, Havoc Raiser"}},{"insert":" is a great tempo play that can goad creatures or steal cards, "},{"insert":{"card-link":"Goblin Engineer"}},{"insert":" can "},{"attributes":{"italic":true},"insert":"essentially "},{"insert":"tutor for an artifact (normally "},{"insert":{"card-link":"Dolmen Gate"}},{"insert":" ) "},{"insert":{"card-link":"Crime Novelist"}},{"insert":" doubles the mana gain from using "},{"insert":{"card-link":"Junk"}},{"insert":", "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" can make a token "},{"attributes":{"background":"#0066cc"},"insert":"copy"},{"insert":" of "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" and "},{"insert":{"card-link":"Goblin Matron"}},{"insert":" can be used used to tutor up any of them for whatever situation your in, so... yeah, its not a goblin deck but if you wanted to make it more goblin focused? its ain't hard.\n\n\nI'd talk about about the ramp, extra combat and interaction spells in detail however i feel that its all pretty self explanatory however specifically for the "},{"attributes":{"background":"#e60000"},"insert":"extra combats"},{"insert":" "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" "},{"insert":{"card-link":"Relentless Assault"}},{"insert":" and "},{"insert":{"card-link":"World at War"}},{"insert":" are especially good as they give extra main phases which is important as you can only use "},{"insert":{"card-link":"Junk"}},{"insert":" at sorcery speed\n\nLastly there's some cards that i specifically want to call out as they are silly but thematic, there's been no where else to mention them, or they're especially G.O.A.T'ed in this deck: "},{"insert":{"card-link":"Wild Wasteland"}},{"insert":" is definitely apart of the silly collection but incredibly thematic , "},{"insert":{"card-link":"Duchess, Wayward Tavernkeep"}},{"insert":" doesn't look like she does much however if you have counters on creatures you can essentially \"skip\" cards you don't care for (mostly lands if you've already played a land for turn) to create another "},{"insert":{"card-link":"Junk"}},{"insert":" and if you have any of the "},{"attributes":{"background":"#0066cc"},"insert":"copies"},{"insert":" she goes positive on mana, "},{"insert":{"card-link":"Syr Ginger, the Meal Ender"}},{"insert":" too can \"skip\" cards that you don't want to exile by scrying the card before the "},{"insert":{"card-link":"Junk"}},{"insert":" trigger resolves making it a big threat and it can be sacrificed for life in a pinch, "},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" is just a tutor that also acts as fodder for rose and even though it and "},{"insert":{"card-link":"Goblin Matron"}},{"insert":" are the only two tutors they do the job between them, trust me. "},{"insert":{"card-link":"Siege-Gang Lieutenant"}},{"insert":" is just... so so good can be searched for by either of the tutors, creates two bodies that you can use as fodder instead of one like "},{"insert":{"card-link":"Stridehangar Automaton"}},{"insert":" and "},{"insert":{"card-link":"Loyal Apprentice"}},{"insert":" and can be used as a way to ping people and finish the game with "},{"insert":{"card-link":"Fated Firepower"}},{"insert":", it just does so much for this deck. And lastly there is "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" /"},{"insert":{"card-link":"Gogo, Mysterious Mime"}},{"insert":" while "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" could also go here "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" and "},{"insert":{"card-link":"Gogo, Mysterious Mime"}},{"insert":" either crate a token copy of "},{"insert":{"card-link":"Rose, Cutthroat Raider"}},{"insert":" with haste or become a copy of her with haste, and both being able to swing on turn 5 to create 6 "},{"insert":{"card-link":"Junk"}},{"insert":" and be able to sacrifice them 6 impulse draws AND a total of 12 mana? Unless a boardwipe happens everyone else may as well scoop..\n\n\n\nThank you so much for reading also this junk, this is my first primer and my absolute pet deck, if there's any grammatical mistakes or you have ideas for the deck feel free to comment! I'm pretty happy with the speed and the power of the deck even though i could easily make this stronger, however i am open to any cool combos i can slot in that lead into explosive plays that don't necessarily increase the power of the deck. "},{"attributes":{"color":"#e6e6e6","italic":true},"insert":" "},{"attributes":{"italic":true,"color":"#ffffff","bold":true},"insert":"\""},{"attributes":{"italic":true,"color":"#e6e6e6","bold":true},"insert":"So there you go, that's it. Eh, don't get all teary-eyed, I'm sure we'll still do business together again soon. Until then, toodles!\""},{"insert":"\n"}]}
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