Skadisson
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Commander
Size: 100Salt sum: 36.83
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Allies
Aang, at the Crossroads
Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
Legendary Creature - Human Avatar Ally


Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant

Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally

Ty Lee, Chi Blocker
Flash
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Legendary Creature - Human Ally Performer

Allies
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Blink
Airbender Ascension
When this enchantment enters, airbend up to one target creature.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Enchantment

Blink
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Clones
Clones
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Counters
Kellan Joins Up
When Kellan Joins Up enters, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Whenever a legendary creature you control enters, put a +1/+1 counter on each creature you control.
Whenever a legendary creature you control enters, put a +1/+1 counter on each creature you control.
Legendary Enchantment

Loading Zone
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead.
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment

The Boulder, Ready to Rumble
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Performer

Counters
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Draw
Kastral, the Windcrested
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Legendary Creature - Bird Scout

Waterbender Ascension
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card.
Waterbend : Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Waterbend : Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Enchantment

Draw
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Evasion
Evasion
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Land
Chocobo Camp
This land enters tapped unless you control a legendary creature.
: Add . When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
, : Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
: Add . When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
, : Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Land

Land
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Landfall
Choco, Seeker of Paradise
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.
Landfall — Whenever a land you control enters, Choco gets +1/+0 until end of turn.
Landfall — Whenever a land you control enters, Choco gets +1/+0 until end of turn.
Legendary Creature - Bird

Sidequest: Raise a Chocobo
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
Enchantment


Summon: Fat Chocobo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.
I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.
Creature Enchantment - Saga Bird

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Landfall
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Protection
Storvald, Frost Giant Jarl
Ward
Other creatures you control have ward .
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
Other creatures you control have ward .
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
Legendary Creature - Giant

Protection
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Ramp
Freestrider Lookout
Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Human Rogue

Kyoshi Island Plaza
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Enchantment - Shrine

Ramp
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Recursion
Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Creature Enchantment - Saga Giant

Recursion
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Removal
Removal
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Toxic
Bloodroot Apothecary
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.)
When this creature enters, you and target opponent each create a Treasure token.
Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
When this creature enters, you and target opponent each create a Treasure token.
Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
Creature - Druid Squirrel

Toxic
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Tutor
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell's additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
Sorcery

Tutor
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Type Hack
Leyline of Transformation
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment

Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble

Type Hack
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Chase Cards
Aang, Airbending Master
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Legendary Creature - Human Avatar Ally

Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison

Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery

Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment

Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment

Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker - Elspeth

Katara, Water Tribe's Hope
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend : Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
When Katara enters, create a 1/1 white Ally creature token.
Waterbend : Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Legendary Creature - Human Warrior Ally

Chase Cards
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"10000 Days"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"to Mastery"},{"insert":"\n\nThis Casual Deck is like a Bonsai, you definately need a Setup, Patience and Resilience for it to go strong, there are no Win Combos you could play during one Turn alone.\nIf you want a faster Gameplay Experience i suggest to mulligan until you have one of the Type Hack Cards on your Starting Hand: "},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":", "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" or ideally "},{"insert":{"card-link":"Leyline of Transformation"}},{"insert":" (which says \"Ally\") or you add an Artifact Tutor for the Nexus.\n\nMy "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" Deck that seeks to double the value of strong Legendaries in Bant Colors (Bant = Green + White + Blue).\nThe Ally Typle in this Deck is \"hacked\" (Cards that change Text or Types on other Cards are called Type Hacks), since i didn't pull many valuable Allies in my time of collecting Magic.\nThis means: Creatures with the \"Shapeshifter\" Type, like "},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":", Creatures with an Everything Counter of Omo's on them or Creatures that get turned into Allies or Every Creature Type by another Type Hack like "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" or "},{"insert":{"card-link":"Leyline of Transformation"}},{"insert":" all benefit from Doubled Triggered Abilities by "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":".\n\n"},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" is straight forward - every Ally gets their Triggered Abilities doubled. In this Deck those can be Landfall (e.g. Chocobos), ETB (e.g. Creatures with Removal), Attack Triggers, Damage Triggers, Phase Triggers. What won't be doubled are Triggered Abilities gained through Voltron Cards like Equipment unless the Equipment's Triggered Ability explicitly says \"the equipped Creature gains...\".\n\nNaturally, Cards that Ask for a Creature Type all say \"Ally\". You could let them say \"Bird\" in this Deck, but then Katara's Triggered Ability Doubling won't apply to them, means it doesn't make much sense letting them say \"Bird\" instead of \"Ally\".\n\n"},{"attributes":{"italic":true},"insert":"I already preordered a Play Booster Display for Lorwyn Eclipsed, i bet there will be tons of interesting Bant, Simic and Selesnya Cards for this Deck specifically. Not gonna let it get spoiled for me tho."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Avoiding everything but the official Lore videos."},{"insert":"\n\nAirbending, Earthbending & Waterbending"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIn Avatar, in Bant Colors (Green, White, Blue), you can Airbend ("},{"insert":{"card-link":"Airbender Ascension"}},{"insert":") in White, Earthbend ("},{"insert":{"card-link":"Haru, Hidden Talent"}},{"insert":") in Green and Waterbend ("},{"insert":{"card-link":"Waterbender Ascension"}},{"insert":") in Blue.\nTo Airbend a Creature means that you Exile it, and the Owner can pay 2 Mana to Cast it from Exile. You have to be careful not add Value to an Opponent's Board by letting them recast and re-enter that Creature.\nTo Waterbend an Ability you either pay the Mana it asks and/or tap Creatures to pay for one Mana each.\nTo Earthbend a Land you add +1/+1 Counters to a Land for the Earthbend Mana Value and turn it into a 0/0 Creature. If that Land gets destroyed as a Creature it returns as a Land tapped. The thing you gotta watch out for is that when your Lands are also Creatures its way easier for Opponents to exile them permanently or trapped under another Removal Creature or a Removal Enchantment.\n\nMulligan to Bant"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nNormally having 2 Mana and one Mana Rock is enough for a Commander Deck's Starting Hand. But in this Deck you really want to have Bant Colors or the Ability to get Bant Colors for your Starting Hand. Means 2 of the Bant Colors (Green, White or Blue) and one Card that gains you a Basic Land of the Missing Color (e.g. the Lesson "},{"insert":{"card-link":"Shared Roots"}},{"insert":"). Reason being you want "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" out as soon as you have something in your Hand or on the Battlefield to double the Triggered Ability of (which includes ETB), which ideally is Turn 3. And ontop of that a lot of important Cards in this Deck have a Cost of 3 Mana - e.g. "},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":" or "},{"insert":{"card-link":"Faeburrow Elder"}},{"insert":". Plus quite a few Cards have Bant Colors and a few of them no Colorless Mana as Costs, that's the main Reason why "},{"insert":{"card-link":"Sol Ring"}},{"insert":" is not part of this Deck - the two Colorless on Turn 1 just don't do much for this Deck's Goals and Midgame Setup, and "},{"insert":{"card-link":"Bender's Waterskin"}},{"insert":" is a way better Mana Rock for this Deck especially, playing into this Deck's Counterspells.\n\nIn short: don't fear mulligan down to just 3 Cards in your Hand, if those 3 Cards guarantee you Bant Colors on Turn 3.\n\nSetups"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis Casual Deck is on the slower end, but punches really hard. \nHere are the main Setups i discovered building this Deck, almost all of them based on "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" and a Type Hack and all of them involving Legendaries (which can be tutored by "},{"insert":{"card-link":"Captain Sisay"}},{"insert":"):\n\n"},{"attributes":{"italic":true},"insert":"We are Allies"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":", with "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" on the Battlefield, can add 4 Everything Counters - 2 on Lands and 2 on Creatures. If you add Blink through "},{"insert":{"card-link":"Airbender Ascension"}},{"insert":", she will even turn 4 Creatures into Everything (Allies) and 4 Lands into Bant Lands during just the one turn she landed on the Battlefield (twice). \n\n"},{"attributes":{"italic":true},"insert":"Army of Allies"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" and "},{"insert":{"card-link":"Suki, Kyoshi Warrior"}},{"insert":" on the Battlefield, with Suki attacking. Suki will now create two attacking Ally Tokens.\n\n"},{"attributes":{"italic":true},"insert":"Fan Meetup"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"This requires some Maths and Memory, like managing any Fan Meetup."},{"insert":"\n\n"},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" and "},{"insert":{"card-link":"Avatar Enthusiasts"}},{"insert":" (a 2/2 Creature) on the Battlefield, play "},{"insert":{"card-link":"Progenitor Mimic"}},{"insert":", copying the Enthusiasts, thanks to Katara the +1/+1 Trigger triggers twice on the Enthusiasts, giving them 2x +1/+1 Counters, the original Instance now being a 4/4 Creature. On the next Turn, on Upkeep, if Katara and all the Enthusiast instances are still on the Battlefield, the copied one, by the original Mimic, now get 2 Token Copies, because the original Mimic is an Ally! After putting all the +1/+1 Counters on all Instances of the Enthusiasts you now have a 8/8 (the original Enthusiast), a 6/6 (the original Mimic), a 4/4 (the first Copy Token you made of the Mimic/Enthusiast) and a 2/2 (the second Copy you made of the Mimic/Enthusiast). On each Upkeep on each Turn after this the +1/+1 Counter Growth is the following, as long as Katara, the Original Enthusiasts (called \"OGE\" in the List) and the Original Mimic (called \"OGM\" on in the List) are on the Battlefield (2x +1/+1 per new Instance):\nThe Turn the Mimic Enters: 4/4 OGE, 2/2 OGM"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Upkeep 1: 8/8 OGE, 6/6 OGM, 4/4 CP1, 2/2 CP2"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Upkeep 2: 12/12 OGE, 10/10 OGM, 8/8 CP1, 6/6 CP2, 4/4 CP3, 2/2 CP4"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Upkeep 3: 16/16 OGE, 14/14 OGM, 12/12 CP1, 10/10 CP2, 8/8 CP3, 6/6 CP4, 4/4 CP5, 2/2 CP6"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"etc."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"All of this is boosted if you have any Counter Doubler out, like "},{"insert":{"card-link":"Loading Zone"}},{"insert":" (4x +1/+1 per new Instance):\nThe Turn the Mimic Enters: 6/6 OGE, 2/2 OGM"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Upkeep 1: 14/14 OGE, 10/10 OGM, 6/6 CP1, 2/2 CP2"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Upkeep 2: 22/22 OGE, 18/18 OGM, 14/14 CP1, 10/10 CP2, 6/6 CP3, 2/2 CP4"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Upkeep 3: 30/30 OGE, 26/26 OGM, 21/21 CP1, 18/18 CP2, 14/14 CP3, 10/10 CP4, 6/6 CP5, 2/2 CP6"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"etc."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Given that this will normally only start on Turn 5 and takes a few Turns for Buildup, i wouldn't call it a Finisher right away, but it will definately protect your Board in Endgame. Of course the Moment one of the Opponents sees what you are doing they will either remove Katara during their Turn, you having to have a Counterspell ready, or they remove the original Mimic, which is the only Mimic able to produce Copies."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Your Davids versus my Goliaths"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":", "},{"insert":{"card-link":"Storvald, Frost Giant Jarl"}},{"insert":" and a Type Hack ("},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":", "},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":", "},{"insert":{"card-link":"Leyline of Transformation"}},{"insert":") on the Battlefield, having turned "},{"insert":{"card-link":"Storvald, Frost Giant Jarl"}},{"insert":" into an Ally. Optimally 2 Token Creatures on the Battlefield. Storvald attacks, turns two of your Creatures into 7/7s and two Creatures of the Opponent you are attacking into 1/1s, giving your Attack the most impact.\n\n"},{"attributes":{"italic":true},"insert":"Flooding the Board"},{"attributes":{"header":3},"insert":"\n"},{"insert":"With "},{"insert":{"card-link":"Canopy Gargantuan"}},{"insert":" and "},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" on the Battlefield, get to your Upkeep and have your Creatures explode with +1/+1 Counters while you draw massive amounts of Cards.\nThis even grows exponentially with just one of the Clone Cards copying the Gargantuan, like especially "},{"insert":{"card-link":"Altered Ego"}},{"insert":" adding a bunch of +1/+1 Counters on the second Gargantuan, now the Gargantuans play Tennis with each other's Triggered Effect. (Terrasymbiosis is a \"may draw\" - means it can't draw you out as long as you don't let it.)\n\n"},{"attributes":{"italic":true},"insert":"Type Hack Combo"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This refers to "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" and a wider Type Hack on the Field ("},{"insert":{"card-link":"Leyline of Transformation"}},{"insert":" or "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":") having turned all your Creatures into Allies. \n\n"},{"attributes":{"italic":true},"insert":"Chicken Jockey!"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Type Hack Combo -> Have one or more Chocobos out. Now play or summon a Land Card, all your Chocobos' Landfall Triggers will trigger twice. "},{"insert":{"card-link":"Choco, Seeker of Paradise"}},{"insert":" will massively boost this Setup.\n\n"},{"attributes":{"italic":true},"insert":"Big Mana Stonks"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Type Hack Combo -> Having "},{"insert":{"card-link":"Helga, Skittish Seer"}},{"insert":" out and having her Power Boosted by Cards like "},{"insert":{"card-link":"Storvald, Frost Giant Jarl"}},{"insert":" or "},{"insert":{"card-link":"Genemorph Imago"}},{"insert":", now you can tap her for a massive Mana Boost to play any big Mono-Color Creature. When that Creature (with Mana 4 or greater) enters you draw 2 Cards, gain 2 Life and put 2 +1/+1 Counters on Helga.\n\n"},{"attributes":{"italic":true},"insert":"Building a Village"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There's three Shrines in this Deck, play them in any combination to have them go off, and they are all legendary, so "},{"insert":{"card-link":"Captain Sisay"}},{"insert":" can search for them:\n"},{"insert":{"card-link":"Kyoshi Island Plaza"}},{"insert":" - letting you search for 1, 2, 3 = up to 6 Basic Lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Southern Air Temple"}},{"insert":" - letting you add 1, 2, 3 = up to 6 +1/+1 Counters on all your Creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Spirit Oasis"}},{"insert":" - letting you draw 1, 2, 3 = up to 6 Cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nLandfall"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nTo grow all the Chocobos into Threats and get even more (and a bit more reliable) Value Triggers in this Deck, it also features Landfall with mighty Cards like "},{"insert":{"card-link":"Genemorph Imago"}},{"insert":", "},{"insert":{"card-link":"Choco, Seeker of Paradise"}},{"insert":" and "},{"insert":{"card-link":"Sazh's Chocobo"}},{"insert":". And then all the Landfall Classics like "},{"insert":{"card-link":"Tireless Provisioner"}},{"insert":" and similarly strong Landfall Cards.\n\n+1/+1 Counters"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nTo add even more reliability and not leave the Deck occassionally weak, there's additionally a ton of +1/+1 Counter Generators and a ton of Synergies around that, too, like in "},{"insert":{"card-link":"Byrke, Long Ear of the Law"}},{"insert":" and "},{"insert":{"card-link":"Ms. Bumbleflower"}},{"insert":". The only Semi-Proliferate Card is "},{"insert":{"card-link":"Zimone, Paradox Sculptor"}},{"insert":".\n\nLegendaries"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThere's lots of Legendaries in this Deck, all tutorable by "},{"insert":{"card-link":"Captain Sisay"}},{"insert":". To make it easier to commit to a Gameplan, based on how your Opening Hand looks.\nAnd a Legendary Payout is "},{"insert":{"card-link":"Kellan Joins Up"}},{"insert":".\n\nHere is my personal priority list for Legendaries to be tutored:\n"},{"insert":{"card-link":"Omo, Queen of Vesuva"}},{"insert":" - she's part of the Type Hack glue in this Deck, and together with Earthbend her Everything-Counters on Lands become really valuable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Byrke, Long Ear of the Law"}},{"insert":" - she's the main driver of the +1/+1 Counter strategy of this Deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Suki, Kyoshi Warrior"}},{"insert":" - she will stack your Board with Ally Tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Kellan Joins Up"}},{"insert":" - if you manage to keep "},{"insert":{"card-link":"Captain Sisay"}},{"insert":" on the board, stacking your Creatures with +1/+1 Counters is a great Payout."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Choco, Seeker of Paradise"}},{"insert":" - if you got a lot of Land Ramp in your Hand and a few Birds on the Board, toturing for Choco first would be a great idea."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nClones"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nOpposted to Legendaries and ontop of the Doubled Triggered Abilities this Deck also has a ton of Clones, which are Creatures that can Copy any Creature on the Battlefield.\nOf course the Legendary Rule applies to Commander, meaning you probably don't want to copy a Legendary unless you just want to trigger the ETB and then loose the Clone.\n\nSome juicy Creatures in this Deck to clone are:\n"},{"insert":{"card-link":"Canopy Gargantuan"}},{"insert":" - probably the craziest Creature to have Copies of - on your Upkeep it will let your entire Board Power grow exponential with each instance of it existing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Genemorph Imago"}},{"insert":" - equally concerned with Power Boosts, the Imago can be cloned to boost one Creature to 3/3 or 6/6 (with six or more Lands) Base Power and Toughness, and with the Type Hack active, even two per Clone. And additionally you get a lot more Flyers to protect your \"Airspace\"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bloodroot Apothecary"}},{"insert":" - if you had the chance and decided to try winning with Toxic, might aswell spam the board with Treasures and their Toxic effect by cloning the Apothecary."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Summon: Titan"}},{"insert":" - if you have a ton of Landfall on the Board, like Chocobos, then copying Titan will be your best bet. Having him go off two or three times will boost every Landfall Card so much that almost all of them become Finishers for themselves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Faeburrow Elder"}},{"insert":" - my personal favorite Creature to Clone, in this Deck the Elder will produce Bant almost right away, and once you have several Elders, who all will immediately become 3/3 with Bant Colors, will pay for everything in this Deck in no time. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Voltron"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nOf course for a Commander that only has one powerfull Trigger and no other Keywords it makes sense to give her some Voltron Cards so she can engage in Combat, too:\n"},{"insert":{"card-link":"Gift of the Viper"}},{"insert":" -> Reach Counter, Deathtouch Counter, +1/+1 Counter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sword of Vengeance"}},{"insert":" -> +2/0 Pump, First Strike, Vigilance, Trample, Haste"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAdditionally, "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":" welcomes "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" when she hits the Battlefield after it!\nThanks to all the Counterspells and finally the Ward Effect of "},{"insert":{"card-link":"Storvald, Frost Giant Jarl"}},{"insert":", and because she's never the big Threat herself, "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" doesn't need much more protection, at least in my opinion. And if she gets removed, this Deck produces enough Mana to bring her back several times.\n\nBlink"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nUse Blink Cards like "},{"insert":{"card-link":"Airbender Ascension"}},{"insert":" to quadruple ETB Triggers with the help of "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" and a Type Hack Card like "},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":".\n\nSelvala "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Selvala, Explorer Returned"}},{"insert":" is in this Deck, together with "},{"insert":{"card-link":"Ms. Bumbleflower"}},{"insert":" they are a \"Group Hug\" Duo. Meaning Cards that benefit other players, too.\nSelvala herself you should play in a very particular way as she comes in, to get the maximum Value out of her for yourself during her first two Turns:\nShe comes in during your Turn, has Summoning Sickness and can't be tapped during your Turn (unless you find a way to give her Haste, e.g. "},{"insert":{"card-link":"Sword of Vengeance"}},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"On the Endstep of the Player who comes before you in the Turn Order hold Priority: \"During Your Endstep...\""},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tap Selvala in order to let everyone reveal the Top Card of their Library"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"For every Non-Land Card revealed this way you get 1 Green Mana (doesn't matter much unless you wanna play an Instant with Green Mana during their Endstep) and 1 Life"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Then each Player draws a Card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As the Endstep ends and your Untap Step starts the Green Mana dissolves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You now have already gotten an extra Card, extra Life and can tap her again during your Turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf you have a Card that triggers \"when you Draw the second Card during your Turn\" Selvala is perfect to trigger that after she lost Summoning Sickness. \n\nFinishers"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe Finishers in this Deck are all based around Raw Attack Power during Combat:\n"},{"insert":{"card-link":"Storvald, Frost Giant Jarl"}},{"insert":" - the most powerful Finisher - together with Katara and a Type Hack his Attack Trigger triggers twice, turning two small Creatures of yours into 7/7s and two Creatures your target Opponent for the Attack controlls into 1/1s."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Summon: Titan"}},{"insert":" - his Saga's Final Stage will turn a Creature into a Finisher on her own, and during his second Stage he is a Finisher himself. And thanks to him not being Legendary, you can copy him using Clones."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Summon: Fat Chocobo"}},{"insert":" - his Saga's last 3 Stages are all Overrun Effects, giving your Board the Chance to run down any Opponent's Defenses by going Full Send."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWincon"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nBasically Battle Chess.\nJust overwhelming Opponents in Combat through Type Hack ("},{"insert":{"card-link":"Maskwood Nexus"}},{"insert":" ) Double Trickery ("},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" ) with tons of Tokens out and hopefully +1/+1 Counters on most Creatures you control. "},{"insert":{"card-link":"Storvald, Frost Giant Jarl"}},{"insert":" will turn two Creatures of yours into 7/7 Threats, while reducing two Creatures of the Opponent you want to attack to 1/1s, if Katara and a Type Hack Card is out during your Combat Phase. Of course you can always turn a stacked "},{"insert":{"card-link":"Katara, the Fearless"}},{"insert":" into a 7/7, too.\n\nAlt Wincon: Toxic"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nA bit more reliable but heavily dependent on how many Treasure Tokens Opponents have gotten.\nType Hack Combo -> Have "},{"insert":{"card-link":"Bloodroot Apothecary"}},{"insert":" enter, you and target Opponent generate 2 Treasures each. When ever an Opponent sacrifices a Treasure Token they get 4 Poison Counters - means as long as the Type Hack Combo and "},{"insert":{"card-link":"Bloodroot Apothecary"}},{"insert":" are on the Field, Opponents can only sacrifice 2 Treasures max from that point on, it would accumulate them 8 Poison Counters, the third Treasure sacrificed would put them over 10 Poison Counters on it's own and they'd loose the Game. Playing "},{"insert":{"card-link":"Progenitor Mimic"}},{"insert":" ontop of it, copying Bloodroot Apothecary twice, will add 12 Poison Counters to an Opponent for sacrificing one single Treasure Token!\n(Adding Proliferate could make this Wincon more reliable.)\n\nChase Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nJust Cards you wanna look out for when opening Booster Packs of MTG Avatar, or Singles you might wanna Buy to boost this Deck or one of it's Aspects - especially Allies - even more.\nThey are not part of this Deck or it's Cost right now. Most Chase Cards in this Deck come courteys of Planswalker Project: "},{"attributes":{"link":"https://www.youtube.com/watch?v=FPmONcO3oco"},"insert":"https://www.youtube.com/watch?v=FPmONcO3oco"},{"insert":"\n\nChange 2026/01/13: Replaced Accumulate Knowledge with Cloudshift\nChange 2026/01/16: Replaced Toscasia's Welcome with The Spirit Oasis\nChange 2026/01/16: Replaced Wayfarer's Bauble with Kyoshi Island Plaza\nChange 2026/01/16: Replaced Leyline Binding with Southern Air Temple\nChange 2026/03/15: Replaced Plasm Capture with Aang, at the Crossroads // Aang, Destined Savior\nChange 2026/03/15: Replaced Tamiyo, Field Researcher with Celestial Reunion\n"}]}






































































