RheaRae
1.1k views8 months ago
Commander
Size: 100Salt sum: 47.61
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Commander
Urza, Lord Protector
Artifact, instant, and sorcery spells you cast cost less to cast.
: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Legendary Creature - Human Artificer

Commander
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Copy
Hulking Metamorph
Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
Creature Artifact - Shapeshifter

Copy
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Creature
Mm'menon, the Right Hand
Flying
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
Legendary Creature - Advisor Jellyfish

Creature
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Draw
Draw
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Evasion
Evasion
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Land
Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Monumental Henge
This land enters tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land

Land
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Lifegain
Steel Seraph
Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Creature Artifact - Angel

Lifegain
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Mill
Mill
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Protection
Helm of Chatzuk
, : Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact

Padeem, Consul of Innovation
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Legendary Creature - Artificer Vedalken

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Realmbreaker, the Invasion Tree
, : Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."
, , Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
, , Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Legendary Artifact

Ramp
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Removal
Removal
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Stax
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn

Stax
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Tokens
Precursor Golem
When this creature enters, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Creature Artifact - Golem

Tokens
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Untap
Untap
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This isn’t your dad’s tuned Urza pile; it’s the traveling Antiquities roadshow where the exhibits bite. Urza, Lord Protector is the smug curator, showing off artifacts that look like they were dredged out of a binder last opened during the Reagan administration. Glasses of Urza provides the gossip column, Helm of Chatzuk insists banding is still a thing and dares you to explain it correctly, and Library of Leng sits in the corner letting you recycle bad decisions with a straight face. Nevinyrral’s Disk flirts with Darksteel Forge in a doomed rom-com, and Obsianus Golem is just here because history deserves representation, even if it hits like a damp sponge.\n\n Then the museum turns into a police state. Bottled Cloister and Ensnaring Bridge tell combat to go sit in time-out. Karn, the Great Creator and Mycosynth Lattice rewrite property rights into mine, mine, also mine. Void Winnower makes half the table fail their math homework, Stasis Coffin and Darksteel Myr make sure your board takes hits like a tank, and Platinum Angel does her usual you technically can’t lose interpretive dance routine. Lightning Greaves, Swiftfoot Boots, and Padeem, Consul of Innovation handle the security and dress code, because nothing says curated oppression like high fashion with shroud and hexproof.\n\n Of course, a proper museum runs repeat showings. Academy Ruins, Codex Shredder, and Myr Retriever ensure anything you remove comes back with an attitude problem. Reconstructed Thopter handles the airshow while Hexavus reconfigures itself midflight, proving that even the exhibits can’t decide what form perfection should take. Conjurer’s Closet keeps refreshing the exhibits until everyone is sick of them. Jester’s Cap files the paperwork for targeted amnesia and submits it three turns in a row. When someone finally pries something loose, Buried Ruin quietly rolls a dolly out from the back and puts it right where it was.\n\n Some halls are interactive. Lantern of Insight and Glasses of Urza offer full surveillance with commentary. Manifold Key opens doors it wasn’t supposed to, Machine God’s Effigy impersonates whatever drew the most complaints last game, and Mystic Forge gives private tours of the top of your library. Unwinding Clock rings every hour and somehow only your side of the building wakes up. In the research wing, Pilgrim’s Eye quietly catalogs missing resources while Homunculus Horde takes notes on itself and multiplies whenever the curator reads a second page; it wasn’t an artifact at first, but Liquimetal Coating made sure the paperwork was filed properly. In guest services, Rewards of Diversity thanks visitors for bringing multiple colors. Every multicolored spell drops four life in the donation box; Well of Lost Dreams turns the receipts into reading material while the Staff of Domination handles the bookkeeping.\n\n Then Urza unveils the premium exhibit. Sol Ring hums softly behind glass, powering the lights embarrassingly early. Staff of Domination sits on a velvet pillow next to Basalt Monolith and Gilded Lotus, and the docent whispers the words infinite mana like a scandal. The crowd gasps as cards draw themselves, creatures untap, and life totals inflate because the staff says so. Planar Portal steps out to fetch whatever piece the curator wants next, The Mightstone and Weakstone help with lighting and demolition, and the locks quietly click into place. Omniscience arrives like a gala sponsor, politely informing mana it can take the night off while the curator casts spells for free and chains tutors like it’s a catered event. And when the lights dim, Urza, Lord Protector and The Mightstone and Weakstone snap together and the exhibit literally transforms into Urza, Planeswalker, who proceeds to adjust reality with loyalty abilities like a docent with a gavel.\n\n Winning is presented as a choice of endings. Nettlecyst and Cephalopod Sentry turn the trinket pile into a heavyweight boxer. Steel Overseer buffs the interns until HR has questions. Metalwork Colossus lumbers out of storage for free, proving the gift shop sold too many artifacts. Tower of Calamities rebrands targeted removal as a historical reenactment. Memnarch or Realmbreaker, the Invasion Tree stage hostile takeovers of whatever seems valuable, and The Mindskinner strolls past the velvet ropes completely unblockable, converting every point of damage your spectacle would have dealt into tidy stacks of milled cards. If anyone still insists on optimism, the Tron lands finally assemble like a rock band reunion tour and just nuke the building. Sometimes the tour simply melds into Urza, Planeswalker and the rest of the evening is conducted in loyalty abilities.\n\n Behind the scenes, the ramp crew hustles like a pit team. Etherium Sculptor, Foundry Inspector, and Cloud Key sell wholesale tickets to your entire catalog. Thran Dynamo, Basalt Monolith, Gilded Lotus, Palladium Myr, and The Mightstone and Weakstone pay the light bill twice. Journeyer’s Kite pores over maps like a nervous intern. Realmbreaker moonlights as a travel agent and a very patient executioner. Machine God’s Effigy and Hulking Metamorph do convincing impressions of anything the audience clapped for.\nThis is not cEDH, it’s a performance piece. It ramps like a raccoon on an energy drink, tutors with a smug grin, locks down the table long enough to make its point, then closes with constructs, theft, free-casting, or an oops all artifacts ending. The win isn’t just victory; it’s the confused laughter when people lean back and ask, “wait, did you just attack me with history?”\n\n And maybe that’s the real trick. This collection was never meant to stay static. It’s a living archive, where relics from Magic’s early days mingle with modern monstrosities and experimental prototypes. Each new addition, from weathered curios to freshly minted horrors, marks another chapter in the museum’s evolution, and in Urza’s endless attempt to curate perfection from every era of the game.\n\nRhea\n"}]}











































































