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Commander

Qty: 2 Price: $25.48
Cecily, Haunted Mage
Your maximum hand size is eleven.
Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human Wizard
Cecily, Haunted Mage (sld) 343
Othelm, Sigardian Outcast
,
: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped.
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human
Othelm, Sigardian Outcast (sld) 346

Commander

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Artifact

Qty: 7 Price: $232.73
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (ltc) 275
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (slc) 2003
Hand of Vecna
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip
Legendary Artifact - Equipment
Hand of Vecna (afr) 394
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (afc) 331
Sol Ring
: Add
.
Artifact
Sol Ring (40k) 252
Winter Orb
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Artifact
Winter Orb (4ed) 358

Artifact

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Creature

Qty: 17 Price: $106.69
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (tdc) 145
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (2x2) 138
Body of Knowledge
Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever this creature is dealt damage, draw that many cards.
Creature - Avatar
Body of Knowledge (dsc) 112
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (cmm) 891
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (2x2) 368
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (peld) 190s
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (mh2) 132
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (mh2) 166
Isshin, Two Heavens as One
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Samurai
Isshin, Two Heavens as One (neo) 224
Kami of the Crescent Moon
At the beginning of each player's draw step, that player draws an additional card.
Legendary Creature - Spirit
Kami of the Crescent Moon (voc) 107
Masumaro, First to Live
Masumaro's power and toughness are each equal to twice the number of cards in your hand.
Legendary Creature - Spirit
Masumaro, First to Live (sok) 136
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (2x2) 349
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (znc) 96
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (mbs) 126
Queza, Augur of Agonies
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Legendary Creature - Advisor Octopus
Queza, Augur of Agonies (snc) 326
Rabbit Battery
Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Rabbit
Rabbit Battery (neo) 157
Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard
Snapcaster Mage (plst) ISD-78

Creature

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Enchantment

Qty: 7 Price: $136.23
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (brb) 35
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (cmm) 928
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (plst) PCY-45
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (plst) SNC-124
Teferi's Ageless Insight
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Enchantment
Teferi's Ageless Insight (m21) 294
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Enchantment

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Instant

Qty: 14 Price: $163.42
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22b
Counterspell
Counter target spell.
Instant
Counterspell (tmp) 57
Dark Ritual
Add
.
Instant
Dark Ritual (ice) 120
Fire Covenant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Instant
Fire Covenant (ice) 289
Lightning Axe
As an additional cost to cast this spell, discard a card or pay
.
Lightning Axe deals 5 damage to target creature.
Instant
Lightning Axe (inr) 162
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (sld) 84
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (slc) 2005
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 348
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (cmm) 108
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Sublime Epiphany
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Instant
Sublime Epiphany (tdc) 167
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (a25) 35
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (2x2) 389

Instant

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Land

Qty: 30 Price: $40.56
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (2x2) 401
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (onc) 151
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Crystal Quarry
: Add
.
,
: Add
.
Land
Crystal Quarry (ody) 318
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (2x2) 404
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tdc) 360
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 277
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (tdm) 256
Island
(
: Add
.)
Basic Land - Island
Island (mid) 270
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mid) 275
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (znc) 135
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (ktk) 237
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (mid) 268
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (2x2) 410
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (2x2) 412
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mid) 272

Land

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Sorcery

Qty: 23 Price: $54.65
Apex of Power
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
Sorcery
Apex of Power (afc) 114
Beacon of Unrest
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Sorcery
Beacon of Unrest (40k) 194
Conflux
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Conflux (a25) 202
Cruel Ultimatum
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Sorcery
Cruel Ultimatum (e01) 82
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (sta) 51
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (40k) 198
Divination
Draw two cards.
Sorcery
Divination (plst) M19-51
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (plst) IKO-184
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Fevered Suspicion
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Fevered Suspicion (afc) 47
Genesis Ultimatum
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
Sorcery
Genesis Ultimatum (iko) 189
Guided Passage
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Sorcery
Guided Passage (2x2) 224
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (pm15) 100
Inspired Ultimatum
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Sorcery
Inspired Ultimatum (iko) 191
Mnemonic Deluge
Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Sorcery
Mnemonic Deluge (cmr) 638
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (plst) M21-117
Planewide Celebration
Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.
Sorcery
Planewide Celebration (war) 172
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (tdc) 265
Recurring Insight
Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Recurring Insight (roe) 82
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (plst) A25-187
Stargaze
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
Sorcery
Stargaze (blb) 114
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (clu) 211
Urborg Repossession
Kicker
(You may pay an additional
as you cast this spell.)
Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.
Sorcery
Urborg Repossession (dmu) 114

Sorcery

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Deck Info

Deck stats

16 pips - 13 cards
17 mana - 16 cards
42 pips - 27 cards
26 mana - 25 cards
27 pips - 17 cards
24 mana - 21 cards
23 pips - 17 cards
22 mana - 21 cards
23 pips - 17 cards
22 mana - 21 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is a deck I've more or less been working on for 3 years. It was really the first deck I ever attempted to construct myself, and has since undergone much evolution. My playgroup has always pushed fun decks > busted decks, and there was a time that this deck could effectively stack extra turns out of nowhere. Good; not fun. Where it stand, this deck runs ZERO extra turns, and ONE land hate card (Winter Orb), significantly reducing it's competitive play, but for myself and my playgroup, creating a much more fun deck with more interesting wincons. This deck is centralized on having 11+ cards in hand while swinging with Eleven for a free instant or sorcery. Just pulling that off a couple of times I've found can get you close to a win, or way ahead in most cases. This deck is filled with giant spells you'll probably never get to cast without El's discount, creature's that either multiply, or benefit from the spells being cast, and protection spells that help sneak her past blockers. I have personally loved this deck for a long time, and have found it to be in just the right place for a spellslinger deck.\n"}]}
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