674 views34 days ago
Commander
Size: 100Salt sum: 37.69
 avatar

YogUhBu

674 views34 days ago
Commander
Size: 100Salt sum: 37.69

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 2 Price: $0.84
Ich-Tekik, Salvage Splicer
When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Artificer Phyrexian
Ich-Tekik, Salvage Splicer (cmr) 233
Livio, Oathsworn Sentinel
: Choose another target creature. Its controller may exile it with an aegis counter on it.
,
: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Knight
Livio, Oathsworn Sentinel (cmr) 31

Commander

(CTRL to add secondary)

1 - Highlight

Qty: 1 Price: $74.99
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 258

1 - Highlight

(CTRL to add secondary)

2 - Make Money

Qty: 11 Price: $114.75
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Delighted Halfling
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
Creature - Citizen Halfling
Delighted Halfling (ltr) 402
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (c20) 180
Llanowar Visionary
When this creature enters, draw a card.
: Add
.
Creature - Elf Druid
Llanowar Visionary (m21) 193
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (dmr) 170
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (ncc) 304
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
The Notary Hobbits
When The Notary Hobbits enter, if they're not a token, create two tokens that are copies of them, except the tokens aren't legendary.
: Add
for each Halfling you control.
Legendary Creature - Advisor Halfling
The Notary Hobbits (hob) 131

2 - Make Money

(CTRL to add secondary)

3 - Make Golem

Qty: 8 Price: $12.16
Blade Splicer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have first strike.
Creature - Human Artificer Phyrexian
Blade Splicer (moc) 175
Darksteel Splicer
Whenever this creature or another nontoken Phyrexian you control enters, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.
Golems you control have indestructible.
Creature - Artificer Phyrexian
Darksteel Splicer (moc) 13
Master Splicer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
Creature - Human Artificer Phyrexian
Master Splicer (m20) 29
Maul Splicer
When this creature enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens.
Golem creatures you control have trample.
Creature - Human Artificer Phyrexian
Maul Splicer (nph) 114
Nexus of Becoming
At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.
Artifact
Nexus of Becoming (big) 90
Sandstorm Salvager
When this creature enters, create a 3/3 colorless Golem artifact creature token.
,
: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
Creature - Human Artificer
Sandstorm Salvager (big) 19
Sensor Splicer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.
Creature - Artificer Phyrexian
Sensor Splicer (plst) MM3-23
Vital Splicer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
: Regenerate target Golem you control.
Creature - Human Artificer Phyrexian
Vital Splicer (mm3) 145

3 - Make Golem

(CTRL to add secondary)

4 - Make More Golem

Qty: 6 Price: $293.94
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (plst) AKH-2
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (cmm) 283
Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker - Elspeth
Elspeth, Storm Slayer (tdm) 11
Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. (
can be paid with either
or 2 life.)
Legendary Creature - Horror Phyrexian
Mondrak, Glory Dominus (one) 23
Ojer Taq, Deepest Foundation
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (plst) KLD-226

4 - Make More Golem

(CTRL to add secondary)

5 - More Make Golem

Qty: 10 Price: $80.00
Cloudshift
Exile target creature you control, then return that card to the battlefield under your control.
Instant
Cloudshift (a25) 7
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (2xm) 243
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (ddq) 8
Emiel the Blessed
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature you control enters, you may pay
. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. (
can be paid with either
or
.)
Legendary Creature - Unicorn
Emiel the Blessed (jmp) 3
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (plst) MH1-7
Lae'zel's Acrobatics
Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Lae'zel's Acrobatics (clb) 30
Restoration Angel
Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Creature - Angel
Restoration Angel (2x2) 25
Semester's End
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Instant
Semester's End (moc) 204
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 238
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 39

5 - More Make Golem

(CTRL to add secondary)

6 - Listen to Death Metal

Qty: 10 Price: $51.56
Ancient Adamantoise
Vigilance, ward

Damage isn't removed from this creature during cleanup steps.
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
When this creature dies, exile it and create ten tapped Treasure tokens.
Creature - Turtle
Ancient Adamantoise (fin) 172
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (cmm) 368
Bootleggers' Stash
Lands you control have "
: Create a Treasure token."
Artifact
Bootleggers' Stash (psnc) 134p
Crack Open
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Crack Open (mh2) 154
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (scd) 23
Liquimetal Coating
: Target permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Coating (brr) 91
Samwise Gamgee
Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Peasant Halfling
Samwise Gamgee (pltr) 222s
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (afc) 216
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (c19) 203
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (mh2) 180

6 - Listen to Death Metal

(CTRL to add secondary)

7 - Make Golem More

Qty: 3 Price: $38.47
Losheel, Clockwork Scholar
Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Legendary Creature - Artificer Elephant
Losheel, Clockwork Scholar (c21) 18
Moonshaker Cavalry
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Knight Spirit
Moonshaker Cavalry (woe) 21
Zopandrel, Hunger Dominus
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. (
can be paid with either
or 2 life.)
Legendary Creature - Horror Phyrexian
Zopandrel, Hunger Dominus (one) 195

7 - Make Golem More

(CTRL to add secondary)

8 - Support

Qty: 12 Price: $38.64
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (c21) 88
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (c19) 163
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (scd) 181
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (c19) 168
Harmonize
Draw three cards.
Sorcery
Harmonize (scd) 187
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (cmm) 398
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (2x2) 23
Resourceful Defense
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control onto a second target permanent you control.
Enchantment
Resourceful Defense (ncc) 19
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (c21) 205
Smuggler's Surprise
Spree (Choose one or more additional costs.)
+
— Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+
— You may put up to two creature cards from your hand onto the battlefield.
+
— Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Instant
Smuggler's Surprise (otj) 180
Spidersilk Armor
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Enchantment
Spidersilk Armor (mmq) 273
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (pip) 173

8 - Support

(CTRL to add secondary)

9 - Land

Qty: 37 Price: $140.81
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (cmm) 985
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (plst) CM2-235
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (bbd) 81
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (znr) 258Branchloft Pathway // Boulderloft Pathway (znr) 258
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (jmp) 491
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (afc) 227
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cm2) 242
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Etched Cornfield
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Etched Cornfield (dsk) 258
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (c15) 283
Fomori Vault
: Add
.
,
, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Land
Fomori Vault (big) 29
Forest
(
: Add
.)
Basic Land - Forest
Forest (m21) 274
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (c20) 276
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (c21) 293
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 256
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (dbl) 265
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (onc) 161
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 277
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (one) 373
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (pxln) 257s
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (grn) 258
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248

9 - Land

(CTRL to add secondary)

Deck Info

Deck stats

33 pips - 26 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
36 pips - 29 cards
24 mana - 23 cards
0 pips - 0 cards
12 mana - 11 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"underline":true},"insert":"Death Metal"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n\"For every one that falls, ten shall rise. The revelation of New Phyrexia is at hand.\" —Vorinclex, Voice of Hunger ; "},{"insert":{"card-link":"Vital Splicer"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Cue the death metal."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nThis deck is unforgiving, and though it has a straightforward game plan of ramp and blink stuff, its support pieces make it difficult to keep down. Once there's about 6 mana on board, it's easy to see things get out of hand in a very satisfying way. "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nHow to Play the Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWe're trying to get as many golems out on board as we can, let artifacts hit the graveyard, and swing big. Worst case scenario, with enough mana on board we don't even need cards in hand because the whole game plan is right there in the command zone.\n\nOur commanders make golems, put +1/+1 counters on those golems, and they blink stuff. "},{"insert":{"card-link":"Ich-Tekik, Salvage Splicer"}},{"insert":" being five mana to cast would make it unfortunate should he be lost to removal. With "},{"insert":{"card-link":"Livio, Oathsworn Sentinel"}},{"insert":", it's easy enough to remove Ich-Tekik ourselves and bring him back cheaper later. It's often worth the risk to send Ich-Tekik to exile with an aegis counter even if we're not sure Livio will get him back any time soon because the threat Livio contains at that point will draw enough attention that the rest of the deck will have time to snowball. It all just needs mana. \n\nStarting Hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Four lands. Get a hand with four lands. We want them, plain and simple. Three lands and a ramp piece works. Even five lands work. We need to know mana is coming. Everything else is secondary."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Make Golem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Play out the ramp, even if we're about to be hammered by a voltron strategy. Trust that everything will stabilize with sufficient mana."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Play a splicer (ideally one that isn't Ich-Tekik, but he will do). "},{"insert":{"card-link":"Blade Splicer"}},{"insert":" is a nice early find."},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Make More Golem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Token doublers, counter doublers, and trigger doublers - we like them all. We want them on board to make the best use of our splicers hitting the battlefield. "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Personal favorite is "},{"insert":{"card-link":"Mondrak, Glory Dominus"}},{"insert":" because not only does it double our creature tokens, but also gives us a sacrifice outlet for our golems."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"More Make Golem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Put cards out, and start blinking them like crazy. Use Livio in a pinch, or just because we want a bunch of stuff coming back all at once. "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"Getting a "},{"insert":{"card-link":"Teleportation Circle"}},{"insert":" or a "},{"insert":{"card-link":"Conjurer's Closet"}},{"insert":" out feels like cheating."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Listen to Death Metal"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ich-Tekik pumps himself and all of our golems whenever any artifact dies. We want to have him out and kill artifacts by any means necessary, including by sacrifice. "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Liquimetal Coating"}},{"insert":" will let us turn incidental deaths of any permanents into death metal. (Liquimetal Torque would be even better, but I just don't have the card - oh well)"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Make Golem More"},{"attributes":{"header":3},"insert":"\n"},{"insert":"We want a way to close out the game, or at least present a threat that makes people feel like they're losing. "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Moonshaker Cavalry"}},{"insert":" is a fun one to blink."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\nDeck Tech"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Case of the Locked Hothouse"}},{"attributes":{"bold":true},"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Spelunking"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\nWe love ramp, and this is a fun way to do it. Once we solve the case, Spelunking will let us pseudo-cascade. We get to cast spells off the top of our library, and when the lands get in the way, we play them and use them immediately. It's nice to keep around one of our land tutors in case we need to shuffle.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Nexus of Becoming"}},{"attributes":{"bold":true},"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Darksteel Splicer"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\nWe can't blink the token that Nexus of Becoming creates, but it feels quite nice sometimes to have Darksteel Splicer make itself indestructible. We won't fully lose access to its trigger, either, because all of the splicers have been made Phyrexians in their oracle text. Sometimes it might be simpler to name Human for "},{"insert":{"card-link":"Roaming Throne"}},{"insert":" to avoid having to discuss the matter.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Bootleggers' Stash"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\nThis card is an absolute house. We get to stockpile treasures at an insane rate and crack them at the right time to pump our entire team of golems.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Samwise Gamgee"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\nWe don't need foods from any other source for this card to pop off out of nowhere. Blinking splicers and doubling tokens means that Sam will let us freely sacrifice a bunch of artifacts at instant speed. If Ich-Tekik and even one golem are out, this becomes a nightmare.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Liquimetal Coating"}},{"attributes":{"bold":true},"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Crack Open"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\nWe love the sound of death metal. Liquimetal Coating lets us capitalize on the deaths of any nonartifacts on the board as though they were artifacts. This also unlocks a way to remove a problem permanent, should we need that (*cough**cough* even a land*cough*).\n\nAlternate Commander:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Emiel the Blessed"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards