mcstormy
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Commander
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Commander
Gishath, Sun's Avatar
Vigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Avatar Dinosaur

Commander
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Artifact
Doors of Durin
Whenever you attack, scry 2, then you may reveal the top card of your library. If a creature card is revealed this way, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Legendary Artifact

Artifact
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Com. Synergy
Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
Instant

Com. Synergy
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Control
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Control
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Creature
Bonehoard Dracosaur
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
Creature - Dragon Dinosaur

Dinosaurs on a Spaceship
Vigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—
Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—
Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
Creature - Dinosaur

Etali, Primal Conqueror
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
Legendary Creature - Elder Dinosaur


Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur

God-Eternal Rhonas
Deathtouch
When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God

Intrepid Paleontologist
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Human Druid

Palani's Hatcher
Other Dinosaurs you control have haste.
When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Creature - Dinosaur

Pantlaza, Sun-Favored
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature - Dinosaur

Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Legendary Creature Enchantment - God

Creature
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Draw
Draw
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Enchantment
Welcome to . . .
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Enchantment
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Mana Doubler
Mana Doubler
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Ramp
Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege


Ramp
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Temple+Apex Combo
Temple+Apex Combo
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x>10+Rhonas Combo
x>10+Rhonas Combo
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Maybeboard
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

Yidaro, Wandering Monster
Trample, haste
Cycling
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Cycling
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Legendary Creature - Dinosaur Turtle

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"6-9-26 - Fully updated for the most part! LOVE THE NEW CYCLING DINOS! They are by far the best cards for dinos in years. They yield dino hits + 2 drop mana to hand at least. And most are good bodies! We are getting a mono green one too!!!! also up to a nasty 29 lands and being very consistent.\n\n\n\nThis is my Dinosaur deck that I have tuned for nearly 2 years. The deck does not rely on enrage but instead wants to ramp as fast as possible into the largest, land dragons to beat your opponent down with multiple combat steps or damage amplification. Mana doublers help enable you late game after board wipes making your commander cost 10,12,14 etc. Most of the time, if you did connect with Gishath and hit 3+ dinosaurs, a board wipe can kill many of your extremely powerful dinosaurs and hinder you for the rest of the game. Though, since we are using the best of the best dinosaurs, even one sticking for a few turns can turn the game in your favor. I went somewhat light on spells that ramp and went with rocks instead for faster mana. A turn 5 or earlier Gishath can easily win a game. Many of the enchantments unanswered for a turn or two can also win the game easily. We have protection in the form of hexproof/shroud artifacts and a few ways to trigger big enrage affects such as Savage stomp and Ulvenwald tracker but mostly enrage will happen when you are forcing them to block because of your huge damage coming their way. Your win-cons revolve around combat for the most part but cards like Waystorm Surge can blow out games with the Gishath ability bringing in big bois and this can be used an enrage trigger or kill spell. Another key to the deck that is not extremely important but nice to be able to do is stacking your top deck before Gishath gets in. With Congregation at the Dawn, Lifecrafter's Bestiary, Slyvan Library, the scry lands, Wordly Tutor and Forerunner of the Empire, stacking your top deck with dinos can make for explosive turns. Furthermore, Forerunner of the Empire can get you out of tricky situations by pinging enrage or even providing a sudo board clear when you hit a large amount of dinos. For example, putting Trapjaw Tyrant on top and then hitting with Gishath while Forerunner is out like O-ringing an enemy creature. Overall, I've had extremely good results with this deck. Recently beat out 8 other players in a double elimination tournament going 3-0. Even with being heavily controlled for 80% of a game, you can blow it out in a single combat step as you usually are not seen as a threat until, boom, everyone just got eaten by dinosaurs. If you like multiple combat steps, huge damage, huge creatures and versatility, try this deck out. One change I might do is take out the Dragon Throne as it is too slow and hasn't worked well. It feels too win more. Thanks for checking out my deck!\n\nEdits: With the release of Marauding Raptor, I have decided that having 3 ways to trigger enrage reliably is now enough to add a small sub-theme of value through enrages. IN: Marauding Raptor, Pyrohemia , Raging Swordtooth, Bellowing Aegisaur\n\n\nEdits 8/5/2020\n\nHello! It has been a while! A few changes I've made with the addition of the Godzilla cards is to cut the enrage side plan completely in favor of more raw large bois with trample. Kept Silverclad as it synergizes with the King of Monsters Godzilla. Fight dino with enrage kept as its the best removal on a dino for the most part. Also kept the human that pings on etb as its still a way to stack the top of the deck. And finally kept marauding raptor because it is still ramp and also can get large in a few edge cases like if you hit with Gishath with double strike.\n\n11/11/21\nChanges: Blood Mist out in favor of Unnatural Growth. Seems like a good upgrade that wins all combats instead of just ours. Plus, it is green pip heavy, which is where our ramp is at anyways.\n\n02/06/2022\nChanges: Out - Bushland, Atzocan Seer, Cultivate, Migration Path, Star of Extinction\nIn -Nature's Lore, Tooth and Nail, Aura Shards, Moonsilver Key, Three Visits.\nLogic- Brushland, Seer, Cultivate, and Migration Path were cut for lower Cmc spells for faster ramp. This may bite me as I need 4 CmC, 2x land finders to really hit 8 mana but we will see. Moonsilver allows for finding our fast mana artifacts like vault, crypt or sol ring. Aura shards and tooth and nail seems like solid includes for disruption. Tooth and nail can find Temple Altisaur and Apex Altisaur to clear the board. \n\n04/13/2022\nSelesnya signet out - Defense of the Heart in. A huge threat for one piece of ramp seems fun and a good trade off as we still have 16 other ramps pieces.\n\n11/15/2023\nGrull Signet out - Talisman Of Impulse In - Would rather pay a 1 life that filter a mana\n\tCanopy Vista (Forest PLains) out - \n\t(3x)Foil Amonket Basic Plains, Forest, Mountain out - Jurrassic Park In - Cool on point Flavor Factor +3\n\t(3x)Foil Amonket Basic Plains, Forest, Mountain out - Nurturing Bristleback, Soaring Sandwing, Seismic MonstroSaur In \n\t\t- These have Forestcycling, Plaincycling, Mountain Cycling for 2 \n\t\t- So can easily land fix, land drop fix and be free bonus hits for Gishath, call me crazy at going to 28 lands with an 8 drop Commander\n\tCommand Tower out - Jurrassic Park In - Cool on point Flavor Factor +1\n\tDrover Of the Mighty Out - Intrepid Paleontologist in \n\t\t- 2 mana dork swap; \n\t\t- Non-human for tutor\n\t\t- Paleon has more utility than just becoming a 3/3. Allows you to replay dinos\n\t\t- better than Atzocan Seer that sacs and returns dino to hand\n\tRampant Growth Out - Delighted Halfling in - Uncounterable on a 1 drop non-human, is good\n\tThunderherd Migration Out - Invasion of Ikoria in \n\t\t- Can tutor for Delighted for 3, or 2 drop mana dork at 4 cost\n\t\t- Can tutor end-game effect like Rhonas\n\t\t- 8/8 reacher on back + siege behenmoth text OP\n\tWayward Swordtooth Out - \n\tForerunner of the Empire Out - Roaming Throne in - Would rather this effect for 4 - Adds a lot to new and old cards alike\n\tUnnattural Growth Out - ~~~~ in - Effect is strong but very narrow with a hard casting cost\n\tGodzilla, King of Monsters Out - ~~~ in - Effect and stats no longer desiriable\n\tBurning Sun's Avatar Out - ~~~ in - Effect and stats no longer desiriable, were always kinda of weak but Avatar was cool\n\tFiery Emancipation Out - ~~~ in - Effect always felt good and bad when you one shot someone with commander, Hard mana cost\n\tTrue Conviction Out - ~~~ in - HARD cut - amazing effect - Maybe Cut Goring Ceratops instead?!\n\tWarstorm Surge Out - ~~~ in - Hard cut but overall would rather another dino or new card\n\tSilverclad Fercicodons Out - ~~~ in - Weird stat line and effect never really was the focus of the deck\n\tTooth and Nail Out - HARD CUT - MAY PUT BACK - 9 drop for some what of a gimmic tutor\n\tGodzilla, Doom Inevitible - 8/8 haste trampler is nice with reccuring cycling, but we have new big bois\n\n\tNEW CARDS\n\tGhalta, Stampede Tyrant 5GGG 12/12 Trample - Dump all creatures from hand to battlefield on ETB - AMAZING addition that is amazing on its own and can be a massive boon if dinos or other creatures are in stuck in hand\n\tGhalta and Mavren 3GGWW 12/12 Trample - Make wide tokens or tall tokens amazing\n\tEtali, Primal Conqueror 5RR - 7/7 Trample - On ETB do etali, 9 Green Phyrexian to xform into infector wow\n\tEarthshaker Dreadmaw 4GG 6/6 Trample - Draw for each other dino - card draw dino wow\n\tTrumpeting Carnosaur 4RR 7/6 Trample, ETB Discover 5, 2R Discard it, bolt creature of walker - amazing ETB that casts or puts into hand!\n\tChimil, The Inner Sun 6 - Spells you control can be countered, End step, discover 5, wowoow\n\tBonehoard Dracosaur 3RR 5/5 Flying, First STrike - Upkeep exile 2, may play, if land , make 3/1 dino if nonland, treasure - wow ramp or bodies and on a good body!?\n\tPantlaza, Sun-Favored 2RGW 4/4 - When it or other dino etb, discover x, x=toughness once per turn - more dinos on etb!\n\tScytheclaw Raptor 2R 4/3 - Whenever a player casts a spell not on their turn, hit em for 4 - amazing anti-storm, counter play counter\n\tPoetic Ingenuity 2R enchantment - treasure for each dino you attack with or make 3/1 dino if you cast an artifact spell - card draw and free dinos?\n\t \n\t NEED!!!!\n\t Hunting Velociraptor - +++++\n\t Curious Altisaur - +++++\n\t Ravenous Tyrannosaurus - +++++ but prob kinda bad?\n\t "},{"attributes":{"strike":true},"insert":"Swooping Pteranodon?"},{"insert":"\n\t Palani's Hatcher - +++GOT - Need Foil/alt art\n\t Hulking Raptor - +++ - GOT - Need Foil/alt art\n\t Sunfrill Imitator - +++\n\t"},{"attributes":{"strike":true},"insert":" Wrathful Raptors - +++- Put star back in lol "},{"insert":"DOES NOT HAVE FOIL SO BAD\n\t"},{"attributes":{"strike":true},"insert":" Scion of Calamity - +++"},{"insert":"\n"},{"attributes":{"strike":true},"insert":"\t Bronzebeak Foragers"},{"insert":"\n\t Dinosaur Egg\n\t Dinosaurs on a Spaceship - Extended Art - GOT - Need Foil/alt art ?\n\t "},{"attributes":{"strike":true},"insert":"Displaced Dinosaurs"},{"insert":"\n"},{"attributes":{"strike":true},"insert":"\t Flaming Tyrannosaurus"},{"insert":"\n\t Ancient Imperiosaur\n\t Rampaging Raptor\n\t \n\t Check collection for \n\t Momentum Rumbler 3R 3/3 from Ikoria Uncommons\n\t \n\t Buy ALready:\n\t Tyrranax Rex + Tyrranax Atrocity(common lol)\n\n11/16/2023\nIn:\nDinosaurs on a Spaceship\n Hulking Raptor\nPalani's Hatcher\n\nOut: \nGodzilla, Primeval Champion(Titanoth Rex)\nMarauding Raptor\nSkyshroud Claim\n"}]}






































































































