270 views43 hrs ago
Commander
Size: 100Salt sum: 42.51
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MTGDeckVault

270 views43 hrs ago
Commander
Size: 100Salt sum: 42.51

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{"ops":[{"insert":"If a reality with two Lilianas is "},{"attributes":{"italic":true},"insert":"wrong"},{"insert":", then I don't want to be"},{"attributes":{"italic":true},"insert":" right"},{"insert":". \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR⌛"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Liliana the Faultless"}},{"attributes":{"bold":true},"insert":" "},{"insert":"relinquishes her necromancy abilities to reclaim her original healing arts in this resilient mono-white shell. Anchored by a high density of low-cost creatures, she fuels rapid life gain, passive card draw, and a difficult-to-remove board state while utilizing her activated ability to shield our key pieces. We turn our rampant life total into alternative win conditions or play defensively until we're ready to swing for lethal.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan "},{"attributes":{"underline":true},"insert":"🩺"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nFirst things first: at one mana, we cast Liliana on Turn 1, bring our first life-gain engine online, and get through summoning sickness ("},{"attributes":{"italic":true},"insert":"blegh"},{"insert":"). This variant's activated ability protects our core pieces from spot removal while keeping the life-gain train rolling with every creature that hits our board. We follow up Liliana with the classic life-gain spells such as"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Soul Warden"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Soul's Attendant"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Auriok Champion"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Authority of the Consuls"}},{"attributes":{"bold":true},"insert":", "},{"insert":"stacking triggers on both our turns and our opponents' turns whenever a creature enters the battlefield. Meanwhile, ramp pieces like"},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Archaeomancer's Map"}},{"insert":" , and "},{"attributes":{"bold":true},"insert":{"card-link":"Monologue Tax"}},{"attributes":{"bold":true},"insert":" "},{"insert":"help us keep pace with pesky green players.\n\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\nWe convert our swelling life total into card advantage with "},{"attributes":{"bold":true},"insert":{"card-link":"Haliya, Guided by Light"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"The Gaffer"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Exemplar of Light"}},{"insert":", keeping our hand consistently full throughout the game. That continuous stream of life gain also translates to stat boosts, with"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Elenda's Hierophant"}},{"attributes":{"bold":true},"insert":", "},{"insert":{"card-link":"Righteous Valkyrie"}},{"insert":", and"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Archangel of Thune"}},{"insert":" scaling our creatures into massive, unmanageable threats. At this stage, your board state and life total are impossible to ignore, and opponents will inevitably zero in on you with sweepers and alpha swings, but fear not, we’re ready for"},{"attributes":{"italic":true},"insert":" anything"},{"insert":". While Liliana holds down targeted protection for our key pieces, pillowfort pieces like "},{"attributes":{"bold":true},"insert":{"card-link":"Ghostly Prison"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Nils, Discipline Enforcer"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Galadriel's Dismissal"}},{"attributes":{"bold":true},"insert":" "},{"insert":"hinder enemy combat lines. We hold up protection like "},{"attributes":{"bold":true},"insert":{"card-link":"Grand Crescendo"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Restoration Magic"}},{"insert":", and"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Dawn's Truce"}},{"attributes":{"bold":true},"insert":" "},{"insert":"to safeguard our life total and ensure our permanents stay glued to the battlefield.\n\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"I didn't hear no bell"},{"insert":". If we've made it to this stage of the game, we are ready to unleash our towering life total in a plethora of ways. "},{"attributes":{"bold":true},"insert":{"card-link":"Test of Endurance"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Felidar Sovereign"}},{"insert":", and"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Aetherflux Reservoir"}},{"attributes":{"bold":true},"insert":" "},{"insert":"provide alternate win conditions that leverage our massive life total or let us beam the biggest threat straight into the dirt. Alternatively, we can close out games via glorious combat with "},{"attributes":{"bold":true},"insert":{"card-link":"Storm Herd"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Moonshaker Cavalry"}},{"insert":", or "},{"attributes":{"bold":true},"insert":{"card-link":"Akroma's Will"}},{"attributes":{"bold":true},"insert":"."},{"insert":" Lastly, "},{"attributes":{"bold":true},"insert":{"card-link":"Approach of the Second Sun"}},{"attributes":{"bold":true},"insert":" "},{"insert":"is our ultimate fallback win condition if all our other lines falter. Remember, we're not surviving the pod; they're surviving "},{"attributes":{"italic":true},"insert":"us"},{"insert":". \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech ✅"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"The Wind Crystal"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Ramp? Check. Life gain doubler? Check. Evasion? Check. The elemental crystals do it all, and this one aligns seamlessly with Liliana's game plan, whether you're stacking an obscene life total or granting your board the evasion needed to swing out for lethal.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Restoration Magic"}},{"attributes":{"bold":true},"insert":":"},{"insert":" From an opponent's perspective, there's nothing more soul-crushing than casting a board wipe only to watch you pop a well-timed protection spell in response. This not only preserves your entire board state, but also adds a burst of healing. While the other modes have utility, saving this for the inevitable board wipe can completely turn the tide of the game, with a life-gain cherry on top.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Ocelot Pride"}},{"attributes":{"bold":true},"insert":":"},{"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Scute Swarm"}},{"insert":"? Nah, Kitty Swarm. While it might not scale as uncontrollably as the former, it's still a problem, tied to an end-step life-gain check. Drop this early, shield it with Liliana's protection, and watch the cat tokens rapidly spiral out of hand while netting you continuous triggers off Liliana. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up ⚡"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Want to take "},{"attributes":{"bold":true},"insert":{"card-link":"Liliana the Faultless"}},{"insert":" to higher brackets and pods? Consider these:\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mother of Runes"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Pairing Liliana with "},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":" is borderline toxic. Stacking their targeted protection makes your key engines nearly impossible to remove without the entire table coordinating multiple spells. Opponents constantly underestimate how fast life triggers scale out of control, and "},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":" doubly makes sure those engines never leave the field.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Teferi's Protection"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Come on, we had to include at least "},{"attributes":{"italic":true},"insert":"one "},{"insert":"Game Changer"},{"attributes":{"italic":true},"insert":". "},{"insert":" It’s the undisputed GOAT of protection fog spells, entirely phasing out your board and preserving your massive life total."},{"attributes":{"italic":true},"insert":" Say less"},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Caduceus, Staff of Hermes"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Injects combat lines into Liliana while granting indestructible and a sizeable stat boost once your life total crosses 30. Just keep in mind: swinging with her taps her, meaning you temporarily sacrifice her ability to protect other creatures until your next turn. \n\nCheers! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/MTG_Kounterspell","background":"#232323","color":"inherit","bold":true},"insert":"MTG_Kounterspell"},{"attributes":{"background":"#232323","color":"inherit","bold":true},"insert":" 🌀"},{"insert":"\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_no_mud_no_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26208500/aerid_konstrari_gears_gone_wild"},"insert":"Aerid Konstrari"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26222704/denzilore_fatehold_scry_another_day"},"insert":"Denzilore Fatehold"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26496725/tamiyo_upriser_crowned_anocracy_now"},"insert":"Tamiyo, Upriser Crowned"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"}]}

Commander

Qty: 1 Price: $10.99
Liliana the Faultless
Whenever another creature or planeswalker you control enters, you gain 1 life.
,
, Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn.
Legendary Creature - Human Cleric
Liliana the Faultless (fra) 293

Commander

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Board WIpe

Qty: 2 Price: $1.98
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (m3c) 167
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65

Board WIpe

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Draw

Qty: 10 Price: $146.40
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Creature - Cleric Halfling
Archivist of Oghma (clb) 4
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Enlightened Confidant
Lifelink
At the beginning of your end step, if you gained life this turn, surveil 1. If you put a card with mana value less than or equal to the amount of life you gained this turn into your graveyard this way, put that card into your hand.
Creature - Cleric Kor
Enlightened Confidant (fra) 5
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 12
Exemplar of Light
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Creature - Angel
Exemplar of Light (fdn) 11
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier
Haliya, Guided by Light (eoe) 19
The Gaffer
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
Legendary Creature - Peasant Halfling
The Gaffer (ltc) 12
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 24
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (ltc) 291

Draw

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Finisher

Qty: 7 Price: $81.43
Aetherflux Reservoir
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Artifact
Aetherflux Reservoir (kld) 192
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (q06) 1
Felidar Sovereign
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature - Beast Cat
Felidar Sovereign (j25) 198
Moonshaker Cavalry
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Knight Spirit
Moonshaker Cavalry (soc) 110
Storm Herd
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery
Storm Herd (scd) 36
Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
Test of Endurance (dmr) 32

Finisher

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Land

Qty: 35 Price: $171.45
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (soc) 368
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 256
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ppro) 2022-3
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 282
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422

Land

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Lifegain

Qty: 14 Price: $165.46
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (2xm) 5
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (ima) 9
Daxos, Blessed by the Sun
Daxos's toughness is equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Legendary Creature Enchantment - Demigod
Daxos, Blessed by the Sun (mul) 2
Guide of Souls
Whenever another creature you control enters, you gain 1 life and get
(an energy counter).
Whenever you attack, you may pay
. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Creature - Human Cleric
Guide of Souls (mh3) 29
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God
Heliod, Sun-Crowned (cmm) 29
Leyline of Hope
If this card is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Enchantment
Leyline of Hope (dsk) 18
Rhox Faithmender
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Creature - Monk Rhino
Rhox Faithmender (tdc) 128
Righteous Valkyrie
Flying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Creature - Cleric Angel
Righteous Valkyrie (j25) 246
Serra Ascendant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Creature - Human Monk
Serra Ascendant (ima) 31
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (mm3) 24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (roe) 44
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Dragon
Sunscorch Regent (blc) 158
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (moc) 210
Voice of the Blessed
Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Creature - Cleric Spirit
Voice of the Blessed (inr) 50

Lifegain

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Protection

Qty: 7 Price: $72.53
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fdn) 137
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Grand Crescendo
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
Instant
Grand Crescendo (tdc) 118
Nils, Discipline Enforcer
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays
, where X is the number of counters on that creature.
Legendary Creature - Human Cleric
Nils, Discipline Enforcer (soc) 158
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Voice of Victory
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.
Creature - Human Bard
Voice of Victory (tdm) 33

Protection

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Ramp

Qty: 13 Price: $182.97
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (soc) 136
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Creature - Wizard Gnome
Deep Gnome Terramancer (clb) 658
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (soc) 153
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (soc) 157
Oketra's Monument
White creature spells you cast cost
less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Legendary Artifact
Oketra's Monument (dmc) 188
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43
Throne of Eldraine
As Throne of Eldraine enters, choose a color.
: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.
,
: Draw two cards. Spend only mana of the chosen color to activate this ability.
Legendary Artifact
Throne of Eldraine (woc) 28

Ramp

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Recursion

Qty: 1 Price: $4.49
Ascend from Avernus
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Sorcery
Ascend from Avernus (clb) 5

Recursion

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Removal

Qty: 7 Price: $91.73
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (hoc) 16
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (blc) 106
Heliod's Intervention
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Instant
Heliod's Intervention (otc) 81
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ecc) 65
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (hoc) 17
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179

Removal

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Tokens

Qty: 3 Price: $70.47
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Ocelot Pride
First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Creature - Cat
Ocelot Pride (mh3) 38
Resplendent Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, this creature gets +2/+2 and gains lifelink.
Creature - Angel
Resplendent Angel (lci) 32

Tokens

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Tokens & Extras

Qty: 14 Price: $8.79
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Creature Token - Soldier Cat
Ajani's Pridemate (plst) TM20-1
Angel
Flying, vigilance
Creature Token - Angel
Angel (tmsc) 4
Cat
Creature Token - Cat
Cat (tfdn) 1
Citizen
Creature Token - Citizen
Citizen (ttdc) 26
City's Blessing
Card
City's Blessing (tsoc) 29
Elephant
Creature Token - Elephant
Elephant (tblc) 27
Energy Reserve
(Place your energy counters in this area.)
Card
Energy Reserve (tdrc) 17
Human
Creature Token - Human
Human (ttdc) 5
Human Soldier
Creature Token - Human Soldier
Human Soldier (thob) 2
Pegasus
Flying
Creature Token - Pegasus
Pegasus (tscd) 7
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (thob) 12
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Token - Vampire
Vampire (tlci) 4
Warrior
Vigilance
Creature Token - Warrior
Warrior (tdmc) 4
Warrior
Creature Token - Warrior
Warrior (ttdm) 13

Tokens & Extras

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Deck Info

Deck stats

79 pips - 58 cards
35 mana - 32 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"If a reality with two Lilianas is "},{"attributes":{"italic":true},"insert":"wrong"},{"insert":", then I don't want to be"},{"attributes":{"italic":true},"insert":" right"},{"insert":". \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR⌛"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Liliana the Faultless"}},{"attributes":{"bold":true},"insert":" "},{"insert":"relinquishes her necromancy abilities to reclaim her original healing arts in this resilient mono-white shell. Anchored by a high density of low-cost creatures, she fuels rapid life gain, passive card draw, and a difficult-to-remove board state while utilizing her activated ability to shield our key pieces. We turn our rampant life total into alternative win conditions or play defensively until we're ready to swing for lethal.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan "},{"attributes":{"underline":true},"insert":"🩺"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nFirst things first: at one mana, we cast Liliana on Turn 1, bring our first life-gain engine online, and get through summoning sickness ("},{"attributes":{"italic":true},"insert":"blegh"},{"insert":"). This variant's activated ability protects our core pieces from spot removal while keeping the life-gain train rolling with every creature that hits our board. We follow up Liliana with the classic life-gain spells such as"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Soul Warden"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Soul's Attendant"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Auriok Champion"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Authority of the Consuls"}},{"attributes":{"bold":true},"insert":", "},{"insert":"stacking triggers on both our turns and our opponents' turns whenever a creature enters the battlefield. Meanwhile, ramp pieces like"},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Archaeomancer's Map"}},{"insert":" , and "},{"attributes":{"bold":true},"insert":{"card-link":"Monologue Tax"}},{"attributes":{"bold":true},"insert":" "},{"insert":"help us keep pace with pesky green players.\n\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\nWe convert our swelling life total into card advantage with "},{"attributes":{"bold":true},"insert":{"card-link":"Haliya, Guided by Light"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"The Gaffer"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Exemplar of Light"}},{"insert":", keeping our hand consistently full throughout the game. That continuous stream of life gain also translates to stat boosts, with"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Elenda's Hierophant"}},{"attributes":{"bold":true},"insert":", "},{"insert":{"card-link":"Righteous Valkyrie"}},{"insert":", and"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Archangel of Thune"}},{"insert":" scaling our creatures into massive, unmanageable threats. At this stage, your board state and life total are impossible to ignore, and opponents will inevitably zero in on you with sweepers and alpha swings, but fear not, we’re ready for"},{"attributes":{"italic":true},"insert":" anything"},{"insert":". While Liliana holds down targeted protection for our key pieces, pillowfort pieces like "},{"attributes":{"bold":true},"insert":{"card-link":"Ghostly Prison"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Nils, Discipline Enforcer"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Galadriel's Dismissal"}},{"attributes":{"bold":true},"insert":" "},{"insert":"hinder enemy combat lines. We hold up protection like "},{"attributes":{"bold":true},"insert":{"card-link":"Grand Crescendo"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Restoration Magic"}},{"insert":", and"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Dawn's Truce"}},{"attributes":{"bold":true},"insert":" "},{"insert":"to safeguard our life total and ensure our permanents stay glued to the battlefield.\n\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"I didn't hear no bell"},{"insert":". If we've made it to this stage of the game, we are ready to unleash our towering life total in a plethora of ways. "},{"attributes":{"bold":true},"insert":{"card-link":"Test of Endurance"}},{"insert":","},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Felidar Sovereign"}},{"insert":", and"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Aetherflux Reservoir"}},{"attributes":{"bold":true},"insert":" "},{"insert":"provide alternate win conditions that leverage our massive life total or let us beam the biggest threat straight into the dirt. Alternatively, we can close out games via glorious combat with "},{"attributes":{"bold":true},"insert":{"card-link":"Storm Herd"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Moonshaker Cavalry"}},{"insert":", or "},{"attributes":{"bold":true},"insert":{"card-link":"Akroma's Will"}},{"attributes":{"bold":true},"insert":"."},{"insert":" Lastly, "},{"attributes":{"bold":true},"insert":{"card-link":"Approach of the Second Sun"}},{"attributes":{"bold":true},"insert":" "},{"insert":"is our ultimate fallback win condition if all our other lines falter. Remember, we're not surviving the pod; they're surviving "},{"attributes":{"italic":true},"insert":"us"},{"insert":". \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech ✅"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"The Wind Crystal"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Ramp? Check. Life gain doubler? Check. Evasion? Check. The elemental crystals do it all, and this one aligns seamlessly with Liliana's game plan, whether you're stacking an obscene life total or granting your board the evasion needed to swing out for lethal.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Restoration Magic"}},{"attributes":{"bold":true},"insert":":"},{"insert":" From an opponent's perspective, there's nothing more soul-crushing than casting a board wipe only to watch you pop a well-timed protection spell in response. This not only preserves your entire board state, but also adds a burst of healing. While the other modes have utility, saving this for the inevitable board wipe can completely turn the tide of the game, with a life-gain cherry on top.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Ocelot Pride"}},{"attributes":{"bold":true},"insert":":"},{"insert":" "},{"attributes":{"bold":true},"insert":{"card-link":"Scute Swarm"}},{"insert":"? Nah, Kitty Swarm. While it might not scale as uncontrollably as the former, it's still a problem, tied to an end-step life-gain check. Drop this early, shield it with Liliana's protection, and watch the cat tokens rapidly spiral out of hand while netting you continuous triggers off Liliana. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up ⚡"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Want to take "},{"attributes":{"bold":true},"insert":{"card-link":"Liliana the Faultless"}},{"insert":" to higher brackets and pods? Consider these:\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mother of Runes"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Pairing Liliana with "},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":" is borderline toxic. Stacking their targeted protection makes your key engines nearly impossible to remove without the entire table coordinating multiple spells. Opponents constantly underestimate how fast life triggers scale out of control, and "},{"attributes":{"bold":true},"insert":"Mother of Runes"},{"insert":" doubly makes sure those engines never leave the field.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Teferi's Protection"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Come on, we had to include at least "},{"attributes":{"italic":true},"insert":"one "},{"insert":"Game Changer"},{"attributes":{"italic":true},"insert":". "},{"insert":" It’s the undisputed GOAT of protection fog spells, entirely phasing out your board and preserving your massive life total."},{"attributes":{"italic":true},"insert":" Say less"},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Caduceus, Staff of Hermes"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Injects combat lines into Liliana while granting indestructible and a sizeable stat boost once your life total crosses 30. Just keep in mind: swinging with her taps her, meaning you temporarily sacrifice her ability to protect other creatures until your next turn. \n\nCheers! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/MTG_Kounterspell","background":"#232323","color":"inherit","bold":true},"insert":"MTG_Kounterspell"},{"attributes":{"background":"#232323","color":"inherit","bold":true},"insert":" 🌀"},{"insert":"\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_no_mud_no_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26208500/aerid_konstrari_gears_gone_wild"},"insert":"Aerid Konstrari"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26222704/denzilore_fatehold_scry_another_day"},"insert":"Denzilore Fatehold"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26496725/tamiyo_upriser_crowned_anocracy_now"},"insert":"Tamiyo, Upriser Crowned"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"}]}
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