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Commander
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{"ops":[{"insert":"Watch out Hexhaven: a new data center has entered town, and this time it wants more than just water. It wants "},{"attributes":{"italic":true},"insert":"Compleat Domination"},{"insert":". \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR⌛"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Aerid Konstrari"}},{"insert":" leads the charge in this high-density Gruul artifact deck featuring 45+ artifacts. We're swapping out similar spells and permanents for artifacts and artifact creatures to capitalize on Aerid's activated buff ability that scales with artifact count and eliminate our opponent's as quickly as possible. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan ⚙️"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nCast cheap mana dorks, discounters, and mana rocks to quickly get ahead of the mana curve and cast Aerid earlier in the game. By the time Aerid is ready to be cast, there should be at least two other artifacts present on the board. Once Aerid enters the battlefield, we net a Heartwood mana rock token that further scales up our artifact count. Key discounters such as "},{"attributes":{"bold":true},"insert":{"card-link":"Foundry Inspector"}},{"attributes":{"bold":true},"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Cloud Key"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Semblance Anvil"}},{"insert":" allow us to rapidly cast more spells and increase our density of artifacts on the board. \n\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\nAs is the case with most Gruul decks, we need to establish draw engines by mid-game at the risk of sputtering out. Artifact draw engines such as "},{"attributes":{"bold":true},"insert":{"card-link":"Temple Bell"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Palantír of Orthanc"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Mystic Forge"}},{"insert":"ensure we can keep netting additional card draw. "},{"attributes":{"bold":true},"insert":{"card-link":"Mjölnir, Hammer of Thor"}},{"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Conjurer's Closet"}},{"insert":" provide fun game lines that either double down on Aerid's ETB to create additional Heartwood tokens or further beam your nemesis with double damage on curve. "},{"insert":{"card-link":"Karn, Legacy Reforged"}},{"insert":" is a key ramp engine that scales with our artifact count and should net at least three mana at the beginning of your upkeep to cast additional artifacts. \n\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\nIt's time for Aerid to truly shine in the late game. Even if Aerid is removed multiple times, it still provides additional Heartwood tokens that go under the radar. By turns six to eight, we should have at least five other artifacts on the board. When we now activate Aerid's buff ability, we are striking our opponents at minimum for ten damage and should be close to knocking out threats with commander damage. Closers such as "},{"attributes":{"bold":true},"insert":{"card-link":"Craterclaw Colossus"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Depthshaker Titan"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Darksteel Colossus"}},{"insert":" provide explosive thematic finishes that provide massive pump, animating our noncreature artifacts, and swinging out with difficult-to-remove threats. If someone attempts to swing out at you, we have green fog protection spells such as "},{"attributes":{"bold":true},"insert":{"card-link":"Tangle"}},{"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Arachnogenesis"}},{"insert":" that can provide immediate crackback to close the game as well. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech ✅"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Roxanne, Starfall Savant"}},{"insert":": Mana rock tribal has its champion! This scales with Aerid immensely by letting all your token mana rocks tap for double and quickly reaching the ability to activate Aerid's activated ability. Similarly, when you're ready to blow out your opponents, "},{"insert":{"card-link":"Nyxbloom Ancient"}},{"insert":" triples your mana production.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Karn, Legacy Reforged"}},{"insert":": Karn scales its mana production based on artifact density. We specifically want our mana at upkeep so we can cast additional mana rocks and utility pieces to further scale up Aerid. \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mystic Forge"}},{"insert":": One of the most essential cards in our deck, as it contains over 45 artifacts; we will have great odds of continuing to top-deck artifact cards. Pairing this with "},{"attributes":{"bold":true},"insert":{"card-link":"Sensei's Divining Top"}},{"insert":"is an elite option to make sure we don't sputter out and can continue to cast spells from the top of our deck. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up ⚡"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Want to take "},{"attributes":{"bold":true},"insert":{"card-link":"Aerid Konstrari"}},{"insert":"to higher brackets and pods? Consider these options, and yes, they're "},{"attributes":{"italic":true},"insert":"still "},{"insert":"artifacts: \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mycosynth Lattice"}},{"insert":": This rapidly scales with Aerid into exponential levels, turning all your permanents into artifacts, including your lands, further pushing Aerid into lethal levels of damage."},{"attributes":{"italic":true},"insert":" Up for some mischief"},{"insert":"? Pairing this with "},{"attributes":{"bold":true},"insert":{"card-link":"Hellkite Tyrant"}},{"insert":" allows you to steal all of your opponent's permanents and blow them out of the game immediately. Similarly, "},{"attributes":{"bold":true},"insert":{"card-link":"Vandalblast"}},{"insert":" has a similar effect in wiping out all of your opponents' board states into an unrecoverable state. \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"The One Ring"}},{"insert":": Card draw, elite protection. What's not to love?"},{"attributes":{"bold":true},"insert":" The One Ring"},{"insert":" does it all, and it does it in spades. It is highly unlikely you'll exhaust card draw if this lands on the board earlier in the game. \n\n"},{"insert":{"card-link":"Darksteel Angel"}},{"insert":": An indestructible body and the ability to not lose the game while preventing your opponents from securing the win is immaculate. An artifact body too? "},{"attributes":{"italic":true},"insert":"Chef's kiss"},{"insert":". \n\nCheers! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/MTG_Kounterspell","background":"#232323","color":"inherit","bold":true},"insert":"MTG_Kounterspell"},{"attributes":{"background":"#232323","color":"inherit","bold":true},"insert":" 🌀"},{"insert":"\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_contaminated_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26222704/denzilore_fatehold_scry_another_day"},"insert":"Denzilore Fatehold"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26281079/liliana_the_faultless_no_pain_all_gain"},"insert":"Liliana the Faultless"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26496725/tamiyo_upriser_crowned_anocracy_now"},"insert":"Tamiyo, Upriser Crowned"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"}]}
Commander
Aerid Konstrari
Flying
When Aerid Konstrari enters or dies, create a Heartwood token. (It's a red and green artifact with ": Add or .")
: Create a Heartwood token. Then Aerid Konstrari gets +X/+0 until end of turn, where X is the number of artifacts you control.
When Aerid Konstrari enters or dies, create a Heartwood token. (It's a red and green artifact with ": Add or .")
: Create a Heartwood token. Then Aerid Konstrari gets +X/+0 until end of turn, where X is the number of artifacts you control.
Legendary Creature - Elder Sphinx

Commander
(CTRL to add secondary)
Board Wipe
Board Wipe
(CTRL to add secondary)
Draw
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

Draw
(CTRL to add secondary)
Finisher
Darksteel Colossus
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Creature Artifact - Golem

Depthshaker Titan
When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step.
Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creature Artifact - Robot

Finisher
(CTRL to add secondary)
Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
(CTRL to add secondary)
Protection
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

Hungering Puppetbeast
When this creature enters, create a Heartwood token. (It's a red and green artifact with ": Add or .")
, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn.
, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn.
Creature Artifact - Beast Construct

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
Karn, Legacy Reforged
Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature Artifact - Golem

Roxanne, Starfall Savant
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and ": Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Legendary Creature - Druid Cat

The Brothers' War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two tapped Powerstone tokens.
II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.
III — This Saga deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.
I — Create two tapped Powerstone tokens.
II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.
III — This Saga deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.
Enchantment - Saga

Ramp
(CTRL to add secondary)
Recursion
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Recursion
(CTRL to add secondary)
Removal
Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment

Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Tokens & Extras
Tokens & Extras
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Watch out Hexhaven: a new data center has entered town, and this time it wants more than just water. It wants "},{"attributes":{"italic":true},"insert":"Compleat Domination"},{"insert":". \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR⌛"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Aerid Konstrari"}},{"insert":" leads the charge in this high-density Gruul artifact deck featuring 45+ artifacts. We're swapping out similar spells and permanents for artifacts and artifact creatures to capitalize on Aerid's activated buff ability that scales with artifact count and eliminate our opponent's as quickly as possible. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan ⚙️"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nCast cheap mana dorks, discounters, and mana rocks to quickly get ahead of the mana curve and cast Aerid earlier in the game. By the time Aerid is ready to be cast, there should be at least two other artifacts present on the board. Once Aerid enters the battlefield, we net a Heartwood mana rock token that further scales up our artifact count. Key discounters such as "},{"attributes":{"bold":true},"insert":{"card-link":"Foundry Inspector"}},{"attributes":{"bold":true},"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Cloud Key"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Semblance Anvil"}},{"insert":" allow us to rapidly cast more spells and increase our density of artifacts on the board. \n\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\nAs is the case with most Gruul decks, we need to establish draw engines by mid-game at the risk of sputtering out. Artifact draw engines such as "},{"attributes":{"bold":true},"insert":{"card-link":"Temple Bell"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Palantír of Orthanc"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Mystic Forge"}},{"insert":"ensure we can keep netting additional card draw. "},{"attributes":{"bold":true},"insert":{"card-link":"Mjölnir, Hammer of Thor"}},{"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Conjurer's Closet"}},{"insert":" provide fun game lines that either double down on Aerid's ETB to create additional Heartwood tokens or further beam your nemesis with double damage on curve. "},{"insert":{"card-link":"Karn, Legacy Reforged"}},{"insert":" is a key ramp engine that scales with our artifact count and should net at least three mana at the beginning of your upkeep to cast additional artifacts. \n\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\nIt's time for Aerid to truly shine in the late game. Even if Aerid is removed multiple times, it still provides additional Heartwood tokens that go under the radar. By turns six to eight, we should have at least five other artifacts on the board. When we now activate Aerid's buff ability, we are striking our opponents at minimum for ten damage and should be close to knocking out threats with commander damage. Closers such as "},{"attributes":{"bold":true},"insert":{"card-link":"Craterclaw Colossus"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Depthshaker Titan"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Darksteel Colossus"}},{"insert":" provide explosive thematic finishes that provide massive pump, animating our noncreature artifacts, and swinging out with difficult-to-remove threats. If someone attempts to swing out at you, we have green fog protection spells such as "},{"attributes":{"bold":true},"insert":{"card-link":"Tangle"}},{"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Arachnogenesis"}},{"insert":" that can provide immediate crackback to close the game as well. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech ✅"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Roxanne, Starfall Savant"}},{"insert":": Mana rock tribal has its champion! This scales with Aerid immensely by letting all your token mana rocks tap for double and quickly reaching the ability to activate Aerid's activated ability. Similarly, when you're ready to blow out your opponents, "},{"insert":{"card-link":"Nyxbloom Ancient"}},{"insert":" triples your mana production.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Karn, Legacy Reforged"}},{"insert":": Karn scales its mana production based on artifact density. We specifically want our mana at upkeep so we can cast additional mana rocks and utility pieces to further scale up Aerid. \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mystic Forge"}},{"insert":": One of the most essential cards in our deck, as it contains over 45 artifacts; we will have great odds of continuing to top-deck artifact cards. Pairing this with "},{"attributes":{"bold":true},"insert":{"card-link":"Sensei's Divining Top"}},{"insert":"is an elite option to make sure we don't sputter out and can continue to cast spells from the top of our deck. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up ⚡"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Want to take "},{"attributes":{"bold":true},"insert":{"card-link":"Aerid Konstrari"}},{"insert":"to higher brackets and pods? Consider these options, and yes, they're "},{"attributes":{"italic":true},"insert":"still "},{"insert":"artifacts: \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mycosynth Lattice"}},{"insert":": This rapidly scales with Aerid into exponential levels, turning all your permanents into artifacts, including your lands, further pushing Aerid into lethal levels of damage."},{"attributes":{"italic":true},"insert":" Up for some mischief"},{"insert":"? Pairing this with "},{"attributes":{"bold":true},"insert":{"card-link":"Hellkite Tyrant"}},{"insert":" allows you to steal all of your opponent's permanents and blow them out of the game immediately. Similarly, "},{"attributes":{"bold":true},"insert":{"card-link":"Vandalblast"}},{"insert":" has a similar effect in wiping out all of your opponents' board states into an unrecoverable state. \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"The One Ring"}},{"insert":": Card draw, elite protection. What's not to love?"},{"attributes":{"bold":true},"insert":" The One Ring"},{"insert":" does it all, and it does it in spades. It is highly unlikely you'll exhaust card draw if this lands on the board earlier in the game. \n\n"},{"insert":{"card-link":"Darksteel Angel"}},{"insert":": An indestructible body and the ability to not lose the game while preventing your opponents from securing the win is immaculate. An artifact body too? "},{"attributes":{"italic":true},"insert":"Chef's kiss"},{"insert":". \n\nCheers! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/MTG_Kounterspell","background":"#232323","color":"inherit","bold":true},"insert":"MTG_Kounterspell"},{"attributes":{"background":"#232323","color":"inherit","bold":true},"insert":" 🌀"},{"insert":"\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_contaminated_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26222704/denzilore_fatehold_scry_another_day"},"insert":"Denzilore Fatehold"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26281079/liliana_the_faultless_no_pain_all_gain"},"insert":"Liliana the Faultless"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26496725/tamiyo_upriser_crowned_anocracy_now"},"insert":"Tamiyo, Upriser Crowned"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"}]}























































































