thegoongoblin
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Commander
Size: 100Salt sum: 60.91
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{"ops":[{"insert":"Princess Yue – Moonfall Mill"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nCommander"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Princess Yue"},{"insert":"\nAt first glance, this deck looks like a strange mono-blue clone deck. In reality, it's a hidden-engine combo deck that weaponizes one of the weirdest mechanics imaginable: "},{"attributes":{"bold":true},"insert":"turning copies of Princess Yue into permanent Moon lands that keep copied abilities forever."},{"insert":"\nMost opponents won't realize what's happening until they're suddenly facing a battlefield full of Moon lands that are secretly Ruin Crabs, Arcanis effects, card draw engines, or combo pieces.\n\nCore Strategy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck revolves around a simple sequence:\nCopy Princess Yue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The copy dies to the legend rule."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The copy returns as a legendary land named "},{"attributes":{"bold":true},"insert":"Moon"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use clone effects, blink effects, or copy effects to have those Moons become something much more dangerous."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instead of playing normal creatures, you're creating an increasingly absurd board state where your lands are secretly your win conditions.\nEvery Moon you create becomes harder to remove than a creature and survives many of the board wipes that normally stop value engines.\n\nPrimary Win Condition: Hidden Landfall Mill"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck's cleanest kill comes from turning Moon lands into mill engines.\nKey Pieces"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ruin Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Retreat to Coralhelm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Amulet of Vigor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tiller Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Terrain Generator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thespian's Stage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vesuva"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Copy Land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The goal is to create situations where your lands repeatedly enter, untap, or copy each other while one or more Moon lands are functioning as Crabs.\nA single Crab is annoying.\nThree or four Moon Crabs become lethal.\nBecause opponents often view you as \"the weird clone player\" rather than \"the mill player,\" the deck can frequently assemble enough pieces before attracting serious attention.\n\nSecondary Win Condition: Bruvac Explosion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Key Pieces"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bruvac the Grandiloquent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maddening Cacophony"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This is the emergency eject button.\nIf the Moon engine is taking too long or someone is threatening to win, Bruvac plus a kicked Maddening Cacophony can immediately remove entire libraries.\nThis combo requires very little setup and gives the deck a way to close games that have stalled.\n\nThe Moon Factory"},{"attributes":{"header":1},"insert":"\n"},{"insert":"These cards exist primarily to create additional Yue deaths and Moon lands:\nClone Package"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Clone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Clever Impersonator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Image"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Glasspool Mimic"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirrorhall Mimic"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vizier of Many Faces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Body Double"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phantasmal Image"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phyrexian Metamorph"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Machine God's Effigy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Most decks use clones as utility.\nThis deck uses clones as "},{"attributes":{"bold":true},"insert":"land production."},{"insert":"\nEvery Yue copy is potentially another permanent Moon.\n\nThe Wormfang Trick"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Key Pieces"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Wormfang Newt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wormfang Turtle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These are some of the strangest cards in the deck.\nThey can exile Princess Yue and later return her, allowing you to repeatedly manipulate Yue's state and generate additional Moon interactions.\nThey're especially powerful when combined with clone effects because they let you recycle the commander without paying commander tax.\n\nCard Advantage Engine"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Mono-blue keeps the deck moving through overwhelming card draw.\nPremium Draw"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Rhystic Study"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Consecrated Sphinx"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Archmage Emeritus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fallowsage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jace Reawakened"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sea Gate Restoration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"War Room"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck often spends the first several turns looking harmless while quietly accumulating resources.\nOnce your draw engines stick, you'll usually see a large portion of your deck.\n\nTutor Package"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck contains a surprising amount of tutoring for mono-blue.\nTransmute Package"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Dizzy Spell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Muddle the Mixture"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drift of Phantasms"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These effectively function as tutors.\nCommon targets include:\n"},{"attributes":{"bold":true},"insert":"Dizzy Spell"},{"insert":"\nRuin Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer's Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Muddle the Mixture"},{"insert":"\nRetreat to Coralhelm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mesmeric Orb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sapphire Medallion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tribute Mage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drift of Phantasms"},{"insert":"\nBruvac"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Archmage Emeritus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rhystic Study"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Propaganda"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other Tutors"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Merchant Scroll"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabricate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tribute Mage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These help assemble whichever engine is missing.\n\nDefensive Package"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck looks much scarier once people understand it.\nUntil then, use:\nSwan Song"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Unwind"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aetherize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Devastation Tide"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Propaganda"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hullbreaker Horror"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hullbreaker Horror is particularly brutal because it protects your board while repeatedly disrupting opponents trying to stop your engines.\n\nWeird Value Engines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Mesmeric Orb"},{"attributes":{"header":3},"insert":"\n"},{"insert":"One of the strongest cards in the deck.\nNormally Orb mills everyone equally.\nIn this deck:\nIt fills your graveyard for Body Double."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It fuels future recursion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It pressures opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It works with Retreat to Coralhelm untap loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The longer Orb remains in play, the more dangerous your board becomes.\nPlanetarium of Wan Shi Tong"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Provides long-game card advantage while fitting perfectly into the deck's \"strange value engine\" identity.\nNautiloid Ship"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Functions as both graveyard hate and theft.\nSince many Commander pods rely heavily on graveyards, Ship often becomes a massive swing card.\n\nTypical Opening Hand"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Ideal hand contains:\n3 lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 ramp piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 draw engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 tutor or clone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples:\nFast Setup"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sapphire Medallion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ruin Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Muddle the Mixture"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Clone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Value Hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rhystic Study"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer's Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabricate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Image"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mill Hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Terrain Generator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Retreat to Coralhelm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dizzy Spell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Swan Song"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHow the Deck Actually Wins"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nMost games follow this pattern:\nEarly Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ramp, draw cards, and appear harmless.\nMid Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Start creating Moons and assembling Crab engines.\nLate Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"One of three things happens:\nMultiple Moon Crabs mill everyone out."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bruvac + Maddening Cacophony ends the game instantly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hullbreaker Horror and overwhelming value bury the table while your land engines continue growing."},{"attributes":{"list":"ordered"},"insert":"\n\n"},{"insert":"The deck thrives on confusion. Opponents spend most of the game trying to figure out what your lands are doing. By the time they understand, their libraries are usually disappearing.\n"}]}
Clones
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Copy
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Creature
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Consult the Star Charts
Kicker (You may pay an additional as you cast this spell.)
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Instant

Jace Reawakened
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Legendary Planeswalker - Jace

Draw
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Land
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Mill
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Ramp
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Removal
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Tutor
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Arbiter of the Ideal
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Creature - Sphinx

Defiler of Dreams
Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.
Creature - Sphinx Phyrexian

Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Naga Fleshcrafter
You may have this creature enter as a copy of any creature on the battlefield.
Renew — , Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Renew — , Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Creature - Shapeshifter Snake

Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur

Omni-Changeling
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Creature - Shapeshifter

River Kelpie
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast

Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Sakashima's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery

Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Princess Yue – Moonfall Mill"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nCommander"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Princess Yue"},{"insert":"\nAt first glance, this deck looks like a strange mono-blue clone deck. In reality, it's a hidden-engine combo deck that weaponizes one of the weirdest mechanics imaginable: "},{"attributes":{"bold":true},"insert":"turning copies of Princess Yue into permanent Moon lands that keep copied abilities forever."},{"insert":"\nMost opponents won't realize what's happening until they're suddenly facing a battlefield full of Moon lands that are secretly Ruin Crabs, Arcanis effects, card draw engines, or combo pieces.\n\nCore Strategy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck revolves around a simple sequence:\nCopy Princess Yue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The copy dies to the legend rule."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The copy returns as a legendary land named "},{"attributes":{"bold":true},"insert":"Moon"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use clone effects, blink effects, or copy effects to have those Moons become something much more dangerous."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instead of playing normal creatures, you're creating an increasingly absurd board state where your lands are secretly your win conditions.\nEvery Moon you create becomes harder to remove than a creature and survives many of the board wipes that normally stop value engines.\n\nPrimary Win Condition: Hidden Landfall Mill"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck's cleanest kill comes from turning Moon lands into mill engines.\nKey Pieces"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ruin Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Retreat to Coralhelm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Amulet of Vigor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tiller Engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Terrain Generator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thespian's Stage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vesuva"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Copy Land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The goal is to create situations where your lands repeatedly enter, untap, or copy each other while one or more Moon lands are functioning as Crabs.\nA single Crab is annoying.\nThree or four Moon Crabs become lethal.\nBecause opponents often view you as \"the weird clone player\" rather than \"the mill player,\" the deck can frequently assemble enough pieces before attracting serious attention.\n\nSecondary Win Condition: Bruvac Explosion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Key Pieces"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bruvac the Grandiloquent"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Maddening Cacophony"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This is the emergency eject button.\nIf the Moon engine is taking too long or someone is threatening to win, Bruvac plus a kicked Maddening Cacophony can immediately remove entire libraries.\nThis combo requires very little setup and gives the deck a way to close games that have stalled.\n\nThe Moon Factory"},{"attributes":{"header":1},"insert":"\n"},{"insert":"These cards exist primarily to create additional Yue deaths and Moon lands:\nClone Package"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Clone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Clever Impersonator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Image"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Glasspool Mimic"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirrorhall Mimic"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vizier of Many Faces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Body Double"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phantasmal Image"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Phyrexian Metamorph"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Machine God's Effigy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Most decks use clones as utility.\nThis deck uses clones as "},{"attributes":{"bold":true},"insert":"land production."},{"insert":"\nEvery Yue copy is potentially another permanent Moon.\n\nThe Wormfang Trick"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Key Pieces"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Wormfang Newt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wormfang Turtle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These are some of the strangest cards in the deck.\nThey can exile Princess Yue and later return her, allowing you to repeatedly manipulate Yue's state and generate additional Moon interactions.\nThey're especially powerful when combined with clone effects because they let you recycle the commander without paying commander tax.\n\nCard Advantage Engine"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Mono-blue keeps the deck moving through overwhelming card draw.\nPremium Draw"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Rhystic Study"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Consecrated Sphinx"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Archmage Emeritus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fallowsage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jace Reawakened"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sea Gate Restoration"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"War Room"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck often spends the first several turns looking harmless while quietly accumulating resources.\nOnce your draw engines stick, you'll usually see a large portion of your deck.\n\nTutor Package"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The deck contains a surprising amount of tutoring for mono-blue.\nTransmute Package"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Dizzy Spell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Muddle the Mixture"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drift of Phantasms"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These effectively function as tutors.\nCommon targets include:\n"},{"attributes":{"bold":true},"insert":"Dizzy Spell"},{"insert":"\nRuin Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer's Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Muddle the Mixture"},{"insert":"\nRetreat to Coralhelm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mesmeric Orb"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sapphire Medallion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tribute Mage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Drift of Phantasms"},{"insert":"\nBruvac"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Archmage Emeritus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rhystic Study"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Propaganda"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other Tutors"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Merchant Scroll"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabricate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tribute Mage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These help assemble whichever engine is missing.\n\nDefensive Package"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck looks much scarier once people understand it.\nUntil then, use:\nSwan Song"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Unwind"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aetherize"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Devastation Tide"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Propaganda"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hullbreaker Horror"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hullbreaker Horror is particularly brutal because it protects your board while repeatedly disrupting opponents trying to stop your engines.\n\nWeird Value Engines"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Mesmeric Orb"},{"attributes":{"header":3},"insert":"\n"},{"insert":"One of the strongest cards in the deck.\nNormally Orb mills everyone equally.\nIn this deck:\nIt fills your graveyard for Body Double."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It fuels future recursion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It pressures opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"It works with Retreat to Coralhelm untap loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The longer Orb remains in play, the more dangerous your board becomes.\nPlanetarium of Wan Shi Tong"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Provides long-game card advantage while fitting perfectly into the deck's \"strange value engine\" identity.\nNautiloid Ship"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Functions as both graveyard hate and theft.\nSince many Commander pods rely heavily on graveyards, Ship often becomes a massive swing card.\n\nTypical Opening Hand"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Ideal hand contains:\n3 lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 ramp piece"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 draw engine"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"1 tutor or clone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Examples:\nFast Setup"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sapphire Medallion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ruin Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Muddle the Mixture"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Clone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Value Hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rhystic Study"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer's Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fabricate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Image"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mill Hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Island"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hedron Crab"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Terrain Generator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Retreat to Coralhelm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dizzy Spell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Swan Song"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHow the Deck Actually Wins"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nMost games follow this pattern:\nEarly Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ramp, draw cards, and appear harmless.\nMid Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Start creating Moons and assembling Crab engines.\nLate Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"One of three things happens:\nMultiple Moon Crabs mill everyone out."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bruvac + Maddening Cacophony ends the game instantly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hullbreaker Horror and overwhelming value bury the table while your land engines continue growing."},{"attributes":{"list":"ordered"},"insert":"\n\n"},{"insert":"The deck thrives on confusion. Opponents spend most of the game trying to figure out what your lands are doing. By the time they understand, their libraries are usually disappearing.\n"}]}












































































































