Krlistros
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Commander
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Commander
Bjorna, Nightfall Alchemist
, Sacrifice an artifact: Bjorna, Nightfall Alchemist deals 1 damage to target creature. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Partner—Friends forever (You can have two commanders if both have this ability.)
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human

Commander
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Artifact
Illusionary Mask
: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Artifact

Artifact
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Copy
Saheeli Rai
+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.
−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
Legendary Planeswalker - Saheeli

Copy
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Creature
Noble Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Elephant

Creature
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Draw
Bello, Bard of the Brambles
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
Legendary Creature - Raccoon Bard

Ephara, God of the Polis
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Legendary Creature Enchantment - God

Draw
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Finisher
Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
Artifact

Finisher
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Ivy pack
Volrath's Shapeshifter
As long as the top card of your graveyard is a creature card, this creature has the full text of that card and has the text ": Discard a card." (This creature has that card's name, mana cost, color, types, abilities, power, and toughness.)
: Discard a card.
: Discard a card.
Creature - Shapeshifter Phyrexian

Ivy pack
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Land
Land
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Protection
Cosmic Intervention
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Raging River
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Enchantment

Protection
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Ramp
Oath of Druids
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment

Parcelbeast
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
, : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
, : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Creature - Beast Elemental

Ramp
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Recursion
Lore Drakkis
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
Creature - Beast Lizard

Mimic Vat
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard.
, : Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
, : Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
Artifact

Vadrok, Apex of Thunder
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
Legendary Creature - Elemental Dinosaur Cat

Recursion
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Removal
Lightning Storm
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Instant

Removal
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Stax
Knowledge Pool
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Artifact

Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment

Teferi's Realm
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
World Enchantment

Stax
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Tokens
Brudiclad, Telchor Engineer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
Legendary Creature Artifact - Artificer Phyrexian

Tokens
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Tutor
Tutor
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Readers beware, this deck is considered for a casual pod that plays for fun, look at my mana base and mana artifacts (I forgot to add a "},{"insert":{"card-link":"Sol Ring"}},{"insert":" , not sure how to add one) to get an idea of the level we are aiming for, do not consider this a dumb deck to rival a guy that wins by storm at turn 5, we hate those people, we want to have a cheeto fingers afternoon with some laughs not a speedrun on how to win a wall (this deck, because by turn 5 you have barely thrown some creatures on the battlefield). \n\nALSO USE PROXYS.\n\n-------\n\nThis is not a control deck, its not a copy deck, neither a mutate or a chaos deck. It's a \"why would you build this\" deck. It's a bastard son of three decks I enjoy that I never manage to make it work with commanders that help me when I'm bored and a deck that can make anyone have to check the rules of this game once while playing it. \n\nI hope I don't change much of it but there are some routes you can go while using this deck to not feel lost. \n\n\t"},{"attributes":{"bold":true},"insert":"Early:"},{"insert":" Ramp and survive. Get value out of the cards, focus on \"the thing\" you are able to accomplish in this game. \n\n\t"},{"attributes":{"bold":true},"insert":"Mid:"},{"insert":" Keep ramping and throwing random shit on the table, our objetive is to make people think we are playing a dumb version of chaos for fun or some weird etb reanimator deck, do not make you a target we need to do some clowning. \n\n\t"},{"attributes":{"bold":true},"insert":"Late:"},{"insert":" So, you have survived, very well... "},{"attributes":{"bold":true},"insert":"very well... "},{"insert":"\nEither use "},{"insert":{"card-link":"Brudiclad, Telchor Engineer"}},{"insert":" to make copies of whatever brain hurting machine you have around."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Try to "},{"insert":{"card-link":"Selvala, Explorer Returned"}},{"insert":" into "},{"insert":{"card-link":"Panglacial Wurm"}},{"insert":" to force a game loss by drawing a card from the top after looking at it (Judges do not even care about this, but you have done a misdemeanor there young lad). For real if you though this is about winning you ain't played enough commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" Try and make 5 "},{"insert":{"card-link":"Timesifter"}},{"insert":" and get a notebook you nerd, you will need to note every fucking turn. And NO, we don't have any "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" or whatever the Casual EDH (cEDH) bunch uses, we just wish we are the ones who draw the less so we survive while others die and if we can't they better get used to it because I have fun running this mad house. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Yo-yo a "},{"insert":{"card-link":"Perplexing Chimera"}},{"insert":" with a "},{"insert":{"card-link":"Dominating Licid"}},{"insert":" while you wait to "},{"insert":{"card-link":"Progenitor Mimic"}},{"insert":" it. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I added one card with banding as a suggestion from a judge. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you can, please cause as much damage (chaos) as possible with a "},{"insert":{"card-link":"Fractured Identity"}},{"insert":", copy the token with Brudiclad too if you can. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Probably more stuff but I cannot fathom them now... also you can steal stuff so... yeah."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Panic button"},{"insert":": So... sometimes you need to go "},{"insert":{"card-link":"Back to Basics"}},{"insert":" on the game. In that case we have 2 panic buttons here. \n"},{"insert":{"card-link":"Enchanted Evening"}},{"insert":" + "},{"insert":{"card-link":"Humility"}},{"insert":" + "},{"insert":{"card-link":"Opalescence"}},{"insert":" IN THAT ORDER UNLESS YOU WANT TO NOT HAVE FUCKING LANDS. (they are 1/1s anyway xD) (also, there is no way for you to remove the humility in the deck, good luck, use an )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":" or "},{"insert":{"card-link":"Enchanted Evening"}},{"insert":" + "},{"insert":{"card-link":"Rampage of the Clans"}},{"insert":" Its the closest thing to a food fight we can have. \"Dude you can use "},{"insert":{"card-link":"Vandalblast"}},{"insert":" \" Please leave this deck, I don't want you around,"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThere are more several dumb things you might do in this deck, I'm missing most of the mutate ones, but that core will probably stay. You have better ramp and recursion cards? Change mine as you please, this is just a way for me to cause mischief. I wish I could see how to fit a "},{"insert":{"card-link":"Space Beleren"}},{"insert":" to have a fancy battlefield or a "},{"insert":{"card-link":"Oko, the Trickster"}},{"insert":" to mutate it but I think we already have a lot of possibilities in our hands in this deck. \n"}]}





































































