Auric
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Commander
Size: 100Salt sum: 57.83
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Tetzin, Gnome Champion
Whenever Tetzin or another double-faced artifact you control enters, mill three cards. You may put an artifact card from among them into your hand.
Craft with six artifacts (, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Craft with six artifacts (, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Legendary Creature Artifact - Gnome


Commander
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Illustrious Wanderglyph
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Creature Artifact - Golem

Anthem
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Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact


Inverted Iceberg
When this artifact enters, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact


The Enigma Jewel
The Enigma Jewel enters tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Legendary Artifact


Thousand Moons Smithy
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Legendary Artifact


Double-Sided Artifacts
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Padeem, Consul of Innovation
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Legendary Creature - Artificer Vedalken

Uthros Research Craft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
Artifact - Spacecraft

Draw
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Mirrodin Besieged
As this enchantment enters, choose Mirran or Phyrexian.
• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
Enchantment

Skrelv's Hive
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Enchantment

Early Artifact Generation
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Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Finisher
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Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Hidden Courtyard
This land enters tapped.
: Add .
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
: Add .
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave

Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
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Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Phyrexian Mite

Protection
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Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact

The Restoration of Eiganjo
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Ramp
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Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Recursion
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Removal
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Stax
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Clive, Ifrit's Dominant
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
, : Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
, : Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble


Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
, : Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
When Dion enters, create a 2/2 white Knight creature token.
, : Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble


Elesh Norn
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Praetor Phyrexian


Storm the Vault
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Legendary Enchantment


The Legend of Roku
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Transformation Targets
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Tutor
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Bottle-Cap Blast
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Instant

Clay-Fired Bricks
When this artifact enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact


Jin-Gitaxias
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Legendary Creature - Praetor Phyrexian


Jin-Gitaxias, Progress Tyrant
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Legendary Creature - Praetor Phyrexian

Kayla's Command
Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Sorcery

Master's Guide-Mural
When this artifact enters, create a 4/4 white and blue Golem artifact creature token.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact


Mm'menon, the Right Hand
Flying
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
Legendary Creature - Advisor Jellyfish

Rose, Cutthroat Raider
First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with ", Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add .
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with ", Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add .
Legendary Creature Artifact - Robot

Saheeli, Sublime Artificer
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Legendary Planeswalker - Saheeli

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Sideboard
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The Emperor of Palamecia
: Add or . Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
Legendary Creature - Human Wizard Noble


Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Disclaimer"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck is still a work in progress, and I am actively playtesting it and updating it to make it better. Also, Ignore the sideboard and maybeboard, I use these to track cards ive considered for inclusion and those i've cut. Admittedly, I dont think this deck is very good, and I have only played it in a real match one time, and an older and significantly worse version at that."},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"How the Deck Works"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The goal of this deck is to \"cheat\" past the transform restrictions of permanents you control. This is done using Tetzins ability combined with a number of cards(Liquimetal Torque, Liquimetal Coating, Encroaching Mycosynth). The first main hurtle to the game plan is actually transforming your commander, as controlling 6 expendable artifacts quickly is rather difficult. Some cards that will greatly help are Srams Expertise, Sai, Master Thopterist, Mirrodin, Besieged, Skrelv's Hive, Chrome Host SeedShark, and Ravenous Robots. In addition to the aformentioned cards, the deck runs all the legal artifact lands in these colors, which you can use to craft Tetzin. This might seem scary though a good part of these transform cards like Thousand Moon Smith, Matzlantli, The Great Door, Dowsing Dagger, The Everflowing Well, Brass's Tunnel Grinder, and Azor's Gateway transform into lands; All of Which can tap for a large amount of mana once transformed .After you've transformed Tetzin, you can start transforming artifacts for free. To transform non-artifacts, use the aforementioned cards to make a permanent of your choosing an artifact then attack with Tetzin(transformed). A number of tutors ( Moonsilver key, Gamble, Fabricate, Inventors Fair)have been included to better enable the non-artifact transformations."},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"Some interesting tech that makes this deck interesting to me is not just \"cheating past\" the transformation costs, but the ability to re-transform sagas from their creature side to their Saga side. In cases like The Legend of Kuruk, you can turn it back to its Saga side, and gain better topdeck manipulation. You can also have it exile and transform The Legend of Kuruk again, which resets the Exahust ability since its considered a new object upon reentering. "},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"Potential Cuts and Additions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Cuts"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Crystal Fragments: nice early artifact that can be used to trigger tetzin, The effect of the other side is good, as it can protect tetzin for at least one turn, though it doesnt protect from desroy/exile effects. Notbaly, it can protect from Blasphemous act, leading to an asynchronous board wipe and essentially a win."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Academy Ruins:Teh ability is definitely good, but Genuinely havent used the ability once, should see more usage in play than practice."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Lavinia, Azhorius Agent:no idea how effective its ability is, havent usd in play yet"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Cid, Timeless Artificer:only a +1/+1 with himslef on the field. Tetzins ability will help feed the ability for the late game which is when we want it."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Restoration of eiganjo: thinking of cutting for Clay fired bricks. Since its 1 mana cheaper, and also searches for a plains, plus triggers tetzin and other \"Whenever you cast an artifact\" abilities. Resotration of eiganjo on the other hand doesnt trigger anything but allows recursion of over half of all cards in the deck(including lands). Plus back side turns into a creature with actually acceptable stats."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Adds"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Clay Fired Bricks: searches for a land and transforms into an anthem, could always use it as fodder for Tetzin's craft ability much like Crystal Fragments usually is.\nNeed more removal:Even going as fast as I can, I definitely need more than 3 creature removal spells"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Blind Obedience:Can really slow down other players and eat some removal "},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Reckless Fireweaver:With the amount of artfiacts we create, reckless fireweaver is very capable of dishing out damage."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Colored Spell Reducer:"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Stormscape familiar:19 spells reduced"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Sunscape familiar/sapphire medallion:21 spells reduced(not including thoughtcast and Emry)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Ruby Medallion/Fire Crystal:9 spells reduced(not including Blasphemous Act)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Artifact spell reducer:20 spells reduced"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Skrelv, Defector Mite: excellent source of instant speed evasion and hexproof for 1 man, and the ability can be paid with life if necessary"},{"attributes":{"code-block":"plain"},"insert":"\n\n\n\n"},{"insert":"Combos/ Wincons"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Generic WinCons are using either Cid, TImeless artificer/Craterclaw Colossus to pump up creatures for a big combat play. You can also use Mirrodin Besieged in the late game as a way to make people lose the game."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Infinite Mana"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There is 3-ish card combo that gives infinite mana in this deck, it requires Deserted temple, and a flipped Enigma Jewel(Locus of Enlightenment) with another land that produces more than 1 mana i.e. Matzlantli, The great Door/The Core, Azor's Gateway/Sanctum of the Sun, or Dowsing Dagger/Lost Vale. Steps are as follows."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"1.Tap big mana producing land"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"2.use Deserted Temple to untap big mana land"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"3.Use the Locus of enlightnment trigger to copy the Deserted Temple untap ability and target Deserted Temple"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"4.Repeat for Infinite Mana"},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"You can convert infinite mana to a win in three easy ways, and some other more obscure ways, pump it into a crackle with power, killing everyone, or, if you have a Transformed Legend of Roku, You can make infinite 4/4 dragons with firebending, and with Urza Prince of Kroog you can create infinite creature token copies of any artifact you control. You can also pump the infinite mana into Urza, Lord High Artificer to cas yout entire deck. If you happen to have a stationed Adagia Windswept Bastion, with infinite mana and a draw engine i.e. Fateful Discovery, Unflipped EverFlowing Well, The Legend of Kuruk you can create infinite copies of an artifact or enchantment to draw through your entire deck to get the combo pieces you need. "},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"Infinite Turns* "},{"attributes":{"header":3},"insert":"\n"},{"insert":"1. Have a transformed The Legend of Kuruk/Avatar Kuruk and a stationed Adagia, Windswept Bastion( or a Urza Prince of Kroog) on the battlefield"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"2.Have either Liquimetal Torque, Liquimetal Coating, or Mycosynth lattice to make Avatar Kuruk into an artifact "},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"3.use sufficient mana to activate Avatar Kuruk's exhaust extra turn ability"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"4.use the station ability to copy Avatar Kuruk sacrificing the original( can be done on extra turn)(see rule 707.8a below for why this works)"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"5.Activate the new Avatar Kuruk's extra turn ability"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"6. repeat from step 4"},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Relevant Rules(I probably forgot some)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n105.2. An object can be one or more of the five colors, or it can be no color at all. An object is the color or colors of the mana symbols in its mana cost, regardless of the color of its frame. An objects color or colors may also be defined by a color indicator or a characteristic-defining ability. See rule 202.2."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"\n115.3. The same target can't be chosen multiple times for any one instance of the word target on a spell or ability. If the spell or ability uses the word target in multiple places, the same object or player can be chosen once for each instance of the word target(as long as it fits the targeting criteria). This rule applies both when choosing targets for a spell or ability and when changing targets or choosing new targets for a spell or ability (see rule 115.7)."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"So you can't choose the same target for Crackle with power more than once "},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"204.1. The color indicator is printed to the left of the type line directly below the illustration. It consists of a circular symbol filled in with one or more colors. A color indicator is usually found on nonland cards without a mana cost."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"(So the Back side of Tetzin is Red White and Blue, meaning Dragonfire blades equip ability costs 1 mana to equip Tetzin again)"},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"712.8e While a nonmodal double-faced permanent has its back face up, it has only the characteristics of its back face. However, its mana value is calculated using the mana cost of its front face. If a permanent is copying the back face of a nonmodal double-faced permanent (even if the object representing that copy is itself a double-faced permanent), the mana value of that permanent is 0. See rule 202.3b."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":" This is important really only for Giving Padeem Consul of Innovation draws."},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"712.18. When a double-faced permanent transforms or converts, it doesn't become a new object. Any effects that applied to that permanent will continue to apply to it."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Example: An effect gives Village Ironsmith (the front face of a double-faced card) +2/+2 until end of turn and then Village Ironsmith transforms into Ironfang. Ironfang will continue to get +2/+2 until end of turn."},{"attributes":{"code-block":"plain"},"insert":"\n\n"},{"insert":"707.8a If an effect creates a token that is a copy of a double-faced permanent or a double-faced card not on the battlefield, the resulting token is a double-faced token that has both a front face and a back face. The characteristics of each face are determined by the copiable values of the same face of the permanent or card it is a copy of, as modified by any other copy effects that apply to that object. If the token is a copy of a double-faced permanent with its back face up, the token enters the battlefield with its back face up. This rule does not apply to tokens that are created with their own set of characteristics and enter the battlefield as a copy of a double-faced object due to a replacement effect."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Example: Afflicted Deserter is the front face of a double-faced card, and the name of its back face is Werewolf Ransacker. If an effect creates a token that is a copy of that permanent, the token also has the same two faces and can transform. It enters the battlefield with the same face up as the permanent that it is a copy of."},{"attributes":{"code-block":"plain"},"insert":"\n"},{"insert":"Example: Clone is not a double-faced card, so a token that is created as a copy of a Clone is not a double-faced token, even if it enters the battlefield as a copy of a permanent due to Clone's replacement effect."},{"attributes":{"code-block":"plain"},"insert":"\n\n\n\n\n\n"}]}































































































































