10 views46 hrs ago
Commander
Size: 100Est cost: $554.83Salt sum: 51.07
LoneWolfSones
10 views46 hrs ago
Commander
Size: 100Est cost: $554.83Salt sum: 51.07
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{"ops":[{"insert":"This Esper Artifacts deck, helmed by Urza, Chief Artificer, focuses on generating a massive board of artifact creatures through token producers like Sai, Master Thopterist, and Efficient Construction, while breaking the legend rule with Mirror Box and Sakashima of a Thousand Faces to run 15 copies of Cid, Timeless Artificer. The primary win condition is combat via an overwhelming swarm of pumped artifact creatures, often with menace from the commander. A secondary reanimation plan uses Emet-Selch, Unsundered // Hades, and Rise of the Dark Realms for resilience. The deck lacks dedicated infinite combos but leans on redundancy and value generation to grind out games.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp & Setup:"},{"insert":" Play mana rocks (Sol Ring, Arcane Signet) and early token generators (Sai, Master Thopterist, Efficient Construction)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enable the Copy Engine:"},{"insert":" Deploy Mirror Box or Sakashima of a Thousand Faces to allow multiple legendary copies."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Cid Copies:"},{"insert":" Cast as many Cid, Timeless Artificer as possible - each one pumps all artifact creatures by +1/+1 per Artificer in play/graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelm with Threats:"},{"insert":" Activate Cyberdrive Awakener to turn all non-creature artifacts into 4/4 fliers, or simply attack with a huge token army."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recover or Close:"},{"insert":" Use graveyard recursion (Emry, Lurker of the Loch, Golbez, Crystal Collector, Scrap Trawler) to rebuild after wipes, or finish with Rise of the Dark Realms."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a mana rock or Sol Ring, and a token generator (Sai, Efficient Construction) or Mirror Box."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early plays, only high CMC cards, or lacking colored mana for your 3-color commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nUse Sakashima of a Thousand Faces or Spark Double to copy a Cid, Timeless Artificer without the legend rule, doubling the pump effect."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge lets you chain through artifacts - use it to find Mirror Box or more Cid copies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza, Lord High Artificer, turns each artifact into a mana source; activate his ability to exile and cast the top card for free."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Transform Emet-Selch, Unsundered into Hades to cast spells from your graveyard - this bypasses standard graveyard hate if you have 14+ cards in the yard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Skullclamp on a 1/1 Thopter token draws two cards; combine with Academy Manufactor to triple token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Artifact Wipes:"},{"insert":" Farewell or Vandalblast can reset your entire board, especially since you rely on artifact creatures and non-creature artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Rest in Peace shuts down your recursion packages (Emry, Scrap Trawler, Hades, Rise of the Dark Realms)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Anti Artifact Stax:"},{"insert":" Null Rod or Collector Ouphe disables mana rocks and equipment, slowing the deck significantly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipe Asymmetry:"},{"insert":" While Organic Extinction hits only nonartifact creatures, symmetric wipes like Wrath of God still remove your token army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Low Instant Speed Interaction:"},{"insert":" With only 3 counterspells and no free spells, your ability to protect key pieces on the stack is limited."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Reliance on Affinity:"},{"insert":" Without enough artifact creatures early, Urza, Chief Artificer costs full mana, delaying the token engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mirror Box:"},{"insert":" Core enabler - allows multiple legendary copies of Cid, Timeless Artificer to stack their pump."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sakashima of a Thousand Faces:"},{"insert":" Copies a Cid while ignoring the legend rule, doubling the pump, and providing a partner."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cid, Timeless Artificer (x15):"},{"insert":" Primary payload; each copy pumps all artifact creatures and benefits from graveyard count."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Academy Manufactor:"},{"insert":" Triples all Clue, Food, and Treasure production, massively accelerating token creation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Urza, Lord High Artificer:"},{"insert":" Mana engine and top deck access, can turn the game around single-handedly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Emet-Selch, Unsundered // Hades:"},{"insert":" Both sides offer card advantage and graveyard recursion, with Hades enabling play from the graveyard during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Scrap Trawler:"},{"insert":" Sacrifice/value loop piece - recurs low-cost artifacts when an artifact dies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cyberdrive Awakener:"},{"insert":" Turns all non-creature artifacts into 4/4 flyers, providing a massive, often game-ending combat step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mystic Forge:"},{"insert":" Card advantage engine; allows playing artifacts from the top of your library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Skullclamp:"},{"insert":" With cheap tokens, draws two cards per sacrifice, turning small creatures into pure card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Urza, Chief Artificer
Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.)
Artifact creatures you control have menace.
At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Artifact creatures you control have menace.
At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Legendary Creature - Human Artificer

Commander
(CTRL to add secondary)
Anthem
Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Anthem
(CTRL to add secondary)
Copy
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion

Copy
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Protection
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
(CTRL to add secondary)
Ramp
Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Ramp
(CTRL to add secondary)
Recursion
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Golbez, Crystal Collector
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
Legendary Creature - Human Wizard

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Tutor
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret

Tutor
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This Esper Artifacts deck, helmed by Urza, Chief Artificer, focuses on generating a massive board of artifact creatures through token producers like Sai, Master Thopterist, and Efficient Construction, while breaking the legend rule with Mirror Box and Sakashima of a Thousand Faces to run 15 copies of Cid, Timeless Artificer. The primary win condition is combat via an overwhelming swarm of pumped artifact creatures, often with menace from the commander. A secondary reanimation plan uses Emet-Selch, Unsundered // Hades, and Rise of the Dark Realms for resilience. The deck lacks dedicated infinite combos but leans on redundancy and value generation to grind out games.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp & Setup:"},{"insert":" Play mana rocks (Sol Ring, Arcane Signet) and early token generators (Sai, Master Thopterist, Efficient Construction)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Enable the Copy Engine:"},{"insert":" Deploy Mirror Box or Sakashima of a Thousand Faces to allow multiple legendary copies."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploy Cid Copies:"},{"insert":" Cast as many Cid, Timeless Artificer as possible - each one pumps all artifact creatures by +1/+1 per Artificer in play/graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelm with Threats:"},{"insert":" Activate Cyberdrive Awakener to turn all non-creature artifacts into 4/4 fliers, or simply attack with a huge token army."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recover or Close:"},{"insert":" Use graveyard recursion (Emry, Lurker of the Loch, Golbez, Crystal Collector, Scrap Trawler) to rebuild after wipes, or finish with Rise of the Dark Realms."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a mana rock or Sol Ring, and a token generator (Sai, Efficient Construction) or Mirror Box."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early plays, only high CMC cards, or lacking colored mana for your 3-color commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nUse Sakashima of a Thousand Faces or Spark Double to copy a Cid, Timeless Artificer without the legend rule, doubling the pump effect."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystic Forge lets you chain through artifacts - use it to find Mirror Box or more Cid copies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza, Lord High Artificer, turns each artifact into a mana source; activate his ability to exile and cast the top card for free."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Transform Emet-Selch, Unsundered into Hades to cast spells from your graveyard - this bypasses standard graveyard hate if you have 14+ cards in the yard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Skullclamp on a 1/1 Thopter token draws two cards; combine with Academy Manufactor to triple token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Artifact Wipes:"},{"insert":" Farewell or Vandalblast can reset your entire board, especially since you rely on artifact creatures and non-creature artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Rest in Peace shuts down your recursion packages (Emry, Scrap Trawler, Hades, Rise of the Dark Realms)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Anti Artifact Stax:"},{"insert":" Null Rod or Collector Ouphe disables mana rocks and equipment, slowing the deck significantly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipe Asymmetry:"},{"insert":" While Organic Extinction hits only nonartifact creatures, symmetric wipes like Wrath of God still remove your token army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Low Instant Speed Interaction:"},{"insert":" With only 3 counterspells and no free spells, your ability to protect key pieces on the stack is limited."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Reliance on Affinity:"},{"insert":" Without enough artifact creatures early, Urza, Chief Artificer costs full mana, delaying the token engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mirror Box:"},{"insert":" Core enabler - allows multiple legendary copies of Cid, Timeless Artificer to stack their pump."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sakashima of a Thousand Faces:"},{"insert":" Copies a Cid while ignoring the legend rule, doubling the pump, and providing a partner."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cid, Timeless Artificer (x15):"},{"insert":" Primary payload; each copy pumps all artifact creatures and benefits from graveyard count."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Academy Manufactor:"},{"insert":" Triples all Clue, Food, and Treasure production, massively accelerating token creation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Urza, Lord High Artificer:"},{"insert":" Mana engine and top deck access, can turn the game around single-handedly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Emet-Selch, Unsundered // Hades:"},{"insert":" Both sides offer card advantage and graveyard recursion, with Hades enabling play from the graveyard during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Scrap Trawler:"},{"insert":" Sacrifice/value loop piece - recurs low-cost artifacts when an artifact dies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cyberdrive Awakener:"},{"insert":" Turns all non-creature artifacts into 4/4 flyers, providing a massive, often game-ending combat step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mystic Forge:"},{"insert":" Card advantage engine; allows playing artifacts from the top of your library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Skullclamp:"},{"insert":" With cheap tokens, draws two cards per sacrifice, turning small creatures into pure card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}




















































