3 views18 hrs ago
Commander
Size: 100Est cost: $741.40Salt sum: 40.83
LoneWolfSones
3 views18 hrs ago
Commander
Size: 100Est cost: $741.40Salt sum: 40.83
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{"ops":[{"insert":"This 5 color deck is helmed by Jodah, the Unifier, capitalizing on a legendary matters theme. The primary plan is to cast legendary spells to trigger Jodah's cascade, cheating out cheaper legendaries while his static ability pumps all legendary creatures. The deck leans heavily on combat damage as its win condition, using equipment like Buster Sword and Ultima Weapon for extra value, and recurring key permanents with cards like Squall, SeeD Mercenary and Yuna, Hope of Spira. With 55 legendary creatures and spells, it grinds out games through incremental advantage rather than fast combos, but lacks targeted tutoring and stack interaction.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp to 5 mana"},{"insert":" - Use land ramp (Farseek, Nature's Lore, Skyshroud Claim) and mana rocks (Arcane Signet, Fellwar Stone) to cast Jodah on turn 4-5."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade value"},{"insert":" - Cast a legendary spell from hand; Jodah exiles cards until a legendary nonland with a lesser mana value is exiled, casting it for free. Sequence lower MV legends first to improve hits."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat dominance"},{"insert":" - Jodah gives +X/+X (X = number of legends). Equip Buster Sword or Cloud, Midgar Mercenary's tutor, to amplify draw and free spells. Cloud, Planet's Champion provides double strike and is indestructible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recursion grind"},{"insert":" - Squall, Yuna, Golbez, Crystal Collector, and Ishgard, the Holy See (adventure) return key pieces after board wipes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a ramp spell (preferably 2 drop), a low CMC legendary (e.g., Zack Fair, Vivi Ornitier), and at least one piece of protection/removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" 5+ lands only, no ramp, or hands with only high CMC legends (MV 6) and no way to cast Jodah early."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade sequencing:"},{"insert":" Cast a high MV legend first to trigger a cascade that can find a lower MV legend; avoid casting a 2-drop when you could cascade into a 3-drop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect Jodah:"},{"insert":" Use Lightning Greaves, Zack Fair, or Plaza of Heroes to shield him from removal. The deck slows significantly without the commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Equipment tutors:"},{"insert":" Cloud, Midgar Mercenary is the only dedicated tutor; use him to grab Buster Sword for card advantage or Lightning Greaves for haste/shroud."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vivi mana:"},{"insert":" Vivi Ornitier can generate burst mana after non-creature spells; pump him with Summoning Materia or Buster Sword's free casts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board wipe recovery:"},{"insert":" Yuna, Hope of Spira, and Ishgard (adventure) can bring back key enchantments/artifacts, while Squall grabs any permanent MV 3 from the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat math:"},{"insert":" The deck wins through sheer size; use Tidus, Yuna's Guardian, to move counters and Lightning, Army of One, to double future damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"No counterspells / low stack interaction"},{"insert":" - The deck has 0 counterspells and only 10 interaction pieces total, making it helpless against fast combos or critical spells. This earns a severe interaction penalty."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Limited tutoring"},{"insert":" - With only one narrow tutor (Cloud, Midgar Mercenary), the deck cannot reliably find silver bullets or combo pieces, lowering consistency."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Reliance on combat"},{"insert":" - Pillowfort effects (Propaganda, Ghostly Prison), fogs, or mass removal can stall the primary win condition. Recursion helps but is slow."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"High mana curve (AMV 3.59)"},{"insert":" - Without fast mana, casting Jodah and multiple legends takes time, leaving the deck vulnerable to faster strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Symmetrical board wipes"},{"insert":" - Austere Command and Cleansing Nova can reset the deck's board if used prematurely, though recursion mitigates this."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard hate"},{"insert":" - Rest in Peace or Leyline of the Void shut down Squall, Yuna, Golbez, and Red XIII, Proud Warrior."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Jodah, the Unifier:"},{"insert":" The centerpiece; provides pump and cascade, generating overwhelming card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloud, Midgar Mercenary:"},{"insert":" The only tutor in the deck, searching for any Equipment; doubles triggers when equipped."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buster Sword:"},{"insert":" Combat-triggered draw and free spell casting, accelerating the game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vivi Ornitier:"},{"insert":" Generates massive mana after non-creature spells; scales with counters from equipment or Tidus."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kefka, Court Mage:"},{"insert":" Repeatable discard and draw, disrupting opponents and refilling your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yuna, Hope of Spira:"},{"insert":" Recur enchantments (sagas, Auras) each end step, providing resilience."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Squall, SeeD Mercenary:"},{"insert":" On combat damage, returns any permanent MV 3, enabling the recursion of key pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves:"},{"insert":" Protects crucial creatures with haste and shroud for {0} equip."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sephiroth, Planet's Heir:"},{"insert":" ETB -2/-2 wipe for small creatures and grows with every death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tidus, Yuna's Guardian:"},{"insert":" Moves counters and provides repeatable draw + proliferate on combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Jodah, the Unifier
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard

Commander
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Anthem
Balthier and Fran
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, there is an additional combat phase.
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, there is an additional combat phase.
Legendary Creature - Human Rabbit

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Cid, Timeless Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling (, Discard this card: Draw a card.)
Legendary Creature - Human Artificer

Anthem
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Copy
Firion, Wild Rose Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep.
Legendary Creature - Human Warrior Rebel

Copy
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Counters
Counters
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Drain
Sephiroth, Fabled SOLDIER
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Legendary Creature - Human Soldier Avatar


Drain
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Draw
Clive, Ifrit's Dominant
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
, : Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
, : Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble


Gilgamesh, Master-at-Arms
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature - Human Samurai

Jenova, Ancient Calamity
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Legendary Creature - Alien

Rydia, Summoner of Mist
Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.
Summon — , : Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
Summon — , : Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
Legendary Creature - Human Shaman

Draw
(CTRL to add secondary)
Finisher
Lightning, Army of One
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Legendary Creature - Human Soldier

Ultimecia, Time Sorceress
Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your end step, you may pay and exile eight cards from your graveyard. If you do, transform Ultimecia.
At the beginning of your end step, you may pay and exile eight cards from your graveyard. If you do, transform Ultimecia.
Legendary Creature - Human Warlock


Finisher
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Proliferate
Tidus, Yuna's Guardian
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
Legendary Creature - Human Warrior

Proliferate
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Protection
Zack Fair
Zack Fair enters with a +1/+1 counter on it.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Legendary Creature - Human Soldier

Protection
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Ramp
Cloud, Planet's Champion
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost less to activate.
Equip abilities you activate that target Cloud cost less to activate.
Legendary Creature - Human Soldier Mercenary

Summoner's Grimoire
Job select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip
Artifact - Equipment Book

Vivi Ornitier
: Add X mana in any combination of and/or , where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Legendary Creature - Wizard

Zidane, Tantalus Thief
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
Legendary Creature - Human Scout Mutant

Ramp
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Recursion
Golbez, Crystal Collector
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
Legendary Creature - Human Wizard

Red XIII, Proud Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Legendary Creature - Beast Warrior

Seifer Almasy
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Human Knight

Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary

Yuna, Hope of Spira
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward .
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
Legendary Creature - Human Cleric

Recursion
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Removal
Removal
(CTRL to add secondary)
Theft
Vaan, Street Thief
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
Legendary Creature - Human Scout

Theft
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Tokens
Tokens
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Tutor
Cloud, Midgar Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Legendary Creature - Human Soldier Mercenary

Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This 5 color deck is helmed by Jodah, the Unifier, capitalizing on a legendary matters theme. The primary plan is to cast legendary spells to trigger Jodah's cascade, cheating out cheaper legendaries while his static ability pumps all legendary creatures. The deck leans heavily on combat damage as its win condition, using equipment like Buster Sword and Ultima Weapon for extra value, and recurring key permanents with cards like Squall, SeeD Mercenary and Yuna, Hope of Spira. With 55 legendary creatures and spells, it grinds out games through incremental advantage rather than fast combos, but lacks targeted tutoring and stack interaction.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp to 5 mana"},{"insert":" - Use land ramp (Farseek, Nature's Lore, Skyshroud Claim) and mana rocks (Arcane Signet, Fellwar Stone) to cast Jodah on turn 4-5."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade value"},{"insert":" - Cast a legendary spell from hand; Jodah exiles cards until a legendary nonland with a lesser mana value is exiled, casting it for free. Sequence lower MV legends first to improve hits."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat dominance"},{"insert":" - Jodah gives +X/+X (X = number of legends). Equip Buster Sword or Cloud, Midgar Mercenary's tutor, to amplify draw and free spells. Cloud, Planet's Champion provides double strike and is indestructible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recursion grind"},{"insert":" - Squall, Yuna, Golbez, Crystal Collector, and Ishgard, the Holy See (adventure) return key pieces after board wipes."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a ramp spell (preferably 2 drop), a low CMC legendary (e.g., Zack Fair, Vivi Ornitier), and at least one piece of protection/removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" 5+ lands only, no ramp, or hands with only high CMC legends (MV 6) and no way to cast Jodah early."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Cascade sequencing:"},{"insert":" Cast a high MV legend first to trigger a cascade that can find a lower MV legend; avoid casting a 2-drop when you could cascade into a 3-drop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protect Jodah:"},{"insert":" Use Lightning Greaves, Zack Fair, or Plaza of Heroes to shield him from removal. The deck slows significantly without the commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Equipment tutors:"},{"insert":" Cloud, Midgar Mercenary is the only dedicated tutor; use him to grab Buster Sword for card advantage or Lightning Greaves for haste/shroud."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vivi mana:"},{"insert":" Vivi Ornitier can generate burst mana after non-creature spells; pump him with Summoning Materia or Buster Sword's free casts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board wipe recovery:"},{"insert":" Yuna, Hope of Spira, and Ishgard (adventure) can bring back key enchantments/artifacts, while Squall grabs any permanent MV 3 from the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat math:"},{"insert":" The deck wins through sheer size; use Tidus, Yuna's Guardian, to move counters and Lightning, Army of One, to double future damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"No counterspells / low stack interaction"},{"insert":" - The deck has 0 counterspells and only 10 interaction pieces total, making it helpless against fast combos or critical spells. This earns a severe interaction penalty."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Limited tutoring"},{"insert":" - With only one narrow tutor (Cloud, Midgar Mercenary), the deck cannot reliably find silver bullets or combo pieces, lowering consistency."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Reliance on combat"},{"insert":" - Pillowfort effects (Propaganda, Ghostly Prison), fogs, or mass removal can stall the primary win condition. Recursion helps but is slow."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"High mana curve (AMV 3.59)"},{"insert":" - Without fast mana, casting Jodah and multiple legends takes time, leaving the deck vulnerable to faster strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Symmetrical board wipes"},{"insert":" - Austere Command and Cleansing Nova can reset the deck's board if used prematurely, though recursion mitigates this."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard hate"},{"insert":" - Rest in Peace or Leyline of the Void shut down Squall, Yuna, Golbez, and Red XIII, Proud Warrior."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Jodah, the Unifier:"},{"insert":" The centerpiece; provides pump and cascade, generating overwhelming card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cloud, Midgar Mercenary:"},{"insert":" The only tutor in the deck, searching for any Equipment; doubles triggers when equipped."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Buster Sword:"},{"insert":" Combat-triggered draw and free spell casting, accelerating the game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vivi Ornitier:"},{"insert":" Generates massive mana after non-creature spells; scales with counters from equipment or Tidus."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kefka, Court Mage:"},{"insert":" Repeatable discard and draw, disrupting opponents and refilling your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Yuna, Hope of Spira:"},{"insert":" Recur enchantments (sagas, Auras) each end step, providing resilience."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Squall, SeeD Mercenary:"},{"insert":" On combat damage, returns any permanent MV 3, enabling the recursion of key pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lightning Greaves:"},{"insert":" Protects crucial creatures with haste and shroud for {0} equip."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sephiroth, Planet's Heir:"},{"insert":" ETB -2/-2 wipe for small creatures and grows with every death."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tidus, Yuna's Guardian:"},{"insert":" Moves counters and provides repeatable draw + proliferate on combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}









































































