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Commander
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Krembit

864 views27 days ago
Commander
Size: 100Salt sum: 32.18

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{"ops":[{"insert":"\tSpelljammer is named after "},{"insert":{"card-link":"Possibility Storm"}},{"insert":" (with, of course, a nod to the D&D setting), because when it is on the battlefield it will \"jam\" the spells of your opponents, causing them to cast random spells instead. Possibility Storm is comboed with "},{"insert":{"card-link":"Mishra, Artificer Prodigy"}},{"insert":", because while PS will jam your opponent's spells, Mishra will make your artifacts immune to the Spelljammer, and not only that, will cause all of your artifacts to retrieve a random artifact off the top of your deck, as well. This is quite an old combo, so it is undoubtedly one many players will have seen before, but for those uninitiated the combo is laid out below.\n\n\tWith Mishra and PS on board, the combo works like this:\nCast an artifact spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger Mishra, searching your deck and graveyard for a spell with the same name as that artifact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger Possibility Storm, exiling the spell you cast and cards from the top of your deck until you exile a card which shares a card type with the spell you cast."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast the last-exiled card without paying its mana cost, and put the remaining cards on the bottom of your deck in a random order to resolve Possibility Storm's effect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Mishra's effect. The first artifact you cast is now in your deck. Therefore, Mishra will play it for free."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\tCentral to this deck is getting enough mana to cast the big spells you have in your hand (in the 4-7 CMC range) and keeping your hand full in order to get the most out of PS.\n\n\tAn alternative to Possibility Storm is "},{"insert":{"card-link":"Neera, Wild Mage"}},{"insert":". She is almost the same, but instead of grabbing a card with the same type she will grab a "},{"attributes":{"italic":true},"insert":"nonland"},{"insert":" card. She also doesn't affect the spells of your opponents, so she isn't a Spelljammer. This has the effect of either giving you a free artifact or effectively tacking an extra ETB effect on to the artifact you just cast if you hit something like "},{"insert":{"card-link":"Terminate"}},{"insert":". An added downside of Neera is she only triggers once per turn. But, as an alternative to playing expensive searchers, she works just fine.\n\n\tSpeaking of tutors, there are only a few tutors in the deck which search Possibility Storm, one being "},{"insert":{"card-link":"Brainspoil"}},{"insert":". Fun fact, there are only 14 cards with the Transmute ability, and only one which has a CMC of 5, that being Brainspoil. It's a good thing that in addition to being a searcher it can also turn any artifact creature into "},{"insert":{"card-link":"Noxious Gearhulk"}},{"insert":" if it's hit off Neera.\n\n\tThe other searcher which grabs the Jammer is "},{"insert":{"card-link":"Planar Portal"}},{"insert":". I debated using this or "},{"insert":{"card-link":"Planar Bridge"}},{"insert":". While Bridge is technically cheaper to get most things into play, Portal lets me bring something to hand when I have the Jammer up so I have more things to cast.\n\n\tThere's nothing else that directly searches for the Jammer. I did include "},{"insert":{"card-link":"Scour for Scrap"}},{"insert":" as a way to search the Portal, to search the Jammer, however. Something you'll note about this deck is that is "},{"attributes":{"italic":true},"insert":"very"},{"insert":" slow to get started and requires "},{"attributes":{"italic":true},"insert":"a lot"},{"insert":" of mana. I liken it to a gargantuan construct Mishra is building that takes years and immense power, but is extremely powerful and oppressive once it's awake.\n\n\tCurrently I don't have very much disposable income and my favorite MTG content creator, The Trinket Mage, has in the past stated that building budget versions of your commander decks can help focus it since you can't be allured by expensive good cards which have less synergy with your deck than some obscure cards. I started out using this deck as a ~80% proxied version with every expensive tutor and as many expensive really good artifacts as I could find. It wasn't very good. So, to the end of making a deck which will function well and will be fun to play while also being affordable in my nearly-broke state, I have come up with this $20 budget list. As of the time of writing I have not bought these cards yet, but in the coming month when my budget renews and I have some cash to spend again I will purchase these cards and play with a commander deck that I actually own all of the cards to for the first time in a long time.\n\n\tI have started buying cards using store credit at my LGS, though I have run out. In July I will have more pocket money and will continue to buy cards. We're getting closer!\n\n I have finally gotten in all of the cards in the main deck. I made a few swaps in and out of the maybeboard based on observations made in the past month or so. I'll consider the description of the deck done, and all further updates will be reflected in the comments.\n"}]}

Commander

Qty: 1 Price: $0.49
Mishra, Artificer Prodigy
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Legendary Creature - Human Artificer
Mishra, Artificer Prodigy (tsp) 243

Commander

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Draw

Qty: 16 Price: $14.14
Audacious Reshapers
, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This creature deals damage to you equal to the number of cards revealed this way.
Creature - Human Artificer
Audacious Reshapers (brc) 112
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (msc) 794
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (tle) 162
Eviscerator's Insight
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Instant
Eviscerator's Insight (mh3) 93
Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Flow State (sos) 49
Gruesome Realization
Choose one —
• You draw two cards and you lose 2 life.
• Creatures your opponents control get -1/-1 until end of turn.
Sorcery
Gruesome Realization (bro) 103
Insight Engine
,
: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Artifact
Insight Engine (eoc) 6
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (soc) 221
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (cmm) 182
Reverse Engineer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Draw three cards.
Sorcery
Reverse Engineer (cmm) 116
Rowan's Grim Search
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
Instant
Rowan's Grim Search (woe) 104
Secrets of the Golden City
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.
Sorcery
Secrets of the Golden City (plst) RIX-52
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (m15) 114
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (dft) 67
Thirst for Knowledge
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Thirst for Knowledge (msh) 79
Winged Words
This spell costs
less to cast if you control a creature with flying.
Draw two cards.
Sorcery
Winged Words (j25) 393

Draw

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Land

Qty: 37 Price: $20.47
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (msc) 237
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Foundry of the Consuls
: Add
.
,
, Sacrifice this land: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Land
Foundry of the Consuls (c18) 248
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (msc) 246
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Seething Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Seething Landscape (mh3) 225
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (drc) 170
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (tmc) 73
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (eoc) 183
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (msc) 269
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (soc) 412
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273

Land

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Ramp

Qty: 9 Price: $9.41
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 442
Enthusiastic Mechanaut
Flying
Artifact spells you cast cost
less to cast.
Creature Artifact - Goblin Artificer
Enthusiastic Mechanaut (eoc) 114
Etherium Sculptor
Artifact spells you cast cost
less to cast.
Creature Artifact - Artificer Vedalken
Etherium Sculptor (eoc) 72
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (blc) 269
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (clb) 445
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (cmr) 472

Ramp

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Removal

Qty: 12 Price: $19.94
Access Denied
Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
Instant
Access Denied (nec) 47
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (msc) 182
Counterspell
Counter target spell.
Instant
Counterspell (ice) 64
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (soa) 82
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (soa) 29
Karn's Sylex
Karn's Sylex enters tapped.
Players can't pay life to cast spells or to activate abilities that aren't mana abilities.
,
, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.
Legendary Artifact
Karn's Sylex (dmu) 234
Launch Mishap
Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying.
Instant
Launch Mishap (j22) 14
Nevinyrral's Disk
This artifact enters tapped.
,
: Destroy all artifacts, creatures, and enchantments.
Artifact
Nevinyrral's Disk (cmr) 328
Perilous Vault
,
, Exile this artifact: Exile all nonland permanents.
Artifact
Perilous Vault (cmm) 968
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (soc) 199
Soul-Guide Lantern
When this artifact enters, exile target card from a graveyard.
, Sacrifice this artifact: Exile each opponent's graveyard.
,
, Sacrifice this artifact: Draw a card.
Artifact
Soul-Guide Lantern (eoc) 143
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (msc) 168

Removal

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Spelljammer

Qty: 5 Price: $8.91
Brainspoil
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Brainspoil (rav) 78
Neera, Wild Mage
Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
Legendary Creature - Human Elf Shaman
Neera, Wild Mage (clb) 434
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34
Scour for Scrap
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Instant
Scour for Scrap (eoe) 73
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (fdn) 617

Spelljammer

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Thopters

Qty: 14 Price: $17.42
Efficient Construction
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
Enchantment
Efficient Construction (aer) 33
Etherium Spinner
Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
Creature Artifact - Human Wizard
Etherium Spinner (mh2) 40
Hangarback Walker
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature.
,
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Hangarback Walker (soc) 348
Harried Dronesmith
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
Creature - Human Artificer
Harried Dronesmith (mkm) 131
Invasion of Kaladesh
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 1/1 colorless Thopter artifact creature token with flying.
Battle - Siege
Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship (mom) 234Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship (mom) 234
Maverick Thopterist
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Creature - Human Artificer
Maverick Thopterist (plst) DDU-50
Pinnacle Emissary
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature Artifact - Robot
Pinnacle Emissary (eoe) 223
Saheeli, Filigree Master
+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.
−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost
less to cast."
Legendary Planeswalker - Saheeli
Saheeli, Filigree Master (bro) 219
Sai, Master Thopterist
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice two artifacts: Draw a card.
Legendary Creature - Human Artificer
Sai, Master Thopterist (drc) 82
Stridehangar Automaton
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Creature Artifact - Construct
Stridehangar Automaton (drc) 19
Thopter Fabricator
Flying
Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 2
Artifact - Vehicle
Thopter Fabricator (pdft) 68p
Thopter Mechanic
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Human Artificer
Thopter Mechanic (j25) 372
Thopter Spy Network
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Enchantment
Thopter Spy Network (drc) 83
Whirlermaker
,
: Create a 1/1 colorless Thopter artifact creature token with flying.
Artifact
Whirlermaker (j25) 762

Thopters

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Win Condition

Qty: 6 Price: $12.84
Depthshaker Titan
When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step.
Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creature Artifact - Robot
Depthshaker Titan (eoc) 9
Graaz, Unstoppable Juggernaut
Juggernauts you control attack each combat if able.
Juggernauts you control can't be blocked by Walls.
Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
Legendary Creature Artifact - Juggernaut
Graaz, Unstoppable Juggernaut (one) 229
Kappa Cannoneer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Ward

Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature Artifact - Warrior Turtle
Kappa Cannoneer (eoc) 74
Master of Etherium
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
Creature Artifact - Wizard Vedalken
Master of Etherium (c16) 92
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (mkc) 109
Mirrodin Besieged
As this enchantment enters, choose Mirran or Phyrexian.
• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
Enchantment
Mirrodin Besieged (mh1) 57

Win Condition

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
37 pips - 31 cards
24 mana - 24 cards
17 pips - 13 cards
15 mana - 15 cards
15 pips - 13 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"\tSpelljammer is named after "},{"insert":{"card-link":"Possibility Storm"}},{"insert":" (with, of course, a nod to the D&D setting), because when it is on the battlefield it will \"jam\" the spells of your opponents, causing them to cast random spells instead. Possibility Storm is comboed with "},{"insert":{"card-link":"Mishra, Artificer Prodigy"}},{"insert":", because while PS will jam your opponent's spells, Mishra will make your artifacts immune to the Spelljammer, and not only that, will cause all of your artifacts to retrieve a random artifact off the top of your deck, as well. This is quite an old combo, so it is undoubtedly one many players will have seen before, but for those uninitiated the combo is laid out below.\n\n\tWith Mishra and PS on board, the combo works like this:\nCast an artifact spell."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger Mishra, searching your deck and graveyard for a spell with the same name as that artifact."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Trigger Possibility Storm, exiling the spell you cast and cards from the top of your deck until you exile a card which shares a card type with the spell you cast."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast the last-exiled card without paying its mana cost, and put the remaining cards on the bottom of your deck in a random order to resolve Possibility Storm's effect."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Mishra's effect. The first artifact you cast is now in your deck. Therefore, Mishra will play it for free."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\tCentral to this deck is getting enough mana to cast the big spells you have in your hand (in the 4-7 CMC range) and keeping your hand full in order to get the most out of PS.\n\n\tAn alternative to Possibility Storm is "},{"insert":{"card-link":"Neera, Wild Mage"}},{"insert":". She is almost the same, but instead of grabbing a card with the same type she will grab a "},{"attributes":{"italic":true},"insert":"nonland"},{"insert":" card. She also doesn't affect the spells of your opponents, so she isn't a Spelljammer. This has the effect of either giving you a free artifact or effectively tacking an extra ETB effect on to the artifact you just cast if you hit something like "},{"insert":{"card-link":"Terminate"}},{"insert":". An added downside of Neera is she only triggers once per turn. But, as an alternative to playing expensive searchers, she works just fine.\n\n\tSpeaking of tutors, there are only a few tutors in the deck which search Possibility Storm, one being "},{"insert":{"card-link":"Brainspoil"}},{"insert":". Fun fact, there are only 14 cards with the Transmute ability, and only one which has a CMC of 5, that being Brainspoil. It's a good thing that in addition to being a searcher it can also turn any artifact creature into "},{"insert":{"card-link":"Noxious Gearhulk"}},{"insert":" if it's hit off Neera.\n\n\tThe other searcher which grabs the Jammer is "},{"insert":{"card-link":"Planar Portal"}},{"insert":". I debated using this or "},{"insert":{"card-link":"Planar Bridge"}},{"insert":". While Bridge is technically cheaper to get most things into play, Portal lets me bring something to hand when I have the Jammer up so I have more things to cast.\n\n\tThere's nothing else that directly searches for the Jammer. I did include "},{"insert":{"card-link":"Scour for Scrap"}},{"insert":" as a way to search the Portal, to search the Jammer, however. Something you'll note about this deck is that is "},{"attributes":{"italic":true},"insert":"very"},{"insert":" slow to get started and requires "},{"attributes":{"italic":true},"insert":"a lot"},{"insert":" of mana. I liken it to a gargantuan construct Mishra is building that takes years and immense power, but is extremely powerful and oppressive once it's awake.\n\n\tCurrently I don't have very much disposable income and my favorite MTG content creator, The Trinket Mage, has in the past stated that building budget versions of your commander decks can help focus it since you can't be allured by expensive good cards which have less synergy with your deck than some obscure cards. I started out using this deck as a ~80% proxied version with every expensive tutor and as many expensive really good artifacts as I could find. It wasn't very good. So, to the end of making a deck which will function well and will be fun to play while also being affordable in my nearly-broke state, I have come up with this $20 budget list. As of the time of writing I have not bought these cards yet, but in the coming month when my budget renews and I have some cash to spend again I will purchase these cards and play with a commander deck that I actually own all of the cards to for the first time in a long time.\n\n\tI have started buying cards using store credit at my LGS, though I have run out. In July I will have more pocket money and will continue to buy cards. We're getting closer!\n\n I have finally gotten in all of the cards in the main deck. I made a few swaps in and out of the maybeboard based on observations made in the past month or so. I'll consider the description of the deck done, and all further updates will be reflected in the comments.\n"}]}
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