2k views4 days ago
Commander
Size: 100Salt sum: 51.38
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Nuggins

2k views4 days ago
Commander
Size: 100Salt sum: 51.38

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{"ops":[{"insert":{"card-link":"Commodore Guff"}},{"insert":" ! A planeswalker with a key role in fighting back the Phyrexians and now for a few years the leader of my pet commander deck. This deck started as just the precon and slowly has become a towering villain in my play group as i have made upgrades tweaks and changes. While doing this I also have begun blinging it out and even commissioning an artist proof from Matt Stewart himself (check out his etsy he has a ton of great stuff).\n\nSo how does this deck play and/or win? The deck aims to get some sort of board control in early, that being a way to limit combat ("},{"insert":{"card-link":"Pramikon, Sky Rampart"}},{"insert":" "},{"insert":{"card-link":"Teyo, Geometric Tactician"}},{"insert":" ) or the creatures in play, ("},{"insert":{"card-link":"Promise of Loyalty"}},{"insert":" ) and building a snowball of value from there. It could also get by with just some on board protection like "},{"insert":{"card-link":"Deification"}},{"insert":" or "},{"insert":{"card-link":"Gold-Forged Thopteryx"}},{"insert":". "},{"insert":{"card-link":"Commodore Guff"}},{"insert":" himself is fantastic in facilitating all of this as he provides both mana advantage, card advantage, AND decent enough blockers to get a grip to slot in another walker or two. Politics, in how I play it with my playgroup anyways, is also pretty crucial up to this point. Our decks at this power are pretty pushed and for the first few turns in walkers, while i know how scary I am, my board often doesn't SEEM as scary as the other players. So being able to try and sway some eyes to those boards is a common practice. \n\nOnce this board is established, typically with lots of artifact ramp and about 1-3 walkers, that is usually when the deck can begin to threaten taking over. Any number of board wipes, "},{"insert":{"card-link":"The Eternal Wanderer"}},{"insert":" being a favorite, and some way to explode with walker value. There are a TON of ways to spark that explosion, "},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" "},{"insert":{"card-link":"Deepglow Skate"}},{"insert":" "},{"insert":{"card-link":"The Peregrine Dynamo"}},{"insert":" "},{"insert":{"card-link":"Aetheric Amplifier"}},{"insert":" and countless more, many of which are tutorable with "},{"insert":{"card-link":"Tezzeret the Seeker"}},{"insert":" . Having at least one of these in hand or in play typically can lead to snowballing to a win especially with Guff able to consistently fill your hand with gas and a plethora of interaction to protect. \n\nThere is a ton of ways to win with this deck so here are a few that I enjoy pulling off.\n"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" along with "},{"insert":{"card-link":"Chandra, Legacy of Fire"}},{"insert":" can often allow you to dump your hand and if you can have "},{"insert":{"card-link":"Commodore Guff"}},{"insert":" be blinked as well, you can consistently draw more noncreature spells and burn your opponents to win. OR draw some other win.\n\n"},{"insert":{"card-link":"Chandra, Flame's Catalyst"}},{"insert":" is another favorite of mine. With "},{"insert":{"card-link":"Omniscience"}},{"insert":" being a favorite magic card of mine, and "},{"insert":{"card-link":"Tamiyo, Field Researcher"}},{"insert":" being unfortunately not in the right colors, this Chandra is the closest i can get to that big blue enchantment. Typically, ulting her, usually early with "},{"insert":{"card-link":"Aetheric Amplifier"}},{"insert":" or "},{"insert":{"card-link":"Ichormoon Gauntlet"}},{"insert":" , and having tons of card draw with guffs ability, means a game win \n\nThere are plenty of other boring typical wins, "},{"insert":{"card-link":"Prologue to Phyresis"}},{"insert":" and "},{"insert":{"card-link":"Ichormoon Gauntlet"}},{"insert":" , literally any Teferi walker, or his enchantments, in the deck, and more.\n\nThere are some weaknesses to this deck that need mentioned. The biggest, i think, is the mana base. In my playgroup it works phenomenally. We run tons of interaction but for some reason so little of it punishes mana rocks. Because of this a lot of my decks sacrifice land count for mana rocks and that works great for ME but in other play groups i have a feeling it may get punished more. A turn 3 or 4 "},{"insert":{"card-link":"Vandalblast"}},{"insert":" or "},{"insert":{"card-link":"Farewell"}},{"insert":" could stop this deck in its tracks often even with the wizards Guff makes. Another weakness is seriously just dealing with the early walkers. typically, this deck has an early walker in play. It oftentimes can be Guff but not always. Putting a lot of pressure on these walkers can really hurt the deck as even if the walker itself does not do a whole lot yet, a lot of cards in the deck benefit greatly from a mass of walkers including Guff himself. The last thing that comes to mind with weaknesses is targeted removal. There is a good amount of removal spells that do destroy or exile walkers. That being said, my regular play group just does not play them much (thought "},{"insert":{"card-link":"Erode"}},{"insert":" might start popping up more). Because of that I don't run a ton of specific protection for it apart from "},{"insert":{"card-link":"Deification"}},{"insert":" or "},{"insert":{"card-link":"Gold-Forged Thopteryx"}},{"insert":" and the on the stack interaction like counterspells but there are tons of options that could be slotting in that can either protect or gain value from seeing this interaction. "},{"insert":{"card-link":"Deflecting Swat"}},{"insert":" "},{"insert":{"card-link":"Mila, Crafty Companion // Lukka, Wayward Bonder"}},{"insert":" "},{"insert":{"card-link":"Patrolling Peacemaker"}},{"insert":" "},{"insert":{"card-link":"Kasmina, Enigmatic Mentor"}},{"insert":" and tons more I am probably missing. Maybe if "},{"insert":{"card-link":"Orcish Bowmasters"}},{"insert":" is prevalent more protection could also be slotted in if you can't get "},{"insert":{"card-link":"The Wanderer"}},{"insert":" consistently enough. Or there are also a few mass planeswalker \"reanimation\" options that could slot in if needed like "},{"insert":{"card-link":"Triumphant Reckoning"}},{"insert":" or "},{"insert":{"card-link":"Ascend from Avernus"}},{"insert":" but in my playing I haven't needed it.\n\nAll in all, I love this deck and it feels very near its final form (for now) as I work towards blinging it out. Perhaps there will be some big changes with Reality Fracture later this year.\n"}]}

Commander

Qty: 1 Price: $1.29
Commodore Guff
At the beginning of your end step, put a loyalty counter on another target planeswalker you control.
+1: Create a 1/1 red Wizard creature token with "
: Add
. Spend this mana only to cast a planeswalker spell."
−3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.
Commodore Guff can be your commander.
Legendary Planeswalker - Guff
Commodore Guff (cmm) 781

Commander

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Artifact

Qty: 12 Price: $766.38
Aetheric Amplifier
: Add one mana of any color.
,
: Choose one. Activate only as a sorcery.
• Double the number of each kind of counter on target permanent.
• Double the number of each kind of counter you have.
Artifact
Aetheric Amplifier (drc) 34
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 653
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (sld) 286
Boros Signet
,
: Add
.
Artifact
Boros Signet (sld) 291
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (cmm) 657
Ichormoon Gauntlet
Planeswalkers you control have "[0]: Proliferate" and "[−12]: Take an extra turn after this one."
Whenever you cast a noncreature spell, choose a counter on target permanent. Put an additional counter of that kind on that permanent.
Artifact
Ichormoon Gauntlet (one) 348
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (sld) 293
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2x2) 394
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (brr) 35
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1696
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (sld) 1060
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (sld) 1052

Artifact

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Creature

Qty: 7 Price: $169.43
Arena Rector
When this creature dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
Creature - Human Cleric
Arena Rector (j20) 1
Deepglow Skate
When this creature enters, double the number of each kind of counter on any number of target permanents.
Creature - Fish
Deepglow Skate (sld) 1093
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Displacer Kitten (sld) 2506
Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale
Dreamtide Whale (mh3) 450
Flux Channeler
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Human Wizard
Flux Channeler (war) 52
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 319
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Creature

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Cut?

Qty: 11 Price: $238.19
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (who) 472
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2
Gideon of the Trials
+1: Until your next turn, prevent all damage target permanent would deal.
0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
Legendary Planeswalker - Gideon
Gideon of the Trials (ps18) 14
Nahiri, the Harbinger
+2: You may discard a card. If you do, draw a card.
−2: Exile target enchantment, tapped artifact, or tapped creature.
−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
Legendary Planeswalker - Nahiri
Nahiri, the Harbinger (med) WS7
Narset of the Ancient Way
+1: You gain 2 life. Add
,
, or
. Spend this mana only to cast a noncreature spell.
−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset deals damage equal to that card's mana value to target creature or planeswalker.
−6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Legendary Planeswalker - Narset
Narset of the Ancient Way (iko) 278
Out of Time
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Enchantment
Out of Time (who) 1058
Pramikon, Sky Rampart
Flying, defender
As Pramikon enters, choose left or right.
Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
Legendary Creature - Wall
Pramikon, Sky Rampart (c19) 47
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (ltc) 352
Tamiyo, the Moon Sage
+1: Tap target permanent. It doesn't untap during its controller's next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Legendary Planeswalker - Tamiyo
Tamiyo, the Moon Sage (med) RA2
Teferi's Talent
Enchant planeswalker
Enchanted planeswalker has "[−12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"
Whenever you draw a card, put a loyalty counter on enchanted planeswalker.
Enchantment - Aura
Teferi's Talent (moc) 82
The Chain Veil
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
,
: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Legendary Artifact
The Chain Veil (m15) 215

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Enchantment

Qty: 5 Price: $141.96
All Will Be One
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
Enchantment
All Will Be One (one) 118
Deification
As this enchantment enters, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.
Enchantment
Deification (mat) 187
Oath of Teferi
When Oath of Teferi enters, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Legendary Enchantment
Oath of Teferi (dom) 200
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (2x2) 342
Unstoppable Plan
At the beginning of your end step, untap all nonland permanents you control.
Enchantment
Unstoppable Plan (dft) 442

Enchantment

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Instant

Qty: 12 Price: $197.48
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 311
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (cmr) 630
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (onc) 43
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (sld) 1823
Guff Rewrites History
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Instant
Guff Rewrites History (cmm) 767
Ignite the Beacon
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Instant
Ignite the Beacon (pwar) 18s
Mandate of Peace
Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Instant
Mandate of Peace (c19) 4
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pf20) 1
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Ripples of Potential (sld) 2453
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (slp) 20

Instant

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Land

Qty: 30 (33 w/ MDFC)Price: $940.20
Abstergo Entertainment
: Add
.
,
: Add one mana of any color.
,
, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
Legendary Land
Abstergo Entertainment (acr) 171
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (dmu) 377
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (bro) 297
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (exp) 32
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 1697
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (mid) 281
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 1084
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (who) 1092
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 705
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 295
Island
(
: Add
.)
Basic Land - Island
Island (cmm) 442
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (pwar) 248
Kor Haven
: Add
.
,
: Prevent all combat damage that would be dealt by target attacking creature this turn.
Legendary Land
Kor Haven (ltc) 398
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (cmm) 448
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (exp) 26
Plains
(
: Add
.)
Basic Land - Plains
Plains (cmm) 437
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (eos) 123
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (eos) 126
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (plg20) 1
Riverglide Pathway
: Add
.
Land
Riverglide Pathway // Lavaglide Pathway (slu) 20Riverglide Pathway // Lavaglide Pathway (slu) 20
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (exp) 34
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (exp) 14
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (zne) 16
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (dmu) 380
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (who) 1107
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 664
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 348
Sunbaked Canyon
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sunbaked Canyon (acr) 111
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 665
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (slc) 21

Land

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Planeswalker

Qty: 18 Price: $429.32
Chandra, Flame's Catalyst
+1: Chandra deals 3 damage to each opponent.
−2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
−8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Legendary Planeswalker - Chandra
Chandra, Flame's Catalyst (m21) 332
Chandra, Legacy of Fire
At the beginning of your end step, Chandra deals X damage to each opponent, where X is the number of planeswalkers you control.
+1: Add
for each planeswalker you control.
0: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn.
Legendary Planeswalker - Chandra
Chandra, Legacy of Fire (cmm) 735
Chandra, Torch of Defiance
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add
.
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Legendary Planeswalker - Chandra
Chandra, Torch of Defiance (ps18) 110
Dack Fayden
+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Legendary Planeswalker - Dack
Dack Fayden (med) RA6
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (slc) 2013
Narset Transcendent
+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
−2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
−9: You get an emblem with "Your opponents can't cast noncreature spells."
Legendary Planeswalker - Narset
Narset Transcendent (dtk) 225
Ral Zarek
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Legendary Planeswalker - Ral
Ral Zarek (dgm) 94
Saheeli Rai
+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.
−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
Legendary Planeswalker - Saheeli
Saheeli Rai (pkld) 186s
Teferi, Master of Time
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Legendary Planeswalker - Teferi
Teferi, Master of Time (m21) 281
Teferi, Temporal Archmage
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
−1: Untap up to four target permanents.
−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Legendary Planeswalker - Teferi
Teferi, Temporal Archmage (cmm) 500
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
Teferi, Time Raveler (sld) 526
Teferi, Who Slows the Sunset
+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
−2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
−7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
Legendary Planeswalker - Teferi
Teferi, Who Slows the Sunset (mid) 280
Teyo, Geometric Tactician
When Teyo enters, create a 0/4 white Wall creature token with defender and flying.
+1: You and target opponent each draw a card.
−2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
Legendary Planeswalker - Teyo
Teyo, Geometric Tactician (cmm) 725
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret
Tezzeret the Seeker (ddf) 39
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret
Tezzeret, Cruel Captain (eoe) 287
The Eternal Wanderer
No more than one creature can attack The Eternal Wanderer each combat.
+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0: Create a 2/2 white Samurai creature token with double strike.
−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
Legendary Planeswalker
The Eternal Wanderer (one) 422
The Wanderer
Prevent all noncombat damage that would be dealt to you and other permanents you control.
−2: Exile target creature with power 4 or greater.
Legendary Planeswalker
The Wanderer (sld) 505
Ugin, the Spirit Dragon
+2: Ugin deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker - Ugin
Ugin, the Spirit Dragon (pf25) 6

Planeswalker

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Sorcery

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Deploy the Gatewatch
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
Deploy the Gatewatch (emn) 20
Expansion Algorithm
Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Expansion Algorithm (soc) 69
Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Sorcery
Promise of Loyalty (c21) 348
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (inr) 302

Sorcery

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Ajani Unrelenting
Whenever you activate a loyalty ability, create a 2/2 colorless Wizard Soldier creature token named Cadet.
+1: Creatures you control get +1/+0 and gain haste until end of turn.
−2: Discard your hand, then draw a card for each creature you control.
−3: Ajani deals 4 damage to each creature except for tokens you control.
Legendary Planeswalker - Ajani
Ajani Unrelenting (fra) 308
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (c21) 339
Ascend from Avernus
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Sorcery
Ascend from Avernus (clb) 554
Chandra, Chill of Compliance
+1: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
+1: Add
. Spend this mana only to cast a noncreature spell.
−X: Tap target artifact or creature. Put X stun counters on it.
−6: You get an emblem with "Whenever you cast a spell, draw a card."
Legendary Planeswalker - Chandra
Chandra, Chill of Compliance (fra) 297
Chandra, Hope's Beacon
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.
+2: Add two mana in any combination of colors.
+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.
−X: Chandra deals X damage to each of up to two targets.
Legendary Planeswalker - Chandra
Chandra, Hope's Beacon (mom) 321
Desynchronization
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Instant
Desynchronization (acr) 159
Dyfed, the Guiding Hand
+1: Create two tapped Powerstone tokens. (They're artifacts with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
−X: Untap X target artifacts.
−6: Search your library for an artifact card, put it onto the battlefield, then shuffle.
Dyfed, the Guiding Hand can be your commander.
Legendary Planeswalker - Dyfed
Dyfed, the Guiding Hand (mbc) 7
Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
−3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker - Elspeth
Elspeth, Storm Slayer (tdm) 398
Gold-Forged Thopteryx
Flying, lifelink
Each legendary permanent you control has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature Artifact - Dinosaur Thopter
Gold-Forged Thopteryx (mat) 81
Jace, Architect of Thought
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Legendary Planeswalker - Jace
Jace, Architect of Thought (ddm) 1
Jaya's Phoenix
Flying, haste
Whenever this creature deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy.
Whenever you cast a planeswalker spell, you may return this card from your graveyard to the battlefield.
Creature - Phoenix
Jaya's Phoenix (cmm) 768
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (sld) 501
Kasmina, Enigmatic Mentor
Spells your opponents cast that target a creature or planeswalker you control cost
more to cast.
−2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Legendary Planeswalker - Kasmina
Kasmina, Enigmatic Mentor (sld) 507
Lae'zel, Vlaakith's Champion
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Warrior Gith
Lae'zel, Vlaakith's Champion (clb) 476
Loyal Tutor
Search your library for a planeswalker card, reveal it, then shuffle and put that card on top.
Instant
Loyal Tutor (fra) 414
Misleading Signpost
Flash
When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
: Add
.
Artifact
Misleading Signpost (woc) 47
Mordenkainen
+2: Draw two cards, then put a card from your hand on the bottom of your library.
−2: Create a blue Dog Illusion creature token with "This token's power and toughness are each equal to twice the number of cards in your hand."
−10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
Legendary Planeswalker - Mordenkainen
Mordenkainen (afr) 283
Prologue to Phyresis
Each opponent gets a poison counter.
Draw a card.
Instant
Prologue to Phyresis (one) 65
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Search for Glory (khm) 340
Talisman of Creativity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Creativity (sld) 1058
Teferi, Hero of Dominaria
+1: Draw a card. At the beginning of the next end step, untap up to two lands.
−3: Put target nonland permanent into its owner's library third from the top.
−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Legendary Planeswalker - Teferi
Teferi, Hero of Dominaria (med) GR6
The Peregrine Dynamo
Haste
,
: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Legendary Creature Artifact - Construct
The Peregrine Dynamo (dmc) 95
The Theorist, Jace Beleren
At the beginning of each opponent's draw step, you draw a card.
+1: Create a 1/1 blue Illusion creature token.
−2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand.
−6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Legendary Planeswalker - Jace
The Theorist, Jace Beleren (fra) 363
The Wandering Emperor
Flash
As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.
+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
−1: Create a 2/2 white Samurai creature token with vigilance.
−2: Exile target tapped creature. You gain 2 life.
Legendary Planeswalker
The Wandering Emperor (neo) 303
Triumphant Reckoning
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
Sorcery
Triumphant Reckoning (sld) 1005
Way of the Pyromancer
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[+1]: Add
."
Legendary Enchantment
Way of the Pyromancer (fra) 254
Worzel, the Protector
0: Create a 1/1 white Cat creature token with "
: Put a loyalty counter on each planeswalker you control."
−1: Look at the top six cards of your library. You may reveal a planeswalker or basic Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
−8: Create ten Scryb Sprites tokens. (They're
1/1 Faerie creatures with flying.)
Worzel, the Protector can be your commander.
Legendary Planeswalker - Worzel
Worzel, the Protector (mbc) 5

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Commodore Guff (Artist Proof)
At the beginning of your end step, put a loyalty counter on another target planeswalker you control.

+1: Create a 1/1 red Wizard creature token with ": Add . Spend this mana only to cast a planeswalker spell."

−3: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.

Commodore Guff can be your commander.
Legendary Planeswalker - Guff
5

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Maybeboard

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Adric, Mathematical Genius
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Ultimate Sacrifice —
, Sacrifice Adric: Counter target activated or triggered ability.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Artificer
Adric, Mathematical Genius (who) 942
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (ltc) 357
Avacyn, Angel of Hope
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Legendary Creature - Angel
Avacyn, Angel of Hope (cmm) 457
Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant
Bilbo's Gambit (hob) 285
Call the Gatewatch
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Sorcery
Call the Gatewatch (ogw) 16
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (2xm) 339
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Don't Move
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Sorcery
Don't Move (rex) 1
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 412
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can't attack.
Artifact
Ensnaring Bridge (ltc) 350
Felidar Guardian
When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Felidar Guardian (sld) 1487
Final Showdown
Spree (Choose one or more additional costs.)
+
— All creatures lose all abilities until end of turn.
+
— Choose a creature you control. It gains indestructible until end of turn.
+
— Destroy all creatures.
Instant
Final Showdown (otj) 312
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (mh3) 496
Gogo, Master of Mimicry
,
: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
Legendary Creature - Wizard
Gogo, Master of Mimicry (fin) 377
Honor-Worn Shaku
: Add
.
Tap an untapped legendary permanent you control: Untap this artifact.
Artifact
Honor-Worn Shaku (cmm) 954
Humility
All creatures lose all abilities and have base power and toughness 1/1.
Enchantment
Humility (tmp) 24
Interplanar Beacon
Whenever you cast a planeswalker spell, you gain 1 life.
: Add
.
,
: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
Land
Interplanar Beacon (cmm) 1004
Jeskai Ascendancy
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Enchantment
Jeskai Ascendancy (pktk) 180s
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 456
Mila, Crafty Companion
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Legendary Creature - Fox
Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 277Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 277
Narset, Parter of Veils
Each opponent can't draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Planeswalker - Narset
Narset, Parter of Veils (sld) 1041
Onakke Oathkeeper
Creatures can't attack planeswalkers you control unless their controller pays
for each creature they control that's attacking a planeswalker you control.
, Exile this card from your graveyard: Return target planeswalker card from your graveyard to the battlefield.
Creature - Spirit Ogre
Onakke Oathkeeper (cmm) 755
Peter Parker's Camera
This artifact enters with three film counters on it.
,
, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Artifact
Peter Parker's Camera (spm) 280
Return to the Light Realms
Return all nonland permanent cards from your graveyard to the battlefield.
Sorcery
Return to the Light Realms (fra) 451
Savor the Moment
Take an extra turn after this one. Skip the untap step of that turn.
Sorcery
Savor the Moment (shm) 50
Silent Arbiter
No more than one creature can attack each combat.
No more than one creature can block each combat.
Creature Artifact - Construct
Silent Arbiter (cmm) 972
Spiteful Banditry
When this enchantment enters, it deals X damage to each creature.
Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Enchantment
Spiteful Banditry (ltr) 439
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (slp) 26
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (sld) 91
Ugin, Eye of the Storms
When you cast this spell, exile up to one target permanent that's one or more colors.
Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.
+2: You gain 3 life and draw a card.
0: Add
.
−11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
Legendary Planeswalker - Ugin
Ugin, Eye of the Storms (tdm) 1
Unwinding Clock
Untap all artifacts you control during each other player's untap step.
Artifact
Unwinding Clock (plst) NPH-164
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (2x2) 399
Vronos, Masked Inquisitor
+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)
−2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.
−7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
Legendary Planeswalker - Vronos
Vronos, Masked Inquisitor (cmm) 729

Maybeboard

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Tokens & Extras

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Chandra, Torch of Defiance Emblem
Whenever you cast a spell, this emblem deals 5 damage to any target.
Emblem - Chandra
Chandra, Torch of Defiance Emblem (tcmm) 79
Dack Fayden Emblem
Whenever you cast a spell that targets one or more permanents, gain control of those permanents.
Emblem - Dack
Dack Fayden Emblem (tcns) 9
Elspeth, Sun's Champion Emblem
Creatures you control get +2/+2 and have flying.
Emblem - Elspeth
Elspeth, Sun's Champion Emblem (tcmm) 80
Narset of the Ancient Way Emblem
Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.
Emblem
Narset of the Ancient Way Emblem (tcmm) 81
Narset Transcendent Emblem
Your opponents can't cast noncreature spells.
Emblem - Narset
Narset Transcendent Emblem (tdtk) 8
Samurai
Double strike
Creature Token - Samurai
Samurai (wone) 2
Soldier
Creature Token - Soldier
Soldier (tcmm) 9
Tamiyo, the Moon Sage Emblem
You have no maximum hand size.
Whenever a card is put into your graveyard from anywhere, you may return it to your hand.
Emblem - Tamiyo
Tamiyo, the Moon Sage Emblem (tavr) 8
Teferi, Temporal Archmage Emblem
You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.
Emblem - Teferi
Teferi, Temporal Archmage Emblem (tcmm) 53
Teferi, Who Slows the Sunset Emblem
Untap all permanents you control during each opponent's untap step.
You draw a card during each opponent's draw step.
Emblem
Teferi, Who Slows the Sunset Emblem (tmid) 17
Tezzeret, Cruel Captain Emblem
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature.
Emblem
Tezzeret, Cruel Captain Emblem (teoe) 11
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (t30a) 13
Wall
Defender, flying
Creature Token - Wall
Wall (tcmm) 67
Wizard
: Add
. Spend this mana only to cast a planeswalker spell.
Creature Token - Wizard
Wizard (tcmm) 71

Tokens & Extras

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Deck Info

Deck stats

35 pips - 28 cards
38 mana - 32 cards
35 pips - 28 cards
36 mana - 30 cards
0 pips - 0 cards
0 mana - 12 cards
16 pips - 13 cards
37 mana - 30 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
20 mana - 17 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":{"card-link":"Commodore Guff"}},{"insert":" ! A planeswalker with a key role in fighting back the Phyrexians and now for a few years the leader of my pet commander deck. This deck started as just the precon and slowly has become a towering villain in my play group as i have made upgrades tweaks and changes. While doing this I also have begun blinging it out and even commissioning an artist proof from Matt Stewart himself (check out his etsy he has a ton of great stuff).\n\nSo how does this deck play and/or win? The deck aims to get some sort of board control in early, that being a way to limit combat ("},{"insert":{"card-link":"Pramikon, Sky Rampart"}},{"insert":" "},{"insert":{"card-link":"Teyo, Geometric Tactician"}},{"insert":" ) or the creatures in play, ("},{"insert":{"card-link":"Promise of Loyalty"}},{"insert":" ) and building a snowball of value from there. It could also get by with just some on board protection like "},{"insert":{"card-link":"Deification"}},{"insert":" or "},{"insert":{"card-link":"Gold-Forged Thopteryx"}},{"insert":". "},{"insert":{"card-link":"Commodore Guff"}},{"insert":" himself is fantastic in facilitating all of this as he provides both mana advantage, card advantage, AND decent enough blockers to get a grip to slot in another walker or two. Politics, in how I play it with my playgroup anyways, is also pretty crucial up to this point. Our decks at this power are pretty pushed and for the first few turns in walkers, while i know how scary I am, my board often doesn't SEEM as scary as the other players. So being able to try and sway some eyes to those boards is a common practice. \n\nOnce this board is established, typically with lots of artifact ramp and about 1-3 walkers, that is usually when the deck can begin to threaten taking over. Any number of board wipes, "},{"insert":{"card-link":"The Eternal Wanderer"}},{"insert":" being a favorite, and some way to explode with walker value. There are a TON of ways to spark that explosion, "},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" "},{"insert":{"card-link":"Deepglow Skate"}},{"insert":" "},{"insert":{"card-link":"The Peregrine Dynamo"}},{"insert":" "},{"insert":{"card-link":"Aetheric Amplifier"}},{"insert":" and countless more, many of which are tutorable with "},{"insert":{"card-link":"Tezzeret the Seeker"}},{"insert":" . Having at least one of these in hand or in play typically can lead to snowballing to a win especially with Guff able to consistently fill your hand with gas and a plethora of interaction to protect. \n\nThere is a ton of ways to win with this deck so here are a few that I enjoy pulling off.\n"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" along with "},{"insert":{"card-link":"Chandra, Legacy of Fire"}},{"insert":" can often allow you to dump your hand and if you can have "},{"insert":{"card-link":"Commodore Guff"}},{"insert":" be blinked as well, you can consistently draw more noncreature spells and burn your opponents to win. OR draw some other win.\n\n"},{"insert":{"card-link":"Chandra, Flame's Catalyst"}},{"insert":" is another favorite of mine. With "},{"insert":{"card-link":"Omniscience"}},{"insert":" being a favorite magic card of mine, and "},{"insert":{"card-link":"Tamiyo, Field Researcher"}},{"insert":" being unfortunately not in the right colors, this Chandra is the closest i can get to that big blue enchantment. Typically, ulting her, usually early with "},{"insert":{"card-link":"Aetheric Amplifier"}},{"insert":" or "},{"insert":{"card-link":"Ichormoon Gauntlet"}},{"insert":" , and having tons of card draw with guffs ability, means a game win \n\nThere are plenty of other boring typical wins, "},{"insert":{"card-link":"Prologue to Phyresis"}},{"insert":" and "},{"insert":{"card-link":"Ichormoon Gauntlet"}},{"insert":" , literally any Teferi walker, or his enchantments, in the deck, and more.\n\nThere are some weaknesses to this deck that need mentioned. The biggest, i think, is the mana base. In my playgroup it works phenomenally. We run tons of interaction but for some reason so little of it punishes mana rocks. Because of this a lot of my decks sacrifice land count for mana rocks and that works great for ME but in other play groups i have a feeling it may get punished more. A turn 3 or 4 "},{"insert":{"card-link":"Vandalblast"}},{"insert":" or "},{"insert":{"card-link":"Farewell"}},{"insert":" could stop this deck in its tracks often even with the wizards Guff makes. Another weakness is seriously just dealing with the early walkers. typically, this deck has an early walker in play. It oftentimes can be Guff but not always. Putting a lot of pressure on these walkers can really hurt the deck as even if the walker itself does not do a whole lot yet, a lot of cards in the deck benefit greatly from a mass of walkers including Guff himself. The last thing that comes to mind with weaknesses is targeted removal. There is a good amount of removal spells that do destroy or exile walkers. That being said, my regular play group just does not play them much (thought "},{"insert":{"card-link":"Erode"}},{"insert":" might start popping up more). Because of that I don't run a ton of specific protection for it apart from "},{"insert":{"card-link":"Deification"}},{"insert":" or "},{"insert":{"card-link":"Gold-Forged Thopteryx"}},{"insert":" and the on the stack interaction like counterspells but there are tons of options that could be slotting in that can either protect or gain value from seeing this interaction. "},{"insert":{"card-link":"Deflecting Swat"}},{"insert":" "},{"insert":{"card-link":"Mila, Crafty Companion // Lukka, Wayward Bonder"}},{"insert":" "},{"insert":{"card-link":"Patrolling Peacemaker"}},{"insert":" "},{"insert":{"card-link":"Kasmina, Enigmatic Mentor"}},{"insert":" and tons more I am probably missing. Maybe if "},{"insert":{"card-link":"Orcish Bowmasters"}},{"insert":" is prevalent more protection could also be slotted in if you can't get "},{"insert":{"card-link":"The Wanderer"}},{"insert":" consistently enough. Or there are also a few mass planeswalker \"reanimation\" options that could slot in if needed like "},{"insert":{"card-link":"Triumphant Reckoning"}},{"insert":" or "},{"insert":{"card-link":"Ascend from Avernus"}},{"insert":" but in my playing I haven't needed it.\n\nAll in all, I love this deck and it feels very near its final form (for now) as I work towards blinging it out. Perhaps there will be some big changes with Reality Fracture later this year.\n"}]}
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