implex1v
1.1k views3 days ago
Commander
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{"ops":[{"insert":"This Esper reanimator deck is an aggro deckwith focus on combat.\n\nThere are a lot of versions of "},{"insert":{"card-link":"Raffine, Scheming Seer"}},{"insert":" out there. This version is focused on aggressive playstile which wants to deploy a impactful thread as soon as possible.\nOther versions of "},{"insert":{"card-link":"Raffine, Scheming Seer"}},{"insert":" are focused on a more midrange / control playstile, but this version tries to win as soon as possible. Therefore this deck is a bracket 3 deck without cards like "},{"insert":{"card-link":"Rhystic Study"}},{"insert":" , "},{"insert":{"card-link":"Mystic Remora"}},{"insert":" , "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" and other engine pieces in Esper.\nI've added categories to cards, you can see them by selecting \"categories (multiple)\" in the group by filter.\n\nGameplan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The main gameplan is to reanimate (game changing) threads as soon as possible.\n\nTurn 1: One drop creature or fetchland (e.g. "},{"insert":{"card-link":"Polluted Delta"}},{"insert":" ) into surveil land (e.g. "},{"insert":{"card-link":"Meticulous Archive"}},{"insert":" )\nTurn 2: Two drop creature or ramp piece \nTurn 3: deploy Raffine and attack with creature to start filling your graveyard\nTurn 4: reanimate thread in your graveyard\n\nProtection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck uses direct protection spells like "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" and "},{"insert":{"card-link":"Flare of Fortitude"}},{"insert":" to protect you and your board.\nYou can use your conterspells (e.g. "},{"insert":{"card-link":"An Offer You Can't Refuse"}},{"insert":" , "},{"insert":{"card-link":"Mana Drain"}},{"insert":" & "},{"insert":{"card-link":"Flare of Denial"}},{"insert":" ) to protect your board or to stop enemies.\n\nRemoval"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There a few removal spells to stop your enemies from winning or remove blockers (e.g. "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" , "},{"insert":{"card-link":"Deadly Rollick"}},{"insert":" & "},{"insert":{"card-link":"Anguished Unmaking"}},{"insert":" ).\nSince this deck is an aggro deck I do not run a lot of board wipes except:\n"},{"insert":{"card-link":"Toxic Deluge"}},{"insert":" : Remove tokens or problematic board states"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Toxrill, the Corrosive"}},{"insert":" : We love him meow"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" : One sided boardwipe aswell <3"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Elesh Norn, Grand Cenobite"}},{"insert":" : Remove small creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Archfiend of Ifnir"}},{"insert":" : Plays well into our aggro strategy"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFinisher"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Since this deck's win condition is combat I am not using cards like "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":" to finish the game:\nOverloaded "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate your filled graveyard "},{"insert":{"card-link":"Living Death"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate a lot of attackers and cast "},{"insert":{"card-link":"Knowledge Is Power"}},{"insert":" to \""},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":"\" your board"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Give your board protection from creatures with "},{"insert":{"card-link":"Serra's Emissary"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nExclusions"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" : to slow and you can't trigger it on other turns"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bone Miser"}},{"insert":" : To slow and to expensive to cast it"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rhystic Study"}},{"insert":" : We are an aggro deck, want to use the game changer slots on more impactful cards"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Raffine, Scheming Seer
Flying, ward
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Legendary Creature - Demon Sphinx

Commander
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Toxrill, the Corrosive
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Legendary Creature - Horror Slug

Board Wipe
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Malcolm, Alluring Scoundrel
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Legendary Creature - Pirate Siren

Draw
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Land
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Ramp
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Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Metamorphosis Fanatic
Lifelink
When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature - Human Cleric

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Reanimate
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Jin-Gitaxias, Progress Tyrant
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Legendary Creature - Praetor Phyrexian

Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur

Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon

Reanimate Target
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Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Stax
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Sheoldred
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
Legendary Creature - Praetor Phyrexian


Targeted Interaction
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Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight

Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Tokens
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Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This Esper reanimator deck is an aggro deckwith focus on combat.\n\nThere are a lot of versions of "},{"insert":{"card-link":"Raffine, Scheming Seer"}},{"insert":" out there. This version is focused on aggressive playstile which wants to deploy a impactful thread as soon as possible.\nOther versions of "},{"insert":{"card-link":"Raffine, Scheming Seer"}},{"insert":" are focused on a more midrange / control playstile, but this version tries to win as soon as possible. Therefore this deck is a bracket 3 deck without cards like "},{"insert":{"card-link":"Rhystic Study"}},{"insert":" , "},{"insert":{"card-link":"Mystic Remora"}},{"insert":" , "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" and other engine pieces in Esper.\nI've added categories to cards, you can see them by selecting \"categories (multiple)\" in the group by filter.\n\nGameplan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The main gameplan is to reanimate (game changing) threads as soon as possible.\n\nTurn 1: One drop creature or fetchland (e.g. "},{"insert":{"card-link":"Polluted Delta"}},{"insert":" ) into surveil land (e.g. "},{"insert":{"card-link":"Meticulous Archive"}},{"insert":" )\nTurn 2: Two drop creature or ramp piece \nTurn 3: deploy Raffine and attack with creature to start filling your graveyard\nTurn 4: reanimate thread in your graveyard\n\nProtection"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck uses direct protection spells like "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" and "},{"insert":{"card-link":"Flare of Fortitude"}},{"insert":" to protect you and your board.\nYou can use your conterspells (e.g. "},{"insert":{"card-link":"An Offer You Can't Refuse"}},{"insert":" , "},{"insert":{"card-link":"Mana Drain"}},{"insert":" & "},{"insert":{"card-link":"Flare of Denial"}},{"insert":" ) to protect your board or to stop enemies.\n\nRemoval"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There a few removal spells to stop your enemies from winning or remove blockers (e.g. "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" , "},{"insert":{"card-link":"Deadly Rollick"}},{"insert":" & "},{"insert":{"card-link":"Anguished Unmaking"}},{"insert":" ).\nSince this deck is an aggro deck I do not run a lot of board wipes except:\n"},{"insert":{"card-link":"Toxic Deluge"}},{"insert":" : Remove tokens or problematic board states"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Toxrill, the Corrosive"}},{"insert":" : We love him meow"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" : One sided boardwipe aswell <3"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Elesh Norn, Grand Cenobite"}},{"insert":" : Remove small creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Archfiend of Ifnir"}},{"insert":" : Plays well into our aggro strategy"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFinisher"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Since this deck's win condition is combat I am not using cards like "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":" to finish the game:\nOverloaded "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate your filled graveyard "},{"insert":{"card-link":"Living Death"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generate a lot of attackers and cast "},{"insert":{"card-link":"Knowledge Is Power"}},{"insert":" to \""},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":"\" your board"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Give your board protection from creatures with "},{"insert":{"card-link":"Serra's Emissary"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nExclusions"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" : to slow and you can't trigger it on other turns"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Bone Miser"}},{"insert":" : To slow and to expensive to cast it"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rhystic Study"}},{"insert":" : We are an aggro deck, want to use the game changer slots on more impactful cards"},{"attributes":{"list":"ordered"},"insert":"\n"}]}


























































































