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Commander
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casimir.demartino@gmail.com

858 views4 months ago
Commander
Size: 100Salt sum: 47.47

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{"ops":[{"attributes":{"bold":true},"insert":"\"Do unto others as you would have them do unto you.\" "},{"attributes":{"header":1},"insert":"\n"},{"insert":"- The Golden Rule "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nJust when you've had enough of the tumultuous tableside politics and fragile loyalties that so often plague our friendly games, "},{"attributes":{"italic":true},"insert":"The Book of Ethics"},{"insert":" is here to shine its light upon the masses and reinstill a sense of decency and respect. Perfected by wise philosophers and respected visionaries from across the ages, never again will you allow a spurned good deed to go unpunished.\n\n"},{"attributes":{"bold":true},"insert":"Complexity"},{"insert":": 4/5 "},{"attributes":{"italic":true},"insert":"(Advanced land base, win-cons, and game patterns)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Optimization Level:"},{"insert":" 3/5 "},{"attributes":{"italic":true},"insert":"(Flavor priority, strong synergies)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":" Multiplayer Oriented - More effective the more players present. "},{"insert":"\n"},{"attributes":{"italic":true},"insert":" Metrics are based on a casual playgroup."},{"insert":"\n\nThis is a relatively unorthodox control/grouphug hybrid built first and foremost to embody the spirit of justice and mutual exchange. This means a very reactive playstyle, forming bonds by assisting your allies, and not a single form of unconditional removal (it's only ethical after all). Use of "},{"attributes":{"italic":true},"insert":"The Book"},{"insert":" is intended specifically for those looking for a more supportive and charitable playstyle while also feeling confident in your own security. Remarkably effective in guiding another player to victory for second place, but rest assured: the righteous hand of justice can often prove fatal.\n\nGeneral Gameplay Notes:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Your primary objective in most games should be to lay low and allow your opponents to build their board. Offering card draw, beneficial auras, and combat protection helps form allies that will pave your mutual path to victory."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scriv's contracts are your main source of consistent leverage, so it's recommended to play them as soon as possible."},{"insert":{"card-link":"Anointed Procession"}},{"insert":","},{"insert":{"card-link":"Exalted Sunborn"}},{"insert":", and "},{"insert":{"card-link":"Strionic Resonator"}},{"insert":"all greatly improve your printing speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The land base is relatively complex, with many nonbasic lands that might require strategic use. This is mostly intended for maximum value out of your land equalizing effects such as "},{"attributes":{"link":"https://edhrec.com/cards/scholarship-sponsor","italic":true},"insert":{"card-link":"Scholarship Sponsor"}},{"insert":", while copying high value lands such as"},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":"with"},{"insert":{"card-link":"Thespian's Stage"}},{"insert":"and"},{"insert":{"card-link":"Manascape Refractor"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Keeping your resources ready to react to your opponents is essential for strategic trades."},{"insert":{"card-link":"Vedalken Orrery"}},{"insert":"and"},{"insert":{"card-link":"Sigarda's Aid"}},{"insert":"are both excellent tools that greatly expand your options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If going 2nd just isn't enough, win-cons include: reversing a high life total with"},{"insert":{"card-link":"Axis of Mortality"}},{"insert":"while"},{"insert":{"card-link":"Wound Reflection"}},{"insert":"is in play, any combination of redirection effects such as"},{"insert":{"card-link":"Channel Harm"}},{"insert":"and"},{"insert":{"card-link":"Ragged Veins"}},{"insert":"to punish any infraction in kind, renegotiating all your contracts onto one of your creatures with"},{"insert":{"card-link":"Ardenn, Intrepid Archaeologist"}},{"insert":"to attack with lethal force, and the infamous"},{"insert":{"card-link":"Lethal Vapors"}},{"insert":"lock, which was deemed flavorful enough to include."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":" (If the combo is unfamiliar to you, it's explained here: "},{"attributes":{"link":"https://edhrec.com/combos/orzhov/782-2580-5141","italic":true},"insert":"https://edhrec.com/combos/orzhov/782-2580-5141"},{"attributes":{"italic":true},"insert":")"},{"insert":"\n\n...And with that, your introduction on ethics is complete, and you are ready to begin spreading"},{"insert":{"card-link":"Benevolent Offering"}},{"insert":"s and"},{"insert":{"card-link":"Karmic Justice"}},{"insert":"to a table near you. May your virtue stay true and your loyalty never waver.\n"}]}

Commander

Qty: 1 Price: $1.79
Scriv, the Obligator
Flying, deathtouch
Whenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."
Legendary Creature - Bird Inkling
Scriv, the Obligator (soc) 9

Commander

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Chapter I: Opportunity

Qty: 13 Price: $369.88
Amulet of Vigor
Whenever a permanent you control enters tapped, untap it.
Artifact
Amulet of Vigor (lcc) 103
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 820
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (lcc) 101
Candelabra of Tawnos
,
: Untap X target lands.
Artifact
Candelabra of Tawnos (me4) 187
Claim Jumper
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Creature - Mercenary Rabbit
Claim Jumper (otj) 310
Dark Ritual
Add
.
Instant
Dark Ritual (sta) 26
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (plst) XLN-235Dowsing Dagger // Lost Vale (plst) XLN-235
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (wot) 9
Manascape Refractor
This artifact enters tapped.
This artifact has all activated abilities of all lands on the battlefield.
You may spend mana as though it were mana of any color to pay the activation costs of this artifact's abilities.
Artifact
Manascape Refractor (c20) 68
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Enchantment
Sigarda's Aid (sld) 731
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1494
Surveyor's Scope
, Exile this artifact: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Artifact
Surveyor's Scope (cma) 232
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (2x2) 399

Chapter I: Opportunity

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Chapter II: Boons

Qty: 13 Price: $82.27
Axis of Mortality
At the beginning of your upkeep, you may have two target players exchange life totals.
Enchantment
Axis of Mortality (xln) 3
Benevolent Offering
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Instant
Benevolent Offering (voc) 78
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (mkc) 60
Gift of Doom
Enchant creature
Enchanted creature has deathtouch and indestructible.
Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
As this Aura is turned face up, you may attach it to a creature.
Enchantment - Aura
Gift of Doom (c19) 17
Head Games
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Sorcery
Head Games (10e) 148
Jailbreak
Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
Sorcery
Jailbreak (ncc) 118
Perch Protection
Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.)
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
Instant
Perch Protection (blc) 47
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (sld) 1520★
Scholarship Sponsor
When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
Creature - Human Advisor
Scholarship Sponsor (c21) 349
Second Sunrise
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Instant
Second Sunrise (plst) MRD-20
Sudden Salvation
Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.
Instant
Sudden Salvation (voc) 48
Twinblade Blessing
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment - Aura
Twinblade Blessing (fdn) 26
Wall of Shards
Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Snow Creature - Wall
Wall of Shards (csp) 23

Chapter II: Boons

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Chapter III: Sanctions

Qty: 13 Price: $85.49
Batwing Brume
Prevent all combat damage that would be dealt this turn if
was spent to cast this spell. Each player loses 1 life for each attacking creature they control if
was spent to cast this spell. (Do both if
was spent.)
Instant
Batwing Brume (sld) 2469
Binding Agony
Enchant creature
Whenever enchanted creature is dealt damage, this Aura deals that much damage to that creature's controller.
Enchantment - Aura
Binding Agony (mir) 106
Channel Harm
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
Instant
Channel Harm (frf) 7
Comeuppance
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Instant
Comeuppance (mkc) 58
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (uma) 13
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (wot) 7
Mandate of Peace
Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Instant
Mandate of Peace (c19) 4
No Mercy
Whenever a creature deals damage to you, destroy it.
Enchantment
No Mercy (dmr) 427
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (otp) 5
Ragged Veins
Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.
Enchantment - Aura
Ragged Veins (chk) 139
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Visions of Brutality
Devoid (This card has no color.)
Enchant creature
Enchanted creature can't block.
Whenever enchanted creature deals damage, its controller loses that much life.
Enchantment - Aura
Visions of Brutality (ogw) 81
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (2xm) 113

Chapter III: Sanctions

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Chapter IV: Insurance

Qty: 13 Price: $254.13
Ardenn, Intrepid Archaeologist
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Scout Kor
Ardenn, Intrepid Archaeologist (cmr) 549
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 295
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 692
Flickerform
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Enchantment - Aura
Flickerform (cma) 11
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (cmm) 625
Greater Auramancy
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
Enchantment
Greater Auramancy (wot) 4
Harvestguard Alseids
Constellation — Whenever this creature or another enchantment you control enters, prevent all damage that would be dealt to target creature this turn.
Creature Enchantment - Nymph
Harvestguard Alseids (jou) 13
Inkshield
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Inkshield (c21) 398
Saving Grace
Flash
Enchant creature you control
When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.
Enchantment - Aura
Saving Grace (hou) 21
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 29
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (sld) 606
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (sld) 1691
Vampiric Link
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Vampiric Link (plst) PLC-92

Chapter IV: Insurance

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Chapter V: Providence

Qty: 14 Price: $324.47
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (sld) 1511
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (clb) 620
Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Decorum Dissertation (sos) 292
Exalted Sunborn
Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Wizard Angel
Exalted Sunborn (eoe) 384
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (sld) 1798
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (brr) 82
Joined Researchers
First strike
At the beginning of each end step, if an opponent has more cards in hand than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard Cleric
Joined Researchers // Secret Rendezvous (sos) 312
Killian, Decisive Mentor
Whenever an enchantment you control enters, tap up to one target creature and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.
Legendary Creature - Human Warlock
Killian, Decisive Mentor (soc) 4
Lethal Vapors
Whenever a creature enters, destroy it.
: Destroy this enchantment. You skip your next turn. Any player may activate this ability.
Enchantment
Lethal Vapors (scg) 68
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (wot) 31
Ondu Spiritdancer
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
Creature - Cleric Kor
Ondu Spiritdancer (cmm) 756
Strionic Resonator
,
: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Artifact
Strionic Resonator (lcc) 116
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 364
Tenuous Truce
Enchant opponent
At the beginning of enchanted opponent's end step, you and that player each draw a card.
When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this Aura.
Enchantment - Aura
Tenuous Truce (ncc) 95

Chapter V: Providence

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Chapter VI: Citations

Qty: 33 Price: $1144.77
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mh2) 325
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (eos) 56
Everglades
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
: Add
.
Land
Everglades (c14) 294
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 294
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmm) 1003
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Horizon of Progress
, Pay 1 life: Add one mana of any type that a land you control could produce.
,
: You may put a land card from your hand onto the battlefield tapped.
,
, Sacrifice this land: Draw a card.
Land
Horizon of Progress (m3c) 78
Isolated Watchtower
: Add
.
,
: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Land
Isolated Watchtower (c18) 59
Karoo
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add
.
Land
Karoo (plst) C14-303
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (eos) 68
Lotus Vale
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Lotus Vale (wth) 165
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (spg) 110
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 456
Mirrorpool
This land enters tapped.
: Add
.
,
, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
, Sacrifice this land: Create a token that's a copy of target creature you control.
Land
Mirrorpool (eos) 72
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (cmm) 660
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (2x2) 409
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 262
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (spg) 38
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 663
Serra's Sanctum
: Add
for each enchantment you control.
Legendary Land
Serra's Sanctum (usg) 325
Sunken Citadel
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land - Cave
Sunken Citadel (eos) 86
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (eoe) 264
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (eos) 88
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (eos) 89
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (puma) U40

Chapter VI: Citations

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Deck Info

Deck stats

50 pips - 41 cards
23 mana - 15 cards
0 pips - 0 cards
0 mana - 6 cards
25 pips - 19 cards
26 mana - 16 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
14 mana - 12 cards
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Description

{"ops":[{"attributes":{"bold":true},"insert":"\"Do unto others as you would have them do unto you.\" "},{"attributes":{"header":1},"insert":"\n"},{"insert":"- The Golden Rule "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nJust when you've had enough of the tumultuous tableside politics and fragile loyalties that so often plague our friendly games, "},{"attributes":{"italic":true},"insert":"The Book of Ethics"},{"insert":" is here to shine its light upon the masses and reinstill a sense of decency and respect. Perfected by wise philosophers and respected visionaries from across the ages, never again will you allow a spurned good deed to go unpunished.\n\n"},{"attributes":{"bold":true},"insert":"Complexity"},{"insert":": 4/5 "},{"attributes":{"italic":true},"insert":"(Advanced land base, win-cons, and game patterns)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Optimization Level:"},{"insert":" 3/5 "},{"attributes":{"italic":true},"insert":"(Flavor priority, strong synergies)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":" Multiplayer Oriented - More effective the more players present. "},{"insert":"\n"},{"attributes":{"italic":true},"insert":" Metrics are based on a casual playgroup."},{"insert":"\n\nThis is a relatively unorthodox control/grouphug hybrid built first and foremost to embody the spirit of justice and mutual exchange. This means a very reactive playstyle, forming bonds by assisting your allies, and not a single form of unconditional removal (it's only ethical after all). Use of "},{"attributes":{"italic":true},"insert":"The Book"},{"insert":" is intended specifically for those looking for a more supportive and charitable playstyle while also feeling confident in your own security. Remarkably effective in guiding another player to victory for second place, but rest assured: the righteous hand of justice can often prove fatal.\n\nGeneral Gameplay Notes:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Your primary objective in most games should be to lay low and allow your opponents to build their board. Offering card draw, beneficial auras, and combat protection helps form allies that will pave your mutual path to victory."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scriv's contracts are your main source of consistent leverage, so it's recommended to play them as soon as possible."},{"insert":{"card-link":"Anointed Procession"}},{"insert":","},{"insert":{"card-link":"Exalted Sunborn"}},{"insert":", and "},{"insert":{"card-link":"Strionic Resonator"}},{"insert":"all greatly improve your printing speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The land base is relatively complex, with many nonbasic lands that might require strategic use. This is mostly intended for maximum value out of your land equalizing effects such as "},{"attributes":{"link":"https://edhrec.com/cards/scholarship-sponsor","italic":true},"insert":{"card-link":"Scholarship Sponsor"}},{"insert":", while copying high value lands such as"},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":"with"},{"insert":{"card-link":"Thespian's Stage"}},{"insert":"and"},{"insert":{"card-link":"Manascape Refractor"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Keeping your resources ready to react to your opponents is essential for strategic trades."},{"insert":{"card-link":"Vedalken Orrery"}},{"insert":"and"},{"insert":{"card-link":"Sigarda's Aid"}},{"insert":"are both excellent tools that greatly expand your options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If going 2nd just isn't enough, win-cons include: reversing a high life total with"},{"insert":{"card-link":"Axis of Mortality"}},{"insert":"while"},{"insert":{"card-link":"Wound Reflection"}},{"insert":"is in play, any combination of redirection effects such as"},{"insert":{"card-link":"Channel Harm"}},{"insert":"and"},{"insert":{"card-link":"Ragged Veins"}},{"insert":"to punish any infraction in kind, renegotiating all your contracts onto one of your creatures with"},{"insert":{"card-link":"Ardenn, Intrepid Archaeologist"}},{"insert":"to attack with lethal force, and the infamous"},{"insert":{"card-link":"Lethal Vapors"}},{"insert":"lock, which was deemed flavorful enough to include."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":" (If the combo is unfamiliar to you, it's explained here: "},{"attributes":{"link":"https://edhrec.com/combos/orzhov/782-2580-5141","italic":true},"insert":"https://edhrec.com/combos/orzhov/782-2580-5141"},{"attributes":{"italic":true},"insert":")"},{"insert":"\n\n...And with that, your introduction on ethics is complete, and you are ready to begin spreading"},{"insert":{"card-link":"Benevolent Offering"}},{"insert":"s and"},{"insert":{"card-link":"Karmic Justice"}},{"insert":"to a table near you. May your virtue stay true and your loyalty never waver.\n"}]}
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