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Commander
Size: 100Salt sum: 83.93
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Barcelona

16.9k views42 days ago
Commander
Size: 100Salt sum: 83.93

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{"ops":[{"insert":"Miracle Worker — Aminatou, Veil Piercer (Bracket 4 Primer)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This is a "},{"attributes":{"bold":true},"insert":"Bracket-4"},{"insert":" control–combo deck that wins on "},{"insert":{"card-link":"Doomsday"}},{"insert":" and leverages "},{"attributes":{"bold":true},"insert":"miracles at instant speed"},{"insert":" to play unfair Magic without requiring high-roll hands. The shell also supports "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":" as a clean mana sink and "},{"insert":{"card-link":"Stasis"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" soft locks to close grindy pods.\n\nMeet Your Commander: "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":" \nAminatou has donned a new veil from Duskmourn, and boy, does it come with perks! Her abilities are:\nSurveil 2 on your upkeep: Peek at the top two cards of your library and rearrange or ditch them. This sets the stage for your miraculous plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Miracle for Enchantments: All your enchantments gain miracle, with the miracle cost being the enchantment's mana cost minus 4 generic mana. This means you can cast hefty enchantments for a fraction of the cost if they're the first card you draw each turn!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nA note to keep in mind while looking at this deck and strategy: "},{"attributes":{"italic":true},"insert":"Miracles are instant speed. "},{"insert":"Yes, instant speed. Per the official ruling:\n"},{"attributes":{"bold":true},"insert":"702.94. Miracle"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"702.94a"},{"insert":" Miracle is a static ability linked to a triggered ability. (See rule "},{"attributes":{"bold":true},"insert":"603.11"},{"insert":".) “Miracle [cost]” means “You may reveal this card from your hand as you draw it if it’s the first card you’ve drawn this turn. "},{"attributes":{"underline":true,"italic":true,"color":"#e60000","bold":true},"insert":"When"},{"insert":" you reveal this card this way, you may cast it by paying [cost] rather than its mana cost.”"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"702.94b"},{"insert":" If a player chooses to reveal a card using its miracle ability, they play with that card revealed until that card leaves their hand, that ability resolves, or that ability otherwise leaves the stack. (See rule "},{"attributes":{"bold":true},"insert":"701.16a"},{"insert":".)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Notice the bolded, italicized, underlined, and colorized \"When\" in the ruling text? That makes the effect instant speed. That means that you can use, say, "},{"insert":{"card-link":"Temporal Mastery"}},{"attributes":{"bold":true},"insert":" "},{"insert":"in the middle of the pod's rotation and take an out-of-sequence extra turn, among other unique interactions that this keyword allows.\n\nGame Plan in One Page"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Control + sculpt. Abuse "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" / "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" / "},{"insert":{"card-link":"Brainstorm"}},{"insert":" with Aminatou’s surveil to line up miracles and keep interaction on top."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pick your closer (Main lines below)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pivot to value wins ("},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":"-powered "},{"insert":{"card-link":"Torment of Hailfire"}},{"insert":" ) when the table is removal-heavy or you’re already ahead on mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nClosing games"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You're not just about flashy miracles; you have several paths to victory:\n"},{"attributes":{"bold":true},"insert":"Primary:"},{"insert":" "},{"insert":{"card-link":"Doomsday"}},{"attributes":{"bold":true},"insert":" → "},{"insert":{"card-link":"Jace, Wielder of Mysteries"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" with free counters protecting the line. (Notes on doomsday piles below)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backup A:"},{"insert":" "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":" miracle as a surprise army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backup B:"},{"insert":" "},{"insert":{"card-link":"Stasis"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" lock into "},{"insert":{"card-link":"Starfield of Nyx"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Replenish"}},{"insert":" inevitability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDeck Manipulation and Drawing Cards"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Top Deck Control: Cards like "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" , "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" , and "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":" 's surveil ability let you set up the perfect miracle draws."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Instant-Speed Drawing: Use instant draws like "},{"insert":{"card-link":"Consider"}},{"insert":" and "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" to draw cards on opponents' turns, triggering miracles."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFetch Lands: Thinning the Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Let's face it, you're not always going to know what is on top of your deck with only a surveil 2 on your turns. Non-color matching fetch lands (like "},{"insert":{"card-link":"Arid Mesa"}},{"insert":" , "},{"insert":{"card-link":"Scalding Tarn"}},{"insert":" , etc.) aren't just for fixing mana here—they're your deck-thinning allies! You don't want to waste the chance of a miracle play on a land that you top-deck.\nWhy Fetch Lands? By removing lands from your deck, you increase the odds of drawing an enchantment or a miracle card when you need it most.\nSynergy with Miracles: Fetch lands shuffle your deck, which can be crucial after rearranging cards with "},{"insert":{"card-link":"Brainstorm"}},{"insert":" or "},{"insert":{"card-link":"Jace, the Mind Sculptor"}},{"insert":" (if slotted in).\n\nLess-than-obvious Synergies and Strategies"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Eggs and Rocks: "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" overperforms in this deck, I sometimes even tutor them with "},{"insert":{"card-link":"Urza's Saga"}},{"insert":". It color fixes for you just before being sacrificed for a draw on opponents' turns, triggering miracles. This is a completely mana neutral effect, so it is basically a free instant-speed draw. There are a few other options such as "},{"insert":{"card-link":"Terrarion"}},{"insert":" , and "},{"insert":{"card-link":"Darkwater Egg"}},{"insert":", but something to keep in mind when replacing these are sacrifice as a cost rather than hitting the graveyard, since sacrificing as a cost can’t be countered by effects such as "},{"insert":{"card-link":"Leyline of the Void"}},{"insert":". Due to this, it might be worth swapping "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" for "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Top-of-deck tutors Galore: "},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":", "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":", and "},{"insert":{"card-link":"Imperial Seal"}},{"insert":" help fetch the perfect card for any situation, placing it right on top for miracle goodness. These can even be resolved intentionally on an opponent's turn prior to using your first draw in order to trigger a specific miracle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Copy Enchantments: "},{"insert":{"card-link":"Estrid's Invocation"}},{"insert":" can double up your most impactful enchantments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite Removal/Colored Mana: "},{"insert":{"card-link":"Oboro Breezecaller"}},{"insert":" + "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" + "},{"insert":{"card-link":"Talon Gates of Madara"}},{"insert":" is the only true infinite combo the deck has. If you have 5 enchantments on the board, then this combo can phase out the entire board. If you have 6 enchantments on the board, then this combo "},{"attributes":{"bold":true},"insert":"also "},{"insert":"produces infinite colored mana! Very good to set up before "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":", since the outcome is having arbitrarily many angels "},{"attributes":{"bold":true},"insert":"and"},{"insert":" clearing the opponent's blockers. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Cave"}},{"insert":" isn't just for "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":". It can be used to fetch "},{"insert":{"card-link":"Talon Gates of Madara"}},{"insert":" for 3 mana as removal/protection in a pinch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swift Reconfiguration"}},{"insert":" is a very versatile card. It allows you to perform some sneaky tech with "},{"insert":{"card-link":"Dress Down"}},{"insert":" like winning via "},{"insert":{"card-link":"Doomsday"}},{"insert":" through draw-hate (such as "},{"insert":{"card-link":"Notion Thief"}},{"insert":", "},{"insert":{"card-link":"Orcish Bowmasters"}},{"insert":", "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":", etc) by attaching it to "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":", before dropping "},{"insert":{"card-link":"Dress Down"}},{"insert":". Dress down will disable the draw hate on the table without disabling the win replacement effect from "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" (who is no longer a creature). You can also use it on "},{"insert":{"card-link":"Oboro Breezecaller"}},{"insert":", (and similarly drop "},{"insert":{"card-link":"Dress Down"}},{"insert":") to get +2 enchantments for going infinite with "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" in a pinch."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTips for Piloting the Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Be Patient: Set up your top deck before making big plays. Surveil, scry, and shuffle as needed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Know When to Draw: Hold onto your instant-speed draw effects to maximize miracles on opponents' turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Manage Your Life Total: Keep an eye on your life, especially when using "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":". This deck uses life as a resource "},{"attributes":{"bold":true},"insert":"very"},{"insert":" heavily, but it has been tuned to never become a problem before the deck can present a win, even in aggro heavy pods."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Protect Aminatou"},{"insert":": Your commander is key. Use counterspells like "},{"insert":{"card-link":"Force of Will"}},{"insert":" and protection spells like "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" to keep your engine running. If you feel a removal coming, pre-emptively get "},{"insert":{"card-link":"Temporal Mastery"}},{"insert":" on top of your deck to trigger an out-of-sequence extra turn to replace her after the problematic opponent removes her, or play table politics to prevent removals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A lot of lines of interaction/combo in the deck are built around "},{"attributes":{"underline":true},"insert":"stopping your opponents from winning"},{"insert":" rather than locking or controlling the table. The reason is that this deck is very mana intensive, and there isn't a lot of room for non-engine pieces. To try and remediate this, the list has been tuned with instant-speed win lines, and difficult to interact with removal/interaction rather than jamming staples such as "},{"insert":{"card-link":"Chain of Vapor"}},{"insert":" into the list. That doesn't mean this list "},{"attributes":{"italic":true},"insert":"can't run these staples, "},{"insert":"but rather that your meta will call for slot replacements if this isn't a requirement."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nA Note on Lands"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In this deck you'll notice that there are several non-identity fetch lands. The reasoning for this is that these fetch lands are able to fetch any of the 3 shock lands that are dual-color in-identity as well as "},{"insert":{"card-link":"Raffine's Tower"}},{"insert":", or the basic lands that they can fetch without entering tapped. With this in mind, you need to have a land to discard for "},{"insert":{"card-link":"Mox Diamond"}},{"insert":". Statistically, you will most likely want to hold on to these lands (while staying on-curve, that is) in case you pull a Mox Diamond (In no particular order):\n"},{"insert":{"card-link":"Arid Mesa"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Windswept Heath"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Misty Rainforest"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Scalding Tarn"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Verdant Catacombs"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bloodstained Mire"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These lands serve limited utility since they're only able to fetch one in-identity land type, which means that if they're in your opening hand alongside "},{"insert":{"card-link":"Gemstone Caverns"}},{"insert":", they're an optimal choice to discard in order to play on turn 0. That being said, there are two utility lands that serve little purpose in specific scenarios, which can also be discarded if the need arises:\n"},{"insert":{"card-link":"Gemstone Caverns"}},{"insert":" (if it wasn't in opening hand or you played first)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" (if low on devotion)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThere is a very solid chance that your opening hand has a fetch land in it. The perfectly optimal play on turn 1 (if you do not have "},{"insert":{"card-link":"Sol Ring"}},{"insert":" in hand, or have "},{"insert":{"card-link":"Sol Ring"}},{"insert":" + "},{"insert":{"card-link":"Mox Diamond"}},{"insert":" + any other droppable land as mentioned above) is to fetch "},{"insert":{"card-link":"Raffine's Tower"}},{"insert":", since entering tapped is less important on turn 1. \n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Alternative Lists"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I have a few other variations of this list (and may add more as time goes on), which can be found here:\n"},{"attributes":{"link":"https://archidekt.com/decks/10299283/aminatou_veil_piercer_cedh_miracles"},"insert":"A bracket 5 cEDH list"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16339305/aminatou_veil_piercer_cedh_stax"},"insert":"A bracket 5 cEDH list"},{"insert":" (Stax variant)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16856086/aminatou_veil_piercer_draw_hate"},"insert":"A bracket 4 list focusing on draw hate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16312089/aminatou_veil_piercer_tokens"},"insert":"A bracket 4 list with a focus on tokens, and a subtheme of draw-hate/softlocks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16338999/aminatou_veil_piercer_stax"},"insert":"A bracket 4 stax list"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15770928/aminatou_veil_piercer_bracket_3_miracles"},"insert":"A bracket 3 list with a more budget land-base"},{"insert":" (The landbases should largely be swappable between the bracket 3 list and this one, if you want to swap them for whatever reason)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15800138/aminatou_veil_piercer_budget_miracles"},"insert":"A bracket 3 list with a strict budget of $70"},{"insert":" (on TCGplayer prices)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16183265/aminatou_veil_piercer_super_budget_miracles"},"insert":"Another bracket 3 list, with an even stricter budget of $25"},{"insert":" (again, on TCGplayer prices)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16117284/aminatou_veil_piercer_voltron_miracles"},"insert":"A bracket 3 voltron list, which is a unique spin on Aminatou"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15785180/aminatou_veil_piercer_bracket_2_miracles"},"insert":"A bracket 2 list that can play against precons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15793072/aminatou_veil_piercer_bracket_1_miracles"},"insert":"A bracket 1 \"stick tribal\" list that is more goofy than it is functional"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nGeneral Game-plan/theory"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Doomsday Piles"},{"attributes":{"header":3},"insert":"\n"},{"insert":"First off, I’ll address that "},{"insert":{"card-link":"Doomsday"}},{"insert":" has fallen out of favor with the cEDH community since better combos that involve less risk are available now. Acknowledging this fact, I will say that I am personally not a fan of "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" and "},{"insert":{"card-link":"Demonic Consultation"}},{"insert":", and if I were to add those cards to this list, "},{"attributes":{"link":"https://archidekt.com/decks/10299283/aminatou_veil_piercer_cedh_miracles"},"insert":"I'd rather have a separate list that includes these cards"},{"insert":", as well as support for more \"cEDH\" strategies.\n\nWith that being said, I’ll move into my point, I think that "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":" has a unique ability to win off of "},{"insert":{"card-link":"Doomsday"}},{"insert":" due to her static surveil ability on upkeep. Which means that the best way to move into cracking a “doomsday pile” is to crack it via our draw phase. Now, this does "},{"attributes":{"bold":true},"insert":"not "},{"insert":"mean that we are dropping "},{"insert":{"card-link":"Doomsday"}},{"insert":", crafting a pile, passing turn, and then hoping for the best on rotation.\nWhat we want to do is either queue up an extra turn via "},{"insert":{"card-link":"Temporal Mastery"}},{"insert":", or use something like "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" to survive the rotation. The former method is highly recommended, since it doesn’t give your opponent options. \n\nNow, after choosing one of the above, you need to see if the attempt resolves. Pass priority and allow your opponents a chance to counter your setup, if they do, then no harm is done, and you can shift back into your previous strategy. If the crack setup resolves, "},{"attributes":{"bold":true},"insert":"then "},{"insert":"you can cast "},{"insert":{"card-link":"Doomsday"}},{"insert":", feeling a bit more safe doing so. \n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Pre-Pile Assessment"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Before assembling, you must answer:\n"},{"attributes":{"bold":true},"insert":"Do I have a free draw available? "},{"attributes":{"italic":true},"insert":"("},{"insert":{"card-link":"Greed"}},{"insert":",, "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Chromatic Star"}},{"insert":", "},{"insert":{"card-link":"Teferi, Master of Time"}},{"insert":", etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Can I afford one more mana post-Doomsday? "},{"insert":"Needed if you’re casting "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" the same turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Can I protect my line? "},{"insert":"If not, build in "},{"insert":{"card-link":"Force of Will"}},{"insert":" or "},{"insert":{"card-link":"Flare of Denial"}},{"insert":" redundancy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Can I manipulate the top of the deck? "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Scroll Rack"}},{"insert":", "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":", and "},{"insert":{"card-link":"Lim-Dûl's Vault"}},{"insert":" all matter here."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGreed Engine → Maniac, "},{"attributes":{"bold":true},"insert":"instant-speed finish via Borne"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Prereqs (deterministic):"},{"insert":"\n"},{"insert":{"card-link":"Greed"}},{"insert":" on the battlefield (you’ll activate it multiple times this turn)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least "},{"attributes":{"bold":true},"insert":"6 life"},{"insert":" available to pay "},{"insert":{"card-link":"Greed"}},{"insert":" three times (2 life per activation)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"B"},{"insert":" (to cast "},{"insert":{"card-link":"Dark Ritual"}},{"insert":") and "},{"attributes":{"bold":true},"insert":"U"},{"insert":" (for "},{"insert":{"card-link":"Borne Upon a Wind"}},{"insert":" / "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":") this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Doomsday"}},{"insert":" has resolved."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Lotus Petal"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Ritual"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Borne Upon a Wind"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line:"},{"insert":"\nActivate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Lotus Petal"},{"insert":" (library 5→4). Play Petal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Dark Ritual"},{"insert":" (4→3). Use a "},{"attributes":{"bold":true},"insert":"B"},{"insert":" source to cast Ritual → "},{"attributes":{"bold":true},"insert":"BBB"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" (3→2). Cast Star (1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" again → draw "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":" (2→1). Cast Maniac using "},{"attributes":{"bold":true},"insert":"U"},{"insert":" (Petal) + two of the "},{"attributes":{"bold":true},"insert":"B"},{"insert":" as generic (you’ll usually have "},{"attributes":{"bold":true},"insert":"B"},{"insert":" left over)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Library has 1 card left (Borne)."},{"insert":" Sac "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" (library 1→0)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" (1U). It "},{"attributes":{"bold":true},"insert":"draws a card"},{"insert":" while your library is empty → "},{"attributes":{"bold":true},"insert":"Lab Maniac replacement wins"},{"insert":"; and the “flash for the turn” also means the whole post-DD sequence was executable at instant speed if you started it in response to something."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Notes:"},{"insert":"\nThis is the cleanest, most resilient same-turn pile that uses just the 99."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If life is tight after Doomsday, you can "},{"attributes":{"bold":true},"insert":"Angel’s Grace"},{"insert":" before/while doing this to ignore the 2-life pings from Greed for the turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGreed Engine → Maniac, "},{"attributes":{"bold":true},"insert":"one-blue finisher"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Identical skeleton, but cheaper blue at the end if you don’t need instant-speed.\n"},{"attributes":{"bold":true},"insert":"Prereqs:"},{"insert":" same as above.\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Lotus Petal"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Ritual"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Consider"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line:"},{"insert":" run steps 1–4 from pile (1) so you end with "},{"attributes":{"bold":true},"insert":"Maniac on board"},{"insert":" and "},{"attributes":{"bold":true},"insert":"library = 1"},{"insert":" (Consider).\nSac "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" to draw "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (library 1→0)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (U): it attempts to "},{"attributes":{"bold":true},"insert":"draw"},{"insert":" with an "},{"attributes":{"bold":true},"insert":"empty"},{"insert":" library → "},{"attributes":{"bold":true},"insert":"Maniac wins"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Why use this one? When you don’t care about instant-speed assembly or holding up more mana, the last card being "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" lowers the blue requirement relative to Borne.\n\nOpportunistic "},{"attributes":{"bold":true},"insert":"Remora/Rhystic/Sentinel window"},{"insert":" → Borne chain (stack-speed)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This one leverages a live draw trigger (Remora/Rhystic/Sentinel) to self-start without Greed, then uses Borne to keep going at instant speed. It’s "},{"attributes":{"italic":true},"insert":"opportunistic"},{"insert":" (not deterministic), but very live in high powered tables.\n"},{"attributes":{"bold":true},"insert":"Prereqs (opportunistic):"},{"insert":"\nA "},{"insert":{"card-link":"Mystic Remora"}},{"insert":", "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" or "},{"insert":{"card-link":"Rhystic Study"}},{"insert":" trigger on the stack (opponent casts into it)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"UU"},{"insert":" total this turn ("},{"insert":{"card-link":"Borne Upon a Wind"}},{"insert":" + "},{"insert":{"card-link":"Brainstorm"}},{"insert":"/"},{"insert":{"card-link":"Consider"}},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A "},{"attributes":{"bold":true},"insert":"blue source"},{"insert":" and "},{"attributes":{"bold":true},"insert":"one generic"},{"insert":" floating/available for "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" after the first draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Borne Upon a Wind"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force of Will"}},{"insert":" "},{"attributes":{"italic":true},"insert":"(or Flare of Denial/Fierce Guardianship depending on board/hand composition)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line (in response to an opponent’s spell):"},{"insert":"\nLet Remora/Rhystic/Sentinel draw you "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" (1U): now everything has "},{"attributes":{"bold":true},"insert":"flash"},{"insert":" and you "},{"attributes":{"bold":true},"insert":"draw Brainstorm"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Brainstorm"},{"insert":" (U): draw "},{"attributes":{"bold":true},"insert":"Maniac / Star / Force"},{"insert":", put two junk cards from hand back (library now contains exactly those two)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":" at instant speed (thanks to Borne)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cast Chromatic Star"},{"insert":" (1). 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You convert the first card into "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" (to go instant-speed), Brainstorm collects the payload, and you finish using any extra draw that’s already happening.\n\n"},{"attributes":{"bold":true},"insert":"Necropotence-stocked hand (Greed + Borne) → instant-speed Maniac"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Prereqs (deterministic):"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" has already stocked your hand at your last end step; "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" "},{"attributes":{"bold":true},"insert":"and"},{"insert":" "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" are in hand. (Necro sets cards aside and gives them to you at "},{"attributes":{"bold":true},"insert":"your"},{"insert":" end step; it doesn’t draw immediately. )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can pay "},{"attributes":{"bold":true},"insert":"7 life"},{"insert":" for "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" (two activations @ 2 life each), and "},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" (three activations @ 1 life each)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"U"},{"insert":" and "},{"attributes":{"bold":true},"insert":"B"},{"insert":" this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Doomsday"},{"insert":" has resolved."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goal: win "},{"attributes":{"bold":true},"insert":"at instant speed"},{"insert":" (we’ll start with "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" to give sorceries flash)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line (all at instant speed):"},{"insert":"\nCast "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" (1U): everything has "},{"attributes":{"bold":true},"insert":"flash"},{"insert":" this turn; "},{"attributes":{"bold":true},"insert":"draw Lotus Petal"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" → Exile (life −1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" → Exile (life −1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" → Exile (life −1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":" (life −2). Cast "},{"attributes":{"bold":true},"insert":"Maniac"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw (library now "},{"attributes":{"bold":true},"insert":"1"},{"insert":"→"},{"attributes":{"bold":true},"insert":"0"},{"insert":"). 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Cast "},{"attributes":{"bold":true},"insert":"Brainstorm"},{"insert":" (use "},{"attributes":{"bold":true},"insert":"U"},{"insert":" by saccing "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" for "},{"attributes":{"bold":true},"insert":"U"},{"insert":"; its death draw will happen after the mana ability resolves, but you can sequence cleanly by generating "},{"attributes":{"bold":true},"insert":"U"},{"insert":" "},{"attributes":{"italic":true},"insert":"before"},{"insert":" putting Brainstorm on the stack if you already had a blue source—either way is fine)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With "},{"attributes":{"bold":true},"insert":"Insight"},{"insert":", Brainstorm’s “draw 3” is "},{"attributes":{"bold":true},"insert":"draw 6"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With ≤2 cards left in library, you’ll attempt to draw past zero; on the first attempted draw from an "},{"attributes":{"bold":true},"insert":"empty"},{"insert":" library, "},{"attributes":{"bold":true},"insert":"Maniac"},{"insert":" wins immediately—no need to finish Brainstorm or put cards back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Variant (uses Consider instead of Brainstorm):"},{"insert":"\n Keep the same pile but make the bottom card "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":". After casting "},{"attributes":{"bold":true},"insert":"Maniac"},{"insert":", you’ll have "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" as the only card left in library.\n"},{"attributes":{"bold":true},"insert":"Sac Star for U"},{"insert":" (this also draws that last card, making library "},{"attributes":{"bold":true},"insert":"0"},{"insert":"), then cast "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (U)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With "},{"attributes":{"bold":true},"insert":"Insight"},{"insert":", Consider tries to draw "},{"attributes":{"bold":true},"insert":"2"},{"insert":" from an empty library; the first draw becomes "},{"attributes":{"bold":true},"insert":"win"},{"insert":" via Maniac."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This variant is slightly lighter on blue requirements during the turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Why this is requires insight:\nWithout 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"},{"insert":{"card-link":"Gemstone Caverns"}},{"insert":", "},{"insert":{"card-link":"Crystal Vein"}},{"insert":" (Or "},{"insert":{"card-link":"City of Traitors"}},{"insert":" if slotted in), "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" (finds Star/egg, Petal)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tutors:"},{"insert":" "},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":", "},{"insert":{"card-link":"Imperial Seal"}},{"insert":", "},{"insert":{"card-link":"Mystical Tutor"}},{"insert":", "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":", "},{"insert":{"card-link":"Lim-Dûl's Vault"}},{"insert":", "},{"insert":{"card-link":"Varragoth, Bloodsky Sire"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Primary kill:"},{"insert":" "},{"insert":{"card-link":"Doomsday"}},{"insert":", "},{"insert":{"card-link":"Jace, Wielder of Mysteries"}},{"insert":", "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protection (stack):"},{"insert":" "},{"insert":{"card-link":"Force of Will"}},{"insert":", "},{"insert":{"card-link":"Force of Negation"}},{"insert":", "},{"insert":{"card-link":"Flare of Denial"}},{"insert":", "},{"insert":{"card-link":"Silence"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lock & recursion core:"},{"insert":" "},{"insert":{"card-link":"Stasis"}},{"insert":" (Or "},{"insert":{"card-link":"Blind Obedience"}},{"insert":" if slotted in), "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":", "},{"insert":{"card-link":"Replenish"}},{"insert":", "},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":", "},{"insert":{"card-link":"Hall of Heliod's 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"},{"insert":{"card-link":"Galadriel's Dismissal"}},{"insert":", "},{"insert":{"card-link":"Winds of Abandon"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Swap:"},{"insert":" "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" over "},{"insert":{"card-link":"Path to Exile"}},{"insert":"; "},{"insert":{"card-link":"Dismantling Wave"}},{"insert":" over "},{"insert":{"card-link":"Winds of Abandon"}},{"insert":" in token/enchant/artifact boards, or dropped "},{"insert":{"card-link":"Opposition Agent"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Others:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Board tempo:"},{"insert":" "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" → "},{"insert":{"card-link":"Devastation Tide"}},{"insert":" if you want lower MV density, to reduce game changer count, or dislike asymmetric wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pillow-light:"},{"insert":" "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":", "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":" ↔ "},{"insert":{"card-link":"Blind Obedience"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Propaganda"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Sphere of Safety"}},{"insert":" (accept slower curve, or you dropped "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" for some reason)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flex counters:"},{"insert":" If your meta is \"fair blue\" ( I.E. "},{"insert":{"card-link":"Flare of Denial"}},{"insert":" ↔ "},{"insert":{"card-link":"Swan Song"}},{"insert":", see maybeboard for suggested options, but use whatever you like)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Topdeck fixing: "},{"insert":"If you're feeling up to it, you can try to swap "},{"insert":{"card-link":"Jace, the Mind Sculptor"}},{"insert":" in somewhere. I can't think of a perfect slot for him, but he's basically a repeatable, sorcery speed "},{"insert":{"card-link":"Brainstorm"}},{"insert":". (That being said, he is "},{"attributes":{"bold":true},"insert":"not"},{"insert":" "},{"insert":{"card-link":"Brainstorm"}},{"insert":", so I strongly feel that you shouldn't swap them for one another. )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMeta Call / Spice (rotate 6–8 slots max)"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Dress Down"}},{"insert":" ("},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" / "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":" tables)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Rest in Peace"}},{"insert":" (graveyard hate; note it blanks "},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":", and makes "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" worse)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" (life-drain wipe)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blind Obedience"}},{"insert":" (Treasure tax)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"insert":" → "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":" to avoid losing the draw ability off of "},{"insert":{"card-link":"Rest in Peace"}},{"insert":", or "},{"insert":{"card-link":"Leyline of the Void"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" / "},{"insert":{"card-link":"Dismantling Wave"}},{"insert":" per above."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n“Friends” Clause"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"NPE = \"Negative Play Experience\" — lines that feel unfun like "},{"attributes":{"italic":true},"insert":{"card-link":"Stasis"}},{"attributes":{"italic":true},"insert":", "},{"attributes":{"italic":true},"insert":{"card-link":"The Tabernacle at Pendrell Vale"}},{"attributes":{"italic":true},"insert":", repeated "},{"attributes":{"italic":true},"insert":{"card-link":"Silence"}},{"attributes":{"italic":true},"insert":" locks."},{"insert":"\nIf your pod prefers fewer hard locks: "},{"attributes":{"bold":true},"insert":"swap "},{"insert":{"card-link":"Stasis"}},{"attributes":{"bold":true},"insert":" → "},{"insert":{"card-link":"Blind Obedience"}},{"attributes":{"bold":true},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If your pod disallows infinites, "},{"attributes":{"bold":true},"insert":"swap"},{"insert":" "},{"insert":{"card-link":"Oboro Breezecaller"}},{"insert":" "},{"attributes":{"bold":true},"insert":"→ Anything, nothing else fills this slot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you also consider it an infinite with "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" and followed the above advice, "},{"attributes":{"bold":true},"insert":"swap "},{"insert":{"card-link":"Angel's Grace"}},{"insert":" "},{"attributes":{"bold":true},"insert":"→ "},{"insert":{"card-link":"Dawn Charm"}},{"insert":" / "},{"insert":{"card-link":"Sphere of Safety"}},{"insert":" /"},{"insert":{"card-link":"Propaganda"}},{"insert":", etc. (Any other protection piece as you prefer)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This list is tuned for it, but there aren't any inherent reasons that the deck has to stay compatible with a turbo-naus strategy. If you remove "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" because your pod dislikes turbo decks, you have a lot of flexibility in adding things like "},{"insert":{"card-link":"Sigil of the Empty Throne"}},{"insert":", "},{"insert":{"card-link":"Emeria's Call // Emeria, Shattered Skyclave"}},{"insert":", "},{"insert":{"card-link":"Shark Typhoon"}},{"insert":", "},{"insert":{"card-link":"Omniscience"}},{"insert":" / "},{"insert":{"card-link":"One with the Multiverse"}},{"insert":", and many more CMC-heavy enchantments that help grant wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n“Screw the Rules, I Have Money (or a Printer)” Clause"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Timetwister"}},{"insert":" → over "},{"insert":{"card-link":"Day's Undoing"}},{"insert":" (graveyard-reset wheel that refuels you)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bazaar of Baghdad"}},{"insert":" → over "},{"insert":{"card-link":"Cephalid Coliseum"}},{"insert":"/"},{"insert":{"card-link":"Attunement"}},{"insert":" (free selection; fuels "},{"insert":{"card-link":"Replenish"}},{"insert":"/"},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":", and is positive card advantage with "},{"insert":{"card-link":"Teferi's Ageless Insight"}},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Tabernacle at Pendrell Vale"}},{"insert":" / "},{"insert":{"card-link":"The Abyss"}},{"insert":" → over "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":"/Prison (B4 creature pods implode; NPE warning)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Candelabra of Tawnos"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Grim Monolith"}},{"insert":" "},{"attributes":{"bold":true},"insert":"/"},{"insert":" "},{"insert":{"card-link":"Mana Vault"}},{"insert":" if you want "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" shenanigans, faster "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" piles, or just more mana for "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"City of Traitors"}},{"insert":" → "},{"insert":{"card-link":"Crystal Vein"}},{"insert":" (CoT is usually better, though there is some nuance here.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Moat"}},{"insert":" (Most of our creatures are flying angels, so moat does nothing to us, it is the most reliable pillow-fort piece we have available.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHaving Fun with Miracles"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck is all about the unexpected. There's nothing quite like casting an "},{"insert":{"card-link":"Omniscience"}},{"insert":" for a mere fraction of its cost or dropping a surprise "},{"insert":{"card-link":"Terminus"}},{"insert":" to wipe the board. Your opponents will be scratching their heads—and maybe shaking their fists—as you weave spells seemingly out of nowhere.\nRemember:\nKeep it Lighthearted: Magic is a game, so enjoy the chaos you can create!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Adjust as Needed: Feel free to tweak the deck to suit your playstyle or meta."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Surprise Factor: The less your opponents know about your tricks, the better. So maybe keep some of this between us!"},{"attributes":{"list":"bullet"},"insert":"\n"}]}

Commander

Qty: 1 Price: $0.99
Aminatou, Veil Piercer
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by
. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
Legendary Creature - Human Wizard
Aminatou, Veil Piercer (dsc) 1

Commander

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Bounce

Qty: 1 Price: $0.99
Oboro Breezecaller
Flying
, Return a land you control to its owner's hand: Untap target land.
Creature - Wizard Moonfolk
Oboro Breezecaller (sok) 48

Bounce

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Counterspells

Qty: 5 Price: $552.95
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 311
Counterbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Enchantment
Counterbalance (sld) 1220
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 694
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 346
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (2xm) 340

Counterspells

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Draw

Qty: 16 Price: $446.85
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (2xm) 76
Borne Upon a Wind
You may cast spells this turn as though they had flash.
Draw a card.
Instant
Borne Upon a Wind (ltr) 495
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (2xm) 338
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (sld) 1524
Day's Undoing
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Day's Undoing (cmm) 85
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 12
Gleaming Splendor
Whenever an opponent draws their second card each turn, you create a Treasure token.
: Two target players each draw a card.
Enchantment
Gleaming Splendor (hob) 275
Greed
, Pay 2 life: Draw a card.
Enchantment
Greed (mh2) 274
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (dmr) 59
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ima) 98
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (znc) 96
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (jmp) 169
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (cmr) 337
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 314
Teferi, Master of Time
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Legendary Planeswalker - Teferi
Teferi, Master of Time (m21) 281
Teferi's Ageless Insight
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Enchantment
Teferi's Ageless Insight (j25) 371

Draw

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Finisher

Qty: 2 Price: $52.98
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (inr) 304
Torment of Hailfire
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Sorcery
Torment of Hailfire (hou) 77

Finisher

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Land

Qty: 34 Price: $2182.47
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (zne) 9
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (zne) 3
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (ody) 315
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (v12) 3
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (sch) 41
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 1496★
Crystal Vein
: Add
.
, Sacrifice this land: Add
.
Land
Crystal Vein (pd3) 24
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (m3c) 335
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (dsc) 275
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (zne) 1
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (clu) 276
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (clu) 277
Island
(
: Add
.)
Basic Land - Island
Island (sld) 255
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (zne) 6
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (zne) 10
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (plst) THS-223
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 414
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 254
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (zne) 2
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (zne) 27
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 292
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (zne) 7
Serra's Sanctum
: Add
for each enchantment you control.
Legendary Land
Serra's Sanctum (usg) 325
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 256
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 134
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (zne) 8
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (clu) 283
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (zne) 5

Land

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Lifegain

Qty: 1 Price: $7.99
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fdn) 137

Lifegain

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Protection

Qty: 4 Price: $103.76
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (mma) 4
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (ltc) 544
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m14) 35
Solitary Confinement
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
Enchantment
Solitary Confinement (mh2) 265

Protection

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Ramp

Qty: 14 Price: $2498.66
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 104
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Copy Artifact
You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Artifact (3ed) 53
Dark Ritual
Add
.
Instant
Dark Ritual (sld) 1170
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (cmm) 657
Lotho, Corrupt Shirriff
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Rogue Halfling
Lotho, Corrupt Shirriff (ltr) 664
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tmp) 294
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (2x2) 308
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (2x2) 342
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1011
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (drc) 141
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (pip) 247
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (pip) 249

Ramp

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Recursion

Qty: 1 Price: $199.99
Replenish
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Sorcery
Replenish (uds) 15

Recursion

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Removal

Qty: 7 Price: $71.53
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (ons) 73
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (cmm) 84
Dress Down
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Dress Down (mh2) 39
Swift Reconfiguration
Flash
Enchant creature or Vehicle
Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
Enchantment - Aura
Swift Reconfiguration (nec) 10
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Winds of Abandon (plst) MH1-37

Removal

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Stax

Qty: 4 Price: $91.96
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (sld) 1030
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue
Opposition Agent (cmr) 141
Rule of Law
Each player can't cast more than one spell each turn.
Enchantment
Rule of Law (m20) 35
Stasis
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Enchantment
Stasis (sld) 1103

Stax

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Tutor

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Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 696
Doomsday
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Sorcery
Doomsday (sld) 1115
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Imperial Seal
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Imperial Seal (2x2) 79
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (slc) 1996
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Creature - Human Soldier Ranger
Ranger-Captain of Eos (plst) MH1-21
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (cmr) 156
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (fdn) 617

Tutor

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Untap

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Unstoppable Plan
At the beginning of your end step, untap all nonland permanents you control.
Enchantment
Unstoppable Plan (dft) 72

Untap

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Maybeboard

Qty: 39 Price: $22451.92
Aminatou, the Fateshifter
+1: Draw a card, then put a card from your hand on top of your library.
−1: Exile another target permanent you own, then return it to the battlefield under your control.
−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Legendary Planeswalker - Aminatou
Aminatou, the Fateshifter (sld) 1421★
Attunement
Return this enchantment to its owner's hand: Draw three cards, then discard four cards.
Enchantment
Attunement (usg) 61
Bazaar of Baghdad
: Draw two cards, then discard three cards.
Land
Bazaar of Baghdad (arn) 70
Candelabra of Tawnos
,
: Untap X target lands.
Artifact
Candelabra of Tawnos (atq) 43
Chromatic Sphere
,
, Sacrifice this artifact: Add one mana of any color. Draw a card. (Activate only as an instant.)
Artifact
Chromatic Sphere (inv) 299
Chromatic Star
,
, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Chromatic Star (brr) 74
City of Traitors
When you play another land, sacrifice this land.
: Add
.
Land
City of Traitors (exo) 143
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (uma) 13
Devastation Tide
Return all nonland permanents to their owners' hands.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devastation Tide (avr) 48
Dismantling Wave
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, destroy all artifacts and enchantments.
Sorcery
Dismantling Wave (plst) C20-25
Emeria's Call
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Entreat the Angels
Create X 4/4 white Angel creature tokens with flying.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Entreat the Angels (v15) 7
Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
Legendary Creature Enchantment - God
Erebos, God of the Dead (ths) 85
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (plst) CMD-46
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (tdc) 116
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (m21) 103
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Legendary Planeswalker - Jace
Jace, the Mind Sculptor (2xm) 56
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (pwar) 54s
Moat
Creatures without flying can't attack.
Enchantment
Moat (leg) 28
Omniscience
You may cast spells from your hand without paying their mana costs.
Enchantment
Omniscience (m19) 65
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (dsc) 121
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (who) 219
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (big) 4
Shark Typhoon
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, create an X/X blue Shark creature token with flying.
Enchantment
Shark Typhoon (dsc) 127
Sigil of the Empty Throne
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Enchantment
Sigil of the Empty Throne (dsc) 103
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (dsc) 104
Starfield of Nyx
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Enchantment
Starfield of Nyx (cmm) 840
Strix Serenade
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Strix Serenade (mh3) 71
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
Temporal Mastery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Temporal Mastery (mm3) 54
Terminus
Put all creatures on the bottom of their owners' libraries.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Terminus (v14) 12
The Abyss
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
World Enchantment
The Abyss (leg) 120
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (mid) 112
The Tabernacle at Pendrell Vale
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay
."
Legendary Land
The Tabernacle at Pendrell Vale (leg) 307
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75
Timetwister
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Sorcery
Timetwister (2ed) 85
Varragoth, Bloodsky Sire
Deathtouch
Boast —
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
Legendary Creature - Demon Rogue
Varragoth, Bloodsky Sire (sld) 1809

Maybeboard

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Deck Info

Deck stats

19 pips - 18 cards
21 mana - 21 cards
31 pips - 26 cards
22 mana - 22 cards
21 pips - 15 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 14 cards
0 pips - 0 cards
0 mana - 14 cards
0 pips - 0 cards
20 mana - 14 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Miracle Worker — Aminatou, Veil Piercer (Bracket 4 Primer)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This is a "},{"attributes":{"bold":true},"insert":"Bracket-4"},{"insert":" control–combo deck that wins on "},{"insert":{"card-link":"Doomsday"}},{"insert":" and leverages "},{"attributes":{"bold":true},"insert":"miracles at instant speed"},{"insert":" to play unfair Magic without requiring high-roll hands. The shell also supports "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":" as a clean mana sink and "},{"insert":{"card-link":"Stasis"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" soft locks to close grindy pods.\n\nMeet Your Commander: "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":" \nAminatou has donned a new veil from Duskmourn, and boy, does it come with perks! Her abilities are:\nSurveil 2 on your upkeep: Peek at the top two cards of your library and rearrange or ditch them. This sets the stage for your miraculous plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Miracle for Enchantments: All your enchantments gain miracle, with the miracle cost being the enchantment's mana cost minus 4 generic mana. This means you can cast hefty enchantments for a fraction of the cost if they're the first card you draw each turn!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nA note to keep in mind while looking at this deck and strategy: "},{"attributes":{"italic":true},"insert":"Miracles are instant speed. "},{"insert":"Yes, instant speed. Per the official ruling:\n"},{"attributes":{"bold":true},"insert":"702.94. Miracle"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"702.94a"},{"insert":" Miracle is a static ability linked to a triggered ability. (See rule "},{"attributes":{"bold":true},"insert":"603.11"},{"insert":".) “Miracle [cost]” means “You may reveal this card from your hand as you draw it if it’s the first card you’ve drawn this turn. "},{"attributes":{"underline":true,"italic":true,"color":"#e60000","bold":true},"insert":"When"},{"insert":" you reveal this card this way, you may cast it by paying [cost] rather than its mana cost.”"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"702.94b"},{"insert":" If a player chooses to reveal a card using its miracle ability, they play with that card revealed until that card leaves their hand, that ability resolves, or that ability otherwise leaves the stack. (See rule "},{"attributes":{"bold":true},"insert":"701.16a"},{"insert":".)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Notice the bolded, italicized, underlined, and colorized \"When\" in the ruling text? That makes the effect instant speed. That means that you can use, say, "},{"insert":{"card-link":"Temporal Mastery"}},{"attributes":{"bold":true},"insert":" "},{"insert":"in the middle of the pod's rotation and take an out-of-sequence extra turn, among other unique interactions that this keyword allows.\n\nGame Plan in One Page"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Control + sculpt. Abuse "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" / "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" / "},{"insert":{"card-link":"Brainstorm"}},{"insert":" with Aminatou’s surveil to line up miracles and keep interaction on top."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pick your closer (Main lines below)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pivot to value wins ("},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":"-powered "},{"insert":{"card-link":"Torment of Hailfire"}},{"insert":" ) when the table is removal-heavy or you’re already ahead on mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nClosing games"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You're not just about flashy miracles; you have several paths to victory:\n"},{"attributes":{"bold":true},"insert":"Primary:"},{"insert":" "},{"insert":{"card-link":"Doomsday"}},{"attributes":{"bold":true},"insert":" → "},{"insert":{"card-link":"Jace, Wielder of Mysteries"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" with free counters protecting the line. (Notes on doomsday piles below)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backup A:"},{"insert":" "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":" miracle as a surprise army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Backup B:"},{"insert":" "},{"insert":{"card-link":"Stasis"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" lock into "},{"insert":{"card-link":"Starfield of Nyx"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Replenish"}},{"insert":" inevitability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDeck Manipulation and Drawing Cards"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Top Deck Control: Cards like "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" , "},{"insert":{"card-link":"Scroll Rack"}},{"insert":" , and "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":" 's surveil ability let you set up the perfect miracle draws."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Instant-Speed Drawing: Use instant draws like "},{"insert":{"card-link":"Consider"}},{"insert":" and "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" to draw cards on opponents' turns, triggering miracles."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFetch Lands: Thinning the Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Let's face it, you're not always going to know what is on top of your deck with only a surveil 2 on your turns. Non-color matching fetch lands (like "},{"insert":{"card-link":"Arid Mesa"}},{"insert":" , "},{"insert":{"card-link":"Scalding Tarn"}},{"insert":" , etc.) aren't just for fixing mana here—they're your deck-thinning allies! You don't want to waste the chance of a miracle play on a land that you top-deck.\nWhy Fetch Lands? By removing lands from your deck, you increase the odds of drawing an enchantment or a miracle card when you need it most.\nSynergy with Miracles: Fetch lands shuffle your deck, which can be crucial after rearranging cards with "},{"insert":{"card-link":"Brainstorm"}},{"insert":" or "},{"insert":{"card-link":"Jace, the Mind Sculptor"}},{"insert":" (if slotted in).\n\nLess-than-obvious Synergies and Strategies"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Eggs and Rocks: "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" overperforms in this deck, I sometimes even tutor them with "},{"insert":{"card-link":"Urza's Saga"}},{"insert":". It color fixes for you just before being sacrificed for a draw on opponents' turns, triggering miracles. This is a completely mana neutral effect, so it is basically a free instant-speed draw. There are a few other options such as "},{"insert":{"card-link":"Terrarion"}},{"insert":" , and "},{"insert":{"card-link":"Darkwater Egg"}},{"insert":", but something to keep in mind when replacing these are sacrifice as a cost rather than hitting the graveyard, since sacrificing as a cost can’t be countered by effects such as "},{"insert":{"card-link":"Leyline of the Void"}},{"insert":". Due to this, it might be worth swapping "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" for "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Top-of-deck tutors Galore: "},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":", "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":", and "},{"insert":{"card-link":"Imperial Seal"}},{"insert":" help fetch the perfect card for any situation, placing it right on top for miracle goodness. These can even be resolved intentionally on an opponent's turn prior to using your first draw in order to trigger a specific miracle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Copy Enchantments: "},{"insert":{"card-link":"Estrid's Invocation"}},{"insert":" can double up your most impactful enchantments."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite Removal/Colored Mana: "},{"insert":{"card-link":"Oboro Breezecaller"}},{"insert":" + "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" + "},{"insert":{"card-link":"Talon Gates of Madara"}},{"insert":" is the only true infinite combo the deck has. If you have 5 enchantments on the board, then this combo can phase out the entire board. If you have 6 enchantments on the board, then this combo "},{"attributes":{"bold":true},"insert":"also "},{"insert":"produces infinite colored mana! Very good to set up before "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":", since the outcome is having arbitrarily many angels "},{"attributes":{"bold":true},"insert":"and"},{"insert":" clearing the opponent's blockers. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Cave"}},{"insert":" isn't just for "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":". It can be used to fetch "},{"insert":{"card-link":"Talon Gates of Madara"}},{"insert":" for 3 mana as removal/protection in a pinch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swift Reconfiguration"}},{"insert":" is a very versatile card. It allows you to perform some sneaky tech with "},{"insert":{"card-link":"Dress Down"}},{"insert":" like winning via "},{"insert":{"card-link":"Doomsday"}},{"insert":" through draw-hate (such as "},{"insert":{"card-link":"Notion Thief"}},{"insert":", "},{"insert":{"card-link":"Orcish Bowmasters"}},{"insert":", "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":", etc) by attaching it to "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":", before dropping "},{"insert":{"card-link":"Dress Down"}},{"insert":". Dress down will disable the draw hate on the table without disabling the win replacement effect from "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" (who is no longer a creature). You can also use it on "},{"insert":{"card-link":"Oboro Breezecaller"}},{"insert":", (and similarly drop "},{"insert":{"card-link":"Dress Down"}},{"insert":") to get +2 enchantments for going infinite with "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" in a pinch."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTips for Piloting the Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Be Patient: Set up your top deck before making big plays. Surveil, scry, and shuffle as needed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Know When to Draw: Hold onto your instant-speed draw effects to maximize miracles on opponents' turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Manage Your Life Total: Keep an eye on your life, especially when using "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":". This deck uses life as a resource "},{"attributes":{"bold":true},"insert":"very"},{"insert":" heavily, but it has been tuned to never become a problem before the deck can present a win, even in aggro heavy pods."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Protect Aminatou"},{"insert":": Your commander is key. Use counterspells like "},{"insert":{"card-link":"Force of Will"}},{"insert":" and protection spells like "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" to keep your engine running. If you feel a removal coming, pre-emptively get "},{"insert":{"card-link":"Temporal Mastery"}},{"insert":" on top of your deck to trigger an out-of-sequence extra turn to replace her after the problematic opponent removes her, or play table politics to prevent removals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A lot of lines of interaction/combo in the deck are built around "},{"attributes":{"underline":true},"insert":"stopping your opponents from winning"},{"insert":" rather than locking or controlling the table. The reason is that this deck is very mana intensive, and there isn't a lot of room for non-engine pieces. To try and remediate this, the list has been tuned with instant-speed win lines, and difficult to interact with removal/interaction rather than jamming staples such as "},{"insert":{"card-link":"Chain of Vapor"}},{"insert":" into the list. That doesn't mean this list "},{"attributes":{"italic":true},"insert":"can't run these staples, "},{"insert":"but rather that your meta will call for slot replacements if this isn't a requirement."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nA Note on Lands"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In this deck you'll notice that there are several non-identity fetch lands. The reasoning for this is that these fetch lands are able to fetch any of the 3 shock lands that are dual-color in-identity as well as "},{"insert":{"card-link":"Raffine's Tower"}},{"insert":", or the basic lands that they can fetch without entering tapped. With this in mind, you need to have a land to discard for "},{"insert":{"card-link":"Mox Diamond"}},{"insert":". Statistically, you will most likely want to hold on to these lands (while staying on-curve, that is) in case you pull a Mox Diamond (In no particular order):\n"},{"insert":{"card-link":"Arid Mesa"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Windswept Heath"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Misty Rainforest"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Scalding Tarn"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Verdant Catacombs"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bloodstained Mire"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These lands serve limited utility since they're only able to fetch one in-identity land type, which means that if they're in your opening hand alongside "},{"insert":{"card-link":"Gemstone Caverns"}},{"insert":", they're an optimal choice to discard in order to play on turn 0. That being said, there are two utility lands that serve little purpose in specific scenarios, which can also be discarded if the need arises:\n"},{"insert":{"card-link":"Gemstone Caverns"}},{"insert":" (if it wasn't in opening hand or you played first)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" (if low on devotion)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThere is a very solid chance that your opening hand has a fetch land in it. The perfectly optimal play on turn 1 (if you do not have "},{"insert":{"card-link":"Sol Ring"}},{"insert":" in hand, or have "},{"insert":{"card-link":"Sol Ring"}},{"insert":" + "},{"insert":{"card-link":"Mox Diamond"}},{"insert":" + any other droppable land as mentioned above) is to fetch "},{"insert":{"card-link":"Raffine's Tower"}},{"insert":", since entering tapped is less important on turn 1. \n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Alternative Lists"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I have a few other variations of this list (and may add more as time goes on), which can be found here:\n"},{"attributes":{"link":"https://archidekt.com/decks/10299283/aminatou_veil_piercer_cedh_miracles"},"insert":"A bracket 5 cEDH list"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16339305/aminatou_veil_piercer_cedh_stax"},"insert":"A bracket 5 cEDH list"},{"insert":" (Stax variant)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16856086/aminatou_veil_piercer_draw_hate"},"insert":"A bracket 4 list focusing on draw hate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16312089/aminatou_veil_piercer_tokens"},"insert":"A bracket 4 list with a focus on tokens, and a subtheme of draw-hate/softlocks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16338999/aminatou_veil_piercer_stax"},"insert":"A bracket 4 stax list"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15770928/aminatou_veil_piercer_bracket_3_miracles"},"insert":"A bracket 3 list with a more budget land-base"},{"insert":" (The landbases should largely be swappable between the bracket 3 list and this one, if you want to swap them for whatever reason)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15800138/aminatou_veil_piercer_budget_miracles"},"insert":"A bracket 3 list with a strict budget of $70"},{"insert":" (on TCGplayer prices)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16183265/aminatou_veil_piercer_super_budget_miracles"},"insert":"Another bracket 3 list, with an even stricter budget of $25"},{"insert":" (again, on TCGplayer prices)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/16117284/aminatou_veil_piercer_voltron_miracles"},"insert":"A bracket 3 voltron list, which is a unique spin on Aminatou"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15785180/aminatou_veil_piercer_bracket_2_miracles"},"insert":"A bracket 2 list that can play against precons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://archidekt.com/decks/15793072/aminatou_veil_piercer_bracket_1_miracles"},"insert":"A bracket 1 \"stick tribal\" list that is more goofy than it is functional"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nGeneral Game-plan/theory"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Doomsday Piles"},{"attributes":{"header":3},"insert":"\n"},{"insert":"First off, I’ll address that "},{"insert":{"card-link":"Doomsday"}},{"insert":" has fallen out of favor with the cEDH community since better combos that involve less risk are available now. Acknowledging this fact, I will say that I am personally not a fan of "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" and "},{"insert":{"card-link":"Demonic Consultation"}},{"insert":", and if I were to add those cards to this list, "},{"attributes":{"link":"https://archidekt.com/decks/10299283/aminatou_veil_piercer_cedh_miracles"},"insert":"I'd rather have a separate list that includes these cards"},{"insert":", as well as support for more \"cEDH\" strategies.\n\nWith that being said, I’ll move into my point, I think that "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":" has a unique ability to win off of "},{"insert":{"card-link":"Doomsday"}},{"insert":" due to her static surveil ability on upkeep. Which means that the best way to move into cracking a “doomsday pile” is to crack it via our draw phase. Now, this does "},{"attributes":{"bold":true},"insert":"not "},{"insert":"mean that we are dropping "},{"insert":{"card-link":"Doomsday"}},{"insert":", crafting a pile, passing turn, and then hoping for the best on rotation.\nWhat we want to do is either queue up an extra turn via "},{"insert":{"card-link":"Temporal Mastery"}},{"insert":", or use something like "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" to survive the rotation. The former method is highly recommended, since it doesn’t give your opponent options. \n\nNow, after choosing one of the above, you need to see if the attempt resolves. Pass priority and allow your opponents a chance to counter your setup, if they do, then no harm is done, and you can shift back into your previous strategy. If the crack setup resolves, "},{"attributes":{"bold":true},"insert":"then "},{"insert":"you can cast "},{"insert":{"card-link":"Doomsday"}},{"insert":", feeling a bit more safe doing so. \n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Pre-Pile Assessment"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Before assembling, you must answer:\n"},{"attributes":{"bold":true},"insert":"Do I have a free draw available? "},{"attributes":{"italic":true},"insert":"("},{"insert":{"card-link":"Greed"}},{"insert":",, "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Chromatic Star"}},{"insert":", "},{"insert":{"card-link":"Teferi, Master of Time"}},{"insert":", etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Can I afford one more mana post-Doomsday? "},{"insert":"Needed if you’re casting "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" the same turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Can I protect my line? "},{"insert":"If not, build in "},{"insert":{"card-link":"Force of Will"}},{"insert":" or "},{"insert":{"card-link":"Flare of Denial"}},{"insert":" redundancy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Can I manipulate the top of the deck? "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Scroll Rack"}},{"insert":", "},{"insert":{"card-link":"Aminatou, Veil Piercer"}},{"insert":", and "},{"insert":{"card-link":"Lim-Dûl's Vault"}},{"insert":" all matter here."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGreed Engine → Maniac, "},{"attributes":{"bold":true},"insert":"instant-speed finish via Borne"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Prereqs (deterministic):"},{"insert":"\n"},{"insert":{"card-link":"Greed"}},{"insert":" on the battlefield (you’ll activate it multiple times this turn)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least "},{"attributes":{"bold":true},"insert":"6 life"},{"insert":" available to pay "},{"insert":{"card-link":"Greed"}},{"insert":" three times (2 life per activation)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"B"},{"insert":" (to cast "},{"insert":{"card-link":"Dark Ritual"}},{"insert":") and "},{"attributes":{"bold":true},"insert":"U"},{"insert":" (for "},{"insert":{"card-link":"Borne Upon a Wind"}},{"insert":" / "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":") this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Doomsday"}},{"insert":" has resolved."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Lotus Petal"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Ritual"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Borne Upon a Wind"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line:"},{"insert":"\nActivate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Lotus Petal"},{"insert":" (library 5→4). Play Petal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Dark Ritual"},{"insert":" (4→3). Use a "},{"attributes":{"bold":true},"insert":"B"},{"insert":" source to cast Ritual → "},{"attributes":{"bold":true},"insert":"BBB"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" (3→2). Cast Star (1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" again → draw "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":" (2→1). Cast Maniac using "},{"attributes":{"bold":true},"insert":"U"},{"insert":" (Petal) + two of the "},{"attributes":{"bold":true},"insert":"B"},{"insert":" as generic (you’ll usually have "},{"attributes":{"bold":true},"insert":"B"},{"insert":" left over)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Library has 1 card left (Borne)."},{"insert":" Sac "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" (library 1→0)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" (1U). It "},{"attributes":{"bold":true},"insert":"draws a card"},{"insert":" while your library is empty → "},{"attributes":{"bold":true},"insert":"Lab Maniac replacement wins"},{"insert":"; and the “flash for the turn” also means the whole post-DD sequence was executable at instant speed if you started it in response to something."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Notes:"},{"insert":"\nThis is the cleanest, most resilient same-turn pile that uses just the 99."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If life is tight after Doomsday, you can "},{"attributes":{"bold":true},"insert":"Angel’s Grace"},{"insert":" before/while doing this to ignore the 2-life pings from Greed for the turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGreed Engine → Maniac, "},{"attributes":{"bold":true},"insert":"one-blue finisher"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Identical skeleton, but cheaper blue at the end if you don’t need instant-speed.\n"},{"attributes":{"bold":true},"insert":"Prereqs:"},{"insert":" same as above.\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Lotus Petal"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Ritual"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Consider"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line:"},{"insert":" run steps 1–4 from pile (1) so you end with "},{"attributes":{"bold":true},"insert":"Maniac on board"},{"insert":" and "},{"attributes":{"bold":true},"insert":"library = 1"},{"insert":" (Consider).\nSac "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" to draw "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (library 1→0)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (U): it attempts to "},{"attributes":{"bold":true},"insert":"draw"},{"insert":" with an "},{"attributes":{"bold":true},"insert":"empty"},{"insert":" library → "},{"attributes":{"bold":true},"insert":"Maniac wins"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Why use this one? When you don’t care about instant-speed assembly or holding up more mana, the last card being "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" lowers the blue requirement relative to Borne.\n\nOpportunistic "},{"attributes":{"bold":true},"insert":"Remora/Rhystic/Sentinel window"},{"insert":" → Borne chain (stack-speed)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This one leverages a live draw trigger (Remora/Rhystic/Sentinel) to self-start without Greed, then uses Borne to keep going at instant speed. It’s "},{"attributes":{"italic":true},"insert":"opportunistic"},{"insert":" (not deterministic), but very live in high powered tables.\n"},{"attributes":{"bold":true},"insert":"Prereqs (opportunistic):"},{"insert":"\nA "},{"insert":{"card-link":"Mystic Remora"}},{"insert":", "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" or "},{"insert":{"card-link":"Rhystic Study"}},{"insert":" trigger on the stack (opponent casts into it)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"UU"},{"insert":" total this turn ("},{"insert":{"card-link":"Borne Upon a Wind"}},{"insert":" + "},{"insert":{"card-link":"Brainstorm"}},{"insert":"/"},{"insert":{"card-link":"Consider"}},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A "},{"attributes":{"bold":true},"insert":"blue source"},{"insert":" and "},{"attributes":{"bold":true},"insert":"one generic"},{"insert":" floating/available for "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" after the first draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Borne Upon a Wind"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force of Will"}},{"insert":" "},{"attributes":{"italic":true},"insert":"(or Flare of Denial/Fierce Guardianship depending on board/hand composition)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line (in response to an opponent’s spell):"},{"insert":"\nLet Remora/Rhystic/Sentinel draw you "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" (1U): now everything has "},{"attributes":{"bold":true},"insert":"flash"},{"insert":" and you "},{"attributes":{"bold":true},"insert":"draw Brainstorm"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Brainstorm"},{"insert":" (U): draw "},{"attributes":{"bold":true},"insert":"Maniac / Star / Force"},{"insert":", put two junk cards from hand back (library now contains exactly those two)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":" at instant speed (thanks to Borne)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cast Chromatic Star"},{"insert":" (1). Now you need to chew through those 2 put-backs and then draw from empty:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use any "},{"attributes":{"bold":true},"insert":"free draw you have in hand/on board"},{"insert":" (e.g., "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" in hand, "},{"attributes":{"bold":true},"insert":"Top’s tap-draw"},{"insert":", "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" once, a second Remora trigger, "},{"attributes":{"bold":true},"insert":"Teferi, Master of Time"},{"insert":" +1 if it’s not your turn, etc.) to draw the "},{"attributes":{"italic":true},"insert":"first"},{"insert":" put-back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sac "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" to draw the "},{"attributes":{"italic":true},"insert":"second"},{"insert":" put-back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You now have an "},{"attributes":{"bold":true},"insert":"empty library"},{"insert":"; the "},{"attributes":{"italic":true},"insert":"next"},{"insert":" draw (another Remora trigger on the stack, a "},{"attributes":{"bold":true},"insert":"Top"},{"insert":" activation, "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":", or even the "},{"attributes":{"bold":true},"insert":"Force"},{"insert":" blue card + free pitch left for protection) seals it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you have "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" already in hand, make it your final draw instead and skip searching for another trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This one is “good” in competitive pods because Remora/Rhystic routinely fire multiple times per turn cycle. You convert the first card into "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" (to go instant-speed), Brainstorm collects the payload, and you finish using any extra draw that’s already happening.\n\n"},{"attributes":{"bold":true},"insert":"Necropotence-stocked hand (Greed + Borne) → instant-speed Maniac"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Prereqs (deterministic):"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" has already stocked your hand at your last end step; "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" "},{"attributes":{"bold":true},"insert":"and"},{"insert":" "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" are in hand. (Necro sets cards aside and gives them to you at "},{"attributes":{"bold":true},"insert":"your"},{"insert":" end step; it doesn’t draw immediately. )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can pay "},{"attributes":{"bold":true},"insert":"7 life"},{"insert":" for "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" (two activations @ 2 life each), and "},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" (three activations @ 1 life each)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"U"},{"insert":" and "},{"attributes":{"bold":true},"insert":"B"},{"insert":" this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Doomsday"},{"insert":" has resolved."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goal: win "},{"attributes":{"bold":true},"insert":"at instant speed"},{"insert":" (we’ll start with "},{"attributes":{"bold":true},"insert":"Borne"},{"insert":" to give sorceries flash)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anything"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line (all at instant speed):"},{"insert":"\nCast "},{"attributes":{"bold":true},"insert":"Borne Upon a Wind"},{"insert":" (1U): everything has "},{"attributes":{"bold":true},"insert":"flash"},{"insert":" this turn; "},{"attributes":{"bold":true},"insert":"draw Lotus Petal"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" → Exile (life −1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" → Exile (life −1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Necropotence"},{"insert":" → Exile (life −1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":" (life −2). Cast "},{"attributes":{"bold":true},"insert":"Maniac"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" → draw (library now "},{"attributes":{"bold":true},"insert":"1"},{"insert":"→"},{"attributes":{"bold":true},"insert":"0"},{"insert":"). Cast "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (U) → "},{"attributes":{"bold":true},"insert":"Lab Maniac"},{"insert":" replacement wins."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Notes:"},{"insert":"\nIf life is tight after DD, "},{"attributes":{"bold":true},"insert":"Angel’s Grace"},{"insert":" lets you ignore Greed pings for the turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This line is fully instant-speed because of "},{"attributes":{"bold":true},"insert":"Borne’s"},{"insert":" “as though they had flash,” while "},{"attributes":{"bold":true},"insert":"Greed"},{"insert":" and the artifact actions are already instant-speed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Teferi’s Ageless Insight"},{"insert":" turns cantrips into overdraw → Maniac win"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Prereqs (deterministic):"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Teferi’s Ageless Insight"},{"insert":" on the battlefield (“non-draw-step draws are doubled”)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can produce "},{"attributes":{"bold":true},"insert":"B"},{"insert":" and "},{"attributes":{"bold":true},"insert":"U"},{"insert":" this turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Doomsday"},{"insert":" has resolved."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pile (top → bottom):"},{"insert":"\n"},{"insert":{"card-link":"Lotus Petal"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dark Ritual"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"insert":" "},{"attributes":{"italic":true},"insert":"(or "},{"attributes":{"italic":true,"bold":true},"insert":"Consider"},{"attributes":{"italic":true},"insert":"; see variant)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Line:"},{"insert":"\nDraw "},{"attributes":{"bold":true},"insert":"Lotus Petal"},{"insert":"; play it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw "},{"attributes":{"bold":true},"insert":"Dark Ritual"},{"insert":"; cast → "},{"attributes":{"bold":true},"insert":"BBB"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":"; cast (1)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw "},{"attributes":{"bold":true},"insert":"Laboratory Maniac"},{"insert":"; cast using "},{"attributes":{"bold":true},"insert":"U"},{"insert":" (Petal) + "},{"attributes":{"bold":true},"insert":"2"},{"insert":" generic from "},{"attributes":{"bold":true},"insert":"BBB"},{"insert":" (you’ll usually have "},{"attributes":{"bold":true},"insert":"B"},{"insert":" left)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw "},{"attributes":{"bold":true},"insert":"Brainstorm"},{"insert":" (library now has "},{"attributes":{"bold":true},"insert":"1"},{"insert":" card below it). Cast "},{"attributes":{"bold":true},"insert":"Brainstorm"},{"insert":" (use "},{"attributes":{"bold":true},"insert":"U"},{"insert":" by saccing "},{"attributes":{"bold":true},"insert":"Chromatic Star"},{"insert":" for "},{"attributes":{"bold":true},"insert":"U"},{"insert":"; its death draw will happen after the mana ability resolves, but you can sequence cleanly by generating "},{"attributes":{"bold":true},"insert":"U"},{"insert":" "},{"attributes":{"italic":true},"insert":"before"},{"insert":" putting Brainstorm on the stack if you already had a blue source—either way is fine)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With "},{"attributes":{"bold":true},"insert":"Insight"},{"insert":", Brainstorm’s “draw 3” is "},{"attributes":{"bold":true},"insert":"draw 6"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With ≤2 cards left in library, you’ll attempt to draw past zero; on the first attempted draw from an "},{"attributes":{"bold":true},"insert":"empty"},{"insert":" library, "},{"attributes":{"bold":true},"insert":"Maniac"},{"insert":" wins immediately—no need to finish Brainstorm or put cards back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Variant (uses Consider instead of Brainstorm):"},{"insert":"\n Keep the same pile but make the bottom card "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":". After casting "},{"attributes":{"bold":true},"insert":"Maniac"},{"insert":", you’ll have "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" as the only card left in library.\n"},{"attributes":{"bold":true},"insert":"Sac Star for U"},{"insert":" (this also draws that last card, making library "},{"attributes":{"bold":true},"insert":"0"},{"insert":"), then cast "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":" (U)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With "},{"attributes":{"bold":true},"insert":"Insight"},{"insert":", Consider tries to draw "},{"attributes":{"bold":true},"insert":"2"},{"insert":" from an empty library; the first draw becomes "},{"attributes":{"bold":true},"insert":"win"},{"insert":" via Maniac."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This variant is slightly lighter on blue requirements during the turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Why this is requires insight:\nWithout Insight, you usually need an extra “draw from 0” button ("},{"attributes":{"bold":true},"insert":"Star"},{"insert":", "},{"attributes":{"bold":true},"insert":"Top"},{"insert":", "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":") after emptying the pile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"With Insight, "},{"attributes":{"bold":true},"insert":"one"},{"insert":" cantrip ("},{"attributes":{"bold":true},"insert":"Brainstorm"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Consider"},{"insert":") "},{"attributes":{"bold":true},"insert":"overdraws all by itself"},{"insert":", letting you assemble Maniac and then immediately force the empty-library draw inside that same spell’s resolution."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nConceptual Heuristics"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Think of each pile as "},{"attributes":{"italic":true},"insert":"five conditional branches"},{"insert":" depending on what permanent draw sources you have."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You rarely need to go “turbo” unless you have "},{"attributes":{"bold":true},"insert":"Dark Ritual"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Chrome Mox"},{"insert":" lines ready."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If Aminatou is online, your line is deterministic at instant speed—surveil two, draw one, done."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If she’s offline, prioritize "},{"attributes":{"italic":true},"insert":"Day’s Undoing"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Greed"},{"insert":" engines to reload."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Shell, by Role"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Non-Negotiables (keep these to stay “this deck”)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Top control / miracle setup:"},{"insert":" "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":", "},{"insert":{"card-link":"Scroll Rack"}},{"insert":", "},{"insert":{"card-link":"Brainstorm"}},{"insert":", "},{"attributes":{"italic":true},"insert":"Aminatou’s surveil"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card engines:"},{"insert":" "},{"insert":{"card-link":"Mystic Remora"}},{"insert":", "},{"insert":{"card-link":"Rhystic Study"}},{"insert":", "},{"insert":{"card-link":"Necropotence"}},{"insert":", "},{"insert":{"card-link":"Greed"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fast mana / set-up:"},{"insert":" "},{"insert":{"card-link":"Sol Ring"}},{"insert":", "},{"insert":{"card-link":"Chrome Mox"}},{"insert":", "},{"insert":{"card-link":"Mox Diamond"}},{"insert":", "},{"insert":{"card-link":"Lotus Petal"}},{"insert":", "},{"insert":{"card-link":"Dark Ritual"}},{"insert":", "},{"insert":{"card-link":"Gemstone Caverns"}},{"insert":", "},{"insert":{"card-link":"Crystal Vein"}},{"insert":" (Or "},{"insert":{"card-link":"City of Traitors"}},{"insert":" if slotted in), "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" (finds Star/egg, Petal)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tutors:"},{"insert":" "},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":", "},{"insert":{"card-link":"Imperial Seal"}},{"insert":", "},{"insert":{"card-link":"Mystical Tutor"}},{"insert":", "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":", "},{"insert":{"card-link":"Lim-Dûl's Vault"}},{"insert":", "},{"insert":{"card-link":"Varragoth, Bloodsky Sire"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Primary kill:"},{"insert":" "},{"insert":{"card-link":"Doomsday"}},{"insert":", "},{"insert":{"card-link":"Jace, Wielder of Mysteries"}},{"insert":", "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protection (stack):"},{"insert":" "},{"insert":{"card-link":"Force of Will"}},{"insert":", "},{"insert":{"card-link":"Force of Negation"}},{"insert":", "},{"insert":{"card-link":"Flare of Denial"}},{"insert":", "},{"insert":{"card-link":"Silence"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Lock & recursion core:"},{"insert":" "},{"insert":{"card-link":"Stasis"}},{"insert":" (Or "},{"insert":{"card-link":"Blind Obedience"}},{"insert":" if slotted in), "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":", "},{"insert":{"card-link":"Replenish"}},{"insert":", "},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":", "},{"insert":{"card-link":"Hall of Heliod's Generosity"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Finishers / payoffs:"},{"insert":" "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":", "},{"insert":{"card-link":"Torment of Hailfire"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana base highlights:"},{"insert":" "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":", "},{"insert":{"card-link":"Talon Gates of Madara"}},{"insert":", "},{"insert":{"card-link":"Otawara, Soaring City"}},{"insert":", utility fetch/shock/triome suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPreferred but Swappable (same jobs, different tools)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Spot removal:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Default:"},{"insert":" "},{"insert":{"card-link":"Talon Gates of Madara"}},{"insert":", "},{"insert":{"card-link":"Galadriel's Dismissal"}},{"insert":", "},{"insert":{"card-link":"Winds of Abandon"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Swap:"},{"insert":" "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" over "},{"insert":{"card-link":"Path to Exile"}},{"insert":"; "},{"insert":{"card-link":"Dismantling Wave"}},{"insert":" over "},{"insert":{"card-link":"Winds of Abandon"}},{"insert":" in token/enchant/artifact boards, or dropped "},{"insert":{"card-link":"Opposition Agent"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Others:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Board tempo:"},{"insert":" "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" → "},{"insert":{"card-link":"Devastation Tide"}},{"insert":" if you want lower MV density, to reduce game changer count, or dislike asymmetric wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pillow-light:"},{"insert":" "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":", "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":" ↔ "},{"insert":{"card-link":"Blind Obedience"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Propaganda"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Sphere of Safety"}},{"insert":" (accept slower curve, or you dropped "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" for some reason)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flex counters:"},{"insert":" If your meta is \"fair blue\" ( I.E. "},{"insert":{"card-link":"Flare of Denial"}},{"insert":" ↔ "},{"insert":{"card-link":"Swan Song"}},{"insert":", see maybeboard for suggested options, but use whatever you like)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Topdeck fixing: "},{"insert":"If you're feeling up to it, you can try to swap "},{"insert":{"card-link":"Jace, the Mind Sculptor"}},{"insert":" in somewhere. I can't think of a perfect slot for him, but he's basically a repeatable, sorcery speed "},{"insert":{"card-link":"Brainstorm"}},{"insert":". (That being said, he is "},{"attributes":{"bold":true},"insert":"not"},{"insert":" "},{"insert":{"card-link":"Brainstorm"}},{"insert":", so I strongly feel that you shouldn't swap them for one another. )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMeta Call / Spice (rotate 6–8 slots max)"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Dress Down"}},{"insert":" ("},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" / "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":" tables)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Rest in Peace"}},{"insert":" (graveyard hate; note it blanks "},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":", and makes "},{"insert":{"card-link":"Chromatic Star"}},{"insert":" worse)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" (life-drain wipe)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blind Obedience"}},{"insert":" (Treasure tax)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chromatic Star"}},{"insert":" → "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":" to avoid losing the draw ability off of "},{"insert":{"card-link":"Rest in Peace"}},{"insert":", or "},{"insert":{"card-link":"Leyline of the Void"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" / "},{"insert":{"card-link":"Dismantling Wave"}},{"insert":" per above."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n“Friends” Clause"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"NPE = \"Negative Play Experience\" — lines that feel unfun like "},{"attributes":{"italic":true},"insert":{"card-link":"Stasis"}},{"attributes":{"italic":true},"insert":", "},{"attributes":{"italic":true},"insert":{"card-link":"The Tabernacle at Pendrell Vale"}},{"attributes":{"italic":true},"insert":", repeated "},{"attributes":{"italic":true},"insert":{"card-link":"Silence"}},{"attributes":{"italic":true},"insert":" locks."},{"insert":"\nIf your pod prefers fewer hard locks: "},{"attributes":{"bold":true},"insert":"swap "},{"insert":{"card-link":"Stasis"}},{"attributes":{"bold":true},"insert":" → "},{"insert":{"card-link":"Blind Obedience"}},{"attributes":{"bold":true},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If your pod disallows infinites, "},{"attributes":{"bold":true},"insert":"swap"},{"insert":" "},{"insert":{"card-link":"Oboro Breezecaller"}},{"insert":" "},{"attributes":{"bold":true},"insert":"→ Anything, nothing else fills this slot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you also consider it an infinite with "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" and followed the above advice, "},{"attributes":{"bold":true},"insert":"swap "},{"insert":{"card-link":"Angel's Grace"}},{"insert":" "},{"attributes":{"bold":true},"insert":"→ "},{"insert":{"card-link":"Dawn Charm"}},{"insert":" / "},{"insert":{"card-link":"Sphere of Safety"}},{"insert":" /"},{"insert":{"card-link":"Propaganda"}},{"insert":", etc. (Any other protection piece as you prefer)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This list is tuned for it, but there aren't any inherent reasons that the deck has to stay compatible with a turbo-naus strategy. If you remove "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" because your pod dislikes turbo decks, you have a lot of flexibility in adding things like "},{"insert":{"card-link":"Sigil of the Empty Throne"}},{"insert":", "},{"insert":{"card-link":"Emeria's Call // Emeria, Shattered Skyclave"}},{"insert":", "},{"insert":{"card-link":"Shark Typhoon"}},{"insert":", "},{"insert":{"card-link":"Omniscience"}},{"insert":" / "},{"insert":{"card-link":"One with the Multiverse"}},{"insert":", and many more CMC-heavy enchantments that help grant wins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n“Screw the Rules, I Have Money (or a Printer)” Clause"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Timetwister"}},{"insert":" → over "},{"insert":{"card-link":"Day's Undoing"}},{"insert":" (graveyard-reset wheel that refuels you)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bazaar of Baghdad"}},{"insert":" → over "},{"insert":{"card-link":"Cephalid Coliseum"}},{"insert":"/"},{"insert":{"card-link":"Attunement"}},{"insert":" (free selection; fuels "},{"insert":{"card-link":"Replenish"}},{"insert":"/"},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":", and is positive card advantage with "},{"insert":{"card-link":"Teferi's Ageless Insight"}},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Tabernacle at Pendrell Vale"}},{"insert":" / "},{"insert":{"card-link":"The Abyss"}},{"insert":" → over "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":"/Prison (B4 creature pods implode; NPE warning)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Candelabra of Tawnos"}},{"attributes":{"bold":true},"insert":" / "},{"insert":{"card-link":"Grim Monolith"}},{"insert":" "},{"attributes":{"bold":true},"insert":"/"},{"insert":" "},{"insert":{"card-link":"Mana Vault"}},{"insert":" if you want "},{"insert":{"card-link":"Serra's Sanctum"}},{"insert":" shenanigans, faster "},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" piles, or just more mana for "},{"insert":{"card-link":"Entreat the Angels"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"City of Traitors"}},{"insert":" → "},{"insert":{"card-link":"Crystal Vein"}},{"insert":" (CoT is usually better, though there is some nuance here.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Moat"}},{"insert":" (Most of our creatures are flying angels, so moat does nothing to us, it is the most reliable pillow-fort piece we have available.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nHaving Fun with Miracles"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck is all about the unexpected. There's nothing quite like casting an "},{"insert":{"card-link":"Omniscience"}},{"insert":" for a mere fraction of its cost or dropping a surprise "},{"insert":{"card-link":"Terminus"}},{"insert":" to wipe the board. Your opponents will be scratching their heads—and maybe shaking their fists—as you weave spells seemingly out of nowhere.\nRemember:\nKeep it Lighthearted: Magic is a game, so enjoy the chaos you can create!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Adjust as Needed: Feel free to tweak the deck to suit your playstyle or meta."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Surprise Factor: The less your opponents know about your tricks, the better. So maybe keep some of this between us!"},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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