1.3k views33 days ago
Commander
Size: 100Salt sum: 69.69
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Savvy_Raspberry

1.3k views33 days ago
Commander
Size: 100Salt sum: 69.69

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The Necrobloom
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
Legendary Creature - Plant
The Necrobloom (mh3) 378

Commander

(Ctrl to add secondary)
Bennie Bracks, Zoologist
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
Legendary Creature - Elf Druid
Bennie Bracks, Zoologist (ncc) 94
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (dmu) 84
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 328
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (apc) 47
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (dst) 140
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (leg) 207
Teval's Judgment
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Create a 2/2 black Zombie Druid creature token.
Enchantment
Teval's Judgment (tdc) 28

Card Draw/Selection

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Chains of Mephistopheles
If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Enchantment
Chains of Mephistopheles (leg) 91
Mind Slash
, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Enchantment
Mind Slash (nem) 59
Raven's Crime
Target player discards a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Raven's Crime (eve) 41
Uba Mask
If a player would draw a card, that player exiles that card face up instead.
Each player may play lands and cast spells from among cards they exiled with this artifact this turn.
Artifact
Uba Mask (chk) 272

Discard

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Formless Genesis
Changeling (This card is every creature type.)
Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery Kindred - Shapeshifter
Formless Genesis (dsc) 34
Phyrexian Totem
: Add
.
: This artifact becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.
Whenever this permanent is dealt damage, if it's a creature, sacrifice that many permanents.
Artifact
Phyrexian Totem (tsp) 261
Rottenmouth Viper
As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs
less to cast for each permanent sacrificed this way.
Whenever this creature enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Creature - Elemental Snake
Rottenmouth Viper (blb) 107
Scouring Swarm
Flying
Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying.
Creature - Insect
Scouring Swarm (eoc) 16
Tergrid, God of Fright
Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
Legendary Creature - God
Tergrid, God of Fright // Tergrid's Lantern (khm) 307Tergrid, God of Fright // Tergrid's Lantern (khm) 307
Worm Harvest
Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Worm Harvest (eve) 131

Finishers

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Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (zen) 211
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Blighted Steppe
: Add
.
,
, Sacrifice this land: You gain 2 life for each creature you control.
Land
Blighted Steppe (bfz) 232
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ons) 313
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (chk) 273
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (ody) 315
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cm1) 2
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (csp) 145
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (fut) 174
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Eumidian Hatchery
, Pay 1 life: Add
. Put a hatchling counter on this land.
When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying.
Land
Eumidian Hatchery (eoc) 20
Festering Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Forest
Festering Thicket (soc) 371
Flagstones of Trokair
: Add
.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Land
Flagstones of Trokair (tsp) 272
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (ons) 316
Forest
(
: Add
.)
Basic Land - Forest
Forest (ody) 348
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 401
Lake of the Dead
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
, Sacrifice a Swamp: Add
.
Land
Lake of the Dead (all) 140
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (zen) 219
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (zen) 220
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 407
Pit of Offerings
This land enters tapped.
When this land enters, exile up to three target cards from graveyards.
: Add
.
: Add one mana of any of the exiled cards' colors.
Land - Cave
Pit of Offerings (lci) 278
Plains
(
: Add
.)
Basic Land - Plains
Plains (ody) 331
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ons) 321
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (akh) 247
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (3ed) 286
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 268
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ody) 341
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 134
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 414
The Tabernacle at Pendrell Vale
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay
."
Legendary Land
The Tabernacle at Pendrell Vale (leg) 307
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (rvr) 466
Umbral Expanse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp
Umbral Expanse (soc) 60
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (plc) 165
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (zen) 229
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ons) 328
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ons) 330

Land

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Sol Ring
: Add
.
Artifact
Sol Ring (cc2) 7
Squandered Resources
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Enchantment
Squandered Resources (vis) 137
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (sld) 1057
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (sld) 1059
Talisman of Unity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Unity (sld) 1056

Mana Sources

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Armageddon
Destroy all lands.
Sorcery
Armageddon (g04) 1
Cataclysm
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Sorcery
Cataclysm (exo) 3
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (sld) 8
Pox
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.
Sorcery
Pox (mb2) 185
Pox Plague
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
Sorcery
Pox Plague (sos) 94
Ravages of War
Destroy all lands.
Sorcery
Ravages of War (j15) 4
Smallpox
Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.
Sorcery
Smallpox (tsp) 131

Namesake

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Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (pd3) 23
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (sld) 43
Genesis
At the beginning of your upkeep, if this creature is in your graveyard, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Incarnation
Genesis (jud) 117
Loamcrafter Faun
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
Creature - Druid Satyr
Loamcrafter Faun (eoc) 99
Riftsweeper
When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library.
Creature - Elf Shaman
Riftsweeper (fut) 136
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (dmr) 273
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 430
Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman
Timeless Witness (mh2) 358

Recursion

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Attrition
, Sacrifice a creature: Destroy target nonblack creature.
Enchantment
Attrition (uds) 52
Aura of Silence
Artifact and enchantment spells your opponents cast cost
more to cast.
Sacrifice this enchantment: Destroy target artifact or enchantment.
Enchantment
Aura of Silence (wth) 7
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (inv) 233

Repeated Removal

(Ctrl to add secondary)
Possessed Portal
If a player would draw a card, that player skips that draw instead.
At the beginning of each end step, each player sacrifices a permanent of their choice unless they discard a card.
Artifact
Possessed Portal (5dn) 144
Smokestack
At the beginning of your upkeep, you may put a soot counter on this artifact.
At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
Artifact
Smokestack (usg) 309
Sphere of Resistance
Spells cost
more to cast.
Artifact
Sphere of Resistance (exo) 139
Tainted Aether
Whenever a creature enters, its controller sacrifices a creature or land of their choice.
Enchantment
Tainted Aether (usg) 161

Tax/Tempo

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Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (ulg) 98
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (2ed) 105
Elvish Reclaimer
This creature gets +2/+2 as long as there are three or more land cards in your graveyard.
,
, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Warrior Elf
Elvish Reclaimer (mb2) 205
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (mir) 14
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (g11) 4
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (pwar) 160s
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (mbs) 81
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (vis) 72
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (mir) 255

Tutor

(Ctrl to add secondary)
Balancing Act
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Sorcery
Balancing Act (ody) 10
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (m3c) 322
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (lcc) 184
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Bottomless Pit
At the beginning of each player's upkeep, that player discards a card at random.
Enchantment
Bottomless Pit (sth) 51
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (bbd) 81
Cataclysmic Gearhulk
Vigilance
When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Creature Artifact - Construct
Cataclysmic Gearhulk (moc) 176
Chancellor of the Annex
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays
.
Flying
Whenever an opponent casts a spell, counter it unless that player pays
.
Creature - Angel Phyrexian
Chancellor of the Annex (nph) 6
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (onc) 5
Collector Ouphe
Activated abilities of artifacts can't be activated.
Creature - Ouphe
Collector Ouphe (plst) MH1-158
Contamination
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces
instead of any other type and amount.
Enchantment
Contamination (usg) 123
Cosmic Intervention
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Cosmic Intervention (khc) 3
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (cmm) 888
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (2x2) 303
Cunning Lethemancer
At the beginning of your upkeep, each player discards a card.
Creature - Human Wizard
Cunning Lethemancer (ala) 69
Cursed Totem
Activated abilities of creatures can't be activated.
Artifact
Cursed Totem (mh2) 295
Dawn of a New Age
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Enchantment
Dawn of a New Age (ltr) 5
Death Cloud
Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Sorcery
Death Cloud (dst) 40
Delirium Skeins
Each player discards three cards.
Sorcery
Delirium Skeins (mm3) 65
Desolation
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.
Enchantment
Desolation (vis) 58
Drag to the Roots
Delirium — This spell costs
less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
Instant
Drag to the Roots (dsk) 213
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (cmm) 891
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Legendary Creature - Praetor Phyrexian
Elesh Norn, Grand Cenobite (plst) IMA-18
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (mh2) 157
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (zen) 201
Faith's Reward
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Instant
Faith's Reward (m13) 14
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (sld) 708
Gerrard's Hourglass Pendant
Flash
If a player would begin an extra turn, that player skips that turn instead.
,
, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Legendary Artifact
Gerrard's Hourglass Pendant (dmc) 93
Geth's Grimoire
Whenever an opponent discards a card, you may draw a card.
Artifact - Book
Geth's Grimoire (plst) DST-123
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (mkc) 67
Gideon Blackblade
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
−6: Exile target nonland permanent.
Legendary Planeswalker - Gideon
Gideon Blackblade (sld) 503
Gideon of the Trials
+1: Until your next turn, prevent all damage target permanent would deal.
0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
Legendary Planeswalker - Gideon
Gideon of the Trials (akh) 14
Gideon, Champion of Justice
+1: Put a loyalty counter on Gideon for each creature target opponent controls.
0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.
Legendary Planeswalker - Gideon
Gideon, Champion of Justice (gtc) 13
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (cmm) 387
God-Eternal Bontu
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Bontu (war) 92
God-Pharaoh's Statue
Spells your opponents cast cost
more to cast.
At the beginning of your end step, each opponent loses 1 life.
Legendary Artifact
God-Pharaoh's Statue (war) 238
Grist, the Hunger Tide
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.
+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.
−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.
−5: Each opponent loses life equal to the number of creature cards in your graveyard.
Legendary Planeswalker - Grist
Grist, the Hunger Tide (mh2) 368
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (mmq) 320
Horizon Canopy
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Horizon Canopy (fut) 177
Hymn to Tourach
Target player discards two cards at random.
Sorcery
Hymn to Tourach (plst) EMA-92
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (kld) 247
Karn Liberated
+4: Target player exiles a card from their hand.
−3: Exile target permanent.
−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
Legendary Planeswalker - Karn
Karn Liberated (2xm) 1
Karn, Scion of Urza
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
−1: Put a card you own with a silver counter on it from exile into your hand.
−2: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Legendary Planeswalker - Karn
Karn, Scion of Urza (dom) 1
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (rvr) 1
Kaya's Guile
Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine
(Choose all if you pay the entwine cost.)
Instant
Kaya's Guile (mh1) 205
Koskun Falls
At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control.
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
World Enchantment
Koskun Falls (hml) 55
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (leg) 26
Leyline of the Void
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Enchantment
Leyline of the Void (m20) 107
Lightmine Field
Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
Enchantment
Lightmine Field (roe) 32
Liliana of the Veil
+1: Each player discards a card.
−2: Target player sacrifices a creature.
−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Legendary Planeswalker - Liliana
Liliana of the Veil (dmu) 97
Liliana, Waker of the Dead
+1: Each player discards a card. Each opponent who can't loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Legendary Planeswalker - Liliana
Liliana, Waker of the Dead (m21) 108
Linvala, Keeper of Silence
Flying
Activated abilities of creatures your opponents control can't be activated.
Legendary Creature - Angel
Linvala, Keeper of Silence (jmp) 119
Lodestone Golem
Nonartifact spells cost
more to cast.
Creature Artifact - Golem
Lodestone Golem (wwk) 127
Lolth, Spider Queen
Whenever a creature you control dies, put a loyalty counter on Lolth.
0: You draw a card and you lose 1 life.
−3: Create two 2/1 black Spider creature tokens with reach and menace.
−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
Legendary Planeswalker - Lolth
Lolth, Spider Queen (afr) 112
Magus of the Balance
,
, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Creature - Human Wizard
Magus of the Balance (clb) 699
Mana Web
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Artifact
Mana Web (wth) 152
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (drk) 117
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dci) 11
Mindslicer
When this creature dies, each player discards their hand.
Creature - Horror
Mindslicer (dmr) 91
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 275
Necrogen Mists
At the beginning of each player's upkeep, that player discards a card.
Enchantment
Necrogen Mists (mrd) 69
Necrogoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Lhurgoyf
Necrogoyf (mh2) 93
Nether Void
Whenever a player casts a spell, counter it unless that player pays
.
World Enchantment
Nether Void (leg) 113
Null Rod
Activated abilities of artifacts can't be activated.
Artifact
Null Rod (wth) 154
Nurturing Peatland
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Nurturing Peatland (mh1) 243
Overgrown Estate
Sacrifice a land: You gain 3 life.
Enchantment
Overgrown Estate (apc) 113
Perennial Behemoth
You may play lands from your graveyard.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Beast
Perennial Behemoth (otc) 262
Pestilence
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
: This enchantment deals 1 damage to each creature and each player.
Enchantment
Pestilence (usg) 147
Pitiless Carnage
Sacrifice any number of permanents you control, then draw that many cards.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Pitiless Carnage (otj) 98
Priest of Fell Rites
, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Human Warlock
Priest of Fell Rites (mh2) 208
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (otc) 202
Rankle, Master of Pranks
Flying, haste
Whenever Rankle deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
Legendary Creature - Rogue Faerie
Rankle, Master of Pranks (eld) 101
Rankle's Prank
Choose one or more —
• Each player discards two cards.
• Each player loses 4 life.
• Each player sacrifices two creatures of their choice.
Sorcery
Rankle's Prank (woe) 102
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (mkc) 137
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (cmm) 183
Roadside Reliquary
: Add
.
,
, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.
Land
Roadside Reliquary (neo) 272
Sadistic Hypnotist
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
Creature - Human Minion
Sadistic Hypnotist (ody) 159
Serra the Benevolent
+2: Creatures you control with flying get +1/+1 until end of turn.
−3: Create a 4/4 white Angel creature token with flying and vigilance.
−6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Legendary Planeswalker - Serra
Serra the Benevolent (mh1) 26
Sinkhole
Destroy target land.
Sorcery
Sinkhole (ema) 106
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (clb) 43
Sorin, Grim Nemesis
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.
−X: Sorin deals X damage to target creature or planeswalker and you gain X life.
−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
Legendary Planeswalker - Sorin
Sorin, Grim Nemesis (soi) 251
Spreading Algae
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Spreading Algae (usg) 274
Static Orb
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Artifact
Static Orb (tmp) 310
Sylvan Safekeeper
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Sylvan Safekeeper (mh3) 287
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (c14) 313
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (j18) 5
Tevesh Szat, Doom of Fools
+2: Create two 0/1 black Thrull creature tokens.
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Legendary Planeswalker - Szat
Tevesh Szat, Doom of Fools (cmr) 153
The Eternal Wanderer
No more than one creature can attack The Eternal Wanderer each combat.
+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0: Create a 2/2 white Samurai creature token with double strike.
−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
Legendary Planeswalker
The Eternal Wanderer (one) 11
The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog
The Gitrog Monster (blc) 88
The Wandering Emperor
Flash
As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.
+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
−1: Create a 2/2 white Samurai creature token with vigilance.
−2: Exile target tapped creature. You gain 2 life.
Legendary Planeswalker
The Wandering Emperor (neo) 42
Tourach, Dread Cantor
Kicker
(You may pay an additional
as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach.
When Tourach enters, if it was kicked, target opponent discards two cards at random.
Legendary Creature - Human Cleric
Tourach, Dread Cantor (mh2) 102
Tragic Arrogance
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Sorcery
Tragic Arrogance (ori) 38
Traverse the Ulvenwald
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Sorcery
Traverse the Ulvenwald (soi) 234
Trinisphere
As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost
to cast costs
to cast instead.)
Artifact
Trinisphere (2xm) 303
Ugin, the Spirit Dragon
+2: Ugin deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker - Ugin
Ugin, the Spirit Dragon (m21) 1
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmr) 359
Underrealm Lich
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Creature - Elf Shaman Zombie
Underrealm Lich (grn) 211
Unmarked Grave
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Sorcery
Unmarked Grave (mh2) 106
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmr) 360
Volrath's Stronghold
: Add
.
,
: Put target creature card from your graveyard on top of your library.
Legendary Land
Volrath's Stronghold (sth) 143
Waste Not
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add
.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Enchantment
Waste Not (c16) 117
Winter Orb
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Artifact
Winter Orb (4ed) 358
World Queller
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type.
Creature - Avatar
World Queller (zen) 39
Zuran Orb
Sacrifice a land: You gain 2 life.
Artifact
Zuran Orb (mh2) 300

Maybeboard

(Ctrl to add secondary)
Insect
Flying
Creature Token - Insect
Insect (teoc) 4
Marit Lage
Flying, indestructible
Legendary Creature Token - Avatar
Marit Lage (pcsp) 1
Plant
Creature Token - Plant
Plant (tmkm) 9
Timeless Witness
When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.
Creature Token - Human Shaman Zombie
Timeless Witness (tmh2) 5
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tdsk) 15
Worm
Creature Token - Worm
Worm (teve) 6
Zombie
Creature Token - Zombie
Zombie (tdmu) 9
Zombie Druid
Creature Token - Druid Zombie
Zombie Druid (ttdm) 10

Tokens & Extras

(Ctrl to add secondary)

Deck Info

Deck stats

12 pips - 10 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 6 cards
38 pips - 21 cards
26 mana - 22 cards
0 pips - 0 cards
0 mana - 6 cards
24 pips - 19 cards
20 mana - 20 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"32 Deck challenge. Built as an EDH version of Legacy's LoamPox deck. Looking to break parody on 1 for 1 style effects using the Necrobloom's ability which gives all of our lands Dredge 2 so we can always rebuild faster than anyone else. On top of that, we have an extensive lands package in order to abuse Urza's Cave to get us any lands with abilities we could ever need.\n\nChangelog:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n10/11/2026\nOut:\nSnow-Covered Forest\nIn:\nBoseiju, Who Shelters All\n\nWe're at the stage of deckbuilding where we're cutting basics. Boseiju adds so much to our deck by single-handedly winning any single interaction with control decks that would otherwise give us pause. They're trying to win around when we are so if we have to fight over an Armageddon, we could lose because of that.\n\n6/5/2026\nOut:\nPetrified Field\nStrip Mine\nWight of the Reliquary\nIn:\nFestering Thicket\nUmbral Expanse\nScattered Groves\n\nCycling lands that are fetchable, utility in the hand and they can be fetched when we don't need the mana right away. There's not much to say about cycling lands with Dredge or Life from the Loam. Strip mine loses a lot of its usefulness when our entire gameplan is grinding in a low mana environment by casting Armageddon. Not to mention, our deck is not very apt at strip mine locking a whole table. Petrified Field is just redundancy that we really don't need. Our commander and Life from the Loam both return lands to our hand and Petrified Field going 1 for 1 for lands is not great. Cutting Wight of the Reliquary was a bit more difficult. It does exactly what the commander wants, sacrifices a creature to tutor a land to trigger the commander. Unfortunately, our Necrobloom deck is not a token or landfall deck so it doesn't really matter as much. Tutoring lands into play isn't as helpful as you'd think. As such, it doesn't make the cut for now. You could make a case that it's better than Elvish Reclaimer but Reclaimer sacrifices lands which is actually less of a cost because recursion of lands is free.\n\n5/27/2026\nOut:\nHorizon Canopy\nNurturing Peatland\nSpreading Algae\nChancellor of the Annex\nIn:\nTabernacle at Pendrell Vale\nRaven's Crime\nLoamcrafter Faun\nScouring Swarm\n\nThe Sac-to-draw lands are good, there's no question about that. They dredge and add themselves back anytime on command. However, there are almost no situations where this interaction comes up and often ends up being fodder to fill the graveyard slowly without advancing our game. Tabernacle however is perfect for advancing the game. It works in the way Sphere of Resistance does by providing all important tempo to all of our opponents while not really affecting us as our creature count is very low and our board is often just our commander, a card engine, and a handful of tokens. Retrace is such a powerful mechanic when we always inevitably end up with a hand full of lands. Being in Red would solve this problem with Wrenn and Six or Seismic Assault but Raven's Crime is a decent payoff. While we don't get to pick the card, there are often turns where our mana goes unspent due to nothing happening that requires action. In these cases, Raven's Crime is good.\nSpreading Algae and Chancellor just don't do enough. They provide a little tempo but they're way too slow or unreliable to keep up with the game. Loamcrafter Faun is crazy. An Eternal Witness that allows us to turn all the lands from our hand into gas from the graveyard is insane. Scouring Swarm is simply another way to amass a large amount of tokens in order to generate a large board to actually kill our opponents. Both of these cards I simply missed before but they both seem VERY powerful in their spots.\n\n4/26/2026\nOut:\nHorizon of Progress\nIn:\nPox Plague\n\nThey printed another Pox effect! 45 lands allowed us to always make our land drops but all too often, we just have useless lands in our hands with no way to use them for advantage like we're looking to do. Cutting Horizon of Progress doesn't SOLVE this issue but Horizon of Progress doesn't really add anything to the land package so it gets cut.\n\n2/14/2026\nOut:\nUnderrealm Lich\nTraverse the Ulvenwald\nIn:\nEsper Sentinel\nEntomb\n\nJust swapped the two card engines. While we don't actually need many card draw engines in the deck, Underrealm lich had too much overlap with our commander and is ultimately worse in nearly every situation. As for Traverse vs Entomb, even though I'm Traverse the Ulvenwald's strongest soldier and another creature tutor is nice, Entomb just solves a lot of problems with the consistency of the deck tbh. Allows us to always access any toolbox land we need at instant speed so our opponent's can't really prepare. Not to mention, it being an instant is much more flexible.\n\n2/9/2026\nOut:\nVault of Champions\nUndergrowth Stadium\nHigh Market\nGideon Blackblade\nIn:\nBayou\nScrubland\nSavannah\nTergrid, God of Fright\n\nWe needed more fetchables so we're adding the OG duels. High market doesn't perform to the degree it needs to so it's going back out. I had previously underestimated the actual use of Tergrid's Lantern as a way to soften up opponents for our more impactful single cards. Gideon Blackblade is fine but Tergrid synergizes with our sacrifice effects as well.\n\n2/7/2026\nOut:\nEsper Sentinel\nTergrid, God of Fright\nIn:\nSphere of Resistance\nChancellor of the Annex\n\nSo... removing Esper Sentinel is a high risk change. I'm looking to have more bottom end cards that change the tempo of the game and really, we only need to stick a single draw engine period. Tergrid is just a win more cards tbh. Sphere and Chancellor are both cards that can impact the early game a lot while also providing some issue to decks later game. Again, we're working under the assumption that our deck is functional and will be clearing our opponent's lands either as a big tempo play or for consistent mana denial. In either of these cases, our deck has an advantage under these style of effects and some tempo disadvantage will be more beneficial than not. We're not playing Thorn of Amathyst or Thallia because our deck is mostly non-creature spells and that would likely prove to be more harmful to us and we're not playing Trinisphere because our average curve is very low and it may prove more harmful to us as well but it is in consideration.\n\n1/23/2026\nOut:\nVolrath's Stronghold\nIn:\nBlighted Steppe\n\nVolrath's Stronghold is an unnecessary redundancy at this point. It targets so it's weak to graveyard hate and 9 times out of 10, Takenuma will fulfill the same role while also milling us AND returning the creature to our hand. Takenuma has the added benefit of allowing us to return our gideon planeswalker to our hand, keeping pressure on our opponents. With the slow speed of the deck, and the chipping of our own life total we're doing, gaining large amounts of life quickly is a very important piece of the puzzle we missed out on at first. Scouring all the lands that gain life, Blighted Steppe (somehow...) was the best option for us being a land that sacrifices itself and gains us life for each creature we control. Never thought I'd be sleeving up a Blighted Steppe but here we are...\n\n1/20/2026\nOut:\nMaze of Ith\nExpedition Map\nSadistic Hypnotist\nIn:\nDryad Arbor\nGreen Sun's Zenith\nFinale of Devistation\n\nI felt the deck needed more access quickly to key creatures. The tutors added gives the deck the ability to fetch cards like Eternal Witness and Riftsweeper straight from the deck, not relying on finding them in the graveyard first, plus Finale functions as a reanimation spell as well which can allow us to rebuy key creatures later in the game when we don't have access to a Dread Return. Dryad Arbor is a card that should have been in the list from the start. A creature that is also a land fulfills multiple functions of the deck that were previously unoccupied by any single card. It also allows us to grab a creature off of our land tutors which also provides us flexibility. The cuts were surprisingly easy as well. Maze of Ith is simply a worse Glacial Chasm which we have no difficulty finding in most cases, Expedition Map is the worst land tutor available to us in our list as we don't play Urza's Saga (for some reason, might change that later and if that's the case map will likely make a return). Sadistic Hypnotist is actually almost a good card. Getting a sick 2 for 1 on our opponents discarding cards is cool and all, but doesn't amount to anything if they keep cards that are detrimental to our gameplan in their hands. As such, individually targeted discard, even though it's only one card for one resource on our end, is MUCH better because we can single out the cards we actually care about and let unimportant cards rot in our opponent's hands.\n\n1/15/2026\nOut:\nWorld Queller\nIn:\nRiftsweeper\n\nBeing a graveyard deck, we're very susceptible to cards like Bojuka Bog and Scavenger Grounds and co. While we don't have any specific cards we need to maintain in order to win a game, we do have a few key cards that make it a bit easier to push for game that if they're exiled from the graveyard, will give us a little pause. So Riftsweeper, being a creature we can easily tutor for, solving this problem is very convenient. Considering Pull from Eternity as well just to add a redundant piece. Cutting World Queller was a bit difficult. Over the course of a few turns, it tends to clean up any problematic cards but after then, it's just a less efficient option vs any of the other option which provide the same function. As such, I deemed it the worst of the recursive removal cards and it gets canned. The deck is slowly getting to the point were less and less cards are easy to cut and any changes will require a pretty extensive evaluation of function.\n\n11/7/2025\nOut:\nTragic Arrogance\nFaith's Reward\nCosmic Intervention\nGerrard's Hourglass Pendent\nDeath Cloud\nFecund Greenshell\nIn:\nSmokestack\nTimeless Witness\nExpedition Map\nGideon Blackblade\nRottenmouth Viper\nTainted Aether\n\nTragic Arrogance was one of the newer wave of soft balance style effects that doesn't affect lands. It being a sorcery as well makes it a lot less effective within the deck as there are plenty of ways to recur permanents but only a few that can bring back instants/sorceries. Because of this, the spells have to be worth the difficulty of reusing them while also providing strong impact when cast. Also removing the faith's reward style effects was a difficult decision but given our commander is our primary method of breaking parody on an Armageddon, these mass recursion spells are unnecessary. Us having a lot of mana available doesn't actually help us too much considering our deck is designed to function in a low mana environment. Death Cloud has underperformed in every instance I have cast it in. In theory, a Pox effect that scales with the game is amazing, in practice, we never have a good opening to cast it because it costs so much of our mana. We'd rather cast cards that give us a compounding effect every turn rather then trying to win with one big spell. This deck thrives off of multi-card synergies and small gains in advantage, we're never going to be in a position where we'd benefit from single win the game style cards. Fecund Greenshell is a very powerful card and allows us to generate a large amount of land advantage. However, it stops being beneficial as soon as we have 7 lands with different names. It only provided advantage about half the time and that's just not where we need to be with advantage cards.\nSmokestack solves a lot of problems with the deck. Being able to grind out a few turns while our opponents are further behind in game development gives us a huge advantage to move into the mid game. Timeless Witness solves a lot of problems as well. One of the major problems with the amount of recursive cards we had was finding them. Eternal witness was really our only way previously to return non-permanent cards to our hand which provided an issue. Now with Timeless witness, It's not a lot more, but now we have twice as much of a chance of finding one of these effects. Another issue we came across was our endgame. We could attack with an army of worm tokens or large changelings or even a 5/5 Phyrexian every turn but that provided too little pressure. Not only does Gideon Blackblade provide a 4/4 body, he can give our commander indestructible to protect it or he can give one of our large changeling tokens lifelink to give us a large life total buffer. He can also provides us with a clean answer to any single problematic permanent we could be facing down. Expedition Map Is simply another tutor to better access our land toolbox while being a permanent, so it is easy to reuse. Rottenmouth Viper is a card that should have been included from the start. It's a soft pox style effect that while not as explosive as Death Cloud, is more consistent and scales with the game much better. It costs less mana if we sacrifice cards giving us the ability to cast it for just one mana and letting us cast more small spells alongside it. It is also a must answer card because over the course of just a few turns, it alone eats away all of our opponents non-lands and hands. Tainted Aether is just a classic that we can break parody on without much effort. Our commander allows us to sac lands with no issue as we will just get them back, and it keeps our opponents from building large boardstates that could cause issues for us.\n\n10/31/2025\nHappy Halloween\nOut:\nPestilence\nIn:\nHigh Market\n\nThe deck required a repeatable once per turn sacrifice outlet in order to better loop our Eternal Witness to better reuse our Armageddon and Smallpox effects. High market also allows us to stabilize slowly over the course of a few turns after we slow the game down.\n\n10/28/2025\nOut:\nRoadside Reliquary\nIn:\nLake of the Dead\n\nI don't know why I wasn't already on Lake of the dead. Fits the theme, helps fix the black costs for cards, enables better control over the amount of/which lands I control.\n\n10/14/2025\nOut:\nMind Stone\nDual Lands\nFellwar Stone\nIn:\nFormless Genesis\nEumidian Hatchery\nVolrath's Stronghold\nUrborg, Tomb of Yawgmoth\nSpreading Algae\n\nDeck needed more ways to close the game after simplifying the gamestate. Dark Depths and Worm Harvest were not enough so Eumidian Hatchery/Formless Genesis gives us two more finishers that synergize perfectly with the deck.\n\n5/22/2025\nOut:\nTainted Aether\nBalancing Act\nUrborg, Tomb of Yawgmoth\nVolrath's Stronghold\nThe Gitrog Monster\nIn:\nSadistic Hypnotist\nUnderrealm Lich\nWorld Queller\nTeval's Judgement\nFecund Greenshell\n\nThe deck required less oppressive pieces and more ways to utilize The Necrobloom's abilities to generate value to break parody with the smallpox/MLD effects. Sadistic Hypnotist/Teval's Judgement/Fecund Greenshell turn our commander into discard/card selection, Underrealm Lich gives us another replacement effect for card selection to abuse cards like Sylvan Library and Possessed Portal and World Queller allows us to pick off any type of permanent every turn.\n"}]}
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