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Commander
Size: 100Salt sum: 28.78
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maunewty

640 views2 years ago
Commander
Size: 100Salt sum: 28.78

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Commander

Qty: 1 Price: $5.99
Vihaan, Goldwaker
Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.
Legendary Creature - Dwarf Warlock
Vihaan, Goldwaker (otc) 44

Commander

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Counters

Qty: 1 Price: $0.39
Uglúk of the White Hand
Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
Legendary Creature - Soldier Orc
Uglúk of the White Hand (ltr) 235

Counters

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Creature

Qty: 6 Price: $15.92
Cheeky House-Mouse
Creature - Mouse
Cheeky House-Mouse // Squeak By (woe) 7
Dire Fleet Warmonger
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Orc Pirate
Dire Fleet Warmonger (m21) 217
Kemba's Legion
Vigilance
This creature can block an additional creature each combat for each Equipment attached to this creature.
Creature - Soldier Cat
Kemba's Legion (plst) MBS-9
Mardu Roughrider
Whenever this creature attacks, target creature can't block this turn.
Creature - Warrior Orc
Mardu Roughrider (plst) KTK-187
Olivia, Opulent Outlaw
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Legendary Creature - Vampire Assassin
Olivia, Opulent Outlaw (otc) 2
Shagrat, Loot Bearer
Whenever Shagrat attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legendary Creature - Soldier Orc
Shagrat, Loot Bearer (ltr) 679

Creature

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Drain

Qty: 2 Price: $10.48
Brutal Hordechief
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Creature - Warrior Orc
Brutal Hordechief (frf) 64
Kambal, Profiteering Mayor
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Advisor
Kambal, Profiteering Mayor (otj) 211

Drain

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Draw

Qty: 14 Price: $44.84
Akiri, Fearless Voyager
Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Legendary Creature - Warrior Kor
Akiri, Fearless Voyager (znr) 220
Crown of Gondor
Equipped creature gets +1/+1 for each creature you control.
When a legendary creature you control enters, if there is no monarch, you become the monarch.
Equip
. This ability costs
less to activate if you're the monarch.
Legendary Artifact - Equipment
Crown of Gondor (ltc) 75
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (pip) 184
Flick a Coin
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Draw a card.
Instant
Flick a Coin (woe) 128
Gorbag of Minas Morgul
Whenever a Goblin or Orc you control deals combat damage to a player, you may sacrifice it. When you do, choose one —
• Draw a card.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Soldier Orc
Gorbag of Minas Morgul (ltr) 86
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (otc) 138
Phyrexian Vivisector
Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Human Phyrexian
Phyrexian Vivisector (dmu) 100
Plargg, Dean of Chaos
, Discard a card: Draw a card.
,
: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Legendary Creature - Shaman Orc
Plargg, Dean of Chaos // Augusta, Dean of Order (stx) 155Plargg, Dean of Chaos // Augusta, Dean of Order (stx) 155
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (pip) 170
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (khm) 149
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Skullport Merchant
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
, Sacrifice another creature or a Treasure: Draw a card.
Creature - Dwarf Citizen
Skullport Merchant (clb) 149
Transmogrant's Crown
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip
or
Artifact - Equipment
Transmogrant's Crown (bro) 125
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (pip) 193

Draw

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Evasion

Qty: 2 Price: $4.48
Orcish Siegemaster
Trample
Other Orcs and Goblins you control have trample.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature - Soldier Orc
Orcish Siegemaster (ltc) 33
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (otc) 269

Evasion

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Land

Qty: 33 Price: $29.97
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (otc) 278
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (otc) 280
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (pip) 264
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (pip) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (clu) 266
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (dmc) 222
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 277
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (otc) 312
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (pip) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (otj) 282
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (otc) 339

Land

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Protection

Qty: 4 Price: $14.16
Koll, the Forgemaster
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Legendary Creature - Warrior Dwarf
Koll, the Forgemaster (khm) 220
Leonin Shikari
You may activate equip abilities any time you could cast an instant.
Creature - Soldier Cat
Leonin Shikari (c17) 66
Lorehold Command
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Instant
Lorehold Command (stx) 199
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (pip) 242

Protection

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Pump

Qty: 3 Price: $10.17
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 226
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (mkc) 233
Reyav, Master Smith
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
Legendary Creature - Artificer Dwarf
Reyav, Master Smith (cmr) 290

Pump

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Ramp

Qty: 12 Price: $100.28
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252
Boros Signet
,
: Add
.
Artifact
Boros Signet (clu) 220
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (c21) 160
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (otc) 158
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ncc) 363
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (otc) 171
Life Insurance
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
Enchantment
Life Insurance (otc) 233
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (otc) 261
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (clu) 226
Sol Ring
: Add
.
Artifact
Sol Ring (ced) 270
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (plg22) 2

Ramp

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Recursion

Qty: 3 Price: $1.83
Cass, Hand of Vengeance
Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
Legendary Creature - Human Ranger
Cass, Hand of Vengeance (pip) 97
Hofri Ghostforge
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Legendary Creature - Cleric Dwarf
Hofri Ghostforge (stx) 192
Restoration Specialist
, Sacrifice this creature: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Creature - Artificer Dwarf
Restoration Specialist (aer) 21

Recursion

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Removal

Qty: 8 Price: $20.82
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (lcc) 126
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Bottle-Cap Blast
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Bottle-Cap Blast (pip) 55
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (lcc) 221
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (cmm) 21
Duergar Hedge-Mage
When this creature enters, if you control two or more Mountains, you may destroy target artifact.
When this creature enters, if you control two or more Plains, you may destroy target enchantment.
Creature - Shaman Dwarf
Duergar Hedge-Mage (moc) 324
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otc) 85

Removal

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Tokens

Qty: 9 Price: $83.51
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (clb) 301
Cadric, Soul Kindler
The "legend rule" doesn't apply to tokens you control.
Whenever another nontoken legendary permanent you control enters, you may pay
. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Wizard Dwarf
Cadric, Soul Kindler (dmc) 10
Descent into Avernus
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Enchantment
Descent into Avernus (clb) 169
Gadrak, the Crown-Scourge
Flying
Gadrak can't attack unless you control four or more artifacts.
At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Dragon
Gadrak, the Crown-Scourge (m21) 146
Gemcutter Buccaneer
Whenever this creature or another Pirate you control enters, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate
, and equip
.
Creature - Artificer Orc Pirate
Gemcutter Buccaneer (lcc) 87
Gimli of the Glittering Caves
Double strike
Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli.
Whenever Gimli deals combat damage to a player, create a Treasure token.
Legendary Creature - Warrior Dwarf
Gimli of the Glittering Caves (ltc) 32
Mahadi, Emporium Master
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Devil
Mahadi, Emporium Master (clb) 429
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (c21) 19
Xorn
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Creature - Elemental
Xorn (afr) 322

Tokens

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Tutor

Qty: 2 Price: $22.98
Dwarven Recruiter
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
Creature - Dwarf
Dwarven Recruiter (ody) 186
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped, create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
Legendary Creature - Berserker Dwarf
Magda, Brazen Outlaw (khm) 142

Tutor

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Tokens & Extras

Qty: 12 Price: $5.26
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tpip) 1
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tblc) 1
Elephant
Creature Token - Elephant
Elephant (tlcc) 12
Elephant
Creature Token - Elephant
Elephant (tblc) 27
Orc Army
Creature Token - Orc Army
Orc Army (tltr) 6
Phyrexian Germ
Creature Token - Germ Phyrexian
Phyrexian Germ (tmoc) 19
Phyrexian Germ
Creature Token - Germ Phyrexian
Phyrexian Germ (tmh3) 16
Soldier
Creature Token - Soldier
Soldier (tmkc) 3
Spirit
Creature Token - Spirit
Spirit (tlci) 14
The Monarch
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Card
The Monarch (tlcc) 18
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (totj) 18
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tblb) 29

Tokens & Extras

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Deck Info

Deck stats

28 pips - 24 cards
31 mana - 31 cards
0 pips - 0 cards
0 mana - 17 cards
18 pips - 16 cards
29 mana - 29 cards
35 pips - 34 cards
32 mana - 32 cards
0 pips - 0 cards
0 mana - 17 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Deck Features:"},{"insert":"\nThis a creature themed deck that consists of mainly Orcs and Dwarves. Other creature types are included to help with the deliverability of the deck. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This deck can be played as an aggressive attack deck, or as a pseudo Voltron deck. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck wants to create treasures and modify them to create interesting board states."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"General Strategies:"},{"insert":"\nThis deck has two main strategies, but both require a lot of treasures to be generated. This does mean wait until you've got all your ammo, and then unload. Don't be afraid to use resources to draw cards. Drawing cards is one of the most valuable things in Magic. Second only to treasures that is. You want to keep at least 15 treasures in reserve."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Build a hoard of treasure, and play your commander on the turn you want to attack with your treasure army."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Build a hoard of treasures, and swing with one big creature that has equipment attached to them"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Value Engines:"},{"insert":"\nThe deck has a couple of different draw engines. "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Akiri, Fearless Voyager"}},{"insert":" let's you draw if you attack with equipment attached to it. "},{"attributes":{"italic":true},"insert":"(There's not a lot of equipment in the deck, and it's a soft once per turn)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Skullport Merchant"}},{"insert":" let's you sacrifice a creature or treasure to draw a card. "},{"attributes":{"italic":true},"insert":"(This is searchable and let's you leave you're commander in play. Good but not efficient)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Transmogrant's Crown"}},{"insert":" let's you draw a card if the equipped creature died. "},{"attributes":{"italic":true},"insert":"(Preferred method as this is the most efficient and searchable)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has a scry engine."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Phyrexian Vivisector"}},{"insert":" let's you look at the top card in your library and either keep it on top or move it to the bottom when a creature you control dies."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has many ways to create treasures for mana generation. Some key ones to consider are:"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Life Insurance"}},{"insert":" let's you make a treasure when a non token creature dies at the cost of life. "},{"attributes":{"italic":true},"insert":"(It's passable, and probably the second best method in the deck)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Descent into Avernus"}},{"insert":" creates A LOT treasures for everyone and drains their health in doing so."},{"attributes":{"italic":true},"insert":" (Paired really well with "},{"attributes":{"italic":true},"insert":{"card-link":"Kambal, Profiteering Mayor"}},{"attributes":{"italic":true},"insert":" , as it creates copies of the treasures your opponents get, effectively letting you get 4 times the value)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Olivia, Opulent Outlaw"}},{"insert":" creates a treasure when combat damage is delt by specific creature types "},{"attributes":{"italic":true},"insert":"(Your commander gives it vigilance and haste, as well as makes your treasures a creature type that Olivia triggers off of.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There is a single card that is a search engine, and one of the best treasure generations while being really aggressive."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" is the card to help create treasures quickly, and use said treasures to fetch, or cheat into play your win conditions. If there is a card to get off the battle field, it is this card. Protect this card at all costs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Protection/Recursion:"},{"insert":"\nThere are three main ways to keep out of the grave or keep them in play"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Hofri Ghostforge"}},{"insert":" lets your creatures have a second life as a token that gain haste and trample. "},{"attributes":{"italic":true},"insert":"(Trample can be part of a win condition)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Koll, the Forgemaster"}},{"insert":" bounces creatures back to your hand upon death when they are equipped. This allows for loops to kill a creature like "},{"insert":{"card-link":"Duergar Hedge-Mage"}},{"insert":" with "},{"insert":{"card-link":"Skullport Merchant"}},{"insert":" to draw a card, and replay the creature that died and get an ETB trigger."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Akiri, Fearless Voyager"}},{"insert":" gives creatures indestructible at the cost of removing an equipment off of the creature. You will want to do this before the damage calculations as this is instant speed."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Win Conditions:"},{"insert":"\nYour commander "},{"insert":{"card-link":"Vihaan, Goldwaker"}},{"insert":" is a valid win condition once you have amassed your army. If you have 60 treasures, that's 60 3/3s ready to swing for 180 damage. Your opponents are likely not going to be able to block all 20 treasures each. If your opponent blocks any of the treasures, there are a few tricks to get around that. One, you can choose to sacrifice the treasure before damage, and cast an instant."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gemcutter Buccaneer"}},{"insert":" allows for your treasures to become equipment. Just imagine treasure creatures equipped with treasure equipment. When paired with "},{"insert":{"card-link":"Leonin Shikari"}},{"insert":" you can equip your treasures to other treasures to get around being blocked at instant speed. (The only way to let your treasures be equipped during combat)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Magda, Brazen Outlaw"}},{"insert":" is a win condition, not by itself, but searches and cheats to play a win conditions so long as you have the treasures to spare."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":{"card-link":"Nettlecyst"}},{"insert":" gives a creature +1/+1 for each artifact/enchantment you control in play, and comes pre attached to a germ."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Crown of Gondor"}},{"insert":" gives a creature +1/+1 for each creature you control. This is useful in case you don't want risk your treasures from being blocked or targeted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Trailblazer's Boots"}},{"insert":" gives evasion so long as your opponents has 1 non basic land in play. They can not block an attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evasion of some sort is always good. Trample is included as well as some flying. But by far the most brilliant ways to get evasion is with "},{"insert":{"card-link":"Brutal Hordechief"}},{"insert":". If you have the mana to spare, he is not only good for when you attack, but when your opponents attack. He should be targeted and removed once he hit the field. You yourself may become a target. Use this as more of a political tool. You can force your opponents pesky cards off the table that they never want to block or attack with. This is non targeting. This gets around protection. He also drains life from your opponent per creature you attack with."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Weaknesses:"},{"insert":"\nWhile this deck has the capability to swing wide, the treasures stop being creatures at the end of your turn. Leaving you wide open for attacks most of the time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Since your treasures stop being creatures, any equipment that were on them, fall off when they revert back to non creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Your commander is needed for many interactions for other cards. That is not to say it's impossible to win without it, just harder."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you don't have your draw engines, you will most likely fall behind similarly powered decks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Some cards that really make treasures shine or generate tons of them are not included for various reasons, but mainly to keep away from infinite combos."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using your treasures always seems tempting, but they can be a win condition if you save them for later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Since people see who your commander is, they know how much power you have by counting your treasures. You're not going to be able to hide why you have so many treasures. "},{"attributes":{"italic":true},"insert":"(Olivia is a good substitute for this reason)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Honorable Mentions:"},{"insert":"\n"},{"insert":{"card-link":"Xorn"}},{"insert":" gives you more value for each treasure generated."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mahadi, Emporium Master"}},{"insert":" is amazing to keep your treasure count high while your commander is out. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Impulsive Pilferer"}},{"insert":" pairs really well with other cards to generate consistent treasures quickly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Puresteel Paladin"}},{"insert":" makes your equip cost 0 really making Leonin Shikari shine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blade of Selves"}},{"insert":" can give a boost to treasure gain and forc"},{"attributes":{"color":"var(--color)","background":"var(--light-background)"},"insert":"e death 3 triggers with legendary creatures."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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