Jereke974
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Commander
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Commander
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Kambal, Profiteering Mayor
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Advisor

Sephiroth, Fabled SOLDIER
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Legendary Creature - Human Soldier Avatar


Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
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Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf

God-Eternal Bontu
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
Legendary Creature - Zombie God

Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier

Shilgengar, Sire of Famine
Flying
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
Legendary Creature - Elder Demon

Tom, Bert, and William
, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card.
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)
Legendary Creature - Troll

Torsten, Founder of Benalia
When Torsten enters, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order.
When Torsten dies, create seven 1/1 white Soldier creature tokens.
When Torsten dies, create seven 1/1 white Soldier creature tokens.
Legendary Creature - Human Soldier

Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric

Draw
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Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Susur Secundi, Void Altar
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet

Land
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Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison

Protection
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Captain Kathryn Janeway
You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Legendary Creature - Human Officer

Eirdu, Carrier of Dawn
Flying, lifelink
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for or one mana of that creature's color.)
At the beginning of your first main phase, you may pay . If you do, transform Eirdu.
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for or one mana of that creature's color.)
At the beginning of your first main phase, you may pay . If you do, transform Eirdu.
Legendary Creature - Elemental God


Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Enchantment - God

Nissa, Resurgent Animist
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Elf Scout

Selvala, Eager Trailblazer
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
: Choose a color. Add one mana of that color for each different power among creatures you control.
Legendary Creature - Elf Scout

Ramp
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Liliana the Repentant
Whenever another creature or planeswalker you control enters, mill two cards.
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
Legendary Creature - Human Warlock

Meren of Clan Nel Toth
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Legendary Creature - Human Shaman

Nethroi, Apex of Death
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Legendary Creature - Beast Cat Nightmare

Ratadrabik of Urborg
Vigilance, ward
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
Legendary Creature - Wizard Zombie

Samwise Gamgee
Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Peasant Halfling

Recursion
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Ezri Dax, Newly Joined
Flash
You may have Ezri Dax enter as a copy of any creature card in your graveyard that was put there from the battlefield this turn, except her name is Ezri Dax, Newly Joined and she's a legendary Trill in addition to her other types.
You may have Ezri Dax enter as a copy of any creature card in your graveyard that was put there from the battlefield this turn, except her name is Ezri Dax, Newly Joined and she's a legendary Trill in addition to her other types.
Legendary Creature - Advisor Trill

Gylwain, Casting Director
Whenever Gylwain or another nontoken creature you control enters, choose one —
• Create a Royal Role token attached to that creature.
• Create a Sorcerer Role token attached to that creature.
• Create a Monster Role token attached to that creature.
• Create a Royal Role token attached to that creature.
• Create a Sorcerer Role token attached to that creature.
• Create a Monster Role token attached to that creature.
Legendary Creature - Human Bard

Loot, Exuberant Explorer
You may play an additional land on each of your turns.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble

Tippy-Toe, Terrific Partner
If you would create one or more tokens, instead create those tokens plus an additional Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
At the beginning of your end step, if you gained life this turn, draw a card.
At the beginning of your end step, if you gained life this turn, draw a card.
Legendary Creature - Squirrel Hero

Swappable
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Abdel Adrian, Gorion's Ward
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior

Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel

Gyome, Master Chef
Trample
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
Legendary Creature - Troll Warlock

Silk, Web Weaver
Web-slinging (You may cast this spell for if you also return a tapped creature you control to its owner's hand.)
Whenever you cast a creature spell, create a 1/1 green and white Human Citizen creature token.
: Creatures you control get +2/+2 and gain vigilance until end of turn.
Whenever you cast a creature spell, create a 1/1 green and white Human Citizen creature token.
: Creatures you control get +2/+2 and gain vigilance until end of turn.
Legendary Creature - Human Spider Hero

The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen

Torens, Fist of the Angels
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Legendary Creature - Human Cleric

Tokens
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Apothecary White
Vigilance
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, , Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, , Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
Legendary Creature - Human Cleric

Bennie Bracks, Zoologist
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
At the beginning of each end step, if you created a token this turn, draw a card.
Legendary Creature - Elf Druid

Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Erebos, Bleak-Hearted
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Legendary Creature Enchantment - God

God-Eternal Oketra
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God

Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God

Lucy MacLean, Positively Armed
Golden Rule — Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn.
Legendary Creature - Human Survivor

M.O.D.O.K.
Flying, lifelink
Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Designed Only for Killing — Creatures your opponents control get -1/-1.
Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Designed Only for Killing — Creatures your opponents control get -1/-1.
Legendary Creature Artifact - Villain

Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf

Thalia and The Gitrog Monster
First strike, deathtouch
You may play an additional land on each of your turns.
Creatures and nonbasic lands your opponents control enter tapped.
Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
You may play an additional land on each of your turns.
Creatures and nonbasic lands your opponents control enter tapped.
Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
Legendary Creature - Human Horror Frog

The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog

The Gitrog, Ravenous Ride
Trample, haste
Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.
Saddle 1
Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.
Saddle 1
Legendary Creature - Horror Frog Mount

The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.
I LOVE Squirrels! — : Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
I LOVE Squirrels! — : Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
Legendary Creature - Human Squirrel Hero

Wernog, Rider's Chaplain
When Wernog, Rider's Chaplain enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way.
Partner—Friends forever (You can have two commanders if both have this ability.)
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human

Maybeboard
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Aerith, Last Ancient
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
Legendary Creature - Human Cleric Druid

Captain Jean-Luc Picard
Other creatures you control get +1/+1.
Whenever you cast a creature or Spacecraft spell, create a 1/1 red Officer creature token.
Tap seven untapped Officers you control: Search your library for a Spacecraft card, put it onto the battlefield with seven charge counters on it, then shuffle.
Whenever you cast a creature or Spacecraft spell, create a 1/1 red Officer creature token.
Tap seven untapped Officers you control: Search your library for a Spacecraft card, put it onto the battlefield with seven charge counters on it, then shuffle.
Legendary Creature - Human Officer

Gandalf the White
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Wizard Avatar

Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock

Nylea, Keen-Eyed
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature.
Creature spells you cast cost less to cast.
: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
As long as your devotion to green is less than five, Nylea isn't a creature.
Creature spells you cast cost less to cast.
: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
Legendary Creature Enchantment - God

Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout

Sorin of House Markov
Lifelink
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Noble


Swapped
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Deck Info
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Description
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"},{"attributes":{"background":"transparent"},"insert":"An explosive, high-synergy Abzan Commander deck helmed by "},{"insert":{"card-link":"Kethis, the Hidden Hand"}},{"insert":". \n"},{"attributes":{"background":"transparent"},"insert":"This list operates under a creative self-restriction: the deck"},{"attributes":{"background":"transparent","bold":true},"insert":" is composed exclusively of lands and legendary creature cards. "},{"attributes":{"background":"transparent"},"insert":"There are no instant protection spells, no non-creature ramp, and no traditional artifact mana rocks outside of "},{"attributes":{"background":"transparent","italic":true},"insert":{"card-link":"Mox Amber"}},{"attributes":{"background":"transparent"},"insert":" (acting as this deck's version of "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Sol Ring"}},{"attributes":{"background":"transparent"},"insert":", though not quite as explosive)."},{"insert":"\n"},{"attributes":{"background":"transparent"},"insert":"This deck has explored (and still is exploring) everything Abzan has to offer through the prism of its legendary creatures options. Turning your graveyard into a second hand, fueled by self-mill engines, tokens creation trigerring lifegain and lifedrain effect, sacrifices stuffs for value, using Kethis's recursive ability to chain spells together and assembling some under the radar 4,5 cards combo in a single breathtaking storm turn."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Deck history:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Commander Overview: Kethis, the Hidden Hand"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent"},"insert":"Kethis anchors the strategy with two foundational abilities:"},{"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Cost Reduction:"},{"attributes":{"background":"transparent"},"insert":" Legendary spells you cast cost {1} less. Because every creature in the deck is legendary, this discounts the entire library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Graveyard Recursion:"},{"attributes":{"background":"transparent"},"insert":" By exiling two legendary cards from your graveyard, you grant every legendary card in your graveyard the ability to be cast from the graveyard until end of turn. Easily achievable on demand since 70+ cards are legendary."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIt's so simple, yet those two effects together is very powerful with a wide range of applications. This means that Kethis is essential early game as a medaillon effect for every card in the deck, he is the only ramp you need. A lot of those subpar legendary creatures get pretty good when they cost {1} less. But that effect actually only gets stronger as turns go, you will be casting more and more spells each turn and storm out with the right setup.\nMid to late game, Kethis can turn your graveyard as a second hand. Combined with the mana cost reduction, you will easily recast 3+ cards if needed. This also means that the deck is very resilient from the majority of boardwipes (outside of mass exile like "},{"insert":{"card-link":"Farewell"}},{"insert":") and you can rebuild your board in a turn or two if needed.\n\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Mulligan & Opening Hand Strategy"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent"},"insert":"Considering the building restriction with a 100% creature/land, your opening hand is the most important early game decision. The kind of cards in this deck can be divided in 5 categories: midrange ramp (very few early ramp, Kethis is your main ramp and the other options can have a big impact mid game), card advantage (either in your hand or graveyard), token makers (from casting or creatures entering), lifegain/lifedrain (from creatures entering) and graveyard recursion."},{"insert":"\n\n"},{"attributes":{"background":"transparent","bold":true},"insert":"What to look for, in order:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Turn 1-2 Colour fixing:"},{"attributes":{"background":"transparent"},"insert":" Opening with lands that set up for the 3 colors requirements early is vital. There are no traditional ramp spells and few options for 2-drop legendary creatures that can ramp you early so I would not try to fish for those. You will rarely have any impactful turn 1, 2 or 3 play and that is okay as long as you have your colors. After dropping Kethis on 3, this deck can routinely threaten a win on turn 6. So getting the fetchlands and surveil lands early game can actually set you up really good for what's coming."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Card Advantage Engines:"},{"attributes":{"background":"transparent"},"insert":" I will use CA loosely, but look for legendary engines or top-deck enablers that replaces every creature cast like "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Reki, the History of Kamigawa"}},{"attributes":{"background":"transparent"},"insert":", "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Liliana the Repentant"}},{"attributes":{"background":"transparent"},"insert":", "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Eladamri, Korvecdal"}},{"attributes":{"background":"transparent"},"insert":", "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Captain Kathryn Janeway"}},{"attributes":{"background":"transparent"},"insert":" etc... Those are more important than hitting the other legendary creatures that can ramp, "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"Tokens makers:"},{"attributes":{"background":"transparent"},"insert":" The last thing I will look out for is a token maker as you cast creatures such as "},{"insert":{"card-link":"Samwise Gamgee"}},{"insert":", "},{"insert":{"card-link":"Selvala, Eager Trailblazer"}},{"insert":", "},{"insert":{"card-link":"Torens, Fist of the Angels"}},{"insert":" etc... "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nVery important to hit 1 & 2, this deck needs to see a lot of cards and needs its colors. It's fine not to have a token maker early but it can be the missing piece to storm out mid game as there is only so many similar effect we have access to. Lifegain/lifedrain cards can be used late game and the other graveyard recursion can be ignored unless it's needed for a combo line.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"transparent","bold":true},"insert":"The setup : Turn 4, 5 and 6"},{"attributes":{"header":2},"insert":"\n"},{"insert":"You have hit all your land drops, you have access to all your colours and you cast "},{"insert":{"card-link":"Kethis, the Hidden Hand"}},{"insert":" on turn 3. Amazing, that's a great start and it could hardly get better than that!\nNow the hardest part is to come: the turn 4 and turn 5. Those turns are where you can either set yourself up for a win or get ready to pivot your game, it is heavily dependant on the type of decks in the pod. Are you facing ramp, midrange, agro, combo decks? You can start the set up for the win. Heavy white-based control decks with exile? You will have to play it smart.\nAnd obviously, the rest of your hand will dictate what lines of play you can go for. This deck wins through draining the life of your opponents, with triggers by having creatures entering or dying. And doing it multiple times in a single turn. Most of the time it is non-finite but there are a lot of strong 3 to 5 cards synergies and a more compact infinite combo option with "},{"insert":{"card-link":"Ratadrabik of Urborg"}},{"insert":" and "},{"insert":{"card-link":"Boromir, Warden of the Tower"}},{"insert":".\n\nIn order to set up for a win you will first need a card advantage engine. It can be a single card powerhouse like "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Reki, the History of Kamigawa"}},{"attributes":{"background":"transparent"},"insert":", "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Liliana the Repentant"}},{"attributes":{"background":"transparent"},"insert":", "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Eladamri, Korvecdal"}},{"attributes":{"background":"transparent"},"insert":", "},{"attributes":{"background":"transparent"},"insert":{"card-link":"Captain Kathryn Janeway"}},{"attributes":{"background":"transparent"},"insert":". They have the huge advantage to make you see a lot of cards everytime you play a card so you can go through your deck really quickly. "},{"insert":"\nThe big flaw is that they are much more likely to eat a spot removal: playing Reki on turn 4 just for it to be exiled before your next turn can pretty much slow you down to a crawl if you had nothing else planned. That's why you really should read the room before dropping one of those power engine if you can't follow up immediately with something or you don't have a way to sacrifice it to save it from an exile effect.\n\nThe other way would be a more low-key synergy with 2 or more cards. Think "},{"insert":{"card-link":"Peregrin Took"}},{"insert":" and a token maker like "},{"insert":{"card-link":"Samwise Gamgee"}},{"insert":" (or "},{"insert":{"card-link":"Spot, Felis catus"}},{"insert":"), which can be amplified with a token maker like "},{"insert":{"card-link":"Torens, Fist of the Angels"}},{"insert":" or "},{"insert":{"card-link":"Selvala, Eager Trailblazer"}},{"insert":" . Every card played will create 1, 2 or more food tokens that can be used to draw cards.\n\n"},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" can enable many lines of play with a free sac outlet like "},{"insert":{"card-link":"Yawgmoth, Thran Physician"}},{"insert":" or "},{"insert":{"card-link":"Shilgengar, Sire of Famine"}},{"insert":". Associated with "},{"insert":{"card-link":"Honest Rutstein"}},{"insert":", "},{"insert":{"card-link":"The Warring Triad"}},{"insert":", "},{"insert":{"card-link":"The Sackville-Bagginses"}},{"insert":" or "},{"insert":{"card-link":"Saffi Eriksdotter"}},{"insert":" and you can go straight to value-town! Teshar will rightfully so attract all the removal.\n\n"},{"insert":{"card-link":"God-Eternal Bontu"}},{"insert":" can turn all the useless tokens and creatures into drawing 20 cards in one go. \n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Combo Lines & Winning the Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Because every card in the deck is a legendary creature or land, your combo loops rely purely on creature synergies."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"1. The Ratadrabik Infinite Loop"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"With "},{"attributes":{"background":"#000000","bold":true},"insert":"Ratadrabik of Urborg"},{"attributes":{"background":"#000000"},"insert":" on the battlefield alongside a legendary sacrifice engine (such as "},{"attributes":{"background":"#000000","italic":true},"insert":"Saffi Eriksdotter"},{"attributes":{"background":"#000000"},"insert":"), every legendary creature death triggers a 2/2 non-legendary Zombie copy."},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"By utilizing mechanics like "},{"attributes":{"background":"#000000","italic":true},"insert":"The Ring Tempts You"},{"attributes":{"background":"#000000"},"insert":" found on "},{"attributes":{"background":"#000000","italic":true},"insert":"Boromir, Warden of the Tower"},{"attributes":{"background":"#000000"},"insert":", your Zombie token becomes the Ring-bearer, "},{"attributes":{"background":"#000000","bold":true},"insert":"making it legendary again"},{"attributes":{"background":"#000000"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"This creates an infinite sacrifice, death-trigger, and self-mill loop."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"2. Draining the Table"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"As you loop your creatures or churn through your deck during a storm turn, win conditions activate automatically:"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Elas il-Kor, Sadistic Pilgrim"},{"attributes":{"background":"#000000"},"insert":" and "},{"attributes":{"background":"#000000","bold":true},"insert":"Syr Konrad, the Grim"},{"attributes":{"background":"#000000"},"insert":" punish opponents with direct life loss every time your creatures enter, die, or change zones during your loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Defending and Recovering Without Non-Creature Spells"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Losing instant-speed spells like "},{"attributes":{"background":"#000000","italic":true},"insert":"Heroic Intervention"},{"attributes":{"background":"#000000"},"insert":" or "},{"attributes":{"background":"#000000","italic":true},"insert":"Teferi's Protection"},{"attributes":{"background":"#000000"},"insert":" means protection must come from your board presence:"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Saffi Eriksdotter"},{"attributes":{"background":"#000000"},"insert":" sacrifices herself to immediately return Kethis or another key legend to the battlefield when targeted or wiped."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Board Wipe Recovery:"},{"attributes":{"background":"#000000"},"insert":" When a board wipe hits, your graveyard instantly fills with every creature that died. Recasting Kethis and activating his exile cost allows you to rebuild your entire board in a single turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"When attempting to storm off with "},{"attributes":{"background":"#000000","bold":true},"insert":"Kethis, the Hidden Hand"},{"attributes":{"background":"#000000"},"insert":", your sequence of play dictates whether you keep churning through your deck or fizzle mid-combo. Because you do not have non-creature draw spells or cantrips to smooth out your hand, every decision hinges on layering your "},{"attributes":{"background":"#000000","bold":true},"insert":"cast triggers"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","bold":true},"insert":"ETB triggers"},{"attributes":{"background":"#000000"},"insert":", and "},{"attributes":{"background":"#000000","bold":true},"insert":"graveyard activations"},{"attributes":{"background":"#000000"},"insert":" in the correct order."},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Here is the optimal step-by-step sequencing model to maximize card velocity, mana efficiency, and library access during a Kethis storm turn."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Step 1: Establish Your Cost-Reducers & Mana Multipliers "},{"attributes":{"italic":true,"background":"#000000","bold":true},"insert":"Before"},{"attributes":{"background":"#000000","bold":true},"insert":" Digging"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Before activating Kethis or casting your draw-on-cast legends, lower your mana curve as far as possible and maximize mana output."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Cast Cost Reducers First:"},{"attributes":{"background":"#000000"},"insert":" Deploy cards like "},{"attributes":{"background":"#000000","bold":true},"insert":"Honest Rutstein"},{"attributes":{"background":"#000000"},"insert":" or additional cost-reduction legends. Lowering the cost of every creature to {G}, {W}, {B}, or {0} reduces the mana threshold required to sustain your storm chain."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Deploy Mana Enablers:"},{"attributes":{"background":"#000000"},"insert":" Cast ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Step 2: Establish Top-Deck Visibility & Cast-Trigger Draw Engines"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Once your mana base is cheap and efficient, deploy the engines that turn future casts into cards before you start casting from the graveyard or top of your deck."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Deploy Cast-Trigger Legends ("},{"attributes":{"italic":true,"background":"#000000","bold":true},"insert":"Reki, the History of Kamigawa"},{"attributes":{"background":"#000000","bold":true},"insert":"):"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Reki, the History of Kamigawa:"},{"attributes":{"background":"#000000"},"insert":" Must be on the battlefield "},{"attributes":{"background":"#000000","italic":true},"insert":"before"},{"attributes":{"background":"#000000"},"insert":" you cast subsequent legendary creatures from hand or graveyard so every single legend draws a card on cast."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Establish Top-Deck Access ("},{"attributes":{"italic":true,"background":"#000000","bold":true},"insert":"Eladamri, Korvecdal"},{"attributes":{"background":"#000000","bold":true},"insert":"):"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Cast "},{"attributes":{"background":"#000000","bold":true},"insert":"Eladamri, Korvecdal"},{"attributes":{"background":"#000000"},"insert":" to look at the top card of your library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","italic":true},"insert":"Sequencing Rule:"},{"attributes":{"background":"#000000"},"insert":" Always prioritize casting legal legendary creatures off the "},{"attributes":{"background":"#000000","bold":true},"insert":"top of your library"},{"attributes":{"background":"#000000"},"insert":" via Eladamri over casting cards from your hand or graveyard. Casting off the top reveals fresh information and prevents you from \"drawing into lands\" when you could have played or bypassed them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Step 3: Activate Kethis & Manage Graveyard Snapshot Windows"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Understanding Kethis’s mechanical timing is the most critical part of storm sequencing."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"The Snapshot Rule:"},{"attributes":{"background":"#000000"},"insert":" Kethis's activated ability ("},{"attributes":{"background":"#000000","italic":true},"insert":"exile two legendary cards from your graveyard"},{"attributes":{"background":"#000000"},"insert":") only grants graveyard-casting permission to legendary cards present in your graveyard "},{"attributes":{"background":"#000000","bold":true},"insert":"at the exact moment the ability resolves"},{"attributes":{"background":"#000000"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Optimal Activation Timing:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Dump your hand's cheap utility legends or sacrifice dorks to the graveyard "},{"attributes":{"background":"#000000","italic":true},"insert":"before"},{"attributes":{"background":"#000000"},"insert":" activating Kethis if possible."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Activate Kethis, exiling your two least useful legendary cards (redundant legends, extra lands, or high-cost legends you cannot afford this turn)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Step 4: Execute Self-Mill & ETB Draw Engines"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Now that your cast triggers are drawing cards and Kethis permits graveyard casting, use ETB and self-mill triggers to convert drawn mana into deeper library access."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"ETB & Self-Mill Legends ("},{"attributes":{"italic":true,"background":"#000000","bold":true},"insert":"Old Rutstein"},{"attributes":{"background":"#000000","bold":true},"insert":" / "},{"attributes":{"italic":true,"background":"#000000","bold":true},"insert":"Shigeki, Jukai Visionary"},{"attributes":{"background":"#000000","bold":true},"insert":" / ETB Millers):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Cast self-milling legendary creatures from hand or graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"As they enter or trigger, they dump cards into the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Re-Activating Kethis:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Once your self-mill engine puts 2+ new legendary creatures into the graveyard that were not part of Kethis's first activation snapshot, "},{"attributes":{"background":"#000000","bold":true},"insert":"activate Kethis a second time"},{"attributes":{"background":"#000000"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"This updates the snapshot, making all newly milled legendary creatures castable."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Summary Ordering Checklist for a Storm Turn"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"background":"#000000"},"insert":"Following this loop prevents you from running out of mana, ensures every legend drawn or milled gives maximum card replacement, and draws you straight into your "},{"attributes":{"background":"#000000","bold":true},"insert":"Elas il-Kor / Syr Konrad / Ratadrabik"},{"attributes":{"background":"#000000"},"insert":" win condition loops."},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Managing your graveyard in a "},{"attributes":{"background":"#000000","bold":true},"insert":"100% legendary creature and land"},{"attributes":{"background":"#000000"},"insert":" Kethis build is the primary resource puzzle of the deck. Because Kethis requires you to exile "},{"attributes":{"background":"#000000","bold":true},"insert":"two legendary cards"},{"attributes":{"background":"#000000"},"insert":" as a payment cost every time you want to grant your graveyard castability, poor graveyard management will cause your storm turn to sputter out due to a lack of \"exile fodder.\""},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Here is how to efficiently manage your graveyard fodder and exile costs during long storm turns."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"1. Categorize Your Graveyard Fodder"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Whenever you look at your graveyard during a storm turn, group your legendary cards into three distinct operational tiers:"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-----------------------------------------------------------------------+"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| GRAVEYARD TIER SYSTEM |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-----------------------------------------------------------------------+"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| TIER 1: CORE COMBO & WIN CONS --> NEVER EXILE |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| (Ratadrabik, Elas il-Kor, Syr Konrad, Saffi Eriksdotter, Katilda) |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-----------------------------------------------------------------------+"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| TIER 2: ENGINE & UTILITY --> RECAST FIRST, EXILE ONLY IN EMERGENCY|"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| (Reki, Eladamri, Kinnan, Old Rutstein, Honest Rutstein) |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-----------------------------------------------------------------------+"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| TIER 3: EXILE FODDER --> PRIMARY FUEL FOR KETHIS |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| (Redundant legends, high-CMC beaters, legendary lands in yard) |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-----------------------------------------------------------------------+"},{"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Tier 1: Non-Negotiables (Never Exile):"},{"attributes":{"background":"#000000"},"insert":" Win condition engines, infinite loop pieces, and key mana multipliers ("},{"attributes":{"background":"#000000","italic":true},"insert":"Ratadrabik of Urborg"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","italic":true},"insert":"Elas il-Kor, Sadistic Pilgrim"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","italic":true},"insert":"Syr Konrad, the Grim"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","italic":true},"insert":"Saffi Eriksdotter"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","italic":true},"insert":"Katilda, Dawnhart Prime"},{"attributes":{"background":"#000000"},"insert":")."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Tier 2: Active Gas (Recast First):"},{"attributes":{"background":"#000000"},"insert":" Card-draw engines ("},{"attributes":{"background":"#000000","italic":true},"insert":"Reki, the History of Kamigawa"},{"attributes":{"background":"#000000"},"insert":"), top-deck manipulation ("},{"attributes":{"background":"#000000","italic":true},"insert":"Eladamri, Korvecdal"},{"attributes":{"background":"#000000"},"insert":"), and cost-reducers ("},{"attributes":{"background":"#000000","italic":true},"insert":"Honest Rutstein"},{"attributes":{"background":"#000000"},"insert":"). Cast these out of the graveyard "},{"attributes":{"background":"#000000","italic":true},"insert":"before"},{"attributes":{"background":"#000000"},"insert":" considering exiling them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Tier 3: Prime Exile Fodder (Exile Immediately):"},{"attributes":{"background":"#000000"},"insert":" High-cost legendary creatures you cannot afford to cast this turn, legendary lands that ended up in the graveyard via self-mill, duplicate legendaries, and niche situational legends that offer no immediate value on your storm turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"2. Leverage the Legend Rule for Infinite Graveyard Fodder"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Because Kethis lets you cast legendary cards directly out of the graveyard, you can exploit the "},{"attributes":{"background":"#000000","bold":true},"insert":"Legend Rule"},{"attributes":{"background":"#000000"},"insert":" to artificially generate creature deaths and stack your graveyard with fresh exile fodder:"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Cast a Legend You Already Control:"},{"attributes":{"background":"#000000"},"insert":" If you have "},{"attributes":{"background":"#000000","italic":true},"insert":"Mox Amber"},{"attributes":{"background":"#000000"},"insert":" or a cheap legendary creature on the battlefield and another copy (or the same copy via Kethis) in your graveyard, cast it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"State-Based Legend Rule Trigger:"},{"attributes":{"background":"#000000"},"insert":" As a state-based action, choose to keep one and send the other to the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Result:"},{"attributes":{"background":"#000000"},"insert":" The sacrificed copy enters the graveyard, instantly filling a slot for Kethis's next exile cost without losing your board presence or spending extra cards from your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"3. Synchronize Self-Mill Output with Exile Costs"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"To keep Kethis's ability active indefinitely during an extended storm, your self-mill rate must stay ahead of your exile requirement (2:1ratio)."},{"insert":"\n\n\n"},{"attributes":{"background":"#000000"},"insert":"Self-MillRate2LegendaryCardsMilledperKethisActivation"},{"attributes":{"align":"center"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Maintain a 2:1 Mill Ratio:"},{"attributes":{"background":"#000000"},"insert":" For every Kethis activation (costing 2 cards), your self-mill engines need to dump at least 2 to 3 new cards into the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"100% Target Density:"},{"attributes":{"background":"#000000"},"insert":" Because every nonland card in your deck is a legendary creature, "},{"attributes":{"background":"#000000","bold":true},"insert":"100% of milled spells are legal exile fodder or legal targets to cast"},{"attributes":{"background":"#000000"},"insert":". You will never mill a \"blank\" instant, sorcery, or standard enchantment that wastes Kethis's exile potential."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"4. The \"Single Activation\" Maximization Rule"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"The biggest mistake pilots make during a Kethis storm turn is "},{"attributes":{"background":"#000000","bold":true},"insert":"activating Kethis too frequently"},{"attributes":{"background":"#000000"},"insert":". Remember: Kethis’s activation creates a "},{"attributes":{"background":"#000000","italic":true},"insert":"permission window"},{"attributes":{"background":"#000000"},"insert":" that lasts until end of turn for all cards in the graveyard at that moment."},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Don't Over-Activate:"},{"attributes":{"background":"#000000"},"insert":" Do not activate Kethis to cast a single 1-drop legend, mill two cards, and then immediately activate Kethis again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Batch Your Plays:"},{"attributes":{"background":"#000000"},"insert":" Cast "},{"attributes":{"background":"#000000","italic":true},"insert":"all"},{"attributes":{"background":"#000000"},"insert":" available legendary cards out of your graveyard from the current snapshot first. Let your ETB, cast, and mill triggers resolve to build a large pool of new graveyard cards "},{"attributes":{"background":"#000000","italic":true},"insert":"before"},{"attributes":{"background":"#000000"},"insert":" paying the two-card exile tax for your next Kethis activation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Corrected Engine Analysis: Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Apologies for that mix-up! "},{"attributes":{"background":"#000000","bold":true},"insert":"Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight"},{"attributes":{"background":"#000000"},"insert":" changes the entire dynamic of the deck. As a double-faced legendary Elemental God, this card provides two engines on a single card:"},{"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Eirdu, Carrier of Dawn:"},{"attributes":{"background":"#000000"},"insert":" Grants "},{"attributes":{"background":"#000000","bold":true},"insert":"Convoke"},{"attributes":{"background":"#000000"},"insert":" to all creature spells you cast."},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Isilu, Carrier of Twilight:"},{"attributes":{"background":"#000000"},"insert":" Grants "},{"attributes":{"background":"#000000","bold":true},"insert":"Persist"},{"attributes":{"background":"#000000"},"insert":" to all your other non-token creatures."},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"background":"#000000"},"insert":"Here is how "},{"attributes":{"background":"#000000","bold":true},"insert":"Eirdu // Isilu"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","bold":true},"insert":"Jaheira, Friend of the Forest"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","bold":true},"insert":"The Cabbage Merchant"},{"attributes":{"background":"#000000"},"insert":", and your token-generating legends synergize within a 100% creature-and-land Kethis build."},{"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"1. Eirdu’s Convoke Engine: Turning Utility Legends into Mana"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Because your entire deck consists of lands, legendary creatures, and "},{"attributes":{"background":"#000000","italic":true},"insert":"Mox Amber"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","bold":true},"insert":"Eirdu, Carrier of Dawn"},{"attributes":{"background":"#000000"},"insert":" giving every creature spell Convoke removes the bottleneck on casting high-cost legends or powering through storm turns without floating mana:"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-------------------------------------------------------------------------+"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| EIRDU CONVOKE STORM FLOW |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-------------------------------------------------------------------------+"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| 1. Tap small utility legends (or tokens) to Convoke a creature spell. |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| 2. Kethis reduces the spell's cost by {1}. |"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| 3. Convoke pays for the colored/generic mana costs without tapping lands|"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"| 4. Spells enter for effectively {0} mana, preserving lands for recursion|"},{"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"+-------------------------------------------------------------------------+"},{"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Key Interactions with Jaheira & Tokens:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Jaheira, Friend of the Forest:"},{"attributes":{"background":"#000000"},"insert":" Gives all your tokens (Food, Clues, Treasures, or creature tokens created by "},{"attributes":{"background":"#000000","italic":true},"insert":"Old Rutstein"},{"attributes":{"background":"#000000"},"insert":" / "},{"attributes":{"background":"#000000","italic":true},"insert":"The Cabbage Merchant"},{"attributes":{"background":"#000000"},"insert":") \"Tap: Add {G}\"."},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Convoke vs. Tapping for Mana:"},{"attributes":{"background":"#000000"},"insert":" With "},{"attributes":{"background":"#000000","bold":true},"insert":"Eirdu"},{"attributes":{"background":"#000000"},"insert":" out, tokens can either be tapped for {G} via "},{"attributes":{"background":"#000000","italic":true},"insert":"Jaheira"},{"attributes":{"background":"#000000"},"insert":" "},{"attributes":{"background":"#000000","bold":true},"insert":"OR"},{"attributes":{"background":"#000000"},"insert":" tapped via Convoke to pay for generic/colored mana costs of creature spells. This gives you dual mana flexibility on every token!"},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"2. Isilu’s Persist Engine: Infinite Death & Recast Loops"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000"},"insert":"Transforming into "},{"attributes":{"background":"#000000","bold":true},"insert":"Isilu, Carrier of Twilight"},{"attributes":{"background":"#000000"},"insert":" grants "},{"attributes":{"background":"#000000","bold":true},"insert":"Persist"},{"attributes":{"background":"#000000"},"insert":" to every non-token creature you control. When a creature dies without a -1/-1 counter, it immediately returns to the battlefield with a -1/-1 counter."},{"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"How Isilu Loops with Kethis & Sac Outlets:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Sacrifice a Legendary Creature:"},{"attributes":{"background":"#000000"},"insert":" Sacrifice a legendary creature (or let duplicate copies die to the Legend Rule)."},{"attributes":{"list":"ordered"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Isilu’s Persist Triggers:"},{"attributes":{"background":"#000000"},"insert":" The creature returns to the battlefield automatically with a -1/-1 counter."},{"attributes":{"list":"ordered"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Double Death/ETB Triggers:"},{"attributes":{"background":"#000000"},"insert":" You get two ETB triggers and two death triggers for every single creature, doubling the output of drain engines ("},{"attributes":{"background":"#000000","italic":true},"insert":"Elas il-Kor"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","italic":true},"insert":"Syr Konrad"},{"attributes":{"background":"#000000"},"insert":") and token generators ("},{"attributes":{"background":"#000000","italic":true},"insert":"The Cabbage Merchant"},{"attributes":{"background":"#000000"},"insert":", "},{"attributes":{"background":"#000000","italic":true},"insert":"Old Rutstein"},{"attributes":{"background":"#000000"},"insert":")."},{"attributes":{"list":"ordered"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Counter Reset via Legend Rule / Kethis:"},{"attributes":{"background":"#000000"},"insert":" When a persistent creature dies a second time (with the -1/-1 counter on it), it goes to the graveyard. From there, "},{"attributes":{"background":"#000000","bold":true},"insert":"Kethis"},{"attributes":{"background":"#000000"},"insert":" allows you to recast it fresh from the graveyard, removing the -1/-1 counter and resetting the Persist loop!"},{"attributes":{"list":"ordered"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"3. The Token Generators: The Cabbage Merchant & Friends"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#000000","bold":true},"insert":"The Cabbage Merchant:"},{"attributes":{"background":"#000000"},"insert":" Generates token tokens upon entering/casting. Combined with "},{"attributes":{"background":"#000000","italic":true},"insert":"Jaheira"},{"attributes":{"background":"#000000"},"insert":", every Cabbage Merchant trigger yields permanent mana dorks. Combined with "},{"attributes":{"background":"#000000","italic":true},"insert":"Eirdu"},{"attributes":{"background":"#000000"},"insert":", those tokens can immediately be tapped to Convoke your next legendary creature!"},{"attributes":{"list":"bullet"},"insert":"\n\n"},{"attributes":{"background":"#000000","bold":true},"insert":"Old Rutstein:"},{"attributes":{"background":"#000000"},"insert":" Generates Treasures, Blood, or Insects while milling your deck. Under "},{"attributes":{"background":"#000000","italic":true},"insert":"Eirdu"},{"attributes":{"background":"#000000"},"insert":", those Insect tokens serve as Convoke fodder; under "},{"attributes":{"background":"#000000","italic":true},"insert":"Jaheira"},{"attributes":{"background":"#000000"},"insert":", those Treasure and Blood tokens can tap for {G} "},{"attributes":{"background":"#000000","italic":true},"insert":"without needing to be sacrificed"},{"attributes":{"background":"#000000"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

































































































