213 views2 years ago
Commander
Size: 100Salt sum: 60.19
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EpiicWiizard

213 views2 years ago
Commander
Size: 100Salt sum: 60.19

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Commander

Qty: 1 Price: $8.99
Sen Triplets
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
Legendary Creature Artifact - Human Wizard
Sen Triplets (2xm) 218

Commander

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Artifact

Qty: 1 Price: $0.99
Aeon Engine
This artifact enters tapped.
, Exile this artifact: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
Artifact
Aeon Engine (c19) 52

Artifact

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Burn

Qty: 1 Price: $11.99
Throne of the God-Pharaoh
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Legendary Artifact
Throne of the God-Pharaoh (akh) 237

Burn

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Clones

Qty: 1 Price: $3.99
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (c19) 82

Clones

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Copy

Qty: 5 Price: $33.95
Estrid's Invocation
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Enchantment
Estrid's Invocation (c18) 8
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (eld) 55
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Strionic Resonator
,
: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Artifact
Strionic Resonator (moc) 384

Copy

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Drain

Qty: 1 Price: $7.49
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c21) 153

Drain

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Draw

Qty: 9 Price: $135.37
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (afc) 79
Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs
less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Legendary Planeswalker - Elminster
Elminster (clb) 274
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Legendary Planeswalker - Jace
Jace, the Mind Sculptor (2xm) 56
Paradox Haze
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
Enchantment - Aura
Paradox Haze (plst) TSP-71
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (ncc) 229
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (j22) 63
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114
Teferi, Timebender
+2: Untap up to one target artifact or creature.
−3: You gain 2 life and draw two cards.
−9: Take an extra turn after this one.
Legendary Planeswalker - Teferi
Teferi, Timebender (dom) 270

Draw

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Finisher

Qty: 6 Price: $40.44
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4
Beacon of Tomorrows
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Sorcery
Beacon of Tomorrows (dds) 2
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (cmm) 156
Mindslaver
,
, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)
Legendary Artifact
Mindslaver (plst) MRD-206
Nexus of Fate
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Instant
Nexus of Fate (sld) 1498
Time Stretch
Target player takes two extra turns after this one.
Sorcery
Time Stretch (dmr) 69

Finisher

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Land

Qty: 47 Price: $389.97
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (plst) 2XM-309
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rvr) 396
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (lcc) 320
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (rvr) 276
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (mmq) 316
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (plst) ZEN-213
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (moc) 400
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Gates of Istfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: You gain 2 life and draw two cards.
Land
Gates of Istfell (khm) 256
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (lcc) 335
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (plst) CM2-253
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (woc) 162
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Island
(
: Add
.)
Basic Land - Island
Island (lci) 395
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (rvr) 465
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rvr) 406
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 394
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (rna) 254
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (lcc) 348
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (cmm) 1027
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lci) 398
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (plst) GTC-248
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Lifegain

Qty: 3 Price: $56.07
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (kld) 5
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 176
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195

Lifegain

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Protection

Qty: 4 Price: $18.96
Leyline of Anticipation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Leyline of Anticipation (clb) 726
Leyline of Sanctity
If this card is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Enchantment
Leyline of Sanctity (m20) 26
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (plst) C19-217
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (lcc) 314

Protection

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Ramp

Qty: 9 Price: $76.51
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Chromatic Orrery
You may spend mana as though it were mana of any color.
: Add
.
,
: Draw a card for each color among permanents you control.
Legendary Artifact
Chromatic Orrery (m21) 228
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (woc) 147
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (kld) 216
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (cmm) 387
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (cmm) 37
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (lcc) 309
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131

Ramp

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Removal

Qty: 3 Price: $25.77
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (2x2) 73
Elspeth Conquers Death
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost
more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Enchantment - Saga
Elspeth Conquers Death (plst) THB-13
Perilous Vault
,
, Exile this artifact: Exile all nonland permanents.
Artifact
Perilous Vault (cmm) 968

Removal

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Sac Outlet

Qty: 1 Price: $12.99
Time Sieve
, Sacrifice five artifacts: Take an extra turn after this one.
Artifact
Time Sieve (2xm) 223

Sac Outlet

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Stax

Qty: 1 Price: $0.99
Leyline of the Void
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Enchantment
Leyline of the Void (m20) 107

Stax

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Tokens

Qty: 1 Price: $0.79
Thopter Assembly
Flying
At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Creature Artifact - Thopter
Thopter Assembly (moc) 386

Tokens

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Tutor

Qty: 6 Price: $217.94
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (m21) 103
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (gvl) 32
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 110
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 314

Tutor

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Sideboard

Qty: 1 Price: $5.99
Trade Routes
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Enchantment
Trade Routes (plst) MMQ-112

Sideboard

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Deck Info

Deck stats

12 pips - 9 cards
19 mana - 17 cards
27 pips - 20 cards
18 mana - 16 cards
19 pips - 12 cards
19 mana - 17 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
26 mana - 21 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Deck Intent: This deck is a five-color control brew with several win conditions and a heavy focus on mana ramp and card advantage. It combines elements of lifegain, card draw, mill denial, and alternative win conditions to overwhelm or outlast opponents.\n\nWin Conditions:\nExquisite Blood + Sanguine Bond: Drain your opponent's life directly for every life they gain. This combo requires both pieces in play and is particularly potent against decks with lifegain strategies."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Approach of the Second Sun: Cast Approach twice in a single turn to win the game. This strategy relies on mana acceleration and card draw to cast it multiple times."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Maze's End: Flip Maze's End face-up and attack with creatures to reach 10 gates in play and win the game. This plan utilizes land recursion and land fetching options to assemble the gate requirements."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Emeria, the Sky Ruin + Time Warp Effects: Exile your opponent's entire library on their end step with Emeria in play and loop Time Warp effects (Nexus of Fate, Teferi, Timebender) to prevent them from drawing cards and lose the game. This combo requires careful timing and resource management."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Alternative Win Conditions: The deck also contains several other win conditions like Elspeth Conquers Death, Mindslaver, and Exsanguinate that can be pursued depending on the game state and matchup."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nKey Cards:\nMana Acceleration: Gilded Lotus, Sol Ring, Mind Stone, Chromatic Orrery, Land Tax, Fellwar Stone, Inventors' Fair."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card Draw: Jace, the Mind Sculptor, Rhystic Study, Brainstorm, Ponder, Preordain, Mystical Tutor, Vampiric Tutor, Grim Tutor, Personal Tutor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Control/Disruption: Damnation, Exsanguinate, Demonic Tutor, Liliana Vess, Authority of the Consuls, Leylines, Counterspells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Win Condition Components: Exquisite Blood, Sanguine Bond, Approach of the Second Sun, Maze's End, Emeria, the Sky Ruin, Time Warp Effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Utility: Thespian's Stage, Walking Atlas, Urza's Saga, Guild Summit."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nStrengths:\nHighly resilient with multiple win conditions and disruption options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Powerful mana base and card draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Adaptable to different metas and game situations."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWeaknesses:\nSusceptible to graveyard hate against mill-based win conditions."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vulnerable to early pressure and disruption."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Requires skillful piloting and sequencing to maximize potential."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nOverall:\nThis deck is a complex and powerful brew with a variety of options and paths to victory. It's not for the faint of heart, but it can be very rewarding for experienced players who enjoy intricate play patterns and strategic decision-making.\n"}]}
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