493
8/11/2023
Eowyn, Shieldmaiden / Aragorn, King of Gondor
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $178.40
Salt Sum: 29.59
493
8/11/2023
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Commander

Quantity: 1Price: $1.49
Éowyn, Shieldmaiden

First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

Creature
Éowyn, Shieldmaiden (ltc) 86
1

Artifact

Quantity: 14Price: $61.74
Andúril, Flame of the West

Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}

Artifact
Andúril, Flame of the West (ltr) 375
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ltc) 276
1
Crown of Gondor

Equipped creature gets +1/+1 for each creature you control. When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch. Equip {4}. This ability costs {3} less to activate if you're the monarch.

Artifact
Crown of Gondor (ltc) 75
1
Door of Destinies

As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Artifact
Door of Destinies (ltc) 277
1
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (ltc) 280
1
Horn of Gondor

When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

Artifact
Horn of Gondor (ltr) 377
1
Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3}

Artifact
Mace of the Valiant (cmm) 41
1
Meteoric Mace

Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Artifact
Meteoric Mace (cmm) 243
1
Mithril Coat

Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 245
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
1
Stone of Erech

If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

Artifact
Stone of Erech (ltr) 251
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (ltc) 355
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (ltc) 290
1

Creature

Quantity: 26Price: $20.28
Aragorn, King of Gondor

Vigilance, lifelink When Aragorn, King of Gondor enters the battlefield, you become the monarch. Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

Creature
Aragorn, King of Gondor (ltc) 85
1
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (ltc) 162
1
Beregond of the Guard

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Beregond of the Guard (ltc) 9
1
Boromir, Gondor's Hope

Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Boromir, Gondor's Hope (ltc) 49
1
Champions of Minas Tirith

When Champions of Minas Tirith enters the battlefield, you become the monarch. At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat.

Creature
Champions of Minas Tirith (ltc) 10
1
Combat Celebrant

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

Creature
Combat Celebrant (ltc) 212
1
Erkenbrand, Lord of Westfold

Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.

Creature
Erkenbrand, Lord of Westfold (ltr) 123
1
Faramir, Steward of Gondor

Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

Creature
Faramir, Steward of Gondor (ltc) 54
1
Flamerush Rider

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Flamerush Rider (ltc) 216
1
Frontier Warmonger

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Creature
Frontier Warmonger (ltc) 217
1
Frontline Medic

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.

Creature
Frontline Medic (ltc) 169
1
Gilraen, Dúnedain Protector

{2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

Creature
Gilraen, Dúnedain Protector (ltc) 13
1
Lossarnach Captain

First strike Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls. At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

Creature
Lossarnach Captain (ltc) 16
1
Prince Imrahil the Fair

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature
Prince Imrahil the Fair (ltr) 431
1
Protector of Gondor

When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.

Creature
Protector of Gondor (ltr) 25
1
Riders of Rohan

When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Riders of Rohan (ltc) 148
1
Selfless Squire

Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Creature
Selfless Squire (ltc) 176
1
Théoden, King of Rohan

Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn.

Creature
Théoden, King of Rohan (ltr) 233
1
Verge Rangers

First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Creature
Verge Rangers (ltc) 180
1
Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control.

Creature
Village Bell-Ringer (ltc) 181
1
Westfold Rider

Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.

Creature
Westfold Rider (ltr) 37
1
Zealous Conscripts

Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Zealous Conscripts (ltc) 231
1
Éomer, King of Rohan

Double strike Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control. When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target.

Creature
Éomer, King of Rohan (ltc) 52
1
Éomer, Marshal of Rohan

Haste Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.

Creature
Éomer, Marshal of Rohan (ltr) 428
1
Éowyn, Fearless Knight

Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

Creature
Éowyn, Fearless Knight (ltr) 430
1
Éowyn, Lady of Rohan

At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate.

Creature
Éowyn, Lady of Rohan (ltr) 10
1

Enchantment

Quantity: 9Price: $11.57
Banishing Light

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Enchantment
Banishing Light (ltc) 161
1
Court of Ire

When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (ltc) 213
1
Fealty to the Realm

Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.

Enchantment
Fealty to the Realm (ltc) 21
1
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
1
Fog on the Barrow-Downs

Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

Enchantment
Fog on the Barrow-Downs (ltr) 16
1
Inspiring Leader

Commander creatures you own have "Creature tokens you control get +2/+2."

Enchantment
Inspiring Leader (clb) 475
1
Oath of Eorl

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Human Soldier creature tokens. II — Create two 2/2 red Human Knight creature tokens with trample and haste. III — Put an indestructible counter on up to one target Human. You become the monarch.

Enchantment
Oath of Eorl (ltc) 64
1
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 427
1
Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Enchantment
Shared Animosity (ltc) 226
1

Instant

Quantity: 5Price: $6.35
Lost to Legend

Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)

Instant
Lost to Legend (ltr) 22
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (ltc) 175
1
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 26
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ltc) 178
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (ltc) 179
1

Land

Quantity: 36Price: $47.12
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dmu) 377
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (bro) 297
1
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (ltc) 300
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (ltc) 315
1
Great Hall of the Citadel

{T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

Land
Great Hall of the Citadel (ltr) 254
1
Island

({T}: Add {U}.)

Land
Island (ltr) 274
4
Minas Tirith

Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 420
1
Mines of Moria

Mines of Moria enters the battlefield tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Land
Mines of Moria (ltr) 342
1
Mountain

({T}: Add {R}.)

Land
Mountain (ltr) 279
5
Mystic Monastery

Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (cmm) 1014
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ltc) 322
1
Plains

({T}: Add {W}.)

Land
Plains (ltr) 272
8
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (ltc) 324
1
Rivendell

Rivendell enters the battlefield tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 344
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ltc) 326
1
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (ltc) 330
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (afc) 261
1
Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (ltc) 333
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (ltc) 340
1
Wind-Scarred Crag

Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (ltc) 344
1
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (ltc) 345
1

Sorcery

Quantity: 9Price: $26.63
Call for Aid

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

Sorcery
Call for Aid (ltc) 30
1
Forth Eorlingas!

Create X 2/2 red Human Knight creature tokens with trample and haste. Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

Sorcery
Forth Eorlingas! (ltc) 56
1
Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Devotion (ltc) 171
1
Now for Wrath, Now for Ruin!

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

Sorcery
Now for Wrath, Now for Ruin! (ltr) 24
1
Rally at the Hornburg

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

Sorcery
Rally at the Hornburg (ltr) 142
1
Sunset Revelry

If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card.

Sorcery
Sunset Revelry (ltc) 177
1
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (ltc) 272
1
Taunt from the Rampart

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Taunt from the Rampart (ltc) 71
1
Visions of Glory

Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Visions of Glory (ltc) 182
1

Tokens & Extras

Quantity: 7Price: $3.22
Human

Creature Token
Human (tltc) 4
1
Human Knight

Trample, haste

Creature Token
Human Knight (tltc) 9
1
Human Soldier

Creature Token
Human Soldier (tltr) 2
1
Spirit

Flying

Creature Token
Spirit (tltr) 3
1
The Monarch

At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.

Card
The Monarch (tltc) 15
1
The Ring

Emblem
The Ring // The Ring Tempts You (tltr) H13The Ring // The Ring Tempts You (tltr) H13
1
Treasure

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact Token
Treasure (tltr) 12
1

Deck Stats

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Description

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