1.9k views7 days ago
Commander
Size: 100Salt sum:Β 38.35
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MidFrequency

1.9k views7 days ago
Commander
Size: 100Salt sum:Β 38.35

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{"ops":[{"insert":"The naive inhabitants of Ravnica think that strange happenings and unexplained phenomenon are just the results of the guilds vying for control, but Lonis knows better. There are dangerous creatures out there responsible for murders, disappearances, and all kinds of disruptions to peaceful life. \n\nYou are a detective. Work with your companions, artifacts, and spells to bring mysteries, odd phenomenon and creatures that lurk in the shadows into the light.\n\nDid Lonis discover a peculiar spell that animates household objects that killed your friends? Did the centaurs riot and trample through the streets? Is a secret laboratory deep in the catacombs of Ravnica creating untold armies of automatons? Or... Did Lonis' ability to seek the truth when following clues reveal an interplanar unknowable monstrosity off the top of your opponent's library...\n\n\n"},{"attributes":{"italic":true},"insert":"You will like this deck if:"},{"insert":"\n* You enjoy decks that allow you to feel as though you are roleplaying and \"creating a story\" as you play.\n* You enjoy synergistic decks with incremental value accruing from every single card you cast and play you make.\n* You enjoy a variety of ways to end the game.\n* You enjoy the feeling of seeing the opportunity to make an unexpected play unfold in real time.\n* You get a dopamine rush from setting up a play that lets you create 20 tokens and/or draw 20 cards.\n\n"},{"attributes":{"italic":true},"insert":"You may not enjoy this deck if:"},{"insert":"\n* You prefer more simple and easy to compute lines of play.\n* You like to apply combat and life total pressure with creatures throughout the course of an entire game.\n* You or your pod dislike a player taking a turn with large amounts of triggers to resolve.\n* You find simic value play patterns (plays extra lands, draw extra cards) boring.\n\n\n"},{"attributes":{"bold":true},"insert":"General strategy: "},{"insert":"\nKeep hands that can supply mana to play Lonis. An \"optimal\" hand contains a Mulitiplier (e.g. "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" ), or a 3cmc ramp creature (e.g. "},{"insert":{"card-link":"Wood Elves"}},{"insert":" ). Play Lonis on turn 2, holding 1cmc creatures to play AFTER Lonis to get maximum value from clue generation unless absolutely necessary. Ramp and/or play token generators and multipliers to approach a critical mass of artifact tokens as quickly as you can. As you build up a surplus, feel free to occasionally crack them to help draw through the deck to reach the win-cons while holding up some protection. Blink creatures to protect them or get more value from them creating more clues on ETB and using their effects again.\n\n\n"},{"attributes":{"bold":true},"insert":"Fun Tricks:"},{"insert":"\nETB Doubler (e.g. "},{"insert":{"card-link":"Starfield Vocalist"}},{"insert":" ) + ETB land ramp (e.g. "},{"insert":{"card-link":"Wood Elves"}},{"insert":" ) + "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" = Create 2 clues and grab two lands. Add Flicker effect (e.g. "},{"insert":{"card-link":"Thassa, Deep-Dwelling"}},{"insert":" ) to keep grabbing 2+ lands and make 2+ tokens each time you flicker!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Opponent casts scary permanent + "},{"insert":{"card-link":"Memory Lapse"}},{"insert":" /"},{"insert":{"card-link":"Expel from Orazca"}},{"insert":" + Clues = Use Lonis' ability to sac clues to steal that permanent which is now on top of their deck!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bounce/Flicker + "},{"insert":{"card-link":"Frilled Mystic"}},{"insert":" /"},{"insert":{"card-link":"Mystic Snake"}},{"insert":" = Reusable on-demand counterspells that generate clues with each ETB!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ethereal Investigator"}},{"insert":" + Multiplier = Instant mass of tokens!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Alchemist's Refuge"}},{"insert":" + "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" = Sneaky, hard to interact with win!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shrieking Drake"}},{"insert":" + Multiplier = Instant mass of tokens!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shrieking Drake"}},{"insert":" + Multiplier + "},{"insert":{"card-link":"Jaheira, Friend of the Forest"}},{"insert":" /"},{"insert":{"card-link":"Five Hundred Year Diary"}},{"insert":" = Potentially infinite tokens!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shrieking Drake"}},{"insert":" + "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" = Draw as many cards as you have mana!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tokens + "},{"insert":{"card-link":"Edgar, King of Figaro"}},{"insert":" + "},{"insert":{"card-link":"Reliquary Tower"}},{"insert":" = Edgar draws a ludicrous amount of cards with a little setup, don't make your land drop before his ETB to fish for Reliquary Tower to keep everything you draw!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" + Evoke ("},{"insert":{"card-link":"Wavesifter"}},{"insert":" /"},{"insert":{"card-link":"Mulldrifter"}},{"insert":" ) + Lonis = ETB and clue token, then bounce back to hand before it sacrifices itself! "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Opponent scries/surveils to the top + "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" + 1 Clue = Nope, you don't get that card! (Use this one if you like to lose friends)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Win: "},{"insert":"\nMake a turtle huge with +1/+1's and unblockable, make a large number of copies of a powerful creature you own, animate all of your clues to hit your opponents, swing with an army of centaurs, hit them with a massive pump from "},{"insert":{"card-link":"Confront the Unknown"}},{"insert":", etc. The included wincons either focus on a massive alpha strike swing after getting the perfect setup (often while holding a counterspell for insurance), or by achieving a win condition with "},{"insert":{"card-link":"Mechanized Production"}},{"insert":". It is possible to hold onto clues and protect Lonis to use his effect if you know one of your opponents has a card like a "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":" which you can use as your own win condition with the likes of "},{"insert":{"card-link":"Memory Lapse"}},{"insert":" or "},{"insert":{"card-link":"Expel from Orazca"}},{"insert":".\n\n\n"},{"attributes":{"bold":true},"insert":"Power level:"},{"insert":"\nTBD. This iteration of the deck is new and thus needs to be tested. As of now, I've removed all gamechangers and would like to try it in bracket 2 as the speed and telegraphed nature of the game plan seem to fit.\n\nClues and Investigate are very much draft mechanics with a low power ceiling, but we can use that to our advantage by not presenting as must-answer threats for a large portion of the game. You will often feel like you have interesting plays you can make as well as ways back into a losing game. The deck's primary strategies and win-cons have weaknesses, so opponent's generally should not feel that they were hopelessly locked out of the game. A few infinites have been included in the list that allow us to make infinite tokens which do not win on the spot but often set up a win on the next turn. I put those kinds of plays in the same camp as casting a "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" or "},{"insert":{"card-link":"Cyberdrive Awakener"}},{"insert":". The chances of assembling them early into a game are very low, and if the combo is assembled turn 7+ and gives a turn to interact/respond then I consider it fair game for a bracket 3 list.\n\n\n"},{"attributes":{"bold":true},"insert":"Notable exclusions:"},{"insert":"\n"},{"insert":{"card-link":"Briarbridge Patrol"}},{"insert":" - This deck is unlikely to do much combat damage with our small utility creatures and we usually only swing to win. The second effect, in practice, is too weak for a 4cmc creature. We usually want to hold onto our clues for our animation wincons, and most creatures we play are cheap or receive large discounts from having artifacts, and we play a large amount of ramp so playing creatures for free by sacc'ing clues just isn't necessary."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Inspiring Statuary"}},{"insert":" - Several high mana spells in the deck are artifacts, or have affinity for artifacts or tokens. The deck is also color pip heavy, so spending 3 mana for an artifact that does nothing most turns gets a cut, especially now that the effect is stapled onto a land (Archway of Innovation)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Panharmonicon"}},{"insert":" - Probably deserves a spot in the deck but Starfield Vocalist being a creature makes them a direct upgrade for this deck and Virtue of Knowledge has some flexibility with it's doubling effect being powerful with some of our ETB creatures and being an enchantment means it sticks around after mass artifact removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" - An infinite combo piece with "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" and "},{"insert":{"card-link":"Shrieking Drake"}},{"insert":". Excluded because his power and reputation make him and you an immediate lightning rod as soon as he hits the table. He will make himself and you a big target as soon as he hits the field, so he might be a good inclusion only if you feel it necessary to hang with other decks you play against."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Arcane Signet"}},{"insert":" - The amount of creature and land based ramp in the deck has me reaching to play those cards instead of Arcane Signet. It is still an excellent card and likely deserves a slot, but it is contested enough by flavorful creature choices that I've chosen to cut it. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Graf Mole"}},{"insert":" - Currently contentious. It is often a bit dead in hand but it has saved me a few times by allowing me to gain a ludicrous amount of life in grindy games. Might make its way back in, but being 3cmc and not doing anything on its own gives it stiff competition even from the likes of Teething Wurmlet which has a lower ceiling but gives consistent lifegain and grows into an annoyance for opponents as a blocker and attacker much more often than expected."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ulvenwald Mysteries"}},{"insert":"/"},{"insert":{"card-link":"Ongoing Investigation"}},{"insert":"/"},{"insert":{"card-link":"Trail of Evidence"}},{"insert":" - A case of cards acting as support for the Investigate mechanics but not furthering our gameplan. The closest to making it into the deck is Ulvenwald Mysteries because it can either work as a small insulation against boardwipes or as a way to make a swarm of soldier tokens. The tokens are 1/1 humans that we have no way of pumping or giving evasion and the clues generated by creature deaths is really not something we want to rely on-- I would much rather play one of our counterspells against a boardwipe. I consider these cards to be a trap. They are flavorful but won't actually help you push towards a win which is a shame because the art and flavor are on point."},{"attributes":{"list":"bullet"},"insert":"\n"}]}

Commander

Qty: 1 Price: $0.49
Lonis, Cryptozoologist
Whenever another nontoken creature you control enters, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Legendary Creature - Elf Scout Snake
Lonis, Cryptozoologist (mh2) 204

Commander

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Draw

Qty: 12 Price: $26.80
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (plst) GRN-123
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (dmc) 147
Edgar, King of Figaro
When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin β€” The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
Legendary Creature - Human Artificer Noble
Edgar, King of Figaro (fin) 51
Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective
Forensic Gadgeteer (mkm) 57
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (onc) 134
Kellan, Inquisitive Prodigy
Flying, vigilance
Whenever Kellan attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
Legendary Creature - Human Faerie Detective
Kellan, Inquisitive Prodigy // Tail the Suspect (mkm) 212
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (sld) 373
Omen Hawker
: Add
. Spend this mana only to activate abilities.
Creature - Advisor Octopus
Omen Hawker (mom) 70
Sarinth Steelseeker
Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Human Artificer Scout
Sarinth Steelseeker (bro) 189
Shimmer Dragon
Flying
As long as you control four or more artifacts, this creature has hexproof. (It can't be the target of spells or abilities your opponents control.)
Tap two untapped artifacts you control: Draw a card.
Creature - Dragon
Shimmer Dragon (moc) 236
Spirit Water Revival
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery
Spirit Water Revival (tla) 73
Thought Monitor
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
When this creature enters, draw two cards.
Creature Artifact - Construct
Thought Monitor (mh2) 71

Draw

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Finisher

Qty: 6 Price: $11.64
Cyberdrive Awakener
Flying
Other artifact creatures you control have flying.
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Creature Artifact - Construct
Cyberdrive Awakener (nec) 12
Kappa Cannoneer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Ward

Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature Artifact - Warrior Turtle
Kappa Cannoneer (nec) 14
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (j22) 320
Rampage of the Clans
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
Instant
Rampage of the Clans (rna) 134
Rise and Shine
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Rise and Shine (moc) 233
Tangletrove Kelp
Ward

At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
, Sacrifice this creature: Draw a card.
Creature Artifact - Plant Clue
Tangletrove Kelp (mkc) 24

Finisher

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Flicker/Bounce

Qty: 9 Price: $60.07
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (2xm) 243
Displace
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Displace (emn) 55
Dour Port-Mage
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
,
: Return another target creature you control to its owner's hand.
Creature - Wizard Frog
Dour Port-Mage (blb) 47
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (khc) 39
Grazilaxx, Illithid Scholar
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature - Horror
Grazilaxx, Illithid Scholar (clb) 723
Mistbreath Elder
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.
Creature - Warrior Frog
Mistbreath Elder (blb) 184
Shrieking Drake
Flying
When this creature enters, return a creature you control to its owner's hand.
Creature - Drake
Shrieking Drake (mh3) 272
Thassa, Deep-Dwelling
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
Legendary Creature Enchantment - God
Thassa, Deep-Dwelling (thb) 71
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99

Flicker/Bounce

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Investigate

Qty: 7 Price: $5.45
Confront the Unknown
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Confront the Unknown (soi) 198
Ethereal Investigator
Flying
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit
Ethereal Investigator (voc) 12
Junk Winder
Affinity for tokens (This spell costs
less to cast for each token you control.)
Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Creature - Serpent
Junk Winder (moc) 225
Tamiyo's Journal
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
Legendary Artifact - Book
Tamiyo's Journal (j22) 800
Teething Wurmlet
This creature has deathtouch as long as you control three or more artifacts.
Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.
Creature - Wurm
Teething Wurmlet (bro) 192
Tireless Tracker
Landfall β€” Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature - Human Scout
Tireless Tracker (moc) 314
Wavesifter
Flying
When this creature enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Wavesifter (mh2) 217

Investigate

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Land

Qty: 35 (36 w/ MDFC)Price: $115.75
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (lcc) 318
Archway of Innovation
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Land
Archway of Innovation (mh3) 214
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rvr) 275
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cc1) 8
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fdn) 687
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (tsr) 277
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (blc) 131
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (ncc) 402
Forest
(
: Add
.)
Basic Land - Forest
Forest (gk2) 133
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dmr) 248
Island
(
: Add
.)
Basic Land - Island
Island (gk2) 132
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 261
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmr) 354
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (c21) 314
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (j22) 820
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (ecc) 24
The Shire
The Shire enters tapped unless you control a legendary creature.
: Add
.
,
, Tap an untapped creature you control: Create a Food token.
Legendary Land
The Shire (ltr) 260
Tree of Tales
: Add
.
Artifact Land
Tree of Tales (dsc) 319
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 270
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

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Multiplier

Qty: 7 Price: $35.43
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature Artifact - Assembly-Worker
Academy Manufactor (moc) 346
Adrix and Nev, Twincasters
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Legendary Creature - Wizard Merfolk
Adrix and Nev, Twincasters (mkc) 198
Erdwal Illuminator
Flying
Whenever you investigate for the first time each turn, investigate an additional time.
Creature - Spirit
Erdwal Illuminator (j22) 291
Peregrin Took
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Draw a card.
Legendary Creature - Citizen Halfling
Peregrin Took (ltr) 181
Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard
Starfield Vocalist (eoe) 78
Stridehangar Automaton
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Creature Artifact - Construct
Stridehangar Automaton (drc) 19
Virtue of Knowledge
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Enchantment
Virtue of Knowledge // Vantress Visions (woe) 76

Multiplier

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Ramp

Qty: 10 Price: $36.46
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (cmr) 225
Five Hundred Year Diary
Five Hundred Year Diary enters tapped.
: Add
for each Clue you control.
, Sacrifice Five Hundred Year Diary: Draw a card.
Legendary Artifact - Clue Book
Five Hundred Year Diary (who) 42
Ignis Scientia
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe! β€”
,
: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
Legendary Creature - Human Advisor
Ignis Scientia (fin) 227
Jaheira, Friend of the Forest
Tokens you control have "
: Add
."
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Elf Druid
Jaheira, Friend of the Forest (clb) 237
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (eoc) 51
Tireless Provisioner
Landfall β€” Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (mh2) 180
Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Creature - Dinosaur Plant
Topiary Stomper (snc) 160
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (moc) 316

Ramp

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Recursion

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Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (2x2) 145

Recursion

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Removal

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Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (dmc) 129
Desynchronization
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Instant
Desynchronization (acr) 16
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (cmm) 89
Fear of Impostors
Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Creature Enchantment - Nightmare
Fear of Impostors (dsk) 57
Mystic Snake
Flash
When this creature enters, counter target spell.
Creature - Snake
Mystic Snake (a25) 208
Oko, Thief of Crowns
+2: Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.
βˆ’5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
Legendary Planeswalker - Oko
Oko, Thief of Crowns (eld) 197
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (2xm) 178
Tranquil Frillback
When this creature enters, you may pay
up to three times. When you pay this cost one or more times, choose up to that many β€”
β€’ Destroy target artifact or enchantment.
β€’ Exile target player's graveyard.
β€’ You gain 4 life.
Creature - Dinosaur
Tranquil Frillback (mat) 24

Removal

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Steal

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Expel from Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Instant
Expel from Orazca (rix) 37
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (plst) EMA-60

Steal

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Testing

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Tamiyo, Inquisitive Student
Flying
Whenever Tamiyo attacks, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.
Legendary Creature - Wizard Moonfolk
Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar (mh3) 242Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar (mh3) 242

Testing

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Chopping Block

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James, Wandering Dad
: Add
. Spend this mana only to activate abilities.
Legendary Creature - Human Scientist
James, Wandering Dad // Follow Him (pip) 31

Chopping Block

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Future Upgrades

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Boseiju, Who Endures
: Add
.
Channel β€”
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Otawara, Soaring City
: Add
.
Channel β€”
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271

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Maybeboard

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Amphin Mutineer
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Pirate Salamander
Amphin Mutineer (cmr) 55
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Arcbound Crusher
Trample
Whenever another artifact enters, put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Juggernaut
Arcbound Crusher (hop) 105
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 133
Briarbridge Patrol
Whenever this creature deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
Creature - Human Warrior
Briarbridge Patrol (soi) 195
Briarbridge Tracker
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
As long as you control a token, this creature gets +2/+0.
Creature - Human Scout
Briarbridge Tracker (mid) 172
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
Creature - Shapeshifter
Chomping Changeling (ecl) 172
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (ncc) 216
Confirm Suspicions
Counter target spell.
Investigate three times. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Confirm Suspicions (soi) 53
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Crystal Shard
,
or
,
: Return target creature to its owner's hand unless its controller pays
.
Artifact
Crystal Shard (plst) MRD-159
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (moc) 295
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (clb) 716
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (2xm) 47
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "
: Exile this creature, then return it to the battlefield under your control."
Creature - Spirit
Deadeye Navigator (inr) 59
Disruption Protocol
As an additional cost to cast this spell, tap an untapped artifact you control or pay
.
Counter target spell.
Instant
Disruption Protocol (neo) 51
Dream Stalker
When this creature enters, return a permanent you control to its owner's hand.
Creature - Illusion
Dream Stalker (tsr) 63
Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
,
, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf
Eladamri, Korvecdal (mh3) 149
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (c14) 191
Elvish Rejuvenator
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Creature - Elf Druid
Elvish Rejuvenator (m3c) 226
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (cmr) 223
Esix, Fractal Bloom
Flying
The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix and create that many tokens that are copies of that creature.
Legendary Creature - Fractal
Esix, Fractal Bloom (mkc) 210
Essence Flux
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Instant
Essence Flux (inr) 64
Faerie Impostor
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Faerie Impostor (ddn) 43
Filigree Attendant
Flying
Filigree Attendant's power is equal to the number of artifacts you control.
Creature Artifact - Homunculus
Filigree Attendant (mh2) 41
Fleeting Memories
When this enchantment enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.
Enchantment
Fleeting Memories (soi) 62
Floodhound
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Elemental Dog
Floodhound (j22) 300
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rna) 174
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Graf Mole
Whenever you sacrifice a Clue, you gain 3 life.
Creature - Beast Mole
Graf Mole (soi) 207
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dmc) 153
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (plst) RNA-130
Haywire Mite
When this creature dies, you gain 2 life.
, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
Creature Artifact - Insect
Haywire Mite (dsc) 247
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Hinder
Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.
Instant
Hinder (2xm) 54
Hold for Questioning
Enchant creature or planeswalker
When this Aura enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Enchantment - Aura
Hold for Questioning (j22) 11
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Illusionist's Stratagem
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
Instant
Illusionist's Stratagem (aer) 36
In Too Deep
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with "
, Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)
Enchantment - Aura
In Too Deep (ncc) 27
Inga and Esika
Creatures you control have vigilance and "
: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Legendary Creature - Human God
Inga and Esika (mom) 229
Inspiring Statuary
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for
.)
Artifact
Inspiring Statuary (moc) 361
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Investigator's Journal
This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls.
,
, Remove a suspect counter from this artifact: Draw a card.
, Sacrifice this artifact: Draw a card.
Artifact - Clue Book
Investigator's Journal (vow) 258
Kiora's Follower
: Untap another target permanent.
Creature - Merfolk
Kiora's Follower (plst) DDO-52
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (plst) M19-314
Manglehorn
When this creature enters, you may destroy target artifact.
Artifacts your opponents control enter tapped.
Creature - Beast
Manglehorn (plst) AKH-175
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (moc) 367
On the Trail
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
Enchantment
On the Trail (mkc) 39
Ongoing Investigation
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.
Enchantment
Ongoing Investigation (soi) 77
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (j22) 788
Piper Wright, Publick Reporter
Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
Legendary Creature - Human Detective
Piper Wright, Publick Reporter (pip) 36
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (2xm) 62
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (blc) 111
Reverse Engineer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Draw three cards.
Sorcery
Reverse Engineer (moc) 232
Root Out
Destroy target artifact or enchantment.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Root Out (moc) 311
Sage of Lat-Nam
, Sacrifice an artifact: Draw a card.
Creature - Human Artificer
Sage of Lat-Nam (plst) DOM-64
Saiba Cryptomancer
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof
Creature - Ninja Moonfolk
Saiba Cryptomancer (mom) 76
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (c19) 178
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (onc) 141
Submerge
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.
Instant
Submerge (nem) 48
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Temur Sabertooth
: You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.
Creature - Cat
Temur Sabertooth (ncc) 315
Thoughtcast
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Draw two cards.
Sorcery
Thoughtcast (moc) 242
Trail of Evidence
Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Enchantment
Trail of Evidence (plst) SOI-93
Transplant Theorist
Whenever this creature or another artifact you control enters, you may draw a card. If you do, discard a card.
: Put target card from your graveyard on the bottom of your library.
Creature Artifact - Artificer Phyrexian
Transplant Theorist (one) 73
Troublemaker Ouphe
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When this creature enters, if it was bargained, exile target artifact or enchantment an opponent controls.
Creature - Ouphe
Troublemaker Ouphe (woe) 194
Trusted Advisor
Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Creature - Human Advisor
Trusted Advisor (sok) 59
Ulvenwald Mysteries
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Enchantment
Ulvenwald Mysteries (plst) SOI-236
Universal Surveillance
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Draw X cards.
Sorcery
Universal Surveillance (nec) 17
Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add
.
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer
Urza, Lord High Artificer (cmm) 130
Uthros, Titanic Godcore
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each artifact you control.
Land - Planet
Uthros, Titanic Godcore (eoe) 260
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (2x2) 66
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (jmp) 442
Weirding Wood
Enchant land
When this Aura enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Weirding Wood (soi) 240
Worldwalker Helm
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
,
: Create a token that's a copy of target artifact token you control.
Artifact
Worldwalker Helm (big) 7
Yavimaya Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Creature - Dryad
Yavimaya Dryad (tsr) 247

Maybeboard

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Tokens & Extras

Qty: 7 Price: $2.34
Centaur
Creature Token - Centaur
Centaur (trvr) 10
Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (tmkc) 22
Food
,
, Sacrifice this token: You gain 3 life.
Artifact Token - Food
Food (tmkc) 24
Human Soldier
Creature Token - Human Soldier
Human Soldier (tmkc) 2
Spirit
Flying
Creature Token - Spirit
Spirit (tmkc) 4
Thopter
Flying
Creature Artifact Token - Thopter
Thopter (tmkm) 20
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tmh2) 20

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
53 pips - 39 cards
28 mana - 26 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
32 pips - 28 cards
27 mana - 25 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The naive inhabitants of Ravnica think that strange happenings and unexplained phenomenon are just the results of the guilds vying for control, but Lonis knows better. There are dangerous creatures out there responsible for murders, disappearances, and all kinds of disruptions to peaceful life. \n\nYou are a detective. Work with your companions, artifacts, and spells to bring mysteries, odd phenomenon and creatures that lurk in the shadows into the light.\n\nDid Lonis discover a peculiar spell that animates household objects that killed your friends? Did the centaurs riot and trample through the streets? Is a secret laboratory deep in the catacombs of Ravnica creating untold armies of automatons? Or... Did Lonis' ability to seek the truth when following clues reveal an interplanar unknowable monstrosity off the top of your opponent's library...\n\n\n"},{"attributes":{"italic":true},"insert":"You will like this deck if:"},{"insert":"\n* You enjoy decks that allow you to feel as though you are roleplaying and \"creating a story\" as you play.\n* You enjoy synergistic decks with incremental value accruing from every single card you cast and play you make.\n* You enjoy a variety of ways to end the game.\n* You enjoy the feeling of seeing the opportunity to make an unexpected play unfold in real time.\n* You get a dopamine rush from setting up a play that lets you create 20 tokens and/or draw 20 cards.\n\n"},{"attributes":{"italic":true},"insert":"You may not enjoy this deck if:"},{"insert":"\n* You prefer more simple and easy to compute lines of play.\n* You like to apply combat and life total pressure with creatures throughout the course of an entire game.\n* You or your pod dislike a player taking a turn with large amounts of triggers to resolve.\n* You find simic value play patterns (plays extra lands, draw extra cards) boring.\n\n\n"},{"attributes":{"bold":true},"insert":"General strategy: "},{"insert":"\nKeep hands that can supply mana to play Lonis. An \"optimal\" hand contains a Mulitiplier (e.g. "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" ), or a 3cmc ramp creature (e.g. "},{"insert":{"card-link":"Wood Elves"}},{"insert":" ). Play Lonis on turn 2, holding 1cmc creatures to play AFTER Lonis to get maximum value from clue generation unless absolutely necessary. Ramp and/or play token generators and multipliers to approach a critical mass of artifact tokens as quickly as you can. As you build up a surplus, feel free to occasionally crack them to help draw through the deck to reach the win-cons while holding up some protection. Blink creatures to protect them or get more value from them creating more clues on ETB and using their effects again.\n\n\n"},{"attributes":{"bold":true},"insert":"Fun Tricks:"},{"insert":"\nETB Doubler (e.g. "},{"insert":{"card-link":"Starfield Vocalist"}},{"insert":" ) + ETB land ramp (e.g. "},{"insert":{"card-link":"Wood Elves"}},{"insert":" ) + "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" = Create 2 clues and grab two lands. Add Flicker effect (e.g. "},{"insert":{"card-link":"Thassa, Deep-Dwelling"}},{"insert":" ) to keep grabbing 2+ lands and make 2+ tokens each time you flicker!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Opponent casts scary permanent + "},{"insert":{"card-link":"Memory Lapse"}},{"insert":" /"},{"insert":{"card-link":"Expel from Orazca"}},{"insert":" + Clues = Use Lonis' ability to sac clues to steal that permanent which is now on top of their deck!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bounce/Flicker + "},{"insert":{"card-link":"Frilled Mystic"}},{"insert":" /"},{"insert":{"card-link":"Mystic Snake"}},{"insert":" = Reusable on-demand counterspells that generate clues with each ETB!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ethereal Investigator"}},{"insert":" + Multiplier = Instant mass of tokens!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Alchemist's Refuge"}},{"insert":" + "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" = Sneaky, hard to interact with win!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shrieking Drake"}},{"insert":" + Multiplier = Instant mass of tokens!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shrieking Drake"}},{"insert":" + Multiplier + "},{"insert":{"card-link":"Jaheira, Friend of the Forest"}},{"insert":" /"},{"insert":{"card-link":"Five Hundred Year Diary"}},{"insert":" = Potentially infinite tokens!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shrieking Drake"}},{"insert":" + "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" = Draw as many cards as you have mana!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tokens + "},{"insert":{"card-link":"Edgar, King of Figaro"}},{"insert":" + "},{"insert":{"card-link":"Reliquary Tower"}},{"insert":" = Edgar draws a ludicrous amount of cards with a little setup, don't make your land drop before his ETB to fish for Reliquary Tower to keep everything you draw!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" + Evoke ("},{"insert":{"card-link":"Wavesifter"}},{"insert":" /"},{"insert":{"card-link":"Mulldrifter"}},{"insert":" ) + Lonis = ETB and clue token, then bounce back to hand before it sacrifices itself! "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Opponent scries/surveils to the top + "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" + 1 Clue = Nope, you don't get that card! (Use this one if you like to lose friends)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Win: "},{"insert":"\nMake a turtle huge with +1/+1's and unblockable, make a large number of copies of a powerful creature you own, animate all of your clues to hit your opponents, swing with an army of centaurs, hit them with a massive pump from "},{"insert":{"card-link":"Confront the Unknown"}},{"insert":", etc. The included wincons either focus on a massive alpha strike swing after getting the perfect setup (often while holding a counterspell for insurance), or by achieving a win condition with "},{"insert":{"card-link":"Mechanized Production"}},{"insert":". It is possible to hold onto clues and protect Lonis to use his effect if you know one of your opponents has a card like a "},{"insert":{"card-link":"Craterhoof Behemoth"}},{"insert":" which you can use as your own win condition with the likes of "},{"insert":{"card-link":"Memory Lapse"}},{"insert":" or "},{"insert":{"card-link":"Expel from Orazca"}},{"insert":".\n\n\n"},{"attributes":{"bold":true},"insert":"Power level:"},{"insert":"\nTBD. This iteration of the deck is new and thus needs to be tested. As of now, I've removed all gamechangers and would like to try it in bracket 2 as the speed and telegraphed nature of the game plan seem to fit.\n\nClues and Investigate are very much draft mechanics with a low power ceiling, but we can use that to our advantage by not presenting as must-answer threats for a large portion of the game. You will often feel like you have interesting plays you can make as well as ways back into a losing game. The deck's primary strategies and win-cons have weaknesses, so opponent's generally should not feel that they were hopelessly locked out of the game. A few infinites have been included in the list that allow us to make infinite tokens which do not win on the spot but often set up a win on the next turn. I put those kinds of plays in the same camp as casting a "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" or "},{"insert":{"card-link":"Cyberdrive Awakener"}},{"insert":". The chances of assembling them early into a game are very low, and if the combo is assembled turn 7+ and gives a turn to interact/respond then I consider it fair game for a bracket 3 list.\n\n\n"},{"attributes":{"bold":true},"insert":"Notable exclusions:"},{"insert":"\n"},{"insert":{"card-link":"Briarbridge Patrol"}},{"insert":" - This deck is unlikely to do much combat damage with our small utility creatures and we usually only swing to win. The second effect, in practice, is too weak for a 4cmc creature. We usually want to hold onto our clues for our animation wincons, and most creatures we play are cheap or receive large discounts from having artifacts, and we play a large amount of ramp so playing creatures for free by sacc'ing clues just isn't necessary."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Inspiring Statuary"}},{"insert":" - Several high mana spells in the deck are artifacts, or have affinity for artifacts or tokens. The deck is also color pip heavy, so spending 3 mana for an artifact that does nothing most turns gets a cut, especially now that the effect is stapled onto a land (Archway of Innovation)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Panharmonicon"}},{"insert":" - Probably deserves a spot in the deck but Starfield Vocalist being a creature makes them a direct upgrade for this deck and Virtue of Knowledge has some flexibility with it's doubling effect being powerful with some of our ETB creatures and being an enchantment means it sticks around after mass artifact removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" - An infinite combo piece with "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" and "},{"insert":{"card-link":"Shrieking Drake"}},{"insert":". Excluded because his power and reputation make him and you an immediate lightning rod as soon as he hits the table. He will make himself and you a big target as soon as he hits the field, so he might be a good inclusion only if you feel it necessary to hang with other decks you play against."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Arcane Signet"}},{"insert":" - The amount of creature and land based ramp in the deck has me reaching to play those cards instead of Arcane Signet. It is still an excellent card and likely deserves a slot, but it is contested enough by flavorful creature choices that I've chosen to cut it. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Graf Mole"}},{"insert":" - Currently contentious. It is often a bit dead in hand but it has saved me a few times by allowing me to gain a ludicrous amount of life in grindy games. Might make its way back in, but being 3cmc and not doing anything on its own gives it stiff competition even from the likes of Teething Wurmlet which has a lower ceiling but gives consistent lifegain and grows into an annoyance for opponents as a blocker and attacker much more often than expected."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ulvenwald Mysteries"}},{"insert":"/"},{"insert":{"card-link":"Ongoing Investigation"}},{"insert":"/"},{"insert":{"card-link":"Trail of Evidence"}},{"insert":" - A case of cards acting as support for the Investigate mechanics but not furthering our gameplan. The closest to making it into the deck is Ulvenwald Mysteries because it can either work as a small insulation against boardwipes or as a way to make a swarm of soldier tokens. The tokens are 1/1 humans that we have no way of pumping or giving evasion and the clues generated by creature deaths is really not something we want to rely on-- I would much rather play one of our counterspells against a boardwipe. I consider these cards to be a trap. They are flavorful but won't actually help you push towards a win which is a shame because the art and flavor are on point."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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