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Commander
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{"ops":[{"insert":"\nWith Sefris of the Hidden Ways about to complete a dungeon, cast Buried Alive to put Angel of Glory's Rise, Cartel Aristocrat and Sakashima's Student into the graveyard (this also works if they are already in the graveyard). With Sefris's reanimation trigger, reanimate Angel of Glory's Rise. The Angel will ETB and reanimate all humans, including Cartel Aristocrat and Sakashima's Student. Have Sakashima's Student enter as a copy of Angel of Glory's Rise, and then with the ETB trigger on the stack, sacrifice the Sakashima's Student and Sefris. Sakashima's copied Angel trigger will reanimate the Sakashima and Sefris, and in response to the copied Angel ETB trigger, sacrifice Sakashima for Sefris' venture trigger (Sefris is new to the battlefield, so you get a new venture trigger). Sacrifice Sefris, then resolve the copied Angel ETB trigger, reanimating Sefris and Sakashima. Repeat, using Lost Mine of Phandelver, creating treasures, draining your opponents and drawing until you've won.\n\n/////////////////////////////////////////////////////////////////////////////\n\n1. Put any nontoken creature onto the battlefield.\n2. When the creature enters, Radiant Solar, Spark Double and Sakashima the Impostor each trigger.\n2. Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.\n3. Resolve the Spark Double trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.\n4. Resolve the Sakashima the Impostor trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.\n5. If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.\n6. Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.\nRepeat from step 2.\n"}]}
Commander
Sefris of the Hidden Ways
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
Legendary Creature - Human Wizard

Commander
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Artifact
Artifact
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Creature
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion

Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Creature
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Cycling Creatures
Cycling Creatures
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Enchantment
Astral Drift
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling (, Discard this card: Draw a card.)
Cycling (, Discard this card: Draw a card.)
Enchantment

Enchantment
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Instant
Instant
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Land
Land
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Land Cycling
Twisted Abomination
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Zombie Mutant

Land Cycling
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Reanimator Targets
Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar

Reanimator Targets
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Sorcery
Sorcery
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The Wombo Combo
Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue

The Wombo Combo
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Maybeboard
Champion of Wits
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Creature - Wizard Snake

Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Timeless Dragon
Flying
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Creature - Dragon

Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"\nWith Sefris of the Hidden Ways about to complete a dungeon, cast Buried Alive to put Angel of Glory's Rise, Cartel Aristocrat and Sakashima's Student into the graveyard (this also works if they are already in the graveyard). With Sefris's reanimation trigger, reanimate Angel of Glory's Rise. The Angel will ETB and reanimate all humans, including Cartel Aristocrat and Sakashima's Student. Have Sakashima's Student enter as a copy of Angel of Glory's Rise, and then with the ETB trigger on the stack, sacrifice the Sakashima's Student and Sefris. Sakashima's copied Angel trigger will reanimate the Sakashima and Sefris, and in response to the copied Angel ETB trigger, sacrifice Sakashima for Sefris' venture trigger (Sefris is new to the battlefield, so you get a new venture trigger). Sacrifice Sefris, then resolve the copied Angel ETB trigger, reanimating Sefris and Sakashima. Repeat, using Lost Mine of Phandelver, creating treasures, draining your opponents and drawing until you've won.\n\n/////////////////////////////////////////////////////////////////////////////\n\n1. Put any nontoken creature onto the battlefield.\n2. When the creature enters, Radiant Solar, Spark Double and Sakashima the Impostor each trigger.\n2. Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.\n3. Resolve the Spark Double trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.\n4. Resolve the Sakashima the Impostor trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.\n5. If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.\n6. Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.\nRepeat from step 2.\n"}]}































































































