Krebsen98
1k views13 days ago
Commander
Size: 100Salt sum: 45.6
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Artifact
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Artifact
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Creature
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight

Greymond, Avacyn's Stalwart
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Legendary Creature - Human Soldier

Sicarian Infiltrator
Flash
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Benediction of the Omnissiah — When this creature enters, draw a card.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Benediction of the Omnissiah — When this creature enters, draw a card.
Creature Artifact - Human Soldier

Torens, Fist of the Angels
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Legendary Creature - Human Cleric

Creature
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Enchantment
Enchantment
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Instant
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant

Instant
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Sorcery
Sorcery
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Maybeboard
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The strategy is simple: \nRamp up to "},{"insert":{"card-link":"Chulane, Teller of Tales"}},{"insert":", with mana rocks, mana dorks and sorceries like "},{"insert":{"card-link":"Cultivate"}},{"insert":". "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Set up a dangerous combo with cards like "},{"insert":{"card-link":"Cathars' Crusade"}},{"insert":", "},{"insert":{"card-link":"Door of Destinies"}},{"insert":", "},{"insert":{"card-link":"Kyler, Sigardian Emissary"}},{"insert":" etc."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play a bunch of humans and lands with the help of "},{"insert":{"card-link":"Chulane, Teller of Tales"}},{"insert":", triggering several etb effects on other cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw a lot of cards with enchantments ("},{"insert":{"card-link":"Kindred Discovery"}},{"insert":") and sorceries ("},{"insert":{"card-link":"Mass Appeal"}},{"insert":") in order to draw your \"smash through creatures\" like "},{"insert":{"card-link":"Sun Quan, Lord of Wu"}},{"insert":" or "},{"insert":{"card-link":"Odric, Master Tactician"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeatly assault your opponents with a tide of humans and +1/+1 counters, until every opponent reaches 0 HP. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe deck has obvious weaknesses such as flying creatures, and thus plays cards like "},{"insert":{"card-link":"Propaganda"}},{"insert":" and "},{"insert":{"card-link":"Giltspire Avenger"}},{"insert":" to discourage players from attacking you, while also slowing your opponents down with "},{"insert":{"card-link":"Lavinia, Azorius Renegade"}},{"insert":" and "},{"insert":{"card-link":"Grand Arbiter Augustin IV"}},{"insert":". The feel of the deck is a mixture of Azorious through counterspells and prison effects and Selesnya through a use of going wide with tokens and buffing them with +1/+1 counters. \n\nSome good to know combos when playing the deck:\nCounter spells are already powerful but "},{"insert":{"card-link":"Sister of Silence"}},{"insert":" takes that up a notch by being a recurring counterspell as long as you keep bouncing it with other cards like "},{"insert":{"card-link":"Chulane, Teller of Tales"}},{"insert":", "},{"insert":{"card-link":"Niambi, Esteemed Speaker"}},{"insert":", "},{"insert":{"card-link":"Barrin, Tolarian Archmage"}},{"insert":" etc. The bounce effects can also save you when low on cards, by replaying a creature card to trigger "},{"insert":{"card-link":"Chulane, Teller of Tales"}},{"insert":" and regain momentum or just to trigger other etbs like "},{"insert":{"card-link":"Aura Shards"}},{"insert":". "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Since the deck is very creature heavy, protection from board wipes are paramount. "},{"insert":{"card-link":"Angel of Glory's Rise"}},{"insert":" is amazing as it can reanimate your entire graveyard's worth of humans, totally restoring your board state. But sometimes board wipes are focused around bouncing like "},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":" or exiling like "},{"insert":{"card-link":"Farewell"}},{"insert":". Because of this the deck runs "},{"insert":{"card-link":"Glorious Protector"}},{"insert":" and "},{"insert":{"card-link":"Eerie Interlude"}},{"insert":" that can completely safeguard your nontoken creatures from harm. These can also be comboed with your own board wipes like "},{"insert":{"card-link":"Cleansing Nova"}},{"insert":" to make them assymetrical. "},{"attributes":{"list":"ordered"},"insert":"\n"}]}
























































































