kws
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Commander
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{"ops":[{"insert":"Commander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Mairsil, the Pretender"}},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"\n"},{"insert":{"image":"https://i.imgur.com/eQvnuvD.jpg"}},{"insert":"\nAmazing custom planeswalker themed art I had commissioned by RadStarSaur ^_^\n\nStrategy: Ignite Mairsil's latent planeswalker spark and steal the powers of great planeswalkers in Magic's history. (This is "},{"attributes":{"underline":true,"italic":true},"insert":"the"},{"insert":" janky combo voltron deck. The deck isn't made of jank but the wincons are janky and a bit rule-exploitey.)\nFill GY and hand with powerful tools"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flicker Mairsil to accumulate many abilities **Important note for first-timers that Mairsil sees all previous cage-exiled cards if he dies or gets exiled/command zoned**"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Give Mairsil haste and kage-bunshin or blink capability to cage more and use abilities multiple times each turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ignite Mairsil's artificial spark by caging planeswalkers with "},{"attributes":{"italic":true},"insert":{"card-link":"Encroaching Mycosynth"}},{"attributes":{"italic":true},"insert":" "},{"insert":"and grant him lethal loyalty abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill opponents with Mairsil's omnipotent planeswalker abilities"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis deck has several planeswalker-centric wincons:\n"},{"attributes":{"italic":true},"insert":"The Sideways Special"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Jeska, Thrice Reborn"}},{"attributes":{"italic":true},"insert":" "},{"insert":"can let Mairsil deal lethal commander damage pretty easily. Copying Jeska's 0 ability means dealing 9x damage. Aetherling can grant unblockable too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Three for One "},{"insert":"-- "},{"attributes":{"italic":true},"insert":"Also Jeska, her"},{"insert":" -X ability can just end games if you set up a proliferate or loyalty counter engine using some kind of "},{"attributes":{"italic":true},"insert":{"card-link":"The Ozolith"}},{"attributes":{"italic":true},"insert":" "},{"insert":"combo"},{"attributes":{"italic":true},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"The Dark's Army Marches"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Tezzeret the Seeker"}},{"insert":"'s ultimate can turn some possible boardstates into an overwhelming force of 5/5s."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Forge the Ring of Mairsil "},{"insert":"-- Reanimate all graveyards with "},{"attributes":{"italic":true},"insert":{"card-link":"Liliana Vess"}},{"insert":"'s ultimate and grant haste if possible. Mairsil's ring gave Lim Dul his necromancy powers so I think this ability is a fitting wincon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":"Ticking Timebomb"},{"attributes":{"strike":true},"insert":" -- "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Chandra, Awakened Inferno"}},{"attributes":{"strike":true},"insert":"'s +2 can be infinitely recurred (See combos section below) and will just kill everyone else in their upkeeps."},{"insert":" "},{"attributes":{"italic":true},"insert":"(This Chandra was removed because the Foundations Chandra is absolutely busted in this deck)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite Possibilities -- "},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":"'s +1 (yes, +1) immediately enables infinite Mairsil ETBs to fill his cage with whatever you have. Infinite. Possibilities. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Forgot How To Breathe"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Jace, Memory Adept"}},{"insert":"'s 0 can be infinitely recurred (see combos section below), to mill everyone out."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Become King of the Pirates"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Angrath, Minotaur Pirate"}},{"insert":"'s +2 can be infinitely recurred like Jace, but to punch everyone in the face until they lose instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Dracaris"},{"insert":" -- "},{"insert":{"card-link":"Sarkhan, Dragonsoul"}},{"insert":"'s +2 can be infinitely recurred like Chandra to punch everyone in the face until they lose (and does it slightly faster than Angrath's 1st wincon too)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"You Did This To Yourself (RIP Godfather)"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Angrath, Minotaur Pirate"}},{"insert":"'s ultimate can kill a go-wide or +1/+1 counter player with their own creatures' power. "},{"attributes":{"italic":true},"insert":{"card-link":"Heroic Intervention"}},{"insert":" will not save you either."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"The Grass *Is* Greener On The Other Side!"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Tevesh Szat, Doom of Fools"}},{"insert":"'s ultimate steals all commanders. In most games that's just gonna do it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":"The \"Augustus Gloop\""},{"attributes":{"strike":true},"insert":" -- "},{"attributes":{"strike":true},"insert":{"card-link":"Ob Nixilis Reignited"}},{"attributes":{"strike":true},"insert":"'s emblem can easily kill one player. Use "},{"attributes":{"strike":true},"insert":{"card-link":"Gogo, Master of Mimicry"}},{"attributes":{"strike":true},"insert":" to copy the effect and/or use "},{"attributes":{"strike":true},"insert":{"card-link":"Jace's Archivist"}},{"attributes":{"strike":true},"insert":" to seal the deal."},{"insert":" (ObNix not in the deck at the moment)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":"Out of Time"},{"attributes":{"strike":true},"insert":" -- "},{"attributes":{"strike":true},"insert":{"card-link":"Ashiok, Wicked Manipulator"}},{"attributes":{"strike":true},"insert":"'s ultimate can certainly end games by decking players if Mairsil flickers enough."},{"insert":" (Ashiok not in the deck at the moment)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"All Will Be One"},{"insert":" -- Proliferate poison counters after"},{"attributes":{"italic":true},"insert":{"card-link":"Vraska, Betrayal's Sting"}},{"insert":"'s ultimate. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Ruler Of The Multiverse"},{"insert":" -- Alternate win condition using"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Nicol Bolas, Dragon-God"}},{"insert":"'s ultimate ability. Pretty savage to boardwipe first with "},{"insert":{"card-link":"Sarkhan, Dragonsoul"}},{"insert":"'s +2 and deathtouch ("},{"attributes":{"italic":true},"insert":{"card-link":"Endling"}},{"insert":" or "},{"insert":{"card-link":"Assassin Initiate"}},{"insert":" )."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"It's Never Too Late to Start Over -- "},{"attributes":{"italic":true},"insert":{"card-link":"Karn Liberated"}},{"attributes":{"italic":true},"insert":" has this cool ult--"},{"insert":" "},{"attributes":{"bold":true},"insert":"JUST KIDDING!"},{"insert":" This Karn is in here solely for his huge +4 loyalty ability to try to hit a different wincon faster. "},{"attributes":{"italic":true},"insert":"[Though I had a dream I did this once when someone permanently exiled Mairsil.] If I can find a way to win strictly on the first turn of the new game, I wouldn't rule this one out, but I haven't thought of a realistic way to get that done."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf an opening hand has grixis mana and draw I'm keeping it, and cards I would not mulligan away unless absolutely throwing:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Encroaching Mycosynth"}},{"attributes":{"italic":true},"insert":" "},{"insert":"is the wombo piece, I'd take a moderately bad hand to know I don't have to dig for it. One of the 2CMC tutors or Tezzeret would be fine too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Pendant of Prosperity"}},{"attributes":{"italic":true},"insert":" "},{"insert":"(if Mairsil cages it) might be the best ramp card in the deck. "},{"insert":{"card-link":"Vivi Ornitier"}},{"insert":" is busted too though."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Ashling's Prerogative"}},{"insert":" for activating any great tap abilities right away."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Black Market Connections"}},{"insert":" and "},{"attributes":{"italic":true},"insert":{"card-link":"Ripples of Undeath"}},{"attributes":{"italic":true},"insert":" are "},{"insert":"so good early for the extra card(s) and/or treasures and/or bodies each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Aetherling"}},{"insert":" flicker is the best ability in this deck for dodging removal and getting extra ETBs. "},{"insert":{"card-link":"Argent Sphinx"}},{"insert":" is identical with 3 artifacts in play (easy). With Mycosynth in play, "},{"attributes":{"italic":true},"insert":{"card-link":"Master Transmuter"}},{"insert":" and haste is even better."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":" is probably the best planeswalker to cage because the +1 goes infinite by itself, (once caged w/Mycosynth), making token copies of Mairsil (with haste!). Caging a mana rock yields infinite mana this way as: Activate +1 ability > create token, sacrifice old one > Tap haste-y token for mana > Activate +1 ability > create token, sac old one > repeat as desired."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"My only copy of "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Gemstone Caverns"}},{"attributes":{"strike":true},"insert":" is in this deck! Whatever's exiled could potentially be returned using "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Karn, the Great Creator"}},{"attributes":{"strike":true,"italic":true},"insert":" "},{"attributes":{"strike":true},"insert":"which I think is amazing."},{"insert":" (removed bc dud in late game)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRelevant rules information:\nMairsil can still only use 1 planeswalker ability per turn, and at sorcery speed like normal. Things like "},{"attributes":{"italic":true},"insert":{"card-link":"The Chain Veil"}},{"insert":" and "},{"attributes":{"italic":true},"insert":{"card-link":"Teferi, Temporal Archmage"}},{"insert":"'s emblem don't work for Mairsil since he's not actually a planeswalker permanent type. You could make him one, but he'd likely lose his caged abilities in the jank process. Also I learned that State Based Actions will kill Mairsil if he becomes a planeswalker via cloning or gains the planeswalker type without having any loyalty counters on him first."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combat/noncombat damage to Mairsil doesn't remove loyalty counters, that is a property of the planeswalker permanent type."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Opponents "},{"attributes":{"underline":true,"bold":true},"insert":"cannot"},{"insert":" use Mairsil's caged abilities if they gain control of him because his text says \"...cards that "},{"attributes":{"underline":true,"bold":true},"insert":"you own"},{"insert":" in exile.\" If they create a token copy of him or a creature enters as a copy of him, they'll have their own pool of caged cards and abilities. If they gain control "},{"attributes":{"underline":true,"bold":true},"insert":"of you"},{"insert":", you're already in trouble but also they can then use Mairsil's abilities as you could've."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Abilities that use the original card's name change to \"Mairsil, the Pretender\" "},{"attributes":{"underline":true,"bold":true},"insert":"except when"},{"insert":" the ability says \"... "},{"attributes":{"underline":true,"bold":true},"insert":"named"},{"insert":" [whatever]\" (Example: "},{"attributes":{"italic":true},"insert":{"card-link":"Pack Rat"}},{"insert":" vs. "},{"attributes":{"italic":true},"insert":{"card-link":"Mirror-Mad Phantasm"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"After a planeswalker card is caged, removing Mycosynth from play does not remove the loyalty abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"State based actions causes any permanent with the planeswalker type without any loyalty counters to immediately go to the graveyard. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMisc. deck tips:\nThe thing about jank is you only have so many slots for protection pieces. This deck is weak to armies and especially flying armies. Politic against or remove those players first."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Quicksilver Elemental"}},{"attributes":{"italic":true},"insert":"-"},{"attributes":{"strike":true,"italic":true},"insert":"ing"},{"attributes":{"strike":true},"insert":" or "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Mirage Mirror"}},{"attributes":{"strike":true},"insert":"-ing himself resets Mairsil's activated ability once-per-turn restriction with each activation"},{"insert":". (removed both bc flickering is better)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Also, "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Mirage Mirror"}},{"attributes":{"strike":true},"insert":"-ing a planeswalker in play (with Mycosynth in play) is another way to get Mairsil loyalty "},{"attributes":{"underline":true,"strike":true},"insert":"if he already has at least one loyalty counter"},{"attributes":{"strike":true},"insert":". Otherwise, this kills Mairsil immediately. "},{"insert":"(removed MM because it was just too generic and I hardly ever wanted to cage it over other options)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"italic":true},"insert":{"card-link":"Rings of Brighthearth"}},{"insert":"and "},{"insert":{"card-link":"Gogo, Master of Mimicry"}},{"insert":" can copy loyalty abilities too. (RoB was removed though)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If Mairsil or Mycosynth get permanently exiled, the only card (in Grixis identity) that can return them to play is "},{"attributes":{"italic":true},"insert":{"card-link":"Karn, the Great Creator"}},{"insert":" with his -2 ability. Fitting that it's a planeswalker ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"My favorite character, "},{"insert":{"card-link":"Sakashima the Impostor"}},{"insert":" gives you two crazy powerful pseudo-planeswalkers. (and an extra Mairsil ETB). "},{"attributes":{"italic":true},"insert":{"card-link":"Joo Dee, One of Many"}},{"attributes":{"italic":true},"insert":" "},{"insert":"or"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Myr Propagator"}},{"attributes":{"italic":true},"insert":" "},{"insert":"for even more power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"My pet card, "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Skill Borrower"}},{"attributes":{"strike":true},"insert":" "},{"attributes":{"strike":true,"italic":true},"insert":"(Mairsil's wife, head-canon) "},{"attributes":{"strike":true},"insert":"can use an ability of a planeswalker card on top of your library if Mycosynth is in play"},{"insert":". (removed bc telegraphs too much for combo deck)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCombos: "},{"attributes":{"italic":true},"insert":" (Not all of them, just some that really do the thing)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"The Ozolith"}},{"insert":" in play + "},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":" (caged, use +1) or "},{"attributes":{"italic":true},"insert":{"card-link":"Myr Propagator"}},{"insert":" (caged, also needs haste and 3 mana) or "},{"insert":{"card-link":"Joo Dee, One of Many"}},{"insert":" (caged, also needs haste and B mana) = Mairsil kage-bunshins that grant ETBs and accrue loyalty (sometimes infinite loyalty) on the Ozolith. Do this in Main Phase 1, move all loyalty to new Mairsil at start of combat, then Ultimate in Main Phase 2 with the Mairsil that hasn't yet used a loyalty ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":" (caged) + any mana rock (caged) = infinte ETBs & infinite mana that rock can produce & infinite loyalty counter gain & infinite death triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Myr Propagator"}},{"insert":" (caged) + "},{"insert":{"card-link":"Vivi Ornitier"}},{"insert":" (caged) + "},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" = infinite ETBs and infinite U and R mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gogo, Master of Mimicry"}},{"insert":" (caged or not) +"},{"insert":{"card-link":"Vivi Ornitier"}},{"insert":" (caged) = effectively 2 free copies of any loyalty ability activated. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(Mycosynth in play) "},{"attributes":{"italic":true},"insert":{"card-link":"Daretti, Scrap Savant"}},{"insert":" in GY + "},{"attributes":{"italic":true},"insert":{"card-link":"Goblin Welder"}},{"insert":" (caged, needs haste). Use any + ability, sac Mairsil to his own use of Goblin Welder's ability, return Daretti, use Daretti's -2 to sac himself to return Mairsil, repeat. All Will Be One will eventually kill everyone or infinite looping of Chandra's, Bolas's, Jace's, or Angrath's + or 0 loyalty abilities will almost always win you the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Crystalline Crawler"}},{"attributes":{"strike":true},"insert":" (caged) + "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Endling"}},{"attributes":{"strike":true},"insert":" (caged) = Infinite undying effects. Mairsil becomes basically "},{"attributes":{"underline":true,"strike":true},"insert":"unkillable"},{"attributes":{"strike":true},"insert":". Can go "},{"attributes":{"strike":true,"italic":true},"insert":"Plus Ultra"},{"attributes":{"strike":true},"insert":" and become basically "},{"attributes":{"underline":true,"strike":true},"insert":"unremovable"},{"attributes":{"strike":true},"insert":" with "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Voidmage Prodigy"}},{"attributes":{"strike":true,"italic":true},"insert":" or with "},{"attributes":{"strike":true},"insert":"Mycosynth out and "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Slobad, Goblin Tinkerer"}},{"attributes":{"strike":true},"insert":" (caged or in play)."},{"insert":" (Removed Crystalline Crawler)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Angrath, Minotaur Pirate"}},{"insert":" (caged) + "},{"attributes":{"italic":true},"insert":{"card-link":"Endling"}},{"insert":" (caged) = Sorcery-speed, single-player boardwipe for 1 mana (deathtouch). It's "},{"attributes":{"italic":true},"insert":"pretty much"},{"insert":" my only way to deal with go wide decks. (Also works with "},{"attributes":{"italic":true},"insert":{"card-link":"Sarkhan, Dragonsoul"}},{"insert":" instead of Angrath)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"(Mycosynth in play) "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Darksteel Forge"}},{"attributes":{"strike":true},"insert":" in play + "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Padeem, Consul of Innovation"}},{"attributes":{"strike":true},"insert":" in play means only something like "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Farewell"}},{"attributes":{"strike":true},"insert":" can ruin your gameplan. That's why "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Voidmage Prodigy"}},{"attributes":{"strike":true},"insert":" is in here at all. "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Arcum Dagsson"}},{"attributes":{"strike":true},"insert":"'s ability can easily get Darksteel Forge out."},{"insert":" (removed Darksteel Forge, Voidmage, and Arcum Dagsson. DF is great but I don't like being totally uninteractable, and I don't think others do either)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Infinite extra turns with my original combo using "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Grenzo, Dungeon Warden"}},{"attributes":{"strike":true,"italic":true},"insert":" "},{"attributes":{"strike":true},"insert":"and "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Timestream Navigator"}},{"attributes":{"strike":true,"italic":true},"insert":". "},{"attributes":{"italic":true},"insert":"[removed, was fun though]"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMy self-imposed deckbuilding restrictions:\nNo more than 1 planeswalker card of the same character. "},{"attributes":{"underline":true,"bold":true},"insert":"Karn is the exception"},{"insert":" because he inherited Urza's "},{"attributes":{"italic":true},"insert":"and "},{"insert":"Venser's planeswalker sparks in the lore, so he gets two. He's also the only artificial planeswalker, so it's flavorful and fitting to this bizarre strategy of making an artificial pseudo-PW. If Bolas comes back in the lore, depending on what happens in the story, he could get another card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tutors are dedicated to fetching "},{"attributes":{"italic":true},"insert":{"card-link":"Encroaching Mycosynth"}},{"attributes":{"italic":true},"insert":" "},{"insert":"because the jank relies on this one card. This is why my tutors are specific to artifacts and 4-CMC cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No infinite turns "},{"attributes":{"italic":true},"insert":"(Been there, done that)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nI stopped tracking budget since it's my passion project deck and I've blinged out many of the cards.\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Changelog:"},{"attributes":{"italic":true,"bold":true},"insert":" "},{"attributes":{"italic":true},"insert":" "},{"attributes":{"underline":true,"italic":true},"insert":"["},{"attributes":{"italic":true},"insert":"Date: Add X, Remove Y. Reasons. (deltaCMC)]"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-04-21: Add Pupu UFO, Remove Walking Atlas. Pupu is objectively better copy, Atlas is still good but I don't know if it's better than the other ramp cards yet. Might swap for something tho. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-04-19: Add Uthros, Titanic Godcore, Remove Training Center. Uthros is another tolarian academy which can instantly station if Mairsil cages Chandra, Flameshaper. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-03-29: About 30-33 card swaps, too numerous to list here. Prioritized planeswalker abilities and draw instead of various utility goodstuffs. I'd rather draw into the pieces I want than add too many redundancies."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-03-27: Add Transmute Artifact, Remove Darksteel Forge. I literally picked up a Transmute Artifact for $10 in 2026 (!!) and Mairsil is by a mile the best place to use it even though I don't like tutors. (-7)"},{"insert":"\n2026-03-27: Add Sakashima the Impostor, Remove Sakashima of a Thousand Faces. Cool secret lair Sakashima can also copy an opponent's creature in a pinch. (0)\n"},{"attributes":{"italic":true},"insert":"2025-04-17: Add Tevesh Szat, Doom of Fools, Remove Ashiok, Dream Render. Tevesh Szat adds another wincon, makes bodies, and draws. Ashiok often feels like a dead draw. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-04-17: Add Zariel, Duke of Avernus, Remove Sarkhan Dragonsoul. Zariel's +loyalty haste ability might be perfect for Goblin Welder / Daretti combo for infinite ETBs and loyalty counters on Ozolith. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-24: Add Jhoira, Weatherlight Captain, Removed Candlekeep Sage. After testing it out, Jhoira's draw is really, really strong here. Candlekeep Sage is good but requires some set up that might not happen. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Collector's Vault, Removed One with the Machine. Because my GY is accessible with Mairsil, I'm replacing draw with selection and a bit of ramp that Collector's Vault offers. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Aetheric Amplifier, Removed Jhoira, Ageless Innovator. Jhoira is the card I've added and removed the most. Love/hate her. 3 mana rock that can lead to PW ultimates is sick tho. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Repurposing Bay, Removed Arcum Daggson. Arcum Daggson puts a target on my back, repurposing bay severely limits what I can tutor for which feels safer to play. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Torchling, Removed Myr Propagator. Torchling has dodge-ability but can also untap for 1 mana. Myr propagator has led to wins though, so it might be back soon. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Liquimetal Torque, Removed Training Grounds. Not a ton of activated abilities with large costs. There are some, but I want to see how a training grounds-less deck feels. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Walking Atlas, Removed Wayfarer's Bauble. Walking Atlas can be used more and pairs well with wheeling new hands. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Daring Apprentice, Removed Voidmage Prodigy. Tapping is often easier than saving UU mana with Anger, Elixir, and Ashling's Prerogative in the deck. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Sarkhan, Dragonsoul, Removed Maze of Ith. The intent is to use Sarkhan's +2 as a boardwipe with deathtouch which I need. Maze of Ith only protects from one threat and is a missed land drop. (+6)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Blasphemous Act, Removed Slobad, Goblin Tinkerer. I need more board wipes if I want to be less reliant on others in this solitaire-like strategy. (+7)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Minamo, School at Water's Edge, Removed Nesting Grounds. I often find Nesting Grounds to be unnecessary or even bothersome as a colorless source. I found a Minamo in my bulk pile, so let's go! (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-12: Add Riverpyre Verge, Remove Urza's Cave. Urza's Cave > Talon Gates combo is expensive protection on a colorless land and I usually have other protection sources. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-20: Add Storm the Vault, Remove Reckless Handling. Tolarian Academy goes hard with Mycosynth in play, this is a game changer. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-20: Add The One Ring, Remove Beseech the Mirror. Ring is really good, and even though it's OP, it feels better than running a tutor. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Jhoira, Ageless Innovator, Remove Mirror Box. She's back again! Mirror box doesn't always feel like a hit, and can be a redundant piece. Jhoira's pseudo-ramp is great, have to resist taking her out. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Vault of Whispers, Remove Swamp. They can be risky, but risk is worth the reward when artifacts matter. Trying the untapped artifact lands out. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Seat of the Synod, Remove Island. They can be risky, but risk is worth the reward when artifacts matter. Trying the untapped artifact lands out. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Great Furnace, Remove Mountain. They can be risky, but risk is worth the reward when artifacts matter. Trying the untapped artifact lands out. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add Ripples of Undeath, Remove Fabricate. Removing one less tutor feels good, and I really like the self-mill of Ripples. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add Pollywog Prodigy, Remove Notion Rain. Pollywog is a limited rhystic study and for Mairsil who can blink it's not a bad synergy for repeated draw. Notion Rain is so great though I want it back. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Wayfarer's Bauble, Remove Dreamscape Artist. In retrospect, Dreamscape Artist can feel slow and thin my basics too much that fetching fails sometimes. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Bloodstained Mire, Remove Dragonskull Summit. Adding fetchlands for faster, more reliable fixing. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Scalding Tarn, Remove Swamp. Adding fetchlands for faster, more reliable fixing. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Polluted Delta, Remove Island. Adding fetchlands for faster, more reliable fixing. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Urza's Cave, Remove Seething Landscape. Urza's Cave to surprise phase-out Mairsil with Talon Gates of Madara is sweet protection. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add Blazemire Verge, Remove Xander's Lounge. I'll try this verge out and see if I need the triome with mountain typing for Anger purposes. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add Gloomlake Verge, Remove Island. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add Marvin, Murderous Mimic, Remove Clutch of the Undercity. I'd like to try Marvin out and I always like removing tutors if possible. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Thousand-Year Elixir, Remove Jhoira, Ageless Innovator. Without haste, Jhoira is a little slow and people kill her often before doing the thing. I'd rather give haste to everything with available untap. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Fomori Vault, Remove Exotic Orchard. Fomori could be an amazing endgame clinch piece. I didn't want to remove another basic or any other land I have here so Exotic Orchard is sitting out now. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Voidmage Prodigy, Remove Stronghold Machinist. Sacrificing a wizard isn't actually the worst thing for this deck. Especially if it counters Farewell or something like that. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add One With The Machine, Remove Tezzeret's Gambit. One with the Machine is just so much better for 4 mana, proliferate or no I'd rather draw 4 minimum. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Windfall, Remove The Scarab God. Needed more explosive card draw. Scarab God is fun removal/theft but I never used the ability. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Relic of Sauron, Remove Myr Welder. Relic of Sauron is desperate card draw and a decent rock. I literally never used Myr Welder's ability because Mairsil is so protected. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Liliana Vess, Remove Liliana, Dreadhorde General. Liliana Vess's ultimate should end a game faster than Liliana, Dreadhorde General's ultimate. Also tutors for Mycosynth if hard cast! (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Reckless Handling, Remove Agatha's Soul Cauldron. I want the deck to be a little faster, so I'm adding two tutors for finding Encroaching Mycosynth. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Beseech the Mirror, Remove Jaya's Phoenix. I want the deck to be a little faster, so I'm adding two tutors for finding Encroaching Mycosynth. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Training Grounds, Remove Trazyn the Infinite. Training Grounds here is mainly for the ramp pieces like Pendant of Prosperity and Dreamscape Artist. I literally never used Trazyn. (-5)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Sakashima of a Thousand Faces, Remove Teferi's Time Twist. Decided to bring back legend rule Mairsil cloning only because the planeswalker value is insane. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Mirror Box, Remove Silver Wyvern. Decided to bring back legend rule Mairsil cloning only because the planeswalker value is insane. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Talon Gates of Madara, Remove Bojuka Bog. Ashiok is a great Bog in the deck that I can even tutor for if Mycosynth is out. Talon Gates of Madara is flavorful for ambitious planeswalkers. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Seething Landscape, Remove Island. A common 3 color fetch that taps for C or cycles if you don't need it? Pretty sweet. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Meteor Crater, Remove Mana Confluence. Early game Mana Confluences have really hurt, different from a talisman that can usually tap for C. Meteor Crater is a command tower usually. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Ashling's Prerogative, Remove Karn, Silver Golem. Karn wombo combo hasn't happened yet and I need haste more. Sorry buddy. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Jhoira, Ageless Innovator, Remove Burnished Hart. Jhoira synergizes real well and is like ramp. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add The Scarab God, Remove Planar Incision. Exile threats and stop GY recursion strats. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Agatha's Soul Cauldron, Remove Liquimetal Torque. Need potent removal, ASC has Mairsil-like qualities too. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Stronghold Machinist, Remove Dimir House Guard. 1 less tutor feels good and repeatable nopes to protect Mairsil. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Jace, Memory Adept, Remove Shadow Prophecy. This Jace draws and mills which is sweet for Mairsil. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Trazyn the Infinite, Remove Jace, Cunning Castaway. I want to dry run Trazyn and couldn't pick anything else to remove. This Jace or another will return. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Arcum Dagsson, Remove Spellskite. See below and that arcum dagsson can turn a few of my creatures into tutors for Mycosynth or fodder for PW tutoring. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Myr Welder, Remove Torchling. Spellskite + Torchling combo is neat but paints a target. Welder can activate PW abilities in the right game. Commit to the bit! (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Maze of Ith, Remove Sunken Hollow. Maze good, couldn't choose anything else. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Dimir House Guard, Remove Lim Dul's Vault. Vault is just annoying to use, takes forever. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Mirage Mirror, Remove Cavern Harpy. Mirror can be clever dodge. (1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Liquimetal Torque, Remove Deadly Dispute. Torque has good synergy. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-20: Add Rings of Brighthearth, Remove The Enigma Jewel // Locus of Enlightenment. Enigma takes too much to count on when you need it. Games are over too soon to work. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Exchanged a bunch of tapped lands for untapped lands I had on hand. Early turns have had a noticeably smoother curve. (only 5/36 of my lands ETB tapped now [usually])"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Candlekeep Sage, Remove Curator's Ward. Still getting 2-for-1'ed somehow. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Cavern Harpy, Remove Crystal Shard. Targetting opponents' creatures didn't always work when needed. Harpy no tap. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Karn, the Great Creator, Remove Goldberry, River-Daughter. Goldberry is kind of slow, good -- but slow. Karn can save Mycosynth. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Relic of Legends, Remove Decanter of Endless Water. Relic of Legends could be more than 1 mana. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Jace's Archivist , Remove Dominating Licid . Need more reliable draw/discard. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Ashiok, Dream Render , Remove Nevinyrral's Disk . Wiping everything isn't fun and people have forced me to use it... no likey. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Master Transmuter , Remove Perpetual Timepiece . Can blink mycosynth this way. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Slobad, Goblin Tinkerer , Remove Thermopod . Protect mycosynth at all costs. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-17: Add Liliana, Dreadhorde General , Remove Sarkhan, Dragonsoul . Lili is better as a non-Mairsil play and distraction. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Undercity Sewers , Remove Arch of Orazca . Surveil good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Raucous Theater , Remove Myriad Landscape . Surveil good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Thundering Falls , Remove Reliquary Tower . Surveil good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Lim-Dûl's Vault , Remove Grenzo, Dungeon Warden . Say tutor without saying tutor. Eliminating infinite turn combo. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add The Enigma Jewel // Locus of Enlightenment , Remove Timestream Navigator . Eliminating infinite turn combo. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Jaya's Phoenix , Remove Entomb . Taking out \"cheap-o\" tutors. Don't want them. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add All Will Be One , Remove Buried Alive . Taking out \"cheap-o\" tutors. Don't want them. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Goldberry, River-Daughter , Remove Misleading Signpost . One more way to move counters. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Padeem, Consul of Innovation , Remove Realmbreaker, the Invasion Tree . Protecc. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Darksteel Forge , Remove Secrets of the Golden City . Protecc. (+6)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Curator's Ward , Remove Sakashima the Impostor . Protecc. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Chandra, Awakened Inferno , Remove Mordenkainen . Chandra is cool. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Keen Duelist , Remove The One Ring . The One Ring is too OP, don't want it in here. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-30: Add Exotic Orchard , Remove Tyrite Sanctum . Did the Tyrite Sanctum thing a few times, Mission Accomplished. Without Ozolith it's bad with blinking happening. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-30: Add Curse of Opulence , Remove Leech Bonder . Need ramp. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-02: Add Dragonskull Summit , Remove Luxury Suite . Needed Suite for rakdos deck. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-09-03: Add Fellwar Stone , Remove Izzet Signet . Solely for the Mairsil flavor text on fellwar stone. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-08-25: Add Misleading Signpost , Remove Dimir Signet . Flash speed attacker redirect protection turning into a rock is nice. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-08-23: Add The One Ring , Remove Thirst for Knowledge . The One Ring to rule them all is very good and feels right for Mairsil's ambitions. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-08-23: Add Propaganda , Remove Mirror-Mad Phantasm . Mirror Mad is so good at flooding GY for Mairsil fuel, but expensive and vulnerable. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-22: Add Sakashima the Impostor, Remove Blur . Sakashima tricks now that I have one. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-22: Add Angrath, Minotaur Pirate, Remove Vronos, Masked Inquisitor. Blinking Mairsil wastes Vronos's ultimate :(. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-22: Add Mordenkainen, Remove Sorin Markov. Let's try big ol dog, and similar reason as tree of perdition. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-19: Add Vronos, Masked Inquisitor , Remove Ral Zarek . Vronos's ult is ideal to target Mairsil with Mycosynth out. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-14: Add Nesting Grounds , Remove Grixis Panorama. Moving indestructible or loyalty counters might be pretty useful. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-13: Add Silver Wyvern , Remove Jodah's Avenger. Spellskite + Silver Wyvern = Mairsil catches and redirects lightning. Awesome. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-13: Add Spellskite , Remove Obeka, Brute Chronologist . I like Obeka shutting off \"On your end step\" removals, but that's all it does here. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-13: Add Realmbreaker, the Invasion Tree , Remove Jhoira, Ageless Innovator . Ramping via stealing from GYs is pretty dang good. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Shadow Prophecy , Remove Tainted Indulgence . 3 cards better than 2 almost always have all 3 land types. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Xander's Lounge , Remove Maestros Theater. Price went way down so I picked one up. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Jodah's Avenger , Remove Morphling . Double strike or shadow for 0 mana is so good. Morphling might come back. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Vraska, Betrayal's Sting , Remove Izzet Charm . Izzet charm just has not been good to me. Time out. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Crystal Shard , Remove Ghostly Flicker . Repeatable and cage-able way to recast Maisil. Board wipe safe too. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Thermopod , Remove Tree of Perdition . Tree is not a fun way to win, and I needed a backup haste-enabler. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Jeska, Thrice Reborn , Remove Teferi, Temporal Archmage . Commander damage wins are much more possible now. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Skill Borrower , Remove Rings of Brighthearth . SB goldfished very, very well so I'm running it for more access-ability. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Crystalline Crawler , Remove Izzet Signet Swapping one rock with a more versatile rock. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Dominating Licid , Remove Hateflayer . Turning Mairsil into a mind control squid-hat is exactly the right vibe. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-11: Add Deadly Dispute, Remove Thrill of Possibility. Two cards is better than 1. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-11: Add Tezzeret's Gambit, Remove Hostile Negotiations. Hostile negotiations can backfire in a big way. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-11: Add Notion Rain, Remove Pull from Tomorrow. Rarely do I get to play PFT for a big X. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-10: Add Rings of Brighthearth, Remove You Find the Villains' Lair. Finding that Draw 2 Discard 2 not as fun as net positive draw. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-10: Add Hateflayer, Remove Gem of Becoming. Expensive mana fixing, while hateflayer can potentially win the game. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-10: Add Karn, Silver Golem, Remove Tasha, the Witch Queen. Never a card I use in play. Karn lets me do stuff with PWs & Ozolith. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-03-28: Add Thirst for Knowledge, Remove Frantic Search. Don't have another copy of Frantic Search on hand. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-03-28: A bunch of non-impactful land swaps for what I had on hand physically"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-28: Add Torchling, Remove Thirst for Knowledge. TfK is good too late, after I have the wombo piece I don't really need other draw. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-28: Add Arcanis the Omnipotent, Remove Dimir House Guard. One less tutor so the deck is a bit harder, replace with draw. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-27: Add Leech Bonder, Remove Entomb. I prefer less tutors, I might put entomb back in though. Leech bonder madness tho. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-23: Add Jhoira, Ageless Innovator, Remove Curator's Ward. Super synergy if all my cards are artifacts. Easy to untap Mairsil too. (-1)"},{"insert":"\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"2023-01-19: Major deck redesign around Planeswalkers and new card 'Encroaching Mycosynth' and an overall lower/jankier power level. Removed prior logs."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2022-12-18: Initial build complete. (I removed logs after my pretendswalker redux, so I'll just say this deck was infinite combo EDHRec goodstuff go nuts)."},{"insert":"\n\n"}]}
Commander
Mairsil, the Pretender
When Mairsil enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
Mairsil has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
Legendary Creature - Human Wizard

Commander
(CTRL to add secondary)
All Stars
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

All Stars
(CTRL to add secondary)
Draw
Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Draw
(CTRL to add secondary)
Flicker
Aetherling
: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
: This creature can't be blocked this turn.
: This creature gets +1/-1 until end of turn.
: This creature gets -1/+1 until end of turn.
: This creature can't be blocked this turn.
: This creature gets +1/-1 until end of turn.
: This creature gets -1/+1 until end of turn.
Creature - Shapeshifter

Flicker
(CTRL to add secondary)
Haste
Haste
(CTRL to add secondary)
Land
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Planeswalker
Angrath, Minotaur Pirate
+2: Angrath deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
−3: Return target Pirate card from your graveyard to the battlefield.
−11: Destroy all creatures target opponent controls. Angrath deals damage to that player equal to their total power.
−3: Return target Pirate card from your graveyard to the battlefield.
−11: Destroy all creatures target opponent controls. Angrath deals damage to that player equal to their total power.
Legendary Planeswalker - Angrath

Chandra, Flameshaper
+2: Add . Exile the top three cards of your library. Choose one. You may play that card this turn.
+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Legendary Planeswalker - Chandra

Daretti, Scrap Savant
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Legendary Planeswalker - Daretti

Jeska, Thrice Reborn
Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game.
0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
−X: Jeska deals X damage to each of up to three targets.
Jeska, Thrice Reborn can be your commander.
Partner
0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead.
−X: Jeska deals X damage to each of up to three targets.
Jeska, Thrice Reborn can be your commander.
Partner
Legendary Planeswalker - Jeska

Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn

Nicol Bolas, Dragon-God
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Legendary Planeswalker - Bolas

Sarkhan, Dragonsoul
+2: Sarkhan deals 1 damage to each opponent and each creature your opponents control.
−3: Sarkhan deals 4 damage to target player or planeswalker.
−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
−3: Sarkhan deals 4 damage to target player or planeswalker.
−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Legendary Planeswalker - Sarkhan

Tevesh Szat, Doom of Fools
+2: Create two 0/1 black Thrull creature tokens.
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Legendary Planeswalker - Szat

Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret

Ugin, the Spirit Dragon
+2: Ugin deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker - Ugin

Vraska, Betrayal's Sting
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
Legendary Planeswalker - Vraska

Planeswalker
(CTRL to add secondary)
Ramp
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Generous Plunderer
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
Creature - Human Rogue

Pendant of Prosperity
This artifact enters under the control of an opponent of your choice.
, : Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.
, : Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.
Artifact

Storm the Vault
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Legendary Enchantment


Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Rocks
Vivi Ornitier
: Add X mana in any combination of and/or , where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Legendary Creature - Wizard

Rocks
(CTRL to add secondary)
Tutors
Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery

Tutors
(CTRL to add secondary)
Utility
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Endling
: This creature gains menace until end of turn.
: This creature gains deathtouch until end of turn.
: This creature gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
: This creature gets +1/-1 or -1/+1 until end of turn.
: This creature gains deathtouch until end of turn.
: This creature gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
: This creature gets +1/-1 or -1/+1 until end of turn.
Creature - Shapeshifter Zombie

Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue

Utility
(CTRL to add secondary)
GCs for Bracket 3 Games
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

GCs for Bracket 3 Games
(CTRL to add secondary)
Maybeboard
Chandra, Awakened Inferno
This spell can't be countered.
+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3: Chandra deals 3 damage to each non-Elemental creature.
−X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3: Chandra deals 3 damage to each non-Elemental creature.
−X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Legendary Planeswalker - Chandra

Padeem, Consul of Innovation
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
Legendary Creature - Artificer Vedalken

Tannuk, Steadfast Second
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Kavu Pilot

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Commander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Mairsil, the Pretender"}},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"\n"},{"insert":{"image":"https://i.imgur.com/eQvnuvD.jpg"}},{"insert":"\nAmazing custom planeswalker themed art I had commissioned by RadStarSaur ^_^\n\nStrategy: Ignite Mairsil's latent planeswalker spark and steal the powers of great planeswalkers in Magic's history. (This is "},{"attributes":{"underline":true,"italic":true},"insert":"the"},{"insert":" janky combo voltron deck. The deck isn't made of jank but the wincons are janky and a bit rule-exploitey.)\nFill GY and hand with powerful tools"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flicker Mairsil to accumulate many abilities **Important note for first-timers that Mairsil sees all previous cage-exiled cards if he dies or gets exiled/command zoned**"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Give Mairsil haste and kage-bunshin or blink capability to cage more and use abilities multiple times each turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ignite Mairsil's artificial spark by caging planeswalkers with "},{"attributes":{"italic":true},"insert":{"card-link":"Encroaching Mycosynth"}},{"attributes":{"italic":true},"insert":" "},{"insert":"and grant him lethal loyalty abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill opponents with Mairsil's omnipotent planeswalker abilities"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis deck has several planeswalker-centric wincons:\n"},{"attributes":{"italic":true},"insert":"The Sideways Special"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Jeska, Thrice Reborn"}},{"attributes":{"italic":true},"insert":" "},{"insert":"can let Mairsil deal lethal commander damage pretty easily. Copying Jeska's 0 ability means dealing 9x damage. Aetherling can grant unblockable too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Three for One "},{"insert":"-- "},{"attributes":{"italic":true},"insert":"Also Jeska, her"},{"insert":" -X ability can just end games if you set up a proliferate or loyalty counter engine using some kind of "},{"attributes":{"italic":true},"insert":{"card-link":"The Ozolith"}},{"attributes":{"italic":true},"insert":" "},{"insert":"combo"},{"attributes":{"italic":true},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"The Dark's Army Marches"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Tezzeret the Seeker"}},{"insert":"'s ultimate can turn some possible boardstates into an overwhelming force of 5/5s."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Forge the Ring of Mairsil "},{"insert":"-- Reanimate all graveyards with "},{"attributes":{"italic":true},"insert":{"card-link":"Liliana Vess"}},{"insert":"'s ultimate and grant haste if possible. Mairsil's ring gave Lim Dul his necromancy powers so I think this ability is a fitting wincon."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":"Ticking Timebomb"},{"attributes":{"strike":true},"insert":" -- "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Chandra, Awakened Inferno"}},{"attributes":{"strike":true},"insert":"'s +2 can be infinitely recurred (See combos section below) and will just kill everyone else in their upkeeps."},{"insert":" "},{"attributes":{"italic":true},"insert":"(This Chandra was removed because the Foundations Chandra is absolutely busted in this deck)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Infinite Possibilities -- "},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":"'s +1 (yes, +1) immediately enables infinite Mairsil ETBs to fill his cage with whatever you have. Infinite. Possibilities. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Forgot How To Breathe"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Jace, Memory Adept"}},{"insert":"'s 0 can be infinitely recurred (see combos section below), to mill everyone out."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Become King of the Pirates"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Angrath, Minotaur Pirate"}},{"insert":"'s +2 can be infinitely recurred like Jace, but to punch everyone in the face until they lose instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Dracaris"},{"insert":" -- "},{"insert":{"card-link":"Sarkhan, Dragonsoul"}},{"insert":"'s +2 can be infinitely recurred like Chandra to punch everyone in the face until they lose (and does it slightly faster than Angrath's 1st wincon too)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"You Did This To Yourself (RIP Godfather)"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Angrath, Minotaur Pirate"}},{"insert":"'s ultimate can kill a go-wide or +1/+1 counter player with their own creatures' power. "},{"attributes":{"italic":true},"insert":{"card-link":"Heroic Intervention"}},{"insert":" will not save you either."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"The Grass *Is* Greener On The Other Side!"},{"insert":" -- "},{"attributes":{"italic":true},"insert":{"card-link":"Tevesh Szat, Doom of Fools"}},{"insert":"'s ultimate steals all commanders. In most games that's just gonna do it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":"The \"Augustus Gloop\""},{"attributes":{"strike":true},"insert":" -- "},{"attributes":{"strike":true},"insert":{"card-link":"Ob Nixilis Reignited"}},{"attributes":{"strike":true},"insert":"'s emblem can easily kill one player. Use "},{"attributes":{"strike":true},"insert":{"card-link":"Gogo, Master of Mimicry"}},{"attributes":{"strike":true},"insert":" to copy the effect and/or use "},{"attributes":{"strike":true},"insert":{"card-link":"Jace's Archivist"}},{"attributes":{"strike":true},"insert":" to seal the deal."},{"insert":" (ObNix not in the deck at the moment)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":"Out of Time"},{"attributes":{"strike":true},"insert":" -- "},{"attributes":{"strike":true},"insert":{"card-link":"Ashiok, Wicked Manipulator"}},{"attributes":{"strike":true},"insert":"'s ultimate can certainly end games by decking players if Mairsil flickers enough."},{"insert":" (Ashiok not in the deck at the moment)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"All Will Be One"},{"insert":" -- Proliferate poison counters after"},{"attributes":{"italic":true},"insert":{"card-link":"Vraska, Betrayal's Sting"}},{"insert":"'s ultimate. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Ruler Of The Multiverse"},{"insert":" -- Alternate win condition using"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Nicol Bolas, Dragon-God"}},{"insert":"'s ultimate ability. Pretty savage to boardwipe first with "},{"insert":{"card-link":"Sarkhan, Dragonsoul"}},{"insert":"'s +2 and deathtouch ("},{"attributes":{"italic":true},"insert":{"card-link":"Endling"}},{"insert":" or "},{"insert":{"card-link":"Assassin Initiate"}},{"insert":" )."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"It's Never Too Late to Start Over -- "},{"attributes":{"italic":true},"insert":{"card-link":"Karn Liberated"}},{"attributes":{"italic":true},"insert":" has this cool ult--"},{"insert":" "},{"attributes":{"bold":true},"insert":"JUST KIDDING!"},{"insert":" This Karn is in here solely for his huge +4 loyalty ability to try to hit a different wincon faster. "},{"attributes":{"italic":true},"insert":"[Though I had a dream I did this once when someone permanently exiled Mairsil.] If I can find a way to win strictly on the first turn of the new game, I wouldn't rule this one out, but I haven't thought of a realistic way to get that done."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf an opening hand has grixis mana and draw I'm keeping it, and cards I would not mulligan away unless absolutely throwing:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Encroaching Mycosynth"}},{"attributes":{"italic":true},"insert":" "},{"insert":"is the wombo piece, I'd take a moderately bad hand to know I don't have to dig for it. One of the 2CMC tutors or Tezzeret would be fine too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Pendant of Prosperity"}},{"attributes":{"italic":true},"insert":" "},{"insert":"(if Mairsil cages it) might be the best ramp card in the deck. "},{"insert":{"card-link":"Vivi Ornitier"}},{"insert":" is busted too though."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Ashling's Prerogative"}},{"insert":" for activating any great tap abilities right away."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Black Market Connections"}},{"insert":" and "},{"attributes":{"italic":true},"insert":{"card-link":"Ripples of Undeath"}},{"attributes":{"italic":true},"insert":" are "},{"insert":"so good early for the extra card(s) and/or treasures and/or bodies each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Aetherling"}},{"insert":" flicker is the best ability in this deck for dodging removal and getting extra ETBs. "},{"insert":{"card-link":"Argent Sphinx"}},{"insert":" is identical with 3 artifacts in play (easy). With Mycosynth in play, "},{"attributes":{"italic":true},"insert":{"card-link":"Master Transmuter"}},{"insert":" and haste is even better."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":" is probably the best planeswalker to cage because the +1 goes infinite by itself, (once caged w/Mycosynth), making token copies of Mairsil (with haste!). Caging a mana rock yields infinite mana this way as: Activate +1 ability > create token, sacrifice old one > Tap haste-y token for mana > Activate +1 ability > create token, sac old one > repeat as desired."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"My only copy of "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Gemstone Caverns"}},{"attributes":{"strike":true},"insert":" is in this deck! Whatever's exiled could potentially be returned using "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Karn, the Great Creator"}},{"attributes":{"strike":true,"italic":true},"insert":" "},{"attributes":{"strike":true},"insert":"which I think is amazing."},{"insert":" (removed bc dud in late game)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRelevant rules information:\nMairsil can still only use 1 planeswalker ability per turn, and at sorcery speed like normal. Things like "},{"attributes":{"italic":true},"insert":{"card-link":"The Chain Veil"}},{"insert":" and "},{"attributes":{"italic":true},"insert":{"card-link":"Teferi, Temporal Archmage"}},{"insert":"'s emblem don't work for Mairsil since he's not actually a planeswalker permanent type. You could make him one, but he'd likely lose his caged abilities in the jank process. Also I learned that State Based Actions will kill Mairsil if he becomes a planeswalker via cloning or gains the planeswalker type without having any loyalty counters on him first."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Combat/noncombat damage to Mairsil doesn't remove loyalty counters, that is a property of the planeswalker permanent type."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Opponents "},{"attributes":{"underline":true,"bold":true},"insert":"cannot"},{"insert":" use Mairsil's caged abilities if they gain control of him because his text says \"...cards that "},{"attributes":{"underline":true,"bold":true},"insert":"you own"},{"insert":" in exile.\" If they create a token copy of him or a creature enters as a copy of him, they'll have their own pool of caged cards and abilities. If they gain control "},{"attributes":{"underline":true,"bold":true},"insert":"of you"},{"insert":", you're already in trouble but also they can then use Mairsil's abilities as you could've."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Abilities that use the original card's name change to \"Mairsil, the Pretender\" "},{"attributes":{"underline":true,"bold":true},"insert":"except when"},{"insert":" the ability says \"... "},{"attributes":{"underline":true,"bold":true},"insert":"named"},{"insert":" [whatever]\" (Example: "},{"attributes":{"italic":true},"insert":{"card-link":"Pack Rat"}},{"insert":" vs. "},{"attributes":{"italic":true},"insert":{"card-link":"Mirror-Mad Phantasm"}},{"insert":")"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"After a planeswalker card is caged, removing Mycosynth from play does not remove the loyalty abilities."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"State based actions causes any permanent with the planeswalker type without any loyalty counters to immediately go to the graveyard. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMisc. deck tips:\nThe thing about jank is you only have so many slots for protection pieces. This deck is weak to armies and especially flying armies. Politic against or remove those players first."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Quicksilver Elemental"}},{"attributes":{"italic":true},"insert":"-"},{"attributes":{"strike":true,"italic":true},"insert":"ing"},{"attributes":{"strike":true},"insert":" or "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Mirage Mirror"}},{"attributes":{"strike":true},"insert":"-ing himself resets Mairsil's activated ability once-per-turn restriction with each activation"},{"insert":". (removed both bc flickering is better)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Also, "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Mirage Mirror"}},{"attributes":{"strike":true},"insert":"-ing a planeswalker in play (with Mycosynth in play) is another way to get Mairsil loyalty "},{"attributes":{"underline":true,"strike":true},"insert":"if he already has at least one loyalty counter"},{"attributes":{"strike":true},"insert":". Otherwise, this kills Mairsil immediately. "},{"insert":"(removed MM because it was just too generic and I hardly ever wanted to cage it over other options)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"italic":true},"insert":{"card-link":"Rings of Brighthearth"}},{"insert":"and "},{"insert":{"card-link":"Gogo, Master of Mimicry"}},{"insert":" can copy loyalty abilities too. (RoB was removed though)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If Mairsil or Mycosynth get permanently exiled, the only card (in Grixis identity) that can return them to play is "},{"attributes":{"italic":true},"insert":{"card-link":"Karn, the Great Creator"}},{"insert":" with his -2 ability. Fitting that it's a planeswalker ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"My favorite character, "},{"insert":{"card-link":"Sakashima the Impostor"}},{"insert":" gives you two crazy powerful pseudo-planeswalkers. (and an extra Mairsil ETB). "},{"attributes":{"italic":true},"insert":{"card-link":"Joo Dee, One of Many"}},{"attributes":{"italic":true},"insert":" "},{"insert":"or"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Myr Propagator"}},{"attributes":{"italic":true},"insert":" "},{"insert":"for even more power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"My pet card, "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Skill Borrower"}},{"attributes":{"strike":true},"insert":" "},{"attributes":{"strike":true,"italic":true},"insert":"(Mairsil's wife, head-canon) "},{"attributes":{"strike":true},"insert":"can use an ability of a planeswalker card on top of your library if Mycosynth is in play"},{"insert":". (removed bc telegraphs too much for combo deck)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCombos: "},{"attributes":{"italic":true},"insert":" (Not all of them, just some that really do the thing)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"The Ozolith"}},{"insert":" in play + "},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":" (caged, use +1) or "},{"attributes":{"italic":true},"insert":{"card-link":"Myr Propagator"}},{"insert":" (caged, also needs haste and 3 mana) or "},{"insert":{"card-link":"Joo Dee, One of Many"}},{"insert":" (caged, also needs haste and B mana) = Mairsil kage-bunshins that grant ETBs and accrue loyalty (sometimes infinite loyalty) on the Ozolith. Do this in Main Phase 1, move all loyalty to new Mairsil at start of combat, then Ultimate in Main Phase 2 with the Mairsil that hasn't yet used a loyalty ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chandra, Flameshaper"}},{"insert":" (caged) + any mana rock (caged) = infinte ETBs & infinite mana that rock can produce & infinite loyalty counter gain & infinite death triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Myr Propagator"}},{"insert":" (caged) + "},{"insert":{"card-link":"Vivi Ornitier"}},{"insert":" (caged) + "},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" = infinite ETBs and infinite U and R mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gogo, Master of Mimicry"}},{"insert":" (caged or not) +"},{"insert":{"card-link":"Vivi Ornitier"}},{"insert":" (caged) = effectively 2 free copies of any loyalty ability activated. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"(Mycosynth in play) "},{"attributes":{"italic":true},"insert":{"card-link":"Daretti, Scrap Savant"}},{"insert":" in GY + "},{"attributes":{"italic":true},"insert":{"card-link":"Goblin Welder"}},{"insert":" (caged, needs haste). Use any + ability, sac Mairsil to his own use of Goblin Welder's ability, return Daretti, use Daretti's -2 to sac himself to return Mairsil, repeat. All Will Be One will eventually kill everyone or infinite looping of Chandra's, Bolas's, Jace's, or Angrath's + or 0 loyalty abilities will almost always win you the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Crystalline Crawler"}},{"attributes":{"strike":true},"insert":" (caged) + "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Endling"}},{"attributes":{"strike":true},"insert":" (caged) = Infinite undying effects. Mairsil becomes basically "},{"attributes":{"underline":true,"strike":true},"insert":"unkillable"},{"attributes":{"strike":true},"insert":". Can go "},{"attributes":{"strike":true,"italic":true},"insert":"Plus Ultra"},{"attributes":{"strike":true},"insert":" and become basically "},{"attributes":{"underline":true,"strike":true},"insert":"unremovable"},{"attributes":{"strike":true},"insert":" with "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Voidmage Prodigy"}},{"attributes":{"strike":true,"italic":true},"insert":" or with "},{"attributes":{"strike":true},"insert":"Mycosynth out and "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Slobad, Goblin Tinkerer"}},{"attributes":{"strike":true},"insert":" (caged or in play)."},{"insert":" (Removed Crystalline Crawler)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Angrath, Minotaur Pirate"}},{"insert":" (caged) + "},{"attributes":{"italic":true},"insert":{"card-link":"Endling"}},{"insert":" (caged) = Sorcery-speed, single-player boardwipe for 1 mana (deathtouch). It's "},{"attributes":{"italic":true},"insert":"pretty much"},{"insert":" my only way to deal with go wide decks. (Also works with "},{"attributes":{"italic":true},"insert":{"card-link":"Sarkhan, Dragonsoul"}},{"insert":" instead of Angrath)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"(Mycosynth in play) "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Darksteel Forge"}},{"attributes":{"strike":true},"insert":" in play + "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Padeem, Consul of Innovation"}},{"attributes":{"strike":true},"insert":" in play means only something like "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Farewell"}},{"attributes":{"strike":true},"insert":" can ruin your gameplan. That's why "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Voidmage Prodigy"}},{"attributes":{"strike":true},"insert":" is in here at all. "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Arcum Dagsson"}},{"attributes":{"strike":true},"insert":"'s ability can easily get Darksteel Forge out."},{"insert":" (removed Darksteel Forge, Voidmage, and Arcum Dagsson. DF is great but I don't like being totally uninteractable, and I don't think others do either)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Infinite extra turns with my original combo using "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Grenzo, Dungeon Warden"}},{"attributes":{"strike":true,"italic":true},"insert":" "},{"attributes":{"strike":true},"insert":"and "},{"attributes":{"strike":true,"italic":true},"insert":{"card-link":"Timestream Navigator"}},{"attributes":{"strike":true,"italic":true},"insert":". "},{"attributes":{"italic":true},"insert":"[removed, was fun though]"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMy self-imposed deckbuilding restrictions:\nNo more than 1 planeswalker card of the same character. "},{"attributes":{"underline":true,"bold":true},"insert":"Karn is the exception"},{"insert":" because he inherited Urza's "},{"attributes":{"italic":true},"insert":"and "},{"insert":"Venser's planeswalker sparks in the lore, so he gets two. He's also the only artificial planeswalker, so it's flavorful and fitting to this bizarre strategy of making an artificial pseudo-PW. If Bolas comes back in the lore, depending on what happens in the story, he could get another card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tutors are dedicated to fetching "},{"attributes":{"italic":true},"insert":{"card-link":"Encroaching Mycosynth"}},{"attributes":{"italic":true},"insert":" "},{"insert":"because the jank relies on this one card. This is why my tutors are specific to artifacts and 4-CMC cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No infinite turns "},{"attributes":{"italic":true},"insert":"(Been there, done that)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nI stopped tracking budget since it's my passion project deck and I've blinged out many of the cards.\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Changelog:"},{"attributes":{"italic":true,"bold":true},"insert":" "},{"attributes":{"italic":true},"insert":" "},{"attributes":{"underline":true,"italic":true},"insert":"["},{"attributes":{"italic":true},"insert":"Date: Add X, Remove Y. Reasons. (deltaCMC)]"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-04-21: Add Pupu UFO, Remove Walking Atlas. Pupu is objectively better copy, Atlas is still good but I don't know if it's better than the other ramp cards yet. Might swap for something tho. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-04-19: Add Uthros, Titanic Godcore, Remove Training Center. Uthros is another tolarian academy which can instantly station if Mairsil cages Chandra, Flameshaper. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-03-29: About 30-33 card swaps, too numerous to list here. Prioritized planeswalker abilities and draw instead of various utility goodstuffs. I'd rather draw into the pieces I want than add too many redundancies."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2026-03-27: Add Transmute Artifact, Remove Darksteel Forge. I literally picked up a Transmute Artifact for $10 in 2026 (!!) and Mairsil is by a mile the best place to use it even though I don't like tutors. (-7)"},{"insert":"\n2026-03-27: Add Sakashima the Impostor, Remove Sakashima of a Thousand Faces. Cool secret lair Sakashima can also copy an opponent's creature in a pinch. (0)\n"},{"attributes":{"italic":true},"insert":"2025-04-17: Add Tevesh Szat, Doom of Fools, Remove Ashiok, Dream Render. Tevesh Szat adds another wincon, makes bodies, and draws. Ashiok often feels like a dead draw. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-04-17: Add Zariel, Duke of Avernus, Remove Sarkhan Dragonsoul. Zariel's +loyalty haste ability might be perfect for Goblin Welder / Daretti combo for infinite ETBs and loyalty counters on Ozolith. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-24: Add Jhoira, Weatherlight Captain, Removed Candlekeep Sage. After testing it out, Jhoira's draw is really, really strong here. Candlekeep Sage is good but requires some set up that might not happen. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Collector's Vault, Removed One with the Machine. Because my GY is accessible with Mairsil, I'm replacing draw with selection and a bit of ramp that Collector's Vault offers. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Aetheric Amplifier, Removed Jhoira, Ageless Innovator. Jhoira is the card I've added and removed the most. Love/hate her. 3 mana rock that can lead to PW ultimates is sick tho. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Repurposing Bay, Removed Arcum Daggson. Arcum Daggson puts a target on my back, repurposing bay severely limits what I can tutor for which feels safer to play. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Torchling, Removed Myr Propagator. Torchling has dodge-ability but can also untap for 1 mana. Myr propagator has led to wins though, so it might be back soon. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Liquimetal Torque, Removed Training Grounds. Not a ton of activated abilities with large costs. There are some, but I want to see how a training grounds-less deck feels. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Walking Atlas, Removed Wayfarer's Bauble. Walking Atlas can be used more and pairs well with wheeling new hands. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Daring Apprentice, Removed Voidmage Prodigy. Tapping is often easier than saving UU mana with Anger, Elixir, and Ashling's Prerogative in the deck. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Sarkhan, Dragonsoul, Removed Maze of Ith. The intent is to use Sarkhan's +2 as a boardwipe with deathtouch which I need. Maze of Ith only protects from one threat and is a missed land drop. (+6)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Blasphemous Act, Removed Slobad, Goblin Tinkerer. I need more board wipes if I want to be less reliant on others in this solitaire-like strategy. (+7)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-19: Add Minamo, School at Water's Edge, Removed Nesting Grounds. I often find Nesting Grounds to be unnecessary or even bothersome as a colorless source. I found a Minamo in my bulk pile, so let's go! (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-02-12: Add Riverpyre Verge, Remove Urza's Cave. Urza's Cave > Talon Gates combo is expensive protection on a colorless land and I usually have other protection sources. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-20: Add Storm the Vault, Remove Reckless Handling. Tolarian Academy goes hard with Mycosynth in play, this is a game changer. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-20: Add The One Ring, Remove Beseech the Mirror. Ring is really good, and even though it's OP, it feels better than running a tutor. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Jhoira, Ageless Innovator, Remove Mirror Box. She's back again! Mirror box doesn't always feel like a hit, and can be a redundant piece. Jhoira's pseudo-ramp is great, have to resist taking her out. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Vault of Whispers, Remove Swamp. They can be risky, but risk is worth the reward when artifacts matter. Trying the untapped artifact lands out. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Seat of the Synod, Remove Island. They can be risky, but risk is worth the reward when artifacts matter. Trying the untapped artifact lands out. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-18: Add Great Furnace, Remove Mountain. They can be risky, but risk is worth the reward when artifacts matter. Trying the untapped artifact lands out. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add Ripples of Undeath, Remove Fabricate. Removing one less tutor feels good, and I really like the self-mill of Ripples. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2025-01-10: Add Pollywog Prodigy, Remove Notion Rain. Pollywog is a limited rhystic study and for Mairsil who can blink it's not a bad synergy for repeated draw. Notion Rain is so great though I want it back. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Wayfarer's Bauble, Remove Dreamscape Artist. In retrospect, Dreamscape Artist can feel slow and thin my basics too much that fetching fails sometimes. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Bloodstained Mire, Remove Dragonskull Summit. Adding fetchlands for faster, more reliable fixing. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Scalding Tarn, Remove Swamp. Adding fetchlands for faster, more reliable fixing. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Polluted Delta, Remove Island. Adding fetchlands for faster, more reliable fixing. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-11-18: Add Urza's Cave, Remove Seething Landscape. Urza's Cave to surprise phase-out Mairsil with Talon Gates of Madara is sweet protection. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add Blazemire Verge, Remove Xander's Lounge. I'll try this verge out and see if I need the triome with mountain typing for Anger purposes. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add Gloomlake Verge, Remove Island. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-09-26: Add Marvin, Murderous Mimic, Remove Clutch of the Undercity. I'd like to try Marvin out and I always like removing tutors if possible. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Thousand-Year Elixir, Remove Jhoira, Ageless Innovator. Without haste, Jhoira is a little slow and people kill her often before doing the thing. I'd rather give haste to everything with available untap. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Fomori Vault, Remove Exotic Orchard. Fomori could be an amazing endgame clinch piece. I didn't want to remove another basic or any other land I have here so Exotic Orchard is sitting out now. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Voidmage Prodigy, Remove Stronghold Machinist. Sacrificing a wizard isn't actually the worst thing for this deck. Especially if it counters Farewell or something like that. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add One With The Machine, Remove Tezzeret's Gambit. One with the Machine is just so much better for 4 mana, proliferate or no I'd rather draw 4 minimum. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Windfall, Remove The Scarab God. Needed more explosive card draw. Scarab God is fun removal/theft but I never used the ability. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Relic of Sauron, Remove Myr Welder. Relic of Sauron is desperate card draw and a decent rock. I literally never used Myr Welder's ability because Mairsil is so protected. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Liliana Vess, Remove Liliana, Dreadhorde General. Liliana Vess's ultimate should end a game faster than Liliana, Dreadhorde General's ultimate. Also tutors for Mycosynth if hard cast! (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Reckless Handling, Remove Agatha's Soul Cauldron. I want the deck to be a little faster, so I'm adding two tutors for finding Encroaching Mycosynth. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Beseech the Mirror, Remove Jaya's Phoenix. I want the deck to be a little faster, so I'm adding two tutors for finding Encroaching Mycosynth. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Training Grounds, Remove Trazyn the Infinite. Training Grounds here is mainly for the ramp pieces like Pendant of Prosperity and Dreamscape Artist. I literally never used Trazyn. (-5)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Sakashima of a Thousand Faces, Remove Teferi's Time Twist. Decided to bring back legend rule Mairsil cloning only because the planeswalker value is insane. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Mirror Box, Remove Silver Wyvern. Decided to bring back legend rule Mairsil cloning only because the planeswalker value is insane. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Talon Gates of Madara, Remove Bojuka Bog. Ashiok is a great Bog in the deck that I can even tutor for if Mycosynth is out. Talon Gates of Madara is flavorful for ambitious planeswalkers. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Seething Landscape, Remove Island. A common 3 color fetch that taps for C or cycles if you don't need it? Pretty sweet. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-08-13: Add Meteor Crater, Remove Mana Confluence. Early game Mana Confluences have really hurt, different from a talisman that can usually tap for C. Meteor Crater is a command tower usually. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Ashling's Prerogative, Remove Karn, Silver Golem. Karn wombo combo hasn't happened yet and I need haste more. Sorry buddy. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Jhoira, Ageless Innovator, Remove Burnished Hart. Jhoira synergizes real well and is like ramp. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add The Scarab God, Remove Planar Incision. Exile threats and stop GY recursion strats. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Agatha's Soul Cauldron, Remove Liquimetal Torque. Need potent removal, ASC has Mairsil-like qualities too. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-06-01: Add Stronghold Machinist, Remove Dimir House Guard. 1 less tutor feels good and repeatable nopes to protect Mairsil. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Jace, Memory Adept, Remove Shadow Prophecy. This Jace draws and mills which is sweet for Mairsil. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Trazyn the Infinite, Remove Jace, Cunning Castaway. I want to dry run Trazyn and couldn't pick anything else to remove. This Jace or another will return. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Arcum Dagsson, Remove Spellskite. See below and that arcum dagsson can turn a few of my creatures into tutors for Mycosynth or fodder for PW tutoring. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-05-18: Add Myr Welder, Remove Torchling. Spellskite + Torchling combo is neat but paints a target. Welder can activate PW abilities in the right game. Commit to the bit! (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Maze of Ith, Remove Sunken Hollow. Maze good, couldn't choose anything else. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Dimir House Guard, Remove Lim Dul's Vault. Vault is just annoying to use, takes forever. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Mirage Mirror, Remove Cavern Harpy. Mirror can be clever dodge. (1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-23: Add Liquimetal Torque, Remove Deadly Dispute. Torque has good synergy. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-04-20: Add Rings of Brighthearth, Remove The Enigma Jewel // Locus of Enlightenment. Enigma takes too much to count on when you need it. Games are over too soon to work. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Exchanged a bunch of tapped lands for untapped lands I had on hand. Early turns have had a noticeably smoother curve. (only 5/36 of my lands ETB tapped now [usually])"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Candlekeep Sage, Remove Curator's Ward. Still getting 2-for-1'ed somehow. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Cavern Harpy, Remove Crystal Shard. Targetting opponents' creatures didn't always work when needed. Harpy no tap. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Karn, the Great Creator, Remove Goldberry, River-Daughter. Goldberry is kind of slow, good -- but slow. Karn can save Mycosynth. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Relic of Legends, Remove Decanter of Endless Water. Relic of Legends could be more than 1 mana. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Jace's Archivist , Remove Dominating Licid . Need more reliable draw/discard. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Ashiok, Dream Render , Remove Nevinyrral's Disk . Wiping everything isn't fun and people have forced me to use it... no likey. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Master Transmuter , Remove Perpetual Timepiece . Can blink mycosynth this way. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-30: Add Slobad, Goblin Tinkerer , Remove Thermopod . Protect mycosynth at all costs. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-03-17: Add Liliana, Dreadhorde General , Remove Sarkhan, Dragonsoul . Lili is better as a non-Mairsil play and distraction. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Undercity Sewers , Remove Arch of Orazca . Surveil good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Raucous Theater , Remove Myriad Landscape . Surveil good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Thundering Falls , Remove Reliquary Tower . Surveil good. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Lim-Dûl's Vault , Remove Grenzo, Dungeon Warden . Say tutor without saying tutor. Eliminating infinite turn combo. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add The Enigma Jewel // Locus of Enlightenment , Remove Timestream Navigator . Eliminating infinite turn combo. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Jaya's Phoenix , Remove Entomb . Taking out \"cheap-o\" tutors. Don't want them. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add All Will Be One , Remove Buried Alive . Taking out \"cheap-o\" tutors. Don't want them. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Goldberry, River-Daughter , Remove Misleading Signpost . One more way to move counters. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Padeem, Consul of Innovation , Remove Realmbreaker, the Invasion Tree . Protecc. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Darksteel Forge , Remove Secrets of the Golden City . Protecc. (+6)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Curator's Ward , Remove Sakashima the Impostor . Protecc. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Chandra, Awakened Inferno , Remove Mordenkainen . Chandra is cool. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2024-02-26: Add Keen Duelist , Remove The One Ring . The One Ring is too OP, don't want it in here. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-30: Add Exotic Orchard , Remove Tyrite Sanctum . Did the Tyrite Sanctum thing a few times, Mission Accomplished. Without Ozolith it's bad with blinking happening. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-30: Add Curse of Opulence , Remove Leech Bonder . Need ramp. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-10-02: Add Dragonskull Summit , Remove Luxury Suite . Needed Suite for rakdos deck. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-09-03: Add Fellwar Stone , Remove Izzet Signet . Solely for the Mairsil flavor text on fellwar stone. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-08-25: Add Misleading Signpost , Remove Dimir Signet . Flash speed attacker redirect protection turning into a rock is nice. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-08-23: Add The One Ring , Remove Thirst for Knowledge . The One Ring to rule them all is very good and feels right for Mairsil's ambitions. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-08-23: Add Propaganda , Remove Mirror-Mad Phantasm . Mirror Mad is so good at flooding GY for Mairsil fuel, but expensive and vulnerable. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-22: Add Sakashima the Impostor, Remove Blur . Sakashima tricks now that I have one. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-22: Add Angrath, Minotaur Pirate, Remove Vronos, Masked Inquisitor. Blinking Mairsil wastes Vronos's ultimate :(. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-22: Add Mordenkainen, Remove Sorin Markov. Let's try big ol dog, and similar reason as tree of perdition. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-19: Add Vronos, Masked Inquisitor , Remove Ral Zarek . Vronos's ult is ideal to target Mairsil with Mycosynth out. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-14: Add Nesting Grounds , Remove Grixis Panorama. Moving indestructible or loyalty counters might be pretty useful. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-13: Add Silver Wyvern , Remove Jodah's Avenger. Spellskite + Silver Wyvern = Mairsil catches and redirects lightning. Awesome. (-1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-13: Add Spellskite , Remove Obeka, Brute Chronologist . I like Obeka shutting off \"On your end step\" removals, but that's all it does here. (-2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-07-13: Add Realmbreaker, the Invasion Tree , Remove Jhoira, Ageless Innovator . Ramping via stealing from GYs is pretty dang good. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Shadow Prophecy , Remove Tainted Indulgence . 3 cards better than 2 almost always have all 3 land types. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Xander's Lounge , Remove Maestros Theater. Price went way down so I picked one up. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Jodah's Avenger , Remove Morphling . Double strike or shadow for 0 mana is so good. Morphling might come back. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Vraska, Betrayal's Sting , Remove Izzet Charm . Izzet charm just has not been good to me. Time out. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Crystal Shard , Remove Ghostly Flicker . Repeatable and cage-able way to recast Maisil. Board wipe safe too. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Thermopod , Remove Tree of Perdition . Tree is not a fun way to win, and I needed a backup haste-enabler. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Jeska, Thrice Reborn , Remove Teferi, Temporal Archmage . Commander damage wins are much more possible now. (-3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Skill Borrower , Remove Rings of Brighthearth . SB goldfished very, very well so I'm running it for more access-ability. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Crystalline Crawler , Remove Izzet Signet Swapping one rock with a more versatile rock. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-28: Add Dominating Licid , Remove Hateflayer . Turning Mairsil into a mind control squid-hat is exactly the right vibe. (-4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-11: Add Deadly Dispute, Remove Thrill of Possibility. Two cards is better than 1. (+1)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-11: Add Tezzeret's Gambit, Remove Hostile Negotiations. Hostile negotiations can backfire in a big way. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-11: Add Notion Rain, Remove Pull from Tomorrow. Rarely do I get to play PFT for a big X. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-10: Add Rings of Brighthearth, Remove You Find the Villains' Lair. Finding that Draw 2 Discard 2 not as fun as net positive draw. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-10: Add Hateflayer, Remove Gem of Becoming. Expensive mana fixing, while hateflayer can potentially win the game. (+4)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-06-10: Add Karn, Silver Golem, Remove Tasha, the Witch Queen. Never a card I use in play. Karn lets me do stuff with PWs & Ozolith. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-03-28: Add Thirst for Knowledge, Remove Frantic Search. Don't have another copy of Frantic Search on hand. (0)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-03-28: A bunch of non-impactful land swaps for what I had on hand physically"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-28: Add Torchling, Remove Thirst for Knowledge. TfK is good too late, after I have the wombo piece I don't really need other draw. (+3)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-28: Add Arcanis the Omnipotent, Remove Dimir House Guard. One less tutor so the deck is a bit harder, replace with draw. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-27: Add Leech Bonder, Remove Entomb. I prefer less tutors, I might put entomb back in though. Leech bonder madness tho. (+2)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-02-23: Add Jhoira, Ageless Innovator, Remove Curator's Ward. Super synergy if all my cards are artifacts. Easy to untap Mairsil too. (-1)"},{"insert":"\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"2023-01-19: Major deck redesign around Planeswalkers and new card 'Encroaching Mycosynth' and an overall lower/jankier power level. Removed prior logs."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2022-12-18: Initial build complete. (I removed logs after my pretendswalker redux, so I'll just say this deck was infinite combo EDHRec goodstuff go nuts)."},{"insert":"\n\n"}]}

















































































