25.6k views24 days ago
Commander
Size: 100Salt sum: 90.64
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Clutchness

25.6k views24 days ago
Commander
Size: 100Salt sum: 90.64

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{"ops":[{"insert":" "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪1▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#66a3e0","underline":true},"insert":"Preface:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"🔁 You should see my 6 year old sleeves..."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"I have played this deck hundreds"},{"attributes":{"underline":true,"italic":true},"insert":" "},{"attributes":{"underline":true},"insert":"of times"},{"insert":" versus the vast majority of mainstream cEDH decks from 2020 through 2026 ("},{"attributes":{"italic":true},"insert":"List below)."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"⚔ This build is optimized to answer today's cEDH meta, currently dominated by activated/triggered abilities."},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"It runs a more broad interaction suite to combat the growing number of decks with their combo piece or engine in the Command Zone. "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪2▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nIn World Police, we're focused on:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t"},{"attributes":{"bold":true},"insert":"Parasitic value engines on board"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep refilling our hand with answers, and be able to cast them"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"\tHeavy-handed control"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Shut everyone else down until we find a window to jam out a win"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\t"},{"attributes":{"bold":true},"insert":"Treasure generators"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Help cast the high volume of cards this deck draws"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\t"},{"attributes":{"bold":true},"insert":"Creatures that benefit from Delney triggers"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Out-value opponents who have multiple value engines on board"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":" "},{"attributes":{"bold":true},"insert":"Patiently waiting to open a window to win"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With one of "},{"attributes":{"italic":true},"insert":"several "},{"insert":"Underworld Breach lines"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Or a Thassa's Oracle ETB for the win"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\t\tEither way, we're milling out.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"We're not leaning into \"slop\" copying here, we're going for resilience."},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"\t \"When all hope should be lost, Tymna will provide.\"\n\t"},{"attributes":{"background":"#000000"},"insert":" "},{"attributes":{"underline":true,"background":"#000000","color":"#f06666","bold":true},"insert":"cEDH "},{"attributes":{"underline":true,"background":"#000000","color":"#66a3e0","bold":true},"insert":"Blue Farm,"},{"attributes":{"background":"#000000"},"insert":" "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\t"},{"attributes":{"background":"#000000"},"insert":" 🚫 "},{"attributes":{"underline":true,"background":"#000000","color":"#ffffff","bold":true},"insert":"World Police 2026"},{"attributes":{"background":"#000000","color":"#ffffff","bold":true},"insert":" "},{"attributes":{"background":"#000000"},"insert":" 🚫 "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\t"},{"attributes":{"background":"#000000"},"insert":" 🟥⬜🟦⬛ "},{"attributes":{"header":1},"insert":"\n"},{"insert":" \t "},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" Tymna + Kraum "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t "},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"color":"#ffffff","background":"#000000"},"insert":"|"},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"color":"#66a3e0","background":"#000000"},"insert":"Self-Mill"},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"color":"#ffffff","background":"#000000"},"insert":"|"},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t "},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" ▶ Mid-Range Grinder ◀ "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Note:"},{"insert":"\n"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"Some parts of this primer are "},{"attributes":{"strike":true,"italic":true,"color":"#bbbbbb","bold":true},"insert":"crossed out"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":", showing that a card was previously in the deck, but has been since "},{"attributes":{"strike":true,"italic":true,"color":"#bbbbbb","bold":true},"insert":"removed"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"I kept those parts in the primer in case you want to test an older build."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"I try to share as many insights as I can with you."},{"insert":"\n"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"I added emojis, bold-faced font and chapter markers"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":" to help you find your spot if you scroll around. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"See deck list "},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"section 'Removed From Deck' for some highlights "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"of what"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":" I've tested and found sub-optimal"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":" in this deck over the years."},{"insert":"\n"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"For reasoning behind the cuts and additions to this list, see the 'Patch Notes' at the bottom of the page."},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪3▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Deck's Features:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n\t\t-> Feeds off other decks and gains value from opponents' actions.\n\t\t-> Packed with tutors and "},{"attributes":{"italic":true},"insert":"loads "},{"insert":"of card draw to find answers when you need it - and to find a missing combo piece when you're ready to push for a win.\n\t\t-> Treasure production provides additional mana throughout the turn cycle when you need it most.\n\t\t-> Find answers to most "},{"attributes":{"italic":true},"insert":"any"},{"insert":" situation or win-con.\n\t\t-> Create small windows on the stack to jam an un-counterable win!\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Deck Strategy:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 📈 "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Out tempo your opponents"},{"attributes":{"color":"#bbbbbb"},"insert":" and stop their key plays 📉"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 👨‍🌾 Farm your deck to "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"piece together a combo"},{"attributes":{"color":"#bbbbbb"},"insert":", with a way to"},{"attributes":{"color":"#bbbbbb","bold":true},"insert":" push it through"},{"attributes":{"color":"#bbbbbb"},"insert":" 🤫"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 🔔 "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Use your opponents' decks against them"},{"attributes":{"color":"#bbbbbb"},"insert":", drawing cards and getting treasures when they try to do anything meaningful, "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"keeping your hand full and mana up"},{"attributes":{"color":"#bbbbbb"},"insert":" ◀️"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 💧 "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Patience"},{"attributes":{"color":"#bbbbbb"},"insert":" is key. "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Hold mana"},{"attributes":{"color":"#bbbbbb"},"insert":" for interaction; never tap out. Stall until you see your window 🪟👀"},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪4▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"WinCons:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThassa's Oracle ETB with D. Consultation or Tainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"One of the Underworld Breach lines to either:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mill out all opponents, and force a card draw trigger"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Or just mill them out and pass turn. Then counter any Flash speed, \"during my upkeep\" win attempt an opponent tries before they fail to draw a card on an empty library"},{"attributes":{"indent":2,"list":"bullet"},"insert":"\n"},{"insert":"Mill yourself out and play Thassa's Oracle FTW"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Orc Army (in grindy games)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mayhem Devil triggers off Treasure activations "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kraumbat damage as a very, very last resort"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\t\t\t (blows dust off Kraum, wiping away spider-webs)\n\n\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"How To Mill Yourself Out:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nTainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Demonic Consultation, naming something not in your deck"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/1368-1414-4856/"},"insert":"Underworld Breach + Lotus Petal + Brain Freeze"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/1368-3698--44/"},"insert":"Underworld Breach + Lotus Petal (or another mana positive rock) + Grinding Station "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Underworld Breach + Storm-Kiln Artist + Brain Freeze "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Underworld Breach + Exhibition Tidecaller + Dark Ritual or Rite of Flame x20ish times"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This is my new tech that works quite well, and gives another option besides Grinding Station and Brain Freeze to self-mill with Breach"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"And in extremely unlikely scenarios, Ad Naseum or Necropotence, if the library is already low"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nInstead of solely targeting yourself with Brain Freeze or Grinding Station activations to mill your library out, you "},{"attributes":{"italic":true},"insert":"could "},{"insert":"mill yourself enough to increase storm count, then switch mid-way to milling out all opponents. Then pass turn or force a card draw trigger.\n\n\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Win With Alternate WinCon On An Empty Library:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThassa's Oracle is "},{"attributes":{"italic":true},"insert":"always"},{"insert":" your"},{"attributes":{"strike":true},"insert":" first"},{"insert":" choice "},{"attributes":{"strike":true},"insert":"- unless you're under Rule of Law effects, in which case you go for one of these other WinCons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + a draw spell/effect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + cracking the Fiery Islet to draw one card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + swing through with Tymna on the board to draw a card in 2nd main"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + cracking the Cephalid Coliseum with Threshold to draw 3, discard 3"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + activate Faerie Mastermind to draw a card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪5▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"cEDH Anti-Meta Pieces:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nUn-counterable spells to push through a win"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate stops the omnipresent Breach decks, graveyard decks and cast from exile decks like from Etali triggers"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Cursed Totem shuts people off"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Shred Memory is under-rated. It's great against Breach and graveyard lines. Worst case you use to find a 2 drop, which is about 1/4 of the deck"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Barbarian Ring gets rid of their OBM"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Dress Down*, Trickbind**, Red Elemental Blast "},{"attributes":{"strike":true},"insert":"and Tishana's Tidebinder "},{"insert":"are specifically in here to"},{"attributes":{"bold":true},"insert":" stop your opponents' Thoracle"},{"insert":" wins... along with Faerie Mastermind, Cephalid Coliseum and an arsenal of the best counterspells in Magic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\t\t\t\t\t*Flashing in Dress Down not only stops crucial OBM triggers\n\t\t\t\t\t and Thoracle win attempts, yet it also\n\t\t\t\t\t stops Commander activated abilities like:\n\t\t\t\t\t\t\t\tKinnan, Sissay, Aang, Thrasios, Vivi, Stella, Breya,\n\t\t\t\t\t\t\t\tNajeela, Magda, Tayam, Tameshi,\n\t\t\t\t\t\t\t\tSuper-Skrull and Kenrith, etc. activations\n\n\t\t\t\t\t*Dress Down also stops opponents from getting their\n\t\t\t\t\t expected triggered abilities for a turn as well, like from:\n\t\t\t\t\t\t \tAang at the Crossroads, Etali, Ral, Nekusar,\n\t\t\t\t\t\t\tVivi, Derevi, Winota or Godo triggers\n\t\t\t\t\t\n\t\t\t\t\t* Can find Dress Down with Enlightened Tutor\n\t\t\t\t\t\tin response to a draw trigger when needing interaction.\n\n\t\t\t\t\t*And Dress Down replaces itself on ETB.\t\t\n\t\t\t\t\t You can top-deck Tutor in response to the ETB\n\t\t\t\t\t draw trigger to find interaction or a WinCon\n \n\t\t\t**Trickbind achieves similar stopping power yet also hits\n\t\t\t\t Food Chain, Geier Reach, Iso-Rev,\n\t\t\t\t\tand Minsc and Boo activations, as well as\n\t\t\t\t\tProtean Hulk lines among others.\n\t\t\t\tAnd best of all, Trickbind has Split Second.\n"},{"attributes":{"header":1},"insert":"\n"},{"insert":" "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪6▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66a3e0","underline":true},"insert":"How I Pilot This Build:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n ♻ Mulligan until you have early game card draw, or a T1 tutor to find Fish.\n 🪙 Deploy value pieces so opponents' actions feed you cards or treasures.\n 🎴 Sculpt a hand and hold mana open for interaction... every turn.\n 👀 Always appear suspicious. Bluff when you have nothing. You "},{"attributes":{"italic":true},"insert":"will"},{"insert":" draw into something soon.\n 🚫 Stop the first 2 opponents from winning as needed.\n 🤫 Then silence the table and push through a win. GG.\n\n"},{"attributes":{"italic":true},"insert":"Run my build and let me know your thoughts in the comments below!"},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪7▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Who This Deck Faced The Most:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"italic":true},"insert":"(Mostly in order of number of games against)"},{"insert":"\n\nBreya Farm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mad Farm (Tymna + Jeska)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rograkh + Silas"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tayam Stax"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kinnan Big Flips"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kinnan (other builds)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other Blue Farm decks, of course"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tymna + Thrasios (TnT)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fool's Gold (Tevesh + Kraum)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Najeela Farm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Derevi, Empyrial Tactician"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tameshi, Reality Architect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rograkh + Thrasios"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Slicer, Hired Muscle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thrasios + Bruse Tarl Dawnwaker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tivit, Seller of Secrets"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nekusar Wheels"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Glarb, Calamity's Augur"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Magda, Brazen Outlaw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sissay, Weatherlight Captain"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Etali, Primal Conqueror"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Wandering Minstrel"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aang, at the Crossroads"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vivi Ornitier"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Malcolm + Vial Smasher Wheels"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Minsc and Boo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Godo, Bandit Warlord"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dihada"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kenrith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Winota"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Krenko"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reyhan + Ishai"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"color":"#ffffcc","background":"#888888","bold":true},"insert":"🤔 If you're curious why I'm not running a card/combo "},{"attributes":{"color":"#ffffcc","background":"#888888","italic":true},"insert":"in particular, check out my"},{"attributes":{"italic":true,"color":"#ffffcc","background":"#888888","bold":true},"insert":" 'Wish List' and 'Removed from Deck' categories or the Patch Notes below. "},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"You can see what I have tested in the deck (likely for weeks or months). These cards were found to be sub-optimal for the cEDH meta I've faced on Spelltable and in LGS locations."},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Aside from a few breaks, I've piloted this deck nearly every single week for 6+ years"},{"attributes":{"italic":true},"insert":" and tested many builds (especially considering this deck began as an Opus Thief deck in 2019 with Wheel effects)."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Buuuuut I like to sculpt my hand too much to pitch it to a Wheel - just to try to disrupt opponents' hands. "},{"insert":"\n"},{"attributes":{"italic":true},"insert":"I'm already drawing loads of freaking cards and likely have a handful of silver bullets to shoot down anything they try. "},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"👇 Check out the recent patch notes below "},{"attributes":{"italic":true},"insert":"to see if I've already run a particular combo/card you don't see in my current build."},{"insert":"\n"},{"attributes":{"header":1},"insert":"\n"},{"insert":" "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪8▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"One Potential Upgrade:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe card I'm "},{"attributes":{"italic":true},"insert":"missing"},{"insert":" to make the Underworld Breach "},{"attributes":{"italic":true},"insert":"even"},{"insert":" more efficient in this deck is a copy of Lion's Eye Diamond (Reserved List)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" I'm reduced to running Lotus Petal instead of LED in my Breach lines, but"},{"attributes":{"bold":true},"insert":" we can be crafty with Storm-Kiln Artist and Exhibition Tidecaller"},{"insert":" to have 2 more reasons to not "},{"attributes":{"italic":true},"insert":"need "},{"insert":"an expensive LED yet."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"If you proxy or own a copy, add Lion's Eye Diamond!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Keep the Lotus Petal in. It can act as a backup plan in case LED gets exiled, and is just damn good on T1."},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪9▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Recent Patch Notes:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"List changes prior to June, 2023 are lost to time... but I started keeping records when the LOTR set released."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.1 - Removed Blue Elemental Blast (BEB). Added Orcish Bowmaster. I ran Blue Elemental Blast because I face red cEDH wincons "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"every single match"},{"attributes":{"color":"#bbbbbb"},"insert":" in my in-person playgroups and on Spelltable. It fared well, but I needed a slot for Orcish Bowmaster, which is "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"much"},{"attributes":{"color":"#bbbbbb"},"insert":" more powerful in the format."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.2 - Removed Flusterstorm to make room for Lotho. Both cards suffer under Rule of Law, but my hypothesis is that Lotho is more consistent and gives another body for Tymna to send into battle."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.3 - Remembered why Shred Memory used to be in the deck... for Tayam, namely to avoid their game-lock with Ranger Caption of Eos loops. Added Shred Memory back into deck, replacing March of Swirling Mist (which has not done much"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":" lately"},{"attributes":{"color":"#bbbbbb"},"insert":" for me other than be exiled to help cast free counterspells, or to help cast Chrome Mox)."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.4 - Removed Peer Into The Abyss and Doomsday as they've not been needed much in "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"this "},{"attributes":{"color":"#bbbbbb"},"insert":"build. Keeping Lab Man as a backup wincon for when not possible to win with Thassa's, but will rely solely on Tainted Pact and Consultation to self-mill... or whatever self-mill is in opponents' graveyards, using Mnemonic Betraval. Added Borne Upon a Wind and Necropotence (re-added) in lieu of Peer and Doomsday to open opportunities to win during my discard phase or on opponent's turns."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.5 - Replaced Fire Covenant with Snap, as my friends are too clever for Fire Covenant and it backfires on me. Went back to Snap to double as spot removal yet also be able to bounce my Dockside or Thassa if needed."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.6 - Added tech that's \"big in Japan\" to combat the new Orcish Bowmasters meta. Testing Rath's Edge to replace my basic Plains. Will test Barbarian Ring later."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.7 - Swapped Talisman of Creativity for Talisman of Progress to help cast removal when under Blood Moon effects. Archivist of Oghma is benched (sorry, \"Willow\" of the Nelwyn). Lately he's only been giving me 1-2 cards. Instead, I'm adding an extra answer - Tishana's Tidebinding, which is highly effective against OBM, Thassa's, Dockside, Nekusar, Tayam, Breya, Thrasios, Kinnan, etc. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.8 - I got a One Ring! Necropotence was removed for the hundredth time to make room for the cheapest printing of \"my precious.\" Swapped Rath's Edge (which is better in my Tymna Thrasios build) for the less mana intensive, one-time-use Barbarian Ring. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.9 - Just haven't needed Vandalblast in a while. It's handy, sure. But it can't destroy The One Ring. Twice now I could've used a Flusterstorm (once vs. another Fluster and once vs. a Brainfreeze). Therefore, Flusterstorm is going back in the deck, replacing Vandalblast. Otherwise there is a vulnerability to storm cards."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.10 - Finally traded for an Underground Sea, replacing Morphic Pool. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.11 - Went back to Necropotence, since I already have Borne Upon A Wind. Removed Lab Man as I haven't need him to win in a while. The other backup plans to win work well enough without him"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.12 - Finally phased out the ol' tried and true Dualcaster Mage + Twinflame combo. Instead added Phyrexian Metamorph mainly to be able to copy someone's failed Thoracle, a Dockside, Orcish Bowmasters or an opponent's One Ring. Added Pollywog Prodigy, since my commanders can Evolve it to give me even more card velocity. Went ahead and added Ragavan back in, and removed Barbarian Ring since Metamorph can handle opponent's OBM."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.13 - Added Opposition Agent back in. Added Mockingbird as a test. Removed Grim Monolith since I went back to Ragavan and Metamorph (which help get Mox Opal online like Grim was doing). Removed my basic Swamp. I no longer need it like when I was running Lab Man with ways to draw on an empty library. Still running basic Island to be able to get out from under Blood Moon. Removed Brainstorm since Lab Man is out. Removed T3feri, Time Raveler and replaced with Ranger Captain of Eos, now that I've added more one drop creatures back in. Added Damn as a board wipe (chosen over Toxic Deluge and Fire Covenant since I'm typically pretty low on life due to self-inflicted damage). Lastly, swapped Grim Tutor for Diabolic Intent to save 3 life and make use of this heavier creature package"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 5 - The BIGGEST BAN in EDH history erased 3 staple cards from cEDH - Dockside Extortionist, Mana Crypt and Jeweled Lotus."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Those cards were removed this update, along with Phyrexian Metamorph and Snap since Dockside is banned."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"I'm anticipating seeing more artifacts and maybe enchantments since no one has to be concerned with feeding an opponent's Dockside. Therefore, I'm adding Steal Enchantment and Copy Artifact."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"To help keep my Mox Opal online (in place of the 2 banned mana rocks), I'm adding Talisman of Hierarchy and R"},{"attributes":{"color":"#bbbbbb","strike":true},"insert":"Wellfare"},{"attributes":{"color":"#bbbbbb"},"insert":" Fellwar Stone. To replace the ability to have explosive treasure fueled turns, I've added Smothering Tithe back into the deck."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"We'll see how this new meta plays out and I'll make adjustments as needed. Pour some lemonade. It's going to be a slower time on the Farm. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6 - Added Delney for doubling triggers, namely Tymna, OBM, Esper, DRC, Archivist and Mastermind triggers"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":" Swapped out several other cards to get back on Dragon's Rage Channeler, Professional Face Breaker, Jeska's Will, Rite of Flame, Cabal Ritual and others."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"See Removed Recently and Removed (2025) categories if you're curious what got cut. This adaptation of the deck went heavy on ritual type effects and focused on even more explosive turns. It really should have been labeled version 6.0 with how many cards I swapped. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6.1 - Removed Talisman of Dominance and Talisman of Progress to make room for Tataru Taru and Grinding Station."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Still need an LED to upgrade my Breach lines from Lotus Petal to be more efficient."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Fracture again to throw Gamble back in (works with Breach lines)."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Tishana's Tidebinder for Wishclaw Talisman. I love Tishana's, especially in this meta of triggered and activated abilities, but I need room for Wishclaw Talisman. Tishana's is 3 CMC and I'm on AdNaus. I'll try to work Tishana's back into the build in the future. Great card!"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Fiery Islet for Mayhem Devil, now that I'm leaning into Treasures again. Going to test 26 lands. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6.2 Despite several popular builds running Jeska's Will, I'm not seeing enough value from it. Removed J-Will to add Into the Flood Maw (I've been looking for a slot for it and needed more interaction for the board after removing Fracture). "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Shred Memory (such a great card) to re-add Drannith Magistrate. Drannith still stops Breach lines and other graveyard shenanigans, but also stops casts from the Command Zone. It also stops Etali triggers, Glarb casts and more!"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Tried some games without Drannith, but it was needed. I'm back on him for the meta in my area. Being able to exile someone's SevRec or Breach fuel from their yard, on the stack, with Shred Memory is effective. Shred Memory wrecks Tayam activations, plus it defaults to a tutor for most of my deck, but I had to make room from Drannith. Shred Memory is underrated, but gets cut in a 4 color deck."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6.3 - This build sacrifices some flexibility to go deeper into Underworld Breach, trading access to opponents' graveyards to open up 2 extra ways to win with Breach."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Upgraded Mnemonic Betrayal for the new card Flashback, which costs 2 less and gives more control over what you can find. Flashback cost one Red mana, which is not used much in the deck, saving the Black and Blue mana for other spells. Mnem Bet relies on your opponents to have spice in the yard, but if they don't, it's a pitch/imprint card at best. Flashback gives options. Imagine having a Trickbind, a Mana Drain, Reanimate and Tainted Pact in the yard. It could work like a Regrowth essentially to get the Reanimate back or just hold the Flashback and wait. If an opponent casts a win attempt, Flashback for Trickbind or Mana Drain. If you need a wincon back from the yard to push for a win, you can use Flashback for that. And you get to stack your yard as you wish - versus relying on opponents to have value or combo pieces in the yard."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Cabal Ritual to add Storm-Kiln Artist (SKA). Cabal Ritual was great with Breach and Threshold, but it's basically just a win-more extra copy of Dark Ritual. In Breach lines, you must exile 3 cards to play Cabal Ritual from the yard, but Cabal Ritual costs 2 and cares about Threshold - and sometimes the 'yard starts running dry when trying to squeeze out an early Breach win. "},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"We run Storm-Kiln Artist (SKA), who has Magecraft and produces a Treasure on each instant and sorcery cast and copy, which is perfect for recasting a single mana ritual like Dark Ritual (or Rite of Flame), making these much better in Breach lines that don't rely on Bomberman."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Brainfreeze + SKA + Breach for infinite Treasure and mill effects. No Lotus Petal (or LED) needed"},{"attributes":{"color":"#bbbbbb"},"insert":", providing another avenue to Breach out a win."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Dragon Rage Channeler (DRC) to test "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Exhibition Tidecaller"},{"attributes":{"color":"#bbbbbb"},"insert":". DRC gives choice when Surveilling, which is more conducive to sculpting a hand than the Mill 3 effect of Exhibition Tidecaller. However the upside in Tidecaller is that with Underworld Breach, "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"casting Rituals will self-mill for 3 to provide the 3 Flashback fodder cards needed to recast the red/black Ritual off of "},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"itself"},{"attributes":{"color":"#bbbbbb"},"insert":", gaining infinite red or black mana and more importantly "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"self-milling the deck with no Brain Freeze or Grinding Station needed"},{"attributes":{"color":"#bbbbbb"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Update: "},{"attributes":{"color":"#bbbbbb"},"insert":"This combo is dope. It's easier to pull of than Grinding Station, and caught my opponent's completely off-guard."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Queen of Dale:"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"I've considered adding The Queen of Dale for the card Draw, which could help filter through the deck to find answers and combo pieces while filling the 'yard for Breach (and Threshold)."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"The 1/1 Soldier Tokens she makes can help the Tymna gameplan forward. These are the pros."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"However the con is it's a forced trigger - which would be really bad after Exiling the Library to D. Consultation before your Thoracle ETB."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Queen's Recruit trigger adds another risk to the deck's most mana efficient win line."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"It's akin to how an opponent can force you to Draw on an empty Library with Cephalid Coliseum or by triggering your Esper Sentinel before the Thoracle ETB goes off, thereby taking you out of the game."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Those are already risks; I don't want to add more to my deck."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Save The Queen of Dale for a Tynma Breach Cradle deck, so you get the extra benefit of feeding your Cradle with Recruit triggers."},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":"⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"Disclaimer: Past performance is not indicative of future performance. Keep in mind brewing involves risk. The value of your collection will fluctuate over time."},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"Clutchness is not responsible for your win-loss rate, or how much your pod hates your constant answers. These patch notes are not brewing advice, but I hope they help. "},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"I am not a tEDH player - just a dude who has been sweaty about multiplayer Magic since 1994 (when Revised was released in Dallas), who wants to tweak the most effective deck that could exist. I've been playing cEDH regularly since 2019."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t"},{"attributes":{"color":"#ffffff"},"insert":"Comment with your thoughts below."},{"insert":"\n\t"},{"attributes":{"color":"#ffffff"},"insert":"I'd like to hear what others are thinking and running."},{"insert":"\n\n\t"},{"attributes":{"color":"#ffffff"},"insert":"Happy brewing!"},{"insert":"\n\tClutchness\n\n "},{"attributes":{"background":"#000000"},"insert":"⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜"},{"attributes":{"header":3},"insert":"\n"}]}

Commander

Qty: 2 Price: $36.98
Kraum, Ludevic's Opus
Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Horror Zombie
Kraum, Ludevic's Opus (cmr) 523
Tymna the Weaver
Lifelink
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Cleric
Tymna the Weaver (cmr) 539

Commander

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Added Recently

Qty: 3 Price: $10.77
Exhibition Tidecaller
Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead.
Creature - Wizard Djinn
Exhibition Tidecaller (sos) 48
Flashback
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Instant
Flashback (sos) 115
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (soc) 255

Added Recently

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Artifact

Qty: 9 Price: $2189.91
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c21) 234
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (mrd) 152
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (drk) 102
Grinding Station
, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters, you may untap this artifact.
Artifact
Grinding Station (5dn) 127
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tmp) 294
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (som) 179
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Wishclaw Talisman
This artifact enters with three wish counters on it.
,
, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Artifact
Wishclaw Talisman (eld) 110

Artifact

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Creature

Qty: 20 Price: $569.30
Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Creature - Cleric Halfling
Archivist of Oghma (clb) 553
Delney, Streetwise Lookout
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If a triggered ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
Legendary Creature - Human Scout
Delney, Streetwise Lookout (mkm) 12
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 12
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (pmom) 58p
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (e01) 12
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Lotho, Corrupt Shirriff
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Rogue Halfling
Lotho, Corrupt Shirriff (ltr) 213
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (war) 204
Mockingbird
Flying
You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.
Creature - Bird Bard
Mockingbird (blb) 61
Orcish Bowmasters
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Archer Orc
Orcish Bowmasters (ltr) 433
Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog
Pollywog Prodigy (blc) 50
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (j22) 581
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mh2) 138
Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Creature - Human Soldier Ranger
Ranger-Captain of Eos (mh1) 21
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (plc) 122
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Thassa's Oracle (thb) 73
Valley Floodcaller
Flash
You may cast noncreature spells as though they had flash.
Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
Creature - Wizard Otter
Valley Floodcaller (blb) 308
Voice of Victory
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.
Creature - Human Bard
Voice of Victory (tdm) 331

Creature

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Enchantment

Qty: 8 Price: $314.52
Copy Artifact
You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Artifact (3ed) 53
Dress Down
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Dress Down (mh2) 39
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ice) 154
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pcy) 45
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (rna) 22
Steal Enchantment
Enchant enchantment
You control enchanted enchantment.
Enchantment - Aura
Steal Enchantment (tmp) 90
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (thb) 161

Enchantment

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Instant

Qty: 26 Price: $1109.74
Ad Nauseam
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Instant
Ad Nauseam (2xm) 76
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 464
Borne Upon a Wind
You may cast spells this turn as though they had flash.
Draw a card.
Instant
Borne Upon a Wind (pltr) 44s
Brain Freeze
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Brain Freeze (plst) SCG-29
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (ons) 73
Dark Ritual
Add
.
Instant
Dark Ritual (2ed) 99
Demonic Consultation
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Instant
Demonic Consultation (ice) 121
Dispel
Counter target instant spell.
Instant
Dispel (rtr) 36
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (mir) 14
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (c20) 35
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (ima) 55
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 50
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (all) 28
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Gifts Ungiven (2x2) 347
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant
Into the Flood Maw (blb) 52
Intuition
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Instant
Intuition (tmp) 70
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (cmr) 80
Mindbreak Trap
If an opponent cast three or more spells this turn, you may pay
rather than pay this spell's mana cost.
Exile any number of target spells.
Instant - Trap
Mindbreak Trap (zen) 57
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (mir) 80
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (2ed) 170
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m11) 30
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ths) 65
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ice) 54
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (sta) 33
Trickbind
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant
Trickbind (tsp) 88
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 314

Instant

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Land

Qty: 26 Price: $6062.54
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (3ed) 282
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rna) 245
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (ody) 317
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (8ed) 322
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmr) 350
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (ktk) 233
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rna) 248
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rtr) 241
Island
(
: Add
.)
Basic Land - Island
Island (leb) 293
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (pneo) 271s
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (3ed) 284
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (3ed) 286
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (plst) CHK-283
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rtr) 247
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmr) 358
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (3ed) 289
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (3ed) 290
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmr) 360
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (3ed) 291
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249

Land

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Sorcery

Qty: 6 Price: $173.14
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (3ed) 105
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 324
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 321
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (tmp) 151
Rite of Flame
Add
, then add
for each card named Rite of Flame in each graveyard.
Sorcery
Rite of Flame (ss3) 7
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (c19) 5

Sorcery

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-Don't Own - Wish List

Qty: 1 Price: $849.99
Lion's Eye Diamond
Discard your hand, Sacrifice this artifact: Add three mana of any one color. Activate only as an instant.
Artifact
Lion's Eye Diamond (mir) 307

-Don't Own - Wish List

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-Removed (2019 - 2024)

Qty: 29 Price: $1908.31
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (ody) 313
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (cmr) 162
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (2ed) 50
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (ss1) 3
Dockside Extortionist
When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Pirate
Dockside Extortionist (c19) 24
Doomsday
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Sorcery
Doomsday (6ed) 121
Dualcaster Mage
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Wizard
Dualcaster Mage (cmr) 412
Fire Covenant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Instant
Fire Covenant (ice) 289
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (m21) 103
Jeweled Lotus
, Sacrifice this artifact: Add three mana of any one color. Spend this mana only to cast your commander.
Artifact
Jeweled Lotus (cmr) 319
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (uma) 61
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (all) 107
Mana Crypt
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
: Add
.
Artifact
Mana Crypt (2xm) 361
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs
less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant
March of Swirling Mist (neo) 61
Mental Misstep
(
can be paid with either
or 2 life.)
Counter target spell with mana value 1.
Instant
Mental Misstep (nph) 38
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (m21) 117
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (plst) NPH-42
Plains
(
: Add
.)
Basic Land - Plains
Plains (ugl) 84
Praetor's Grasp
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Sorcery
Praetor's Grasp (nph) 71
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ice) 213
Rath's Edge
: Add
.
,
, Sacrifice a land: Rath's Edge deals 1 damage to any target.
Legendary Land
Rath's Edge (nem) 142
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (ulg) 43
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (leb) 294
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
Teferi, Time Raveler (war) 221
Twinflame
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery
Twinflame (jou) 115
Wheel of Fortune
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fortune (2ed) 184
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (usg) 111

-Removed (2019 - 2024)

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-Removed (2025)

Qty: 18 Price: $401.42
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Enchantment
Blind Obedience (c17) 57
Cursed Totem
Activated abilities of creatures can't be activated.
Artifact
Cursed Totem (mir) 299
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (mh2) 396
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi
Dauthi Voidwalker (mh2) 81
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Fiery Islet
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Fiery Islet (mh1) 238
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (stx) 188
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (cmr) 187
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue
Opposition Agent (cmr) 141
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (e02) 3
Shred Memory
Exile up to four target cards from a single graveyard.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Shred Memory (rav) 105
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (mrd) 253
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (mh1) 233
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (mrd) 256
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk
Tishana's Tidebinder (lci) 335
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (m15) 248

-Removed (2025)

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-Removed (2026)

Qty: 4 Price: $70.96
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (tor) 51
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rtr) 35
Dragon's Rage Channeler
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Creature - Human Shaman
Dragon's Rage Channeler (mh2) 121
Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Sorcery
Mnemonic Betrayal (grn) 189

-Removed (2026)

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Maybeboard

Qty: 6 Price: $69.24
Aboleth Spawn
Flash
Ward

Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Creature - Horror Fish
Aboleth Spawn (clb) 662
Black Widow, Super Spy
Menace
Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
Legendary Creature - Human Spy Hero
Black Widow, Super Spy (msh) 89
Culling the Weak
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Instant
Culling the Weak (exo) 55
Rain of Filth
Until end of turn, lands you control gain "Sacrifice this land: Add
."
Instant
Rain of Filth (usg) 151
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 24
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (2xm) 110

Maybeboard

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Deck Info

Deck stats

17 pips - 15 cards
19 mana - 19 cards
35 pips - 29 cards
23 mana - 23 cards
17 pips - 14 cards
23 mana - 21 cards
12 pips - 12 cards
22 mana - 20 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":" "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪1▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#66a3e0","underline":true},"insert":"Preface:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"🔁 You should see my 6 year old sleeves..."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":"I have played this deck hundreds"},{"attributes":{"underline":true,"italic":true},"insert":" "},{"attributes":{"underline":true},"insert":"of times"},{"insert":" versus the vast majority of mainstream cEDH decks from 2020 through 2026 ("},{"attributes":{"italic":true},"insert":"List below)."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"⚔ This build is optimized to answer today's cEDH meta, currently dominated by activated/triggered abilities."},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"It runs a more broad interaction suite to combat the growing number of decks with their combo piece or engine in the Command Zone. "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪2▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nIn World Police, we're focused on:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t"},{"attributes":{"bold":true},"insert":"Parasitic value engines on board"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Keep refilling our hand with answers, and be able to cast them"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"\tHeavy-handed control"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Shut everyone else down until we find a window to jam out a win"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\t"},{"attributes":{"bold":true},"insert":"Treasure generators"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Help cast the high volume of cards this deck draws"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\t"},{"attributes":{"bold":true},"insert":"Creatures that benefit from Delney triggers"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Out-value opponents who have multiple value engines on board"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":" "},{"attributes":{"bold":true},"insert":"Patiently waiting to open a window to win"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"With one of "},{"attributes":{"italic":true},"insert":"several "},{"insert":"Underworld Breach lines"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Or a Thassa's Oracle ETB for the win"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\t\tEither way, we're milling out.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"We're not leaning into \"slop\" copying here, we're going for resilience."},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"\t \"When all hope should be lost, Tymna will provide.\"\n\t"},{"attributes":{"background":"#000000"},"insert":" "},{"attributes":{"underline":true,"background":"#000000","color":"#f06666","bold":true},"insert":"cEDH "},{"attributes":{"underline":true,"background":"#000000","color":"#66a3e0","bold":true},"insert":"Blue Farm,"},{"attributes":{"background":"#000000"},"insert":" "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\t"},{"attributes":{"background":"#000000"},"insert":" 🚫 "},{"attributes":{"underline":true,"background":"#000000","color":"#ffffff","bold":true},"insert":"World Police 2026"},{"attributes":{"background":"#000000","color":"#ffffff","bold":true},"insert":" "},{"attributes":{"background":"#000000"},"insert":" 🚫 "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\t"},{"attributes":{"background":"#000000"},"insert":" 🟥⬜🟦⬛ "},{"attributes":{"header":1},"insert":"\n"},{"insert":" \t "},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" Tymna + Kraum "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t "},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"color":"#ffffff","background":"#000000"},"insert":"|"},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"color":"#66a3e0","background":"#000000"},"insert":"Self-Mill"},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"color":"#ffffff","background":"#000000"},"insert":"|"},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\t "},{"attributes":{"color":"#f06666","background":"#000000"},"insert":" ▶ Mid-Range Grinder ◀ "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Note:"},{"insert":"\n"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"Some parts of this primer are "},{"attributes":{"strike":true,"italic":true,"color":"#bbbbbb","bold":true},"insert":"crossed out"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":", showing that a card was previously in the deck, but has been since "},{"attributes":{"strike":true,"italic":true,"color":"#bbbbbb","bold":true},"insert":"removed"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"I kept those parts in the primer in case you want to test an older build."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"I try to share as many insights as I can with you."},{"insert":"\n"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"I added emojis, bold-faced font and chapter markers"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":" to help you find your spot if you scroll around. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"See deck list "},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"section 'Removed From Deck' for some highlights "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"of what"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":" I've tested and found sub-optimal"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":" in this deck over the years."},{"insert":"\n"},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"For reasoning behind the cuts and additions to this list, see the 'Patch Notes' at the bottom of the page."},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪3▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Deck's Features:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n\t\t-> Feeds off other decks and gains value from opponents' actions.\n\t\t-> Packed with tutors and "},{"attributes":{"italic":true},"insert":"loads "},{"insert":"of card draw to find answers when you need it - and to find a missing combo piece when you're ready to push for a win.\n\t\t-> Treasure production provides additional mana throughout the turn cycle when you need it most.\n\t\t-> Find answers to most "},{"attributes":{"italic":true},"insert":"any"},{"insert":" situation or win-con.\n\t\t-> Create small windows on the stack to jam an un-counterable win!\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Deck Strategy:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 📈 "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Out tempo your opponents"},{"attributes":{"color":"#bbbbbb"},"insert":" and stop their key plays 📉"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 👨‍🌾 Farm your deck to "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"piece together a combo"},{"attributes":{"color":"#bbbbbb"},"insert":", with a way to"},{"attributes":{"color":"#bbbbbb","bold":true},"insert":" push it through"},{"attributes":{"color":"#bbbbbb"},"insert":" 🤫"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 🔔 "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Use your opponents' decks against them"},{"attributes":{"color":"#bbbbbb"},"insert":", drawing cards and getting treasures when they try to do anything meaningful, "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"keeping your hand full and mana up"},{"attributes":{"color":"#bbbbbb"},"insert":" ◀️"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":" 💧 "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Patience"},{"attributes":{"color":"#bbbbbb"},"insert":" is key. "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Hold mana"},{"attributes":{"color":"#bbbbbb"},"insert":" for interaction; never tap out. Stall until you see your window 🪟👀"},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪4▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"WinCons:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThassa's Oracle ETB with D. Consultation or Tainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"One of the Underworld Breach lines to either:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mill out all opponents, and force a card draw trigger"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Or just mill them out and pass turn. Then counter any Flash speed, \"during my upkeep\" win attempt an opponent tries before they fail to draw a card on an empty library"},{"attributes":{"indent":2,"list":"bullet"},"insert":"\n"},{"insert":"Mill yourself out and play Thassa's Oracle FTW"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Orc Army (in grindy games)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mayhem Devil triggers off Treasure activations "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kraumbat damage as a very, very last resort"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\t\t\t (blows dust off Kraum, wiping away spider-webs)\n\n\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"How To Mill Yourself Out:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nTainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Demonic Consultation, naming something not in your deck"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/1368-1414-4856/"},"insert":"Underworld Breach + Lotus Petal + Brain Freeze"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"https://commanderspellbook.com/combo/1368-3698--44/"},"insert":"Underworld Breach + Lotus Petal (or another mana positive rock) + Grinding Station "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Underworld Breach + Storm-Kiln Artist + Brain Freeze "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Underworld Breach + Exhibition Tidecaller + Dark Ritual or Rite of Flame x20ish times"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This is my new tech that works quite well, and gives another option besides Grinding Station and Brain Freeze to self-mill with Breach"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"And in extremely unlikely scenarios, Ad Naseum or Necropotence, if the library is already low"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nInstead of solely targeting yourself with Brain Freeze or Grinding Station activations to mill your library out, you "},{"attributes":{"italic":true},"insert":"could "},{"insert":"mill yourself enough to increase storm count, then switch mid-way to milling out all opponents. Then pass turn or force a card draw trigger.\n\n\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Win With Alternate WinCon On An Empty Library:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThassa's Oracle is "},{"attributes":{"italic":true},"insert":"always"},{"insert":" your"},{"attributes":{"strike":true},"insert":" first"},{"insert":" choice "},{"attributes":{"strike":true},"insert":"- unless you're under Rule of Law effects, in which case you go for one of these other WinCons"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + a draw spell/effect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + cracking the Fiery Islet to draw one card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + swing through with Tymna on the board to draw a card in 2nd main"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + cracking the Cephalid Coliseum with Threshold to draw 3, discard 3"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Laboratory Maniac + activate Faerie Mastermind to draw a card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪5▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"cEDH Anti-Meta Pieces:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nUn-counterable spells to push through a win"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Drannith Magistrate stops the omnipresent Breach decks, graveyard decks and cast from exile decks like from Etali triggers"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Cursed Totem shuts people off"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Shred Memory is under-rated. It's great against Breach and graveyard lines. Worst case you use to find a 2 drop, which is about 1/4 of the deck"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"strike":true},"insert":"Barbarian Ring gets rid of their OBM"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Dress Down*, Trickbind**, Red Elemental Blast "},{"attributes":{"strike":true},"insert":"and Tishana's Tidebinder "},{"insert":"are specifically in here to"},{"attributes":{"bold":true},"insert":" stop your opponents' Thoracle"},{"insert":" wins... along with Faerie Mastermind, Cephalid Coliseum and an arsenal of the best counterspells in Magic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\t\t\t\t\t*Flashing in Dress Down not only stops crucial OBM triggers\n\t\t\t\t\t and Thoracle win attempts, yet it also\n\t\t\t\t\t stops Commander activated abilities like:\n\t\t\t\t\t\t\t\tKinnan, Sissay, Aang, Thrasios, Vivi, Stella, Breya,\n\t\t\t\t\t\t\t\tNajeela, Magda, Tayam, Tameshi,\n\t\t\t\t\t\t\t\tSuper-Skrull and Kenrith, etc. activations\n\n\t\t\t\t\t*Dress Down also stops opponents from getting their\n\t\t\t\t\t expected triggered abilities for a turn as well, like from:\n\t\t\t\t\t\t \tAang at the Crossroads, Etali, Ral, Nekusar,\n\t\t\t\t\t\t\tVivi, Derevi, Winota or Godo triggers\n\t\t\t\t\t\n\t\t\t\t\t* Can find Dress Down with Enlightened Tutor\n\t\t\t\t\t\tin response to a draw trigger when needing interaction.\n\n\t\t\t\t\t*And Dress Down replaces itself on ETB.\t\t\n\t\t\t\t\t You can top-deck Tutor in response to the ETB\n\t\t\t\t\t draw trigger to find interaction or a WinCon\n \n\t\t\t**Trickbind achieves similar stopping power yet also hits\n\t\t\t\t Food Chain, Geier Reach, Iso-Rev,\n\t\t\t\t\tand Minsc and Boo activations, as well as\n\t\t\t\t\tProtean Hulk lines among others.\n\t\t\t\tAnd best of all, Trickbind has Split Second.\n"},{"attributes":{"header":1},"insert":"\n"},{"insert":" "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪6▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66a3e0","underline":true},"insert":"How I Pilot This Build:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n ♻ Mulligan until you have early game card draw, or a T1 tutor to find Fish.\n 🪙 Deploy value pieces so opponents' actions feed you cards or treasures.\n 🎴 Sculpt a hand and hold mana open for interaction... every turn.\n 👀 Always appear suspicious. Bluff when you have nothing. You "},{"attributes":{"italic":true},"insert":"will"},{"insert":" draw into something soon.\n 🚫 Stop the first 2 opponents from winning as needed.\n 🤫 Then silence the table and push through a win. GG.\n\n"},{"attributes":{"italic":true},"insert":"Run my build and let me know your thoughts in the comments below!"},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪7▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Who This Deck Faced The Most:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"italic":true},"insert":"(Mostly in order of number of games against)"},{"insert":"\n\nBreya Farm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mad Farm (Tymna + Jeska)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rograkh + Silas"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tayam Stax"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kinnan Big Flips"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kinnan (other builds)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other Blue Farm decks, of course"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tymna + Thrasios (TnT)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fool's Gold (Tevesh + Kraum)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Najeela Farm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Derevi, Empyrial Tactician"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tameshi, Reality Architect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rograkh + Thrasios"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Slicer, Hired Muscle"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thrasios + Bruse Tarl Dawnwaker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tivit, Seller of Secrets"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nekusar Wheels"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Glarb, Calamity's Augur"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Magda, Brazen Outlaw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sissay, Weatherlight Captain"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Etali, Primal Conqueror"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Wandering Minstrel"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aang, at the Crossroads"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vivi Ornitier"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Malcolm + Vial Smasher Wheels"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Minsc and Boo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Godo, Bandit Warlord"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dihada"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Kenrith"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Winota"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Krenko"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reyhan + Ishai"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Urza"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"color":"#ffffcc","background":"#888888","bold":true},"insert":"🤔 If you're curious why I'm not running a card/combo "},{"attributes":{"color":"#ffffcc","background":"#888888","italic":true},"insert":"in particular, check out my"},{"attributes":{"italic":true,"color":"#ffffcc","background":"#888888","bold":true},"insert":" 'Wish List' and 'Removed from Deck' categories or the Patch Notes below. "},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"You can see what I have tested in the deck (likely for weeks or months). These cards were found to be sub-optimal for the cEDH meta I've faced on Spelltable and in LGS locations."},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Aside from a few breaks, I've piloted this deck nearly every single week for 6+ years"},{"attributes":{"italic":true},"insert":" and tested many builds (especially considering this deck began as an Opus Thief deck in 2019 with Wheel effects)."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Buuuuut I like to sculpt my hand too much to pitch it to a Wheel - just to try to disrupt opponents' hands. "},{"insert":"\n"},{"attributes":{"italic":true},"insert":"I'm already drawing loads of freaking cards and likely have a handful of silver bullets to shoot down anything they try. "},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"👇 Check out the recent patch notes below "},{"attributes":{"italic":true},"insert":"to see if I've already run a particular combo/card you don't see in my current build."},{"insert":"\n"},{"attributes":{"header":1},"insert":"\n"},{"insert":" "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪8▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"One Potential Upgrade:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe card I'm "},{"attributes":{"italic":true},"insert":"missing"},{"insert":" to make the Underworld Breach "},{"attributes":{"italic":true},"insert":"even"},{"insert":" more efficient in this deck is a copy of Lion's Eye Diamond (Reserved List)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" I'm reduced to running Lotus Petal instead of LED in my Breach lines, but"},{"attributes":{"bold":true},"insert":" we can be crafty with Storm-Kiln Artist and Exhibition Tidecaller"},{"insert":" to have 2 more reasons to not "},{"attributes":{"italic":true},"insert":"need "},{"insert":"an expensive LED yet."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"If you proxy or own a copy, add Lion's Eye Diamond!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Keep the Lotus Petal in. It can act as a backup plan in case LED gets exiled, and is just damn good on T1."},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":" ▫▪▫▪▫▪▫▪9▫▪▫▪▫▪▫▪▫ "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"color":"#66a3e0","bold":true},"insert":"Recent Patch Notes:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"List changes prior to June, 2023 are lost to time... but I started keeping records when the LOTR set released."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.1 - Removed Blue Elemental Blast (BEB). Added Orcish Bowmaster. I ran Blue Elemental Blast because I face red cEDH wincons "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"every single match"},{"attributes":{"color":"#bbbbbb"},"insert":" in my in-person playgroups and on Spelltable. It fared well, but I needed a slot for Orcish Bowmaster, which is "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"much"},{"attributes":{"color":"#bbbbbb"},"insert":" more powerful in the format."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.2 - Removed Flusterstorm to make room for Lotho. Both cards suffer under Rule of Law, but my hypothesis is that Lotho is more consistent and gives another body for Tymna to send into battle."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.3 - Remembered why Shred Memory used to be in the deck... for Tayam, namely to avoid their game-lock with Ranger Caption of Eos loops. Added Shred Memory back into deck, replacing March of Swirling Mist (which has not done much"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":" lately"},{"attributes":{"color":"#bbbbbb"},"insert":" for me other than be exiled to help cast free counterspells, or to help cast Chrome Mox)."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.4 - Removed Peer Into The Abyss and Doomsday as they've not been needed much in "},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"this "},{"attributes":{"color":"#bbbbbb"},"insert":"build. Keeping Lab Man as a backup wincon for when not possible to win with Thassa's, but will rely solely on Tainted Pact and Consultation to self-mill... or whatever self-mill is in opponents' graveyards, using Mnemonic Betraval. Added Borne Upon a Wind and Necropotence (re-added) in lieu of Peer and Doomsday to open opportunities to win during my discard phase or on opponent's turns."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.5 - Replaced Fire Covenant with Snap, as my friends are too clever for Fire Covenant and it backfires on me. Went back to Snap to double as spot removal yet also be able to bounce my Dockside or Thassa if needed."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.6 - Added tech that's \"big in Japan\" to combat the new Orcish Bowmasters meta. Testing Rath's Edge to replace my basic Plains. Will test Barbarian Ring later."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.7 - Swapped Talisman of Creativity for Talisman of Progress to help cast removal when under Blood Moon effects. Archivist of Oghma is benched (sorry, \"Willow\" of the Nelwyn). Lately he's only been giving me 1-2 cards. Instead, I'm adding an extra answer - Tishana's Tidebinding, which is highly effective against OBM, Thassa's, Dockside, Nekusar, Tayam, Breya, Thrasios, Kinnan, etc. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.8 - I got a One Ring! Necropotence was removed for the hundredth time to make room for the cheapest printing of \"my precious.\" Swapped Rath's Edge (which is better in my Tymna Thrasios build) for the less mana intensive, one-time-use Barbarian Ring. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.9 - Just haven't needed Vandalblast in a while. It's handy, sure. But it can't destroy The One Ring. Twice now I could've used a Flusterstorm (once vs. another Fluster and once vs. a Brainfreeze). Therefore, Flusterstorm is going back in the deck, replacing Vandalblast. Otherwise there is a vulnerability to storm cards."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.10 - Finally traded for an Underground Sea, replacing Morphic Pool. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.11 - Went back to Necropotence, since I already have Borne Upon A Wind. Removed Lab Man as I haven't need him to win in a while. The other backup plans to win work well enough without him"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.12 - Finally phased out the ol' tried and true Dualcaster Mage + Twinflame combo. Instead added Phyrexian Metamorph mainly to be able to copy someone's failed Thoracle, a Dockside, Orcish Bowmasters or an opponent's One Ring. Added Pollywog Prodigy, since my commanders can Evolve it to give me even more card velocity. Went ahead and added Ragavan back in, and removed Barbarian Ring since Metamorph can handle opponent's OBM."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 4.13 - Added Opposition Agent back in. Added Mockingbird as a test. Removed Grim Monolith since I went back to Ragavan and Metamorph (which help get Mox Opal online like Grim was doing). Removed my basic Swamp. I no longer need it like when I was running Lab Man with ways to draw on an empty library. Still running basic Island to be able to get out from under Blood Moon. Removed Brainstorm since Lab Man is out. Removed T3feri, Time Raveler and replaced with Ranger Captain of Eos, now that I've added more one drop creatures back in. Added Damn as a board wipe (chosen over Toxic Deluge and Fire Covenant since I'm typically pretty low on life due to self-inflicted damage). Lastly, swapped Grim Tutor for Diabolic Intent to save 3 life and make use of this heavier creature package"},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 5 - The BIGGEST BAN in EDH history erased 3 staple cards from cEDH - Dockside Extortionist, Mana Crypt and Jeweled Lotus."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Those cards were removed this update, along with Phyrexian Metamorph and Snap since Dockside is banned."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"I'm anticipating seeing more artifacts and maybe enchantments since no one has to be concerned with feeding an opponent's Dockside. Therefore, I'm adding Steal Enchantment and Copy Artifact."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"To help keep my Mox Opal online (in place of the 2 banned mana rocks), I'm adding Talisman of Hierarchy and R"},{"attributes":{"color":"#bbbbbb","strike":true},"insert":"Wellfare"},{"attributes":{"color":"#bbbbbb"},"insert":" Fellwar Stone. To replace the ability to have explosive treasure fueled turns, I've added Smothering Tithe back into the deck."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"We'll see how this new meta plays out and I'll make adjustments as needed. Pour some lemonade. It's going to be a slower time on the Farm. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6 - Added Delney for doubling triggers, namely Tymna, OBM, Esper, DRC, Archivist and Mastermind triggers"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":" Swapped out several other cards to get back on Dragon's Rage Channeler, Professional Face Breaker, Jeska's Will, Rite of Flame, Cabal Ritual and others."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"See Removed Recently and Removed (2025) categories if you're curious what got cut. This adaptation of the deck went heavy on ritual type effects and focused on even more explosive turns. It really should have been labeled version 6.0 with how many cards I swapped. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6.1 - Removed Talisman of Dominance and Talisman of Progress to make room for Tataru Taru and Grinding Station."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Still need an LED to upgrade my Breach lines from Lotus Petal to be more efficient."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Fracture again to throw Gamble back in (works with Breach lines)."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Tishana's Tidebinder for Wishclaw Talisman. I love Tishana's, especially in this meta of triggered and activated abilities, but I need room for Wishclaw Talisman. Tishana's is 3 CMC and I'm on AdNaus. I'll try to work Tishana's back into the build in the future. Great card!"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Fiery Islet for Mayhem Devil, now that I'm leaning into Treasures again. Going to test 26 lands. "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6.2 Despite several popular builds running Jeska's Will, I'm not seeing enough value from it. Removed J-Will to add Into the Flood Maw (I've been looking for a slot for it and needed more interaction for the board after removing Fracture). "},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Shred Memory (such a great card) to re-add Drannith Magistrate. Drannith still stops Breach lines and other graveyard shenanigans, but also stops casts from the Command Zone. It also stops Etali triggers, Glarb casts and more!"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Tried some games without Drannith, but it was needed. I'm back on him for the meta in my area. Being able to exile someone's SevRec or Breach fuel from their yard, on the stack, with Shred Memory is effective. Shred Memory wrecks Tayam activations, plus it defaults to a tutor for most of my deck, but I had to make room from Drannith. Shred Memory is underrated, but gets cut in a 4 color deck."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Version 6.3 - This build sacrifices some flexibility to go deeper into Underworld Breach, trading access to opponents' graveyards to open up 2 extra ways to win with Breach."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Upgraded Mnemonic Betrayal for the new card Flashback, which costs 2 less and gives more control over what you can find. Flashback cost one Red mana, which is not used much in the deck, saving the Black and Blue mana for other spells. Mnem Bet relies on your opponents to have spice in the yard, but if they don't, it's a pitch/imprint card at best. Flashback gives options. Imagine having a Trickbind, a Mana Drain, Reanimate and Tainted Pact in the yard. It could work like a Regrowth essentially to get the Reanimate back or just hold the Flashback and wait. If an opponent casts a win attempt, Flashback for Trickbind or Mana Drain. If you need a wincon back from the yard to push for a win, you can use Flashback for that. And you get to stack your yard as you wish - versus relying on opponents to have value or combo pieces in the yard."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Cabal Ritual to add Storm-Kiln Artist (SKA). Cabal Ritual was great with Breach and Threshold, but it's basically just a win-more extra copy of Dark Ritual. In Breach lines, you must exile 3 cards to play Cabal Ritual from the yard, but Cabal Ritual costs 2 and cares about Threshold - and sometimes the 'yard starts running dry when trying to squeeze out an early Breach win. "},{"insert":"\n"},{"attributes":{"color":"#bbbbbb"},"insert":"We run Storm-Kiln Artist (SKA), who has Magecraft and produces a Treasure on each instant and sorcery cast and copy, which is perfect for recasting a single mana ritual like Dark Ritual (or Rite of Flame), making these much better in Breach lines that don't rely on Bomberman."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Brainfreeze + SKA + Breach for infinite Treasure and mill effects. No Lotus Petal (or LED) needed"},{"attributes":{"color":"#bbbbbb"},"insert":", providing another avenue to Breach out a win."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb"},"insert":"Removed Dragon Rage Channeler (DRC) to test "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"Exhibition Tidecaller"},{"attributes":{"color":"#bbbbbb"},"insert":". DRC gives choice when Surveilling, which is more conducive to sculpting a hand than the Mill 3 effect of Exhibition Tidecaller. However the upside in Tidecaller is that with Underworld Breach, "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"casting Rituals will self-mill for 3 to provide the 3 Flashback fodder cards needed to recast the red/black Ritual off of "},{"attributes":{"italic":true,"color":"#bbbbbb","bold":true},"insert":"itself"},{"attributes":{"color":"#bbbbbb"},"insert":", gaining infinite red or black mana and more importantly "},{"attributes":{"color":"#bbbbbb","bold":true},"insert":"self-milling the deck with no Brain Freeze or Grinding Station needed"},{"attributes":{"color":"#bbbbbb"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Update: "},{"attributes":{"color":"#bbbbbb"},"insert":"This combo is dope. It's easier to pull of than Grinding Station, and caught my opponent's completely off-guard."},{"insert":"\n\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Queen of Dale:"},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"I've considered adding The Queen of Dale for the card Draw, which could help filter through the deck to find answers and combo pieces while filling the 'yard for Breach (and Threshold)."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"The 1/1 Soldier Tokens she makes can help the Tymna gameplan forward. These are the pros."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"However the con is it's a forced trigger - which would be really bad after Exiling the Library to D. Consultation before your Thoracle ETB."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Queen's Recruit trigger adds another risk to the deck's most mana efficient win line."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"It's akin to how an opponent can force you to Draw on an empty Library with Cephalid Coliseum or by triggering your Esper Sentinel before the Thoracle ETB goes off, thereby taking you out of the game."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Those are already risks; I don't want to add more to my deck."},{"insert":"\n"},{"attributes":{"color":"#bbbbbb","italic":true},"insert":"Save The Queen of Dale for a Tynma Breach Cradle deck, so you get the extra benefit of feeding your Cradle with Recruit triggers."},{"insert":"\n\n "},{"attributes":{"background":"#000000"},"insert":"⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"Disclaimer: Past performance is not indicative of future performance. Keep in mind brewing involves risk. The value of your collection will fluctuate over time."},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"Clutchness is not responsible for your win-loss rate, or how much your pod hates your constant answers. These patch notes are not brewing advice, but I hope they help. "},{"insert":"\n"},{"attributes":{"color":"#888888","italic":true},"insert":"I am not a tEDH player - just a dude who has been sweaty about multiplayer Magic since 1994 (when Revised was released in Dallas), who wants to tweak the most effective deck that could exist. I've been playing cEDH regularly since 2019."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t"},{"attributes":{"color":"#ffffff"},"insert":"Comment with your thoughts below."},{"insert":"\n\t"},{"attributes":{"color":"#ffffff"},"insert":"I'd like to hear what others are thinking and running."},{"insert":"\n\n\t"},{"attributes":{"color":"#ffffff"},"insert":"Happy brewing!"},{"insert":"\n\tClutchness\n\n "},{"attributes":{"background":"#000000"},"insert":"⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜"},{"attributes":{"header":3},"insert":"\n"}]}
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