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Commander
Size: 100Salt sum: 45.16
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Hydraphiliac

124 views14 mins ago
Commander
Size: 100Salt sum: 45.16

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{"ops":[{"insert":{"card-link":"Gargos, Vicious Watcher"}},{"insert":" Gargos Commander Deck built around tribal Hydra. Needs to be competitive against current precon decks like the foundation series, LOTR series, Marvel. \n"}]}
{"ops":[{"insert":"I am new to commander, and looking for all suggestions (that don't require buying expensive singles) that keep the deck a tribal Hydra deck with Gargos the Commander. \n\nGeneral suggestions about deck building and balance? Where are there imbalances in this deck? Have I made major errors?\n\nAre some of these cards bad (I basically put in every hydra I have and could afford singles of). Specific suggestions of cards to remove?\n\nCards to capitalize on the number of +/+ counters there will be on the board?\n\nWhat are the weaknesses of this deck? Suggestions to fix them?\n"}]}

Commander

Qty: 1 Price: $1.99
Gargos, Vicious Watcher
Vigilance
Hydra spells you cast cost
less to cast.
Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
Legendary Creature - Hydra
Gargos, Vicious Watcher (m20) 172

Commander

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Counters

Qty: 13 Price: $66.53
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (mh3) 285
Gnarlid Colony
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Gnarlid Colony (fdn) 224
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (soc) 272
Heroes' Bane
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Creature - Hydra
Heroes' Bane (fdn) 639
Ironscale Hydra
If a creature would deal combat damage to this creature, prevent that damage and put a +1/+1 counter on this creature.
Creature - Hydra
Ironscale Hydra (plst) THB-296
Kalonian Hydra
Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Creature - Hydra
Kalonian Hydra (blc) 226
Managorger Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature - Hydra
Managorger Hydra (fdc) 216
Neverwinter Hydra
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Hydra
Neverwinter Hydra (afc) 41
Nyxborn Hydra
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Creature Enchantment - Hydra
Nyxborn Hydra (mh3) 164
Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Legendary Artifact
Ozolith, the Shattered Spire (soc) 281
Primal Vigor
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Primal Vigor (plst) C13-162
Primordial Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
Creature - Hydra
Primordial Hydra (soc) 284
Surrak and Goreclaw
Trample
Other creatures you control have trample.
Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature - Human Bear
Surrak and Goreclaw (fdc) 231

Counters

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Draw

Qty: 11 Price: $14.65
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (fdc) 197
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (tdc) 254
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (fdc) 205
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (ecc) 109
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (otc) 193
Harmonize
Draw three cards.
Sorcery
Harmonize (msc) 175
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (tle) 168
Lifeblood Hydra
Trample
This creature enters with X +1/+1 counters on it.
When this creature dies, you gain life and draw cards equal to its power.
Creature - Hydra
Lifeblood Hydra (soc) 274
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (fdc) 226
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (fdc) 229
Thickest in the Thicket
When this enchantment enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
Enchantment
Thickest in the Thicket (fdc) 236

Draw

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Finisher

Qty: 3 Price: $5.27
Hydra Omnivore
Whenever this creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Creature - Hydra
Hydra Omnivore (dsc) 185
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (msc) 178
Preposterous Proportions
Creatures you control get +10/+10 and gain vigilance until end of turn.
Sorcery
Preposterous Proportions (fdn) 109

Finisher

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Land

Qty: 36 Price: $14.75
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (fic) 376
Forest
(
: Add
.)
Basic Land - Forest
Forest (mdd) 301
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (fdc) 318

Land

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Landfall

Qty: 2 Price: $18.58
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107
Oran-Rief Hydra
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Creature - Hydra
Oran-Rief Hydra (e01) 69

Landfall

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Protection

Qty: 1 Price: $2.29
Mistcutter Hydra
This spell can't be countered.
Haste, protection from blue
This creature enters with X +1/+1 counters on it.
Creature - Hydra
Mistcutter Hydra (ths) 162

Protection

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Pump

Qty: 5 Price: $8.97
Biosynthic Burst
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Instant
Biosynthic Burst (eoe) 173
Fanatical Strength
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Fanatical Strength (mkm) 159
Gaea's Gift
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Gaea's Gift (bro) 182
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (pip) 205
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (inr) 223

Pump

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Ramp

Qty: 17 Price: $67.39
Bighorner Rancher
Vigilance
: Add an amount of
equal to the greatest power among creatures you control.
Sacrifice this creature: You gain life equal to the greatest toughness among other creatures you control.
Creature - Human Ranger
Bighorner Rancher (pip) 601
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (msc) 170
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (hoc) 205
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (j25) 146
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (fdc) 204
Goldvein Hydra
Vigilance, trample, haste
This creature enters with X +1/+1 counters on it.
When this creature dies, create a number of tapped Treasure tokens equal to its power.
Creature - Hydra
Goldvein Hydra (soc) 270
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (fdc) 208
Ilysian Caryatid
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Creature - Plant
Ilysian Caryatid (fdc) 211
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Llanowar Tribe
: Add
.
Creature - Elf Druid
Llanowar Tribe (fdc) 214
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169
Rampant Rejuvenator
This creature enters with two +1/+1 counters on it.
When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
Creature - Plant Hydra
Rampant Rejuvenator (fic) 314
Rhonas's Monument
Green creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact
Rhonas's Monument (fdc) 281
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (msc) 181
Ulvenwald Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Hydra
Ulvenwald Hydra (m3c) 250
Whisperer of the Wilds
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Creature - Human Shaman
Whisperer of the Wilds (fdc) 241

Ramp

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Recursion

Qty: 1 Price: $0.79
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (plst) A25-187

Recursion

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Removal

Qty: 9 Price: $6.73
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (fdc) 196
Felling Blow
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
Sorcery
Felling Blow (fdn) 105
Primal Might
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Primal Might (soc) 283
Ram Through
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant
Ram Through (fdc) 221
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Steelbane Hydra
This creature enters with X +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Creature - Hydra Turtle
Steelbane Hydra (soc) 288
Tail Swipe
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Tail Swipe (j25) 721
Vivien Reid
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
−3: Destroy target artifact, enchantment, or creature with flying.
−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Legendary Planeswalker - Vivien
Vivien Reid (fdn) 234

Removal

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Tokens

Qty: 1 Price: $1.49
Hooded Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph

As this creature is turned face up, put five +1/+1 counters on it.
Creature - Snake Hydra
Hooded Hydra (mkc) 171

Tokens

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Sideboard

Qty: 24 Price: $26.50
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (fdc) 9
Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Bite Down (fdc) 192
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (fdn) 213
Blitzball Shot
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Blitzball Shot (fin) 176
Briar Hydra
Trample
Domain — Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Creature - Plant Hydra
Briar Hydra (dmu) 286
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (dft) 156
Crystalline Armor
Enchant creature
Enchanted creature gets +1/+1 for each land you control and has trample.
Enchantment - Aura
Crystalline Armor (tle) 137
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (msh) 167
Hedron Archive
: Add
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Hedron Archive (fdc) 262
Monstrous Onslaught
Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.
Sorcery
Monstrous Onslaught (fdc) 217
Oblivion Stone
,
: Put a fate counter on target permanent.
,
, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Artifact
Oblivion Stone (m3c) 303
Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment - Aura
Ordeal of Nylea (fdn) 641
Perilous Vault
,
, Exile this artifact: Exile all nonland permanents.
Artifact
Perilous Vault (cmm) 968
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (tdm) 159
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (soc) 287
Stumpsquall Hydra
When this creature enters, distribute X +1/+1 counters among it and any number of commanders.
Creature - Hydra
Stumpsquall Hydra (cmr) 367
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (fdc) 233
Titanic Growth
Target creature gets +4/+4 until end of turn.
Instant
Titanic Growth (woe) 191
Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature - Avatar Dinosaur
Verdant Sun's Avatar (fdc) 239
Whiptongue Hydra
Reach
When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.
Creature - Lizard Hydra
Whiptongue Hydra (fdc) 240
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (dsc) 205
Wildwood Scourge
This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.
Creature - Hydra
Wildwood Scourge (fdn) 236

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
91 pips - 62 cards
46 mana - 40 cards
0 pips - 0 cards
7 mana - 6 cards
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Deck extras (0)

Description

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