Vykos161
206 views33 hrs ago
Commander
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{"ops":[{"insert":"As the title says, this deck is built with the idea that it'd be sick to cast Mana Severance and then be able to just topdeck a sick win somehow. I have been wanting to build with Mm'menon for a while, and this will be my first mono-color build since I returned to Magic. We'll see whether I can develop this towards fun Bracket 3 play, or if it just ends up as another durdling Blue solitaire combo deck. \n\nThere's a lot going on. Eventually the goal is to add LabMan for the win, but until then we're really just using the beaters. We're going to want to ramp hard early, using artifact dorks to hasten the arrival of Mm'menon or another topdeck caster. \n\nOnce we can cast off the top, we use our Scry & Surveil powers to manipulate the topdeck to generate solid board presence with artifacts. These artifacts themselves become mana dorks via Mm'menon, and we can use them not only to cast off the top but to cast from exile, to foretell, to flashback. These other locations will provide some of our interaction and removal support. \n\nThe deck is built with redundancy, such that in the early game the goal is NOT to flood the board. We'll retain key pieces in-hand to await a boardwipe or removal, then quickly complete an effective rebuild. Late game, it's time to cast something like Omniscience and deliver the beatdown. \n\nThis is the first draft. As the build continues, I will balance out some categories, strengthen interaction and removal, and see just how much scry makes sense. \n"}]}
Commander
Mm'menon, the Right Hand
Flying
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
You may look at the top card of your library any time.
You may cast artifact spells from the top of your library.
Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."
Legendary Creature - Advisor Jellyfish

Commander
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Counterspell
Counterspell
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Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle

Draw
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Finisher
Finisher
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Land
Land
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Protection
Protection
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Ramp
Emrakul, the Exigent Doom
When you cast this spell, untap all lands you control.
Flying, trample
Ward—Sacrifice three permanents.
, Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Flying, trample
Ward—Sacrifice three permanents.
, Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Legendary Creature - Eldrazi

Ramp
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Recursion
Recursion
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Removal
Kozilek's Command
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Instant Kindred - Eldrazi

Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery

Removal
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Ritual Ramp
Lotus Bloom
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
, Sacrifice this artifact: Add three mana of any one color.
, Sacrifice this artifact: Add three mana of any one color.
Artifact

Ritual Ramp
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Tokens
Myriad Construct
Kicker
If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
Creature Artifact - Construct

Phyrexian Triniform
When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature Artifact - Golem Phyrexian

Tokens
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Topdeck Manipulation
Eye of Jace
At the beginning of your upkeep, surveil 1. Then if there are seven or more cards in your graveyard, sacrifice this artifact, it deals 2 damage to each opponent, and you gain 2 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Artifact

Eye of Malcator
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever another artifact you control enters, this artifact becomes a 4/4 Phyrexian Eye artifact creature until end of turn.
Whenever another artifact you control enters, this artifact becomes a 4/4 Phyrexian Eye artifact creature until end of turn.
Artifact

Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant

The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish

Topdeck Manipulation
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Maybeboard
Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"As the title says, this deck is built with the idea that it'd be sick to cast Mana Severance and then be able to just topdeck a sick win somehow. I have been wanting to build with Mm'menon for a while, and this will be my first mono-color build since I returned to Magic. We'll see whether I can develop this towards fun Bracket 3 play, or if it just ends up as another durdling Blue solitaire combo deck. \n\nThere's a lot going on. Eventually the goal is to add LabMan for the win, but until then we're really just using the beaters. We're going to want to ramp hard early, using artifact dorks to hasten the arrival of Mm'menon or another topdeck caster. \n\nOnce we can cast off the top, we use our Scry & Surveil powers to manipulate the topdeck to generate solid board presence with artifacts. These artifacts themselves become mana dorks via Mm'menon, and we can use them not only to cast off the top but to cast from exile, to foretell, to flashback. These other locations will provide some of our interaction and removal support. \n\nThe deck is built with redundancy, such that in the early game the goal is NOT to flood the board. We'll retain key pieces in-hand to await a boardwipe or removal, then quickly complete an effective rebuild. Late game, it's time to cast something like Omniscience and deliver the beatdown. \n\nThis is the first draft. As the build continues, I will balance out some categories, strengthen interaction and removal, and see just how much scry makes sense. \n"}]}


















































































