83 views33 days ago
Commander
Size: 100Salt sum: 32.53
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Alyst

83 views33 days ago
Commander
Size: 100Salt sum: 32.53

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{"ops":[{"insert":"Make mana.\nMake Konstrari big.\nAnd most importantly, make a really bad Ben Shapiro impression.\n\nA spin on Gruul big stompy that wants you to Voltron as an artifact payoff, themed after a bad pun I made drunk at 1 in the morning. Some things to keep in mind if you ever want to actually play or modify this deck:\nIf I had to pick a card I always want to play, it'd probably be devastating onslaught. Abusing the legend rule and Konstrari's ETB/ Death trigger will almost double your mana, and the faster you can hit a critical mass of heartwood tokens the better. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Always swing if you can. Unlike most other voltron strategies, paying the commander tax isn't that big of a deal, since the tokens Konstrari makes effectively pays for you. Especially if you can get trample on him, that commander damage stacks up fast, and forcing a trade is great when some decks really struggle with fliers. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You will be the threat. This deck is incredibly explosive, and 20 heartwood tokens or a 43 power flying commander are very visible to other players. So unfortunately, you really do need to embody your inner Shapiro and politick like your life depends on it, because it will. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"DO NOT LET ANYONE CAST AN ARTIFACT BOARD WIPE. An overloaded Vandalblast or Cyclonic Rift will pretty much always lose you the game on the spot. Ideally, I'd put a darksteel forge, heroic intervention, or pyroblast into the decklist to help slightly against this, but this was a deck I made only with cards I already have, and I somehow don't have any of those. If you do, though, you really should."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
Aerid Konstrari
Flying
When Aerid Konstrari enters or dies, create a Heartwood token. (It's a red and green artifact with "
: Add
or
.")
: Create a Heartwood token. Then Aerid Konstrari gets +X/+0 until end of turn, where X is the number of artifacts you control.
Legendary Creature - Elder Sphinx
Aerid Konstrari (fra) 347

Commander

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Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
: Create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Improvised Arsenal (tmt) 92
Nazgûl Battle-Mace
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip
Artifact - Equipment
Nazgûl Battle-Mace (ltc) 554
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdc) 291
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (tmc) 136
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (blb) 395

Ben Shapiro arming himself for the AI war

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Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (soc) 242
Devastating Onslaught
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Sorcery
Devastating Onslaught (eoe) 132
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (pza) 11
Twinflame
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery
Twinflame (soc) 258

Ctrl+C/Ctrl+V

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Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 306
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Famished Worldsire
Ward

Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.)
When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
Creature - Leviathan
Famished Worldsire (eoe) 182
Mica, Reader of Ruins
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy.
Legendary Creature - Human Artificer
Mica, Reader of Ruins (sos) 124
Oreplate Pangolin
Whenever another artifact you control enters, you may pay
. If you do, put a +1/+1 counter on this creature.
Creature Artifact - Pangolin Robot
Oreplate Pangolin (eoe) 150
Technodrome
Reach, trample
This creature can't attack or block unless its power is 6 or greater.
, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Technodrome (tmt) 179

Deforestation

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Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (soc) 235
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (fdc) 191
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (fdc) 202
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (fdc) 204
Heartwood Crafter
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Add
. This mana can't be spent to cast spells from your hand.
Creature - Elf Artificer
Heartwood Crafter // Soul Tether (fra) 105
Ilysian Caryatid
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Creature - Plant
Ilysian Caryatid (fdc) 211
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Llanowar Tribe
: Add
.
Creature - Elf Druid
Llanowar Tribe (fdc) 214
Raucous Audience
: Add
. If you control a creature with power 4 or greater, add
instead.
Creature - Human Citizen
Raucous Audience (tla) 190
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (soc) 355
Whisperer of the Wilds
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Creature - Human Shaman
Whisperer of the Wilds (fdc) 241

Factory Workers

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Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (sos) 106
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (soc) 238
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (fdc) 196
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Monstrous Rage
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Instant
Monstrous Rage (soa) 45
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (fdn) 557
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (fdc) 218
Rousing Refrain
Add
for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Rousing Refrain (soc) 253
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (fdn) 233
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (fdc) 233
Warg Tactics
Choose one —
• Destroy target creature with flying.
• Put a +1/+1 counter on target creature you control. It gains trample and hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Warg Tactics (hob) 139

Government Bailouts

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Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (fdc) 297
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Elven Passage
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
Land
Elven Passage (hob) 181
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (soc) 385
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 270
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (eos) 33
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdc) 310
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sos) 265
The Gold Saucer
: Add
.
,
: Flip a coin. If you win the flip, create a Treasure token.
,
, Sacrifice two artifacts: Draw a card.
Land - Town
The Gold Saucer (fin) 279

Land

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Bitterthorn, Nissa's Animus (soc) 343
Bumbleflower's Sharepot
When this artifact enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
, Sacrifice this artifact: Destroy target nonland permanent. Activate only as a sorcery.
Artifact
Bumbleflower's Sharepot (blb) 244
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Furnace Hellkite
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
: This creature gets +1/+0 until end of turn.
Creature Artifact - Dragon
Furnace Hellkite (mh3) 121
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Tablet of Discovery
When this artifact enters, mill a card. You may play that card this turn. (To mill a card, put the top card of your library into your graveyard.)
: Add
.
: Add
. Spend this mana only to cast instant and sorcery spells.
Artifact
Tablet of Discovery (sos) 132

Robots Replacing Factory Workers

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Dáin Ironfoot
When Dáin enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip
. When you do, attach it to target creature you control.
Whenever Dáin attacks, each equipped attacking creature gains double strike until end of turn.
Legendary Creature - Warrior Dwarf
Dáin Ironfoot (hob) 91
Elvish Regrower
When this creature enters, return target permanent card from your graveyard to your hand.
Creature - Elf Druid
Elvish Regrower (fdn) 104
Goldspan Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
Creature - Dragon
Goldspan Dragon (soc) 245
Mona Lisa, Ever Adaptable
Whenever a player casts a creature spell, you create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Mutant Lizard
Mona Lisa, Ever Adaptable (tmc) 126
Smaug the Magnificent
Flying, haste
Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target.
At the beginning of your upkeep, create a Treasure token.
Legendary Creature - Dragon
Smaug the Magnificent (hob) 229
Tenured Tethermage
When this creature enters, you may sacrifice a land. If you do, create two tapped Heartwood tokens. (They're red and green artifacts with "
: Add
or
.")
Tap two untapped artifacts you control: Put two +1/+1 counters on this creature.
Creature - Human Artificer
Tenured Tethermage (fra) 154
Woodwork Prodigy
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Druid Cat
Woodwork Prodigy // Soul Tether (fra) 165

The Debate Club

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
31 pips - 25 cards
40 mana - 31 cards
44 pips - 30 cards
49 mana - 36 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Make mana.\nMake Konstrari big.\nAnd most importantly, make a really bad Ben Shapiro impression.\n\nA spin on Gruul big stompy that wants you to Voltron as an artifact payoff, themed after a bad pun I made drunk at 1 in the morning. Some things to keep in mind if you ever want to actually play or modify this deck:\nIf I had to pick a card I always want to play, it'd probably be devastating onslaught. Abusing the legend rule and Konstrari's ETB/ Death trigger will almost double your mana, and the faster you can hit a critical mass of heartwood tokens the better. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Always swing if you can. Unlike most other voltron strategies, paying the commander tax isn't that big of a deal, since the tokens Konstrari makes effectively pays for you. Especially if you can get trample on him, that commander damage stacks up fast, and forcing a trade is great when some decks really struggle with fliers. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You will be the threat. This deck is incredibly explosive, and 20 heartwood tokens or a 43 power flying commander are very visible to other players. So unfortunately, you really do need to embody your inner Shapiro and politick like your life depends on it, because it will. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"DO NOT LET ANYONE CAST AN ARTIFACT BOARD WIPE. An overloaded Vandalblast or Cyclonic Rift will pretty much always lose you the game on the spot. Ideally, I'd put a darksteel forge, heroic intervention, or pyroblast into the decklist to help slightly against this, but this was a deck I made only with cards I already have, and I somehow don't have any of those. If you do, though, you really should."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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