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Commander
Size: 100Salt sum: 23.99
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Hyppocrates

59 views20 days ago
Commander
Size: 100Salt sum: 23.99

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Davros, Dalek Creator
Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
Legendary Creature Artifact - Scientist Alien
Davros, Dalek Creator (who) 606

Commander

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Artificer's Dragon
Flying
: Artifact creatures you control get +1/+0 until end of turn.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Dragon
Artificer's Dragon (bro) 376

Anthem

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Sycorax Commander
First strike, haste
Sanctified Rules of Combat — When this creature enters, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or this creature deals damage to that player equal to the number of cards in their hand.
Creature - Soldier Alien
Sycorax Commander (who) 161

Burn

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The Master, Formed Anew
Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.
You may have The Master enter as a copy of a creature card in exile with a takeover counter on it.
Legendary Creature - Rogue Time Lord
The Master, Formed Anew (who) 426

Clones

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Mindlink Mech
Flying
Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
Artifact - Vehicle
Mindlink Mech (neo) 62
Scientist Supreme of A.I.M.
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.)
Legendary Creature - Human Scientist Villain
Scientist Supreme of A.I.M. (msh) 225

Copy

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Contraband Kingpin
Lifelink
Whenever an artifact you control enters, scry 1.
Creature - Rogue Aetherborn
Contraband Kingpin (plst) KLD-177
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (mh1) 50
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (c19) 140
Iron Man, Master of Machines
Flying, vigilance
Iron Man gets +1/+0 for each other artifact you control.
Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.
Legendary Creature Artifact - Human Hero
Iron Man, Master of Machines (msh) 216
Jackdaw
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
Legendary Artifact - Vehicle
Jackdaw (acr) 58
Mask of Riddles
Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip
Artifact - Equipment
Mask of Riddles (ncc) 347
Missy
Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.
At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
Legendary Creature - Rogue Time Lord
Missy (who) 546
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (eld) 59
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (one) 104
Rassilon, the War President
At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled.
Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
Legendary Creature - Noble Time Lord
Rassilon, the War President (who) 150
Stargaze
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
Sorcery
Stargaze (soa) 34
TARDIS
Flying
Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
TARDIS (who) 551
The Master, Mesmerist
: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.
Legendary Creature - Rogue Time Lord
The Master, Mesmerist (who) 544

Draw

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Argivian Avenger
: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Creature Artifact - Shapeshifter
Argivian Avenger (bro) 232
Cybermat
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever this creature attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
Creature Artifact - Robot
Cybermat (who) 175

Evasion

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Blackcleave Cliffs
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blackcleave Cliffs (one) 248
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (ema) 236
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (ncc) 393
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (voc) 172
Crosis's Catacombs
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Crosis's Catacombs (dmr) 242
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (c17) 244
Crypt of the Eternals
When this land enters, you gain 1 life.
: Add
.
,
: Add
,
, or
.
Land
Crypt of the Eternals (hou) 169
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (mic) 172
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (frf) 168
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (bro) 261
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (ltc) 310
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (who) 282
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add
.
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land
Gallifrey Council Chamber (who) 188
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (isd) 240
Island
(
: Add
.)
Basic Land - Island
Island (bro) 271
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (c19) 252
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (eoc) 167
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bro) 275
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmr) 352
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (c17) 56
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (c17) 270
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (who) 303
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (who) 308
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (ltc) 333
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (msc) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (bro) 273
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (ktk) 243
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (thb) 245
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (who) 527
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255

Land

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (40k) 229
Blinkmoth Urn
At the beginning of each player's first main phase, if this artifact is untapped, that player adds
for each artifact they control.
Artifact
Blinkmoth Urn (c16) 244
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (kld) 215
H.E.R.B.I.E. Scout Unit
Flying
When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
Creature Artifact - Scout Robot
H.E.R.B.I.E. Scout Unit (msh) 247
Hedron Archive
: Add
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Hedron Archive (bfz) 223
Hoard Hauler
Trample
Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
Artifact - Vehicle
Hoard Hauler (snc) 424
Jhoira, Ageless Innovator
: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Legendary Creature - Human Artificer
Jhoira, Ageless Innovator (dmu) 301
Mana Geode
When this artifact enters, scry 1.
: Add one mana of any color.
Artifact
Mana Geode (war) 241
Manalith
: Add one mana of any color.
Artifact
Manalith (m12) 212
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dmr) 232
Obelisk of Grixis
: Add
,
, or
.
Artifact
Obelisk of Grixis (ala) 214
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (uma) 234
Sol Ring
: Add
.
Artifact
Sol Ring (who) 245

Ramp

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Ashnod's Harvester
Whenever this creature attacks, exile target card from a graveyard.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Construct
Ashnod's Harvester (bro) 117
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (ltc) 211
Cast Down
Destroy target nonlegendary creature.
Instant
Cast Down (clb) 119
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c19) 136
Dalek Drone
Flying, menace
Exterminate! — When this creature enters, destroy target creature an opponent controls. That player loses 3 life.
Creature Artifact - Dalek
Dalek Drone (who) 64
Delete
Delete deals X damage to each nonartifact creature and each player.
Sorcery
Delete (who) 686
Doomsday Confluence
Choose X. You may choose the same mode more than once.
• Each player sacrifices a nonartifact creature of their choice.
• Create a 3/3 black Dalek artifact creature token with menace.
• Each opponent discards a card.
Sorcery
Doomsday Confluence (who) 67
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (rvr) 180
Dream Fracture
Counter target spell. Its controller draws a card.
Draw a card.
Instant
Dream Fracture (clb) 66
Fatal Grudge
As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.
Sorcery
Fatal Grudge (snc) 187
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (mic) 117
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (bro) 102
Maestros Charm
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
Instant
Maestros Charm (snc) 317
Mutinous Massacre
Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.)
Sorcery
Mutinous Massacre (eoe) 222
Procrastinate
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Procrastinate (sos) 64
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (m21) 63
Terror
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant
Terror (dmr) 312
Terror Ballista
Menace
Whenever this creature attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Construct
Terror Ballista (bro) 375
This Is How It Ends
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
Instant
This Is How It Ends (who) 675
Unlicensed Disintegration
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Instant
Unlicensed Disintegration (kld) 187

Removal

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Brudiclad, Telchor Engineer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
Legendary Creature Artifact - Artificer Phyrexian
Brudiclad, Telchor Engineer (c18) 39
Cybership
Flying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
Artifact - Vehicle
Cybership (who) 177
Dalek Squadron
Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Dalek
Dalek Squadron (who) 65
Death in Heaven
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target player mills two cards, then exiles their graveyard.
III — Put all creature cards exiled with this enchantment onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Enchantment - Saga
Death in Heaven (who) 66
Genesis of the Daleks
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Enchantment - Saga
Genesis of the Daleks (who) 674
Invasion of Kaladesh
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 1/1 colorless Thopter artifact creature token with flying.
Battle - Siege
Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship (mom) 234Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship (mom) 234
Skitterbeam Battalion
Prototype
— 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Trample, haste
When this creature enters, if you cast it, create two tokens that are copies of it.
Creature Artifact - Construct
Skitterbeam Battalion (bro) 165
The Cyber-Controller
When The Cyber-Controller enters, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Other artifact creatures you control get +1/+1.
Legendary Creature Artifact - Cyberman
The Cyber-Controller (who) 119
The Dalek Emperor
Affinity for Daleks (This spell costs
less to cast for each Dalek you control.)
Other Daleks you control have haste.
At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature of their choice, or you create a 3/3 black Dalek artifact creature token with menace.
Legendary Creature Artifact - Dalek
The Dalek Emperor (who) 120

Tokens

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City of the Daleks
Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.
Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
Plane - Skaro
City of the Daleks (who) 575
The Matrix of Time
When you planeswalk to The Matrix of Time, each player exiles the top card of their library.
During your turn, you may play lands and cast spells from among cards exiled with The Matrix of Time.
Whenever you play a land or cast a spell from among cards exiled with The Matrix of Time, that card's owner loses 3 life and exiles the top card of their library.
Whenever chaos ensues, create two Treasure tokens.
Plane - Gallifrey
The Matrix of Time (who) 589

Planar Deck

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
24 pips - 21 cards
26 mana - 26 cards
33 pips - 28 cards
28 mana - 28 cards
21 pips - 19 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
11 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"The Extermination Directive: Dalek Assembly 🤖👁️"},{"insert":"\n\nWelcome to the command center of the universe's most ruthless army! Built around "},{"attributes":{"bold":true},"insert":"Davros, Dalek Creator"},{"insert":", this Grixis deck is completely tournament-legal, budget-friendly, and designed to show students how to convert direct opponent damage into a terrifying robotic board state.\nInstead of playing nicely, this deck plays like a true villain. It rewards you for hurting your opponents, giving you mechanical Daleks and forcing your enemies into brutal dilemmas!\n\n"},{"attributes":{"bold":true},"insert":"How the Deck Works"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The Commander:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Davros"},{"insert":" loves to see his opponents suffer. At the end of your turn, if an opponent lost "},{"attributes":{"bold":true},"insert":"3 or more life"},{"insert":", Davros automatically builds a "},{"attributes":{"bold":true},"insert":"3/3 black Dalek artifact creature token with Menace"},{"insert":". Even worse, if you successfully hurt "},{"attributes":{"italic":true},"insert":"all"},{"insert":" your opponents, he forces them to choose between discarding cards or giving you massive card advantage!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Dalek Vanguard (Artifact Synergy):"},{"insert":" Once your Daleks are assembled, cards like "},{"attributes":{"bold":true},"insert":"The Dalek Emperor"},{"insert":" make them cheaper to cast and allow them to start pillaging opponent cards. Meanwhile, "},{"attributes":{"bold":true},"insert":"Brudiclad, Telchor Engineer"},{"insert":" can instantly turn "},{"attributes":{"italic":true},"insert":"all"},{"insert":" your minor treasure or clue tokens into exact copies of your biggest, nastiest Daleks or Cybermen."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The \"Villainous Choice\":"},{"insert":" This deck features cards like "},{"attributes":{"italic":true},"insert":"Missy"},{"insert":", "},{"attributes":{"italic":true},"insert":"Death in Heaven"},{"insert":", and "},{"attributes":{"italic":true},"insert":"The Cyber-Controller"},{"insert":". They force a classic villain theme: your opponents must constantly make bad choices, turning their own dead creatures into Cybermen that fight on your side!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Perfect Teaching Moments Inside!"},{"insert":"\nIf your students pilot this deck, it highlights these key gameplay concepts:\n\n"},{"attributes":{"bold":true},"insert":"Tracking the 3-Life Threshold:"},{"insert":" This is an exceptional tool for teaching students how to plan a combat phase. They have to do the math: "},{"attributes":{"italic":true},"insert":"\"If I attack Player A for 1, and cast Unlicensed Disintegration on Player B's creature for 3 damage, Davros will trigger at the end of the turn!\""},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The \"Menace\" Mechanic:"},{"insert":" Daleks have Menace. This is a great lesson in combat blocking rules—reminding students that an opponent "},{"attributes":{"italic":true},"insert":"must"},{"insert":" dedicate at least two creatures to block a single Dalek, allowing you to easily slip past enemy lines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Complex Multi-Color Mana Bases:"},{"insert":" Running Blue, Black, and Red means students will learn the critical importance of sequencing lands like "},{"attributes":{"italic":true},"insert":"Crumbling Necropolis"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Dimir Aqueduct"},{"insert":" correctly so they have the right colors at the exact right moment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Perfect for:"},{"insert":" Students who want to play the ultimate mastermind villain, leveraging precise numbers to build an unstoppable robotic empire!\n\n🟢 "},{"attributes":{"bold":true},"insert":"Keepable Hand Example"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Crumbling Necropolis, Island, Swamp, Arcane Signet, Dalek Drone, Dreadbore, Fact or Fiction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Why it's great:"},{"insert":" Perfect mana alignment! The "},{"attributes":{"italic":true},"insert":"Crumbling Necropolis"},{"insert":" guarantees all three colors. Turn 2 "},{"attributes":{"italic":true},"insert":"Arcane Signet"},{"insert":" ramps you perfectly into a Turn 3 Davros, and "},{"attributes":{"italic":true},"insert":"Dalek Drone"},{"insert":" can swoop in to deal the necessary damage to trigger him."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n🔴 "},{"attributes":{"bold":true},"insert":"Mulligan Hand Example (Throw it back!)"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"3 Mountains, Brudiclad, Death in Heaven, The Dalek Emperor, Delete, Fact or Fiction, Rewind."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Why it's a trap:"},{"insert":" Zero Blue or Black mana means nearly the entire hand is completely uncastable. Furthermore, all the spells cost 4 to 6 mana. The student will be entirely locked out of the game."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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