259 views37 hrs ago
Commander
Size: 100Salt sum: 33.55
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MTGDeckVault

259 views37 hrs ago
Commander
Size: 100Salt sum: 33.55

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{"ops":[{"insert":"Ah, Commander politics... "},{"attributes":{"italic":true},"insert":"the only kind I'm interested in. "},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR"},{"attributes":{"bold":true},"insert":"⌛"},{"insert":"\nPillow Fort + Goad + Shared Card Draw. Anocracy! \n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"You May Like This Deck If...✅"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"You don't like "},{"attributes":{"italic":true,"bold":true},"insert":"being"},{"attributes":{"italic":true},"insert":" attacked."},{"insert":"\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"You May Not Like This Deck If...❌"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"You don't like "},{"attributes":{"italic":true,"bold":true},"insert":"feeling"},{"attributes":{"italic":true},"insert":" attacked."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan"},{"attributes":{"bold":true},"insert":" 🎯"},{"insert":"\nOrchestrate combat, redirect damage, and practice your virtue signaling with group-hug inspired card advantage. Boros doesn't have the most robust support for the Monarch mechanic, but it does have plenty of ways to punish or disincentivize aggression!\n\n"},{"attributes":{"bold":true},"insert":"Early Game 🕐"},{"insert":"\nRamp out with low-cost mana rocks, or drop long-term value pieces like "},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Archaeomancer's Map"}},{"insert":", or "},{"insert":{"card-link":"Monologue Tax"}},{"insert":". This is also a good time to deploy other cheap permanents on curve that will benefit you later: "},{"insert":{"card-link":"Coin of Fate"}},{"insert":", "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":", "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":", and "},{"insert":{"card-link":"Bloodthirsty Blade"}},{"insert":" all make this list. \n\nAs nice as it is to see "},{"insert":{"card-link":"Land Tax"}},{"insert":" in an opening hand, it's a lot less nice if you're going first, particularly if there aren't many/any green decks at the table. Just something to keep in mind. I also suggest keeping "},{"insert":{"card-link":"Cursed Mirror"}},{"insert":" in your back pocket for as long as you can; it can be a game-changing drop if an opponent plays a higher cost creature with a strong ETB or attack trigger. \n\n"},{"attributes":{"bold":true},"insert":"Mid Game 🕓"},{"insert":"\nYou ideally want to introduce the Monarch around T3-5, and there are a number of ways to do that: "},{"insert":{"card-link":"Emberwilde Captain"}},{"insert":" and "},{"insert":{"card-link":"Forth Eorlingas!"}},{"insert":" are your best bets for playing on curve, though the latter scales very efficiently into the late game when you might need extra attackers to close out. "},{"insert":{"card-link":"Court of Grace"}},{"insert":" and "},{"insert":{"card-link":"Court of Ire"}},{"insert":" are also decent choices, offering small payoffs for simply existing and great payoffs for maintaining your place on the throne. Continuing upwards in mana value we have "},{"insert":{"card-link":"Ginger, Queen of Sweets"}},{"insert":", who makes some insanely useful tokens, and "},{"insert":{"card-link":"Champions of Minas Tirith"}},{"insert":", which also functions as a "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":" redundancy. Then there's "},{"insert":{"card-link":"Archon of Coronation"}},{"insert":", which doesn't prevent you from losing Monarch, but does prevent the loss of life from combat damage. Last but not least our Commander: "},{"insert":{"card-link":"Tamiyo, Upriser Crowned"}},{"insert":". \n\nThe Mid Game is also a great time to introduce friends like "},{"insert":{"card-link":"Phyrexian Vindicator"}},{"insert":" and/or "},{"insert":{"card-link":"Brash Taunter"}},{"insert":". They are both some of the best blockers Magic has to offer"},{"attributes":{"bold":true},"insert":", "},{"insert":"and "},{"attributes":{"bold":true},"insert":"Taunter "},{"insert":"can easily end careers with its fight ability if players start dropping bigger creatures around lower life totals. \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Author's Note:"},{"attributes":{"italic":true},"insert":" Brash Taunter has a higher K.O. count than any other card in my collection. It never fails to warp the game in a hilarious fashion. "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Late Game 🕙"},{"insert":"\nIf your draws have been kind to you, there's a good chance you're still around in the late game, and any remaining opponents are getting tired of your shenanigans. To close, we have a few of options. The first is "},{"insert":{"card-link":"Tamiyo, Upriser Crowned"}},{"insert":", who has decent stats for killing with damage and instantly returns the Monarch to you upon ETB. For maximum effect, combine her with "},{"insert":{"card-link":"Excalibur, Sword of Eden"}},{"insert":" (and "},{"insert":{"card-link":"Rogue's Passage"}},{"insert":" if necessary) for a one-shot Commander damage elimination on any player.\n\nOne cheeky win-line comes in the form of answering an opp's alpha strike attack with "},{"insert":{"card-link":"Brash Taunter"}},{"insert":" or "},{"insert":{"card-link":"Phyrexian Vindicator"}},{"insert":" plus a well-timed "},{"insert":{"card-link":"Gideon's Sacrifice"}},{"insert":", which all but ensures your victory. Opponents don't usually like to attack into those creatures, but "},{"insert":{"card-link":"Master Warcraft"}},{"insert":" and "},{"insert":{"card-link":"Disrupt Decorum"}},{"insert":" say otherwise. \n\nFinally, there's the always entertaining \"stop hitting yourself\" win with "},{"insert":{"card-link":"Deflecting Palm"}},{"insert":" and/or "},{"insert":{"card-link":"Comeuppance"}},{"insert":". These are both useful in different situations, and are often lethal by the time they matter. They can also save you in a pinch if big harm comes your way in the earlier game. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech"},{"attributes":{"bold":true},"insert":" ⚙️"},{"insert":"\nThis deck is juts as vulnerable to removal as any other, so we're running "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":", "},{"insert":{"card-link":"Mithril Coat"}},{"insert":", "},{"insert":{"card-link":"Flawless Maneuver"}},{"insert":", "},{"insert":{"card-link":"Dawn's Truce"}},{"insert":", and the flexible "},{"insert":{"card-link":"Boros Charm"}},{"insert":" to protect our key pieces. \n\nThe removal package is pretty straightforward, with notable callouts being "},{"insert":{"card-link":"The Spear of Bashenga"}},{"insert":", which offers vigilance and a buff for your Commander's double strike, and "},{"insert":{"card-link":"Redemption Arc"}},{"insert":", which turns the board's biggest creature threat into your own personal henchman. \n\n"},{"insert":{"card-link":"King Solomon's Frogs"}},{"insert":" is a fun multi-target removal spell that can also get the Monarch back for you, and the new "},{"insert":{"card-link":"Ob Nixilis, the Ascended"}},{"insert":" is a great boardwipe that is especially effective with goad or forced combat on your side. "},{"insert":{"card-link":"Promise of Loyalty"}},{"insert":" is your emergency escape for an overwhelming board state, and another pillow fort piece that can completely hose combat-based decks. \n\n"},{"insert":{"card-link":"Galadriel's Dismissal"}},{"insert":" may be one of the best white cards ever printed, doubling as protection for you or back breaking phase-based removal for an opponent with an aggressive board. The last tech highlight is "},{"insert":{"card-link":"Immortal Obligation"}},{"insert":", which can pull huge threats from graveyards and conscript them in your favor. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up"},{"attributes":{"bold":true},"insert":" ⚡"},{"insert":"\n "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":" - a great pieces for metas with a lot of low-to-the-ground aggressive decks. \n\n"},{"insert":{"card-link":"Blackblade Reforged"}},{"insert":" - a redundancy for "},{"attributes":{"bold":true},"insert":"Excalibur."},{"insert":"\n\n"},{"insert":{"card-link":"Windborn Muse"}},{"insert":" +"},{"insert":{"card-link":"Crawlspace"}},{"insert":" - additional pillow fort options.\n\n"},{"insert":{"card-link":"Insurrection"}},{"insert":" - a thematic additional wincon for later game turns. \n\n"},{"insert":{"card-link":"Teferi's Reproach"}},{"insert":" - a hilarious new card that just feels on flavor for this deck.\n\nGame changers to consider for B3 gameplay:\n\n"},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" "},{"insert":{"card-link":"Jeska's Will"}},{"insert":" "},{"insert":{"card-link":"The One Ring"}},{"insert":" \n\n\nEnjoy! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/mtgsenpai"},"insert":"mtgsenpai"},{"insert":" 🧙‍♂️\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26208500/aerid_konstrari_gears_gone_wild"},"insert":"Aerid Konstrari"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26222704/denzilore_fatehold_scry_another_day"},"insert":"Denzilore Fatehold"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26281079/liliana_the_faultless_no_pain_all_gain"},"insert":"Liliana the Faultless"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_contaminated_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n"}]}

Commander

Qty: 1 Price: $0.00
Tamiyo, Upriser Crowned
Flying, double strike, haste
When Tamiyo enters, you become the monarch.
Whenever one or more creatures deal combat damage to you while you're the monarch, tap those creatures and put a stun counter on each of them.
Legendary Creature - Warrior Moonfolk
Tamiyo, Upriser Crowned (frc) 96

Commander

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Burn

Qty: 2 Price: $3.28
Court of Ire
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Enchantment
Court of Ire (ltc) 213
Emberwilde Captain
When this creature enters, you become the monarch.
Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
Creature - Djinn Pirate
Emberwilde Captain (cmr) 175

Burn

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Draw

Qty: 10 Price: $141.16
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (onc) 63
Gleaming Splendor
Whenever an opponent draws their second card each turn, you create a Treasure token.
: Two target players each draw a card.
Enchantment
Gleaming Splendor (hob) 15
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (soc) 155
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (soc) 166
Smuggler's Share
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Enchantment
Smuggler's Share (mkc) 84
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 24
Trouble in Pairs
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Trouble in Pairs (mkc) 15
Wedding Ring
When this artifact enters, if it was cast, target opponent creates a token that's a copy of it.
Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.
Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Artifact
Wedding Ring (who) 213
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Draw

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Goad

Qty: 7 Price: $48.93
Alexios, Deimos of Kosmos
Trample
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature - Human Berserker
Alexios, Deimos of Kosmos (acr) 33
Bloodthirsty Blade
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.
Artifact - Equipment
Bloodthirsty Blade (mkc) 225
Bothersome Quasit
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Demon
Bothersome Quasit (clb) 674
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Disrupt Decorum (mkc) 151
Master Warcraft
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Instant
Master Warcraft (cmr) 447
Taunt from the Rampart
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Taunt from the Rampart (ltc) 71
War's Toll
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Enchantment
War's Toll (bbd) 187

Goad

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Land

Qty: 35 Price: $101.55
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (frc) 65
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (frc) 67
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (soc) 375
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fra) 393
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 384
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (soc) 401
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (grn) 254
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (fic) 424
Sokenzan, Crucible of Defiance
: Add
.
Channel —
, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Sokenzan, Crucible of Defiance (neo) 276
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 427
Sunbillow Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Plains.
Land
Sunbillow Verge (dft) 264
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (soc) 410
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (mkc) 307
Turbulent Steppe
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Mountain
Turbulent Steppe (soc) 58
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422

Land

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Mult-Target Removal

Qty: 3 Price: $1.08
King Solomon's Frogs
Flash
When King Solomon's Frogs enters, if you cast it, for each opponent, exile up to one target permanent that player controls with mana value 3 or greater. For each permanent exiled this way, its controller draws a card.
,
, Exile King Solomon's Frogs: You become the monarch.
Legendary Artifact
King Solomon's Frogs (msc) 20
Ob Nixilis, the Ascended
Flying
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
Legendary Creature - Angel
Ob Nixilis, the Ascended (frc) 5
Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Sorcery
Promise of Loyalty (msc) 142

Mult-Target Removal

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Protection

Qty: 15 Price: $158.22
Archon of Coronation
Flying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Creature - Archon
Archon of Coronation (ncc) 192
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (otc) 216
Brash Taunter
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
,
: This creature fights another target creature.
Creature - Goblin
Brash Taunter (dsc) 161
Champions of Minas Tirith
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay
, where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Creature - Human Soldier
Champions of Minas Tirith (ltc) 10
Comeuppance
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Instant
Comeuppance (mkc) 58
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Instant
Deflecting Palm (mkc) 205
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (frc) 25
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (hoc) 16
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Gideon's Sacrifice
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Gideon's Sacrifice (mkc) 68
Heart-Shaped Herb
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
,
, Sacrifice this artifact: You may sacrifice a creature. If you do, return that card to the battlefield under its owner's control with three +1/+1 counters on it and you become the monarch.
Artifact
Heart-Shaped Herb (msc) 105
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 245
Phyrexian Vindicator
Flying
If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
Creature - Horror Phyrexian
Phyrexian Vindicator (one) 27
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328

Protection

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Pump

Qty: 1 Price: $21.99
Excalibur, Sword of Eden
This spell costs
less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature
Legendary Artifact - Equipment
Excalibur, Sword of Eden (acr) 72

Pump

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Ramp

Qty: 15 Price: $124.09
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (soc) 136
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (frc) 49
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (soc) 153
Laser Screwdriver
: Add one mana of any color.
,
: Tap target artifact.
,
: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
,
: Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
Artifact
Laser Screwdriver (who) 178
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (msc) 139
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (drc) 133
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Sol Ring
: Add
.
Artifact
Sol Ring (frc) 21
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 238
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (tdc) 329
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21

Ramp

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Recursion

Qty: 2 Price: $1.48
Coin of Fate
When this artifact enters, surveil 1.
,
, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
Artifact
Coin of Fate (fic) 15
Immortal Obligation
Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Instant
Immortal Obligation (mkc) 10

Recursion

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Single-Target Removal

Qty: 6 Price: $8.96
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Get Lost
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Get Lost (lci) 14
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (frc) 30
Redemption Arc
Enchant creature
Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Exile enchanted creature.
Enchantment - Aura
Redemption Arc (soc) 163
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (frc) 37
The Spear of Bashenga
When The Spear of Bashenga enters, if there is no monarch, you become the monarch.
Equipped creature gets +2/+2 and has vigilance.
Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls.
Equip
Legendary Artifact - Equipment
The Spear of Bashenga (msc) 25

Single-Target Removal

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Tokens

Qty: 3 Price: $10.48
Court of Grace
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Enchantment
Court of Grace (cmr) 16
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 56
Ginger, Queen of Sweets
When Ginger enters, you become the monarch.
,
, Sacrifice Ginger: You gain 6 life.
At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token. (It's a
1/1 Food Golem artifact creature with haste, "
: This token can't be blocked this turn except by creatures with haste," and "
,
, Sacrifice this token: You gain 3 life.")
Legendary Creature Artifact - Noble Food
Ginger, Queen of Sweets (frc) 14

Tokens

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Swaps/Upgrades

Qty: 7 Price: $112.74
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fdn) 137
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Crawlspace
No more than two creatures can attack you each combat.
Artifact
Crawlspace (dmr) 217
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (cmm) 236
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Teferi's Reproach
Choose target opponent. Until that player's next turn, they gain protection from everything and their life total can't change. All nonland permanents they control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Exile Teferi's Reproach.
Instant
Teferi's Reproach (frc) 6
Windborn Muse
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Creature - Spirit
Windborn Muse (mkc) 92

Swaps/Upgrades

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Deck Info

Deck stats

51 pips - 41 cards
35 mana - 33 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
17 pips - 14 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Ah, Commander politics... "},{"attributes":{"italic":true},"insert":"the only kind I'm interested in. "},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR"},{"attributes":{"bold":true},"insert":"⌛"},{"insert":"\nPillow Fort + Goad + Shared Card Draw. Anocracy! \n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"You May Like This Deck If...✅"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"You don't like "},{"attributes":{"italic":true,"bold":true},"insert":"being"},{"attributes":{"italic":true},"insert":" attacked."},{"insert":"\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"You May Not Like This Deck If...❌"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"You don't like "},{"attributes":{"italic":true,"bold":true},"insert":"feeling"},{"attributes":{"italic":true},"insert":" attacked."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan"},{"attributes":{"bold":true},"insert":" 🎯"},{"insert":"\nOrchestrate combat, redirect damage, and practice your virtue signaling with group-hug inspired card advantage. Boros doesn't have the most robust support for the Monarch mechanic, but it does have plenty of ways to punish or disincentivize aggression!\n\n"},{"attributes":{"bold":true},"insert":"Early Game 🕐"},{"insert":"\nRamp out with low-cost mana rocks, or drop long-term value pieces like "},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Archaeomancer's Map"}},{"insert":", or "},{"insert":{"card-link":"Monologue Tax"}},{"insert":". This is also a good time to deploy other cheap permanents on curve that will benefit you later: "},{"insert":{"card-link":"Coin of Fate"}},{"insert":", "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":", "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":", and "},{"insert":{"card-link":"Bloodthirsty Blade"}},{"insert":" all make this list. \n\nAs nice as it is to see "},{"insert":{"card-link":"Land Tax"}},{"insert":" in an opening hand, it's a lot less nice if you're going first, particularly if there aren't many/any green decks at the table. Just something to keep in mind. I also suggest keeping "},{"insert":{"card-link":"Cursed Mirror"}},{"insert":" in your back pocket for as long as you can; it can be a game-changing drop if an opponent plays a higher cost creature with a strong ETB or attack trigger. \n\n"},{"attributes":{"bold":true},"insert":"Mid Game 🕓"},{"insert":"\nYou ideally want to introduce the Monarch around T3-5, and there are a number of ways to do that: "},{"insert":{"card-link":"Emberwilde Captain"}},{"insert":" and "},{"insert":{"card-link":"Forth Eorlingas!"}},{"insert":" are your best bets for playing on curve, though the latter scales very efficiently into the late game when you might need extra attackers to close out. "},{"insert":{"card-link":"Court of Grace"}},{"insert":" and "},{"insert":{"card-link":"Court of Ire"}},{"insert":" are also decent choices, offering small payoffs for simply existing and great payoffs for maintaining your place on the throne. Continuing upwards in mana value we have "},{"insert":{"card-link":"Ginger, Queen of Sweets"}},{"insert":", who makes some insanely useful tokens, and "},{"insert":{"card-link":"Champions of Minas Tirith"}},{"insert":", which also functions as a "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":" redundancy. Then there's "},{"insert":{"card-link":"Archon of Coronation"}},{"insert":", which doesn't prevent you from losing Monarch, but does prevent the loss of life from combat damage. Last but not least our Commander: "},{"insert":{"card-link":"Tamiyo, Upriser Crowned"}},{"insert":". \n\nThe Mid Game is also a great time to introduce friends like "},{"insert":{"card-link":"Phyrexian Vindicator"}},{"insert":" and/or "},{"insert":{"card-link":"Brash Taunter"}},{"insert":". They are both some of the best blockers Magic has to offer"},{"attributes":{"bold":true},"insert":", "},{"insert":"and "},{"attributes":{"bold":true},"insert":"Taunter "},{"insert":"can easily end careers with its fight ability if players start dropping bigger creatures around lower life totals. \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Author's Note:"},{"attributes":{"italic":true},"insert":" Brash Taunter has a higher K.O. count than any other card in my collection. It never fails to warp the game in a hilarious fashion. "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Late Game 🕙"},{"insert":"\nIf your draws have been kind to you, there's a good chance you're still around in the late game, and any remaining opponents are getting tired of your shenanigans. To close, we have a few of options. The first is "},{"insert":{"card-link":"Tamiyo, Upriser Crowned"}},{"insert":", who has decent stats for killing with damage and instantly returns the Monarch to you upon ETB. For maximum effect, combine her with "},{"insert":{"card-link":"Excalibur, Sword of Eden"}},{"insert":" (and "},{"insert":{"card-link":"Rogue's Passage"}},{"insert":" if necessary) for a one-shot Commander damage elimination on any player.\n\nOne cheeky win-line comes in the form of answering an opp's alpha strike attack with "},{"insert":{"card-link":"Brash Taunter"}},{"insert":" or "},{"insert":{"card-link":"Phyrexian Vindicator"}},{"insert":" plus a well-timed "},{"insert":{"card-link":"Gideon's Sacrifice"}},{"insert":", which all but ensures your victory. Opponents don't usually like to attack into those creatures, but "},{"insert":{"card-link":"Master Warcraft"}},{"insert":" and "},{"insert":{"card-link":"Disrupt Decorum"}},{"insert":" say otherwise. \n\nFinally, there's the always entertaining \"stop hitting yourself\" win with "},{"insert":{"card-link":"Deflecting Palm"}},{"insert":" and/or "},{"insert":{"card-link":"Comeuppance"}},{"insert":". These are both useful in different situations, and are often lethal by the time they matter. They can also save you in a pinch if big harm comes your way in the earlier game. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech"},{"attributes":{"bold":true},"insert":" ⚙️"},{"insert":"\nThis deck is juts as vulnerable to removal as any other, so we're running "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":", "},{"insert":{"card-link":"Mithril Coat"}},{"insert":", "},{"insert":{"card-link":"Flawless Maneuver"}},{"insert":", "},{"insert":{"card-link":"Dawn's Truce"}},{"insert":", and the flexible "},{"insert":{"card-link":"Boros Charm"}},{"insert":" to protect our key pieces. \n\nThe removal package is pretty straightforward, with notable callouts being "},{"insert":{"card-link":"The Spear of Bashenga"}},{"insert":", which offers vigilance and a buff for your Commander's double strike, and "},{"insert":{"card-link":"Redemption Arc"}},{"insert":", which turns the board's biggest creature threat into your own personal henchman. \n\n"},{"insert":{"card-link":"King Solomon's Frogs"}},{"insert":" is a fun multi-target removal spell that can also get the Monarch back for you, and the new "},{"insert":{"card-link":"Ob Nixilis, the Ascended"}},{"insert":" is a great boardwipe that is especially effective with goad or forced combat on your side. "},{"insert":{"card-link":"Promise of Loyalty"}},{"insert":" is your emergency escape for an overwhelming board state, and another pillow fort piece that can completely hose combat-based decks. \n\n"},{"insert":{"card-link":"Galadriel's Dismissal"}},{"insert":" may be one of the best white cards ever printed, doubling as protection for you or back breaking phase-based removal for an opponent with an aggressive board. The last tech highlight is "},{"insert":{"card-link":"Immortal Obligation"}},{"insert":", which can pull huge threats from graveyards and conscript them in your favor. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up"},{"attributes":{"bold":true},"insert":" ⚡"},{"insert":"\n "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":" - a great pieces for metas with a lot of low-to-the-ground aggressive decks. \n\n"},{"insert":{"card-link":"Blackblade Reforged"}},{"insert":" - a redundancy for "},{"attributes":{"bold":true},"insert":"Excalibur."},{"insert":"\n\n"},{"insert":{"card-link":"Windborn Muse"}},{"insert":" +"},{"insert":{"card-link":"Crawlspace"}},{"insert":" - additional pillow fort options.\n\n"},{"insert":{"card-link":"Insurrection"}},{"insert":" - a thematic additional wincon for later game turns. \n\n"},{"insert":{"card-link":"Teferi's Reproach"}},{"insert":" - a hilarious new card that just feels on flavor for this deck.\n\nGame changers to consider for B3 gameplay:\n\n"},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" "},{"insert":{"card-link":"Jeska's Will"}},{"insert":" "},{"insert":{"card-link":"The One Ring"}},{"insert":" \n\n\nEnjoy! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/mtgsenpai"},"insert":"mtgsenpai"},{"insert":" 🧙‍♂️\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26208500/aerid_konstrari_gears_gone_wild"},"insert":"Aerid Konstrari"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26222704/denzilore_fatehold_scry_another_day"},"insert":"Denzilore Fatehold"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26281079/liliana_the_faultless_no_pain_all_gain"},"insert":"Liliana the Faultless"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_contaminated_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n"}]}
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