249 views50 days ago
Commander
Size: 100Salt sum: 39.02
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Mickalodeon

249 views50 days ago
Commander
Size: 100Salt sum: 39.02

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{"ops":[{"insert":"This is a mono-black commander deck built on covering the battlefield with rats that give each other +1/+1 and +1/+0. A good hand when starting has 2-3 mana and at least 2 rats. Don't take more than 2 mulligans. Cards like Sol Ring and Jet Medallion or Bontu's Monument will help by adding mana and making your black spells cheaper to cast. Once you've got at least 3 rats (including Marrow-Gnawer, this deck's commander) on the battlefield, Activate Marrow-Gnawer's ability by sacrificing a rat. After that one rat gets sacrificed, the remaining rats on your side of the battlefield get duped as 1/1 tokens. These tokens don't buff each other or any of your 27 relentless rats, but they do buff your pack rat, rat colony, and pestilence rats. If you ever draw species specialist, name \"rat\", preparing you for any instance where your rats would die. Many of your cards buff each other, like how Marrow-Gnawer gives all rats fear (fear is a condition that makes a creature only blockable by artifact creatures and/or black creatures), and how Karumonix, Rat King gives all your rats Toxic 1. A few cards let you create rat tokens whenever a creature dies, and one card even gives other rats you control +1/+1 for each rat you control whenever it attacks or blocks. If you're playing against a deck with a lot of flying creatures, you're kinda cooked.\n"}]}
Marrow-Gnawer
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Legendary Creature - Rat Rogue
Marrow-Gnawer (plst) CHK-124

Commander

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Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (drc) 124
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211

Artifacts

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Pack Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Creature - Rat
Pack Rat (rvr) 455
Pestilence Rats
Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)
Creature - Rat
Pestilence Rats (ice) 157
Rat Colony
This creature gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
Creature - Rat
Rat Colony (plst) DOM-101
Relentless Rats
This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Creature - Rat
Relentless Rats (plst) 10E-173
Species Specialist
As this creature enters, choose a creature type.
Whenever a creature of the chosen type dies, you may draw a card.
Creature - Human Warrior
Species Specialist (c20) 47
Wave of Rats
Trample
When this creature dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Rat
Wave of Rats (ncc) 41

Creatures

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Contamination
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces
instead of any other type and amount.
Enchantment
Contamination (plst) USG-123
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Dictate of Erebos (plst) JOU-65
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (cmm) 165

Enchantments

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Chariot of Victory
Equipped creature has first strike, trample, and haste.
Equip
Artifact - Equipment
Chariot of Victory (jou) 159
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (onc) 135
Thornbite Staff
Equipped creature has "
,
: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Shaman
Thornbite Staff (mor) 145

Equipments

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Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 89
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (mh2) 275
Torment of Hailfire
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Sorcery
Torment of Hailfire (plst) HOU-77
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

Instants and Sorcery Spells

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Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mh2) 301
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (mh3) 301
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321

Land

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Ashcoat of the Shadow Swarm
Whenever Ashcoat attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Legendary Creature - Rat Warlock
Ashcoat of the Shadow Swarm (j22) 19
Ink-Eyes, Servant of Oni
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.
Legendary Creature - Rat Ninja
Ink-Eyes, Servant of Oni (plst) BOK-71
Karumonix, the Rat King
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Other Rats you control have toxic 1.
When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Rat Phyrexian
Karumonix, the Rat King (one) 98
Lord Skitter, Sewer King
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
Legendary Creature - Rat Noble
Lord Skitter, Sewer King (woe) 97
Rat King, Pale Piper
Menace
Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token.
, Sacrifice a token: Draw a card.
Legendary Creature - Avatar Rat
Rat King, Pale Piper (tmc) 19
Rat King, Verminister
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
Legendary Creature - Avatar Rat
Rat King, Verminister (tmt) 71

Legendary Creatures

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Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tmsc) 1
Rat
This token can't block.
Creature Token - Rat
Rat (tfdn) 30
Rat
Creature Token - Rat
Rat (ttmt) 6

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
95 pips - 58 cards
33 mana - 33 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is a mono-black commander deck built on covering the battlefield with rats that give each other +1/+1 and +1/+0. A good hand when starting has 2-3 mana and at least 2 rats. Don't take more than 2 mulligans. Cards like Sol Ring and Jet Medallion or Bontu's Monument will help by adding mana and making your black spells cheaper to cast. Once you've got at least 3 rats (including Marrow-Gnawer, this deck's commander) on the battlefield, Activate Marrow-Gnawer's ability by sacrificing a rat. After that one rat gets sacrificed, the remaining rats on your side of the battlefield get duped as 1/1 tokens. These tokens don't buff each other or any of your 27 relentless rats, but they do buff your pack rat, rat colony, and pestilence rats. If you ever draw species specialist, name \"rat\", preparing you for any instance where your rats would die. Many of your cards buff each other, like how Marrow-Gnawer gives all rats fear (fear is a condition that makes a creature only blockable by artifact creatures and/or black creatures), and how Karumonix, Rat King gives all your rats Toxic 1. A few cards let you create rat tokens whenever a creature dies, and one card even gives other rats you control +1/+1 for each rat you control whenever it attacks or blocks. If you're playing against a deck with a lot of flying creatures, you're kinda cooked.\n"}]}
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