Raubkatz
59 views4 days ago
Commander
Size: 105Salt sum: 49.73
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{"ops":[{"insert":"This RetroEDH Nissa build is a lands-matter deck first and an Elf deck only where Nissa’s second landfall trigger makes useful Elves worth including. The ideal turn produces two land entries: fetchlands, Harrow, Skyshroud Claim, Myriad Landscape, Blighted Woodland, Exploration, and the small Elf ramp package reliably turn the second Nissa trigger into another Elf or Elemental, while every later landfall still produces mana. The creature package is deliberately toolbox-oriented: Tireless Provisioner converts landfall into Treasures, Wood Elves and Yavimaya Granger keep lands flowing, Evolution Witness and Eternal Witness recover important permanents, Fierce Empath finds the top end, and Titania turns sacrificed lands into five-power Elementals. Life from the Loam, Six, Groundskeeper, Cartographer, Petrified Field, and Nostalgic Dreams make fetchlands and sacrificed lands reusable resources, while Constant Mists and Zuran Orb turn that recursion into defense or value. Horn of Greed, Sylvan Library, Abundance, and Greater Good keep cards moving, while Swiftfoot Boots, Steely Resolve, Dense Foliage, and Sylvan Safekeeper protect the engine. Oblivion Stone, Nevinyrral’s Disk, Whirlwind, Beast Within, and utility Elves provide broad interaction. The deck closes by building a large land-fueled board and converting it into lethal combat through Craterhoof Behemoth, Kamahl, Titania tokens, or a gigantic Cultivator Colossus, with Natural Order and Fierce Empath giving those finishers valuable practical consistency. It plays proactively, recovers well from sweepers, and rewards sequencing of land drops rather than simply flooding the battlefield.\n"}]}
Commander
Nissa, Resurgent Animist
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Elf Scout

Commander
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Artifact
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Artifact
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Creature
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant

Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf

Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Yavimaya Granger
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Elf

Creature
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Enchantment
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment

Enchantment
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Instant
Instant
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Land
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land

Land
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Sorcery
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery

Primal Growth
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Sorcery

Sorcery
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Maybeboard
Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This RetroEDH Nissa build is a lands-matter deck first and an Elf deck only where Nissa’s second landfall trigger makes useful Elves worth including. The ideal turn produces two land entries: fetchlands, Harrow, Skyshroud Claim, Myriad Landscape, Blighted Woodland, Exploration, and the small Elf ramp package reliably turn the second Nissa trigger into another Elf or Elemental, while every later landfall still produces mana. The creature package is deliberately toolbox-oriented: Tireless Provisioner converts landfall into Treasures, Wood Elves and Yavimaya Granger keep lands flowing, Evolution Witness and Eternal Witness recover important permanents, Fierce Empath finds the top end, and Titania turns sacrificed lands into five-power Elementals. Life from the Loam, Six, Groundskeeper, Cartographer, Petrified Field, and Nostalgic Dreams make fetchlands and sacrificed lands reusable resources, while Constant Mists and Zuran Orb turn that recursion into defense or value. Horn of Greed, Sylvan Library, Abundance, and Greater Good keep cards moving, while Swiftfoot Boots, Steely Resolve, Dense Foliage, and Sylvan Safekeeper protect the engine. Oblivion Stone, Nevinyrral’s Disk, Whirlwind, Beast Within, and utility Elves provide broad interaction. The deck closes by building a large land-fueled board and converting it into lethal combat through Craterhoof Behemoth, Kamahl, Titania tokens, or a gigantic Cultivator Colossus, with Natural Order and Fierce Empath giving those finishers valuable practical consistency. It plays proactively, recovers well from sweepers, and rewards sequencing of land drops rather than simply flooding the battlefield.\n"}]}











































































