1k views5 hrs ago
Commander
Size: 100Salt sum: 40.29
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MTGDeckVault

1k views5 hrs ago
Commander
Size: 100Salt sum: 40.29

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{"ops":[{"insert":"It’s a bird! It’s a plane! No, it’s an Azorius deck with actual win conditions! \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR⌛"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Denzilore Fatehold"}},{"insert":" helms an Azorius beatdown engine that will let us Scry to our heart's content. With Denzilore on the board, each Scry triggers a +1/+1 counter to be placed on all our creatures. Backed by a high density of card draw and Scry engines, we rapidly scale our creatures with Denzilore's ability into game-ending threats that'll leave our opponents wondering, \""},{"attributes":{"italic":true},"insert":"What the Sphinx doin"},{"insert":"'?\"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan 👁️"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nCast mana rocks and repeatable draw and Scry engines like "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Sigiled Starfish"}},{"insert":", and "},{"insert":{"card-link":"Thassa, God of the Sea"}},{"insert":" to quickly establish momentum before Denzilore's arrival. Because Denzilore has Flash, there is no reason to cast the Sphinx on either of our main phases. Instead, we patiently wait to Flash Denzilore in at an opponent's end step to avoid summoning sickness and start swinging at our opponents immediately.\n\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\nOnce Denzilore makes its entrance, we turn the jets on. Every Scry trigger results in a +1/+1 counter anthem for all our creatures. We churn through our library with cheap cantrips like "},{"attributes":{"bold":true},"insert":{"card-link":"Mystic Speculation"}},{"attributes":{"bold":true},"insert":", "},{"insert":{"card-link":"Preordain"}},{"insert":", and "},{"insert":{"card-link":"Serum Visions"}},{"insert":" for top-deck manipulation, quickly parsing through our deck for answers. Repeatable engines like "},{"attributes":{"bold":true},"insert":{"card-link":"Palantír of Orthanc"}},{"insert":" and "},{"insert":{"card-link":"Elvish Mariner"}},{"insert":" turn our Scry into further utility, burning anyone foolish enough to deny card draw, or tapping opponents' nonland permanents to open up attacks. Meanwhile, draw engines like "},{"attributes":{"bold":true},"insert":{"card-link":"Matoya, Archon Elder"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Rumor Gatherer"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Danny Pink"}},{"insert":" provide continuous card advantage to keep our hand loaded with Scry spells and interaction.\n\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\nWe mentioned that this deck had finishers, right? We're about to witness some of the first casualties to Scry, and in"},{"attributes":{"italic":true},"insert":" epic"},{"insert":" fashion. "},{"insert":{"card-link":"Cryptic Annelid"}},{"insert":" triggers three separate Scry instances in a row, dropping three +1/+1 counters across our entire board. Meanwhile, "},{"attributes":{"bold":true},"insert":{"card-link":"The Legend of Kuruk // Avatar Kuruk"}},{"insert":" provides continuous Scry upfront and unblockable token bodies to swing out with once he transforms. Classic closers like "},{"attributes":{"bold":true},"insert":{"card-link":"Akroma's Will"}},{"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Moonshaker Cavalry"}},{"insert":" push our damage to lethal levels. Lastly, another thematic beat-down closer for our build is "},{"insert":{"card-link":"Champions from Beyond"}},{"insert":" that provides bodies to swing out with, continuous Scry, and a sizable Anthem effect that'll further pump our board state into lethal levels. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech ✅"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":": What is this? A planetarium for birds? This deck features 20+ unique Scry triggers, most of which are repeatable permanents or instants. At six mana, this aligns nicely with the top of our curve, letting us maximize complete turn cycles by manipulating the top of our library to cast free instants for protection on opponents' turns and free permanents on our own.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Thassa, God of the Sea"}},{"attributes":{"bold":true},"insert":":"},{"insert":" An indestructible engine that plays two key parts: it provides a continuous Scry trigger at the beginning of your upkeep to further pump up our creatures, and for two mana, it makes any of our lethal-sized threats unblockable.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Palantír of Orthanc"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Let's go gambling! This is a complete lose-lose for our opponents. In addition to being a repeatable Scry engine, our opponents face a miserable dilemma: they either let us draw into key answers, or they absorb a strong dose of burn damage. Either way, we have a frightening amount of top-deck manipulation to ensure whichever choice they make benefits us.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up ⚡"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Want to take "},{"attributes":{"bold":true},"insert":{"card-link":"Denzilore Fatehold"}},{"insert":" to higher brackets and pods? \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Teferi's Protection"}},{"attributes":{"bold":true},"insert":":"},{"insert":" The quintessential \"nope\" spell in white, invaluable for protecting our board state. Decks built on +1/+1 counters take time to build up, and we rarely have time to restart from scratch. Phasing out preserves all of those counters, protects our creatures, and keeps our life total completely safe.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"The Ozolith"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Vital insurance against our creatures getting picked off. Opponents might spot-remove Denzilore or clear our board, but "},{"attributes":{"bold":true},"insert":"The Ozolith "},{"insert":"safeguards those counters so we have instant momentum to get back in the game. Combine that with Denzilore's Flash ability to duck back onto the battlefield on someone's end step, and we're ready to swing out once again.\n \n"},{"insert":{"card-link":"Cyclonic Rift"}},{"attributes":{"bold":true},"insert":":"},{"insert":" The premier asymmetrical board wipe. Clear everyone else's nonland permanents, swing out into empty boards. Falling behind in the game? "},{"attributes":{"bold":true},"insert":"Cyclonic Rift"},{"insert":" can help with that too. \n\nCheers! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/MTG_Kounterspell","color":"inherit","background":"#232323","bold":true},"insert":"MTG_Kounterspell"},{"attributes":{"color":"inherit","background":"#232323","bold":true},"insert":" 🌀"},{"insert":"\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_contaminated_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26208500/aerid_konstrari_gears_gone_wild"},"insert":"Aerid Konstrari"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26281079/liliana_the_faultless_no_pain_all_gain"},"insert":"Liliana the Faultless"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26496725/tamiyo_upriser_crowned_anocracy_now"},"insert":"Tamiyo, Upriser Crowned"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"}]}

Commander

Qty: 1 Price: $0.00
Denzilore Fatehold
Flash
Flying
Whenever you scry or surveil, put a +1/+1 counter on each creature you control.
Legendary Creature - Elder Sphinx
Denzilore Fatehold (fra) 408

Commander

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Board Wipe

Qty: 2 Price: $17.98
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (ncc) 15
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (lcc) 79

Board Wipe

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Counters

Qty: 1 Price: $3.99
Lae'zel, Vlaakith's Champion
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Warrior Gith
Lae'zel, Vlaakith's Champion (clb) 29

Counters

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Draw

Qty: 12 Price: $217.34
Danny Pink
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
Legendary Creature - Human Soldier Advisor
Danny Pink (who) 39
Diviner's Portent
Roll a d20 and add the number of cards in your hand.
1—14 | Draw X cards.
15+ | Scry X, then draw X cards.
Instant
Diviner's Portent (afc) 15
Eligeth, Crossroads Augur
Flying
If you would scry a number of cards, draw that many cards instead.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Sphinx
Eligeth, Crossroads Augur (cmr) 66
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 12
Matoya, Archon Elder
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Warlock
Matoya, Archon Elder (fin) 62
Rumor Gatherer
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Creature - Wizard Elf
Rumor Gatherer (clb) 705
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 314
Senu, Keen-Eyed Protector
Flying, vigilance
, Exile Senu: You gain 2 life and scry 2.
When a legendary creature you control attacks and isn't blocked, if this card is exiled, put it onto the battlefield attacking.
Legendary Creature - Bird Scout
Senu, Keen-Eyed Protector (acr) 8
Serum Sovereign
Flying
Whenever you cast a noncreature spell, put an oil counter on this creature.
, Remove an oil counter from this creature: Draw a card, then scry 2.
Creature - Sphinx Phyrexian
Serum Sovereign (one) 405
SP//dr, Piloted by Peni
Vigilance
When SP//dr enters, put a +1/+1 counter on target creature.
Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature Artifact - Spider Hero
SP//dr, Piloted by Peni (spm) 147
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 24
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 78

Draw

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Evasion

Qty: 2 Price: $11.48
Herald of Secret Streams
Creatures you control with +1/+1 counters on them can't be blocked.
Creature - Warrior Merfolk
Herald of Secret Streams (lcc) 158
Rikku, Resourceful Guardian
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control.
Steal —
,
: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
Legendary Creature - Human Artificer
Rikku, Resourceful Guardian (fic) 41

Evasion

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Finisher

Qty: 4 Price: $31.96
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Champions from Beyond
When this enchantment enters, create X 1/1 colorless Hero creature tokens.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
Enchantment
Champions from Beyond (fic) 11
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (fic) 262
Moonshaker Cavalry
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Knight Spirit
Moonshaker Cavalry (soc) 110

Finisher

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Land

Qty: 35 Price: $99.17
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (fra) 176
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (pecl) 265p
Island
(
: Add
.)
Basic Land - Island
Island (fra) 385
Island
(
: Add
.)
Basic Land - Island
Island (fra) 386
Island
(
: Add
.)
Basic Land - Island
Island (fra) 387
Isolated Watchtower
: Add
.
,
: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Land
Isolated Watchtower (c18) 59
Meticulous Archive
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Island
Meticulous Archive (mkm) 264
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 383
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 384
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 259
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186

Land

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Protection

Qty: 5 Price: $87.31
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (hoc) 16
Kid Loki
Each creature you control that you've put one or more +1/+1 counters on this turn has hexproof.
Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki.
Legendary Creature - Villain God Hero
Kid Loki (msh) 63
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Ripples of Potential (eoc) 77
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328

Protection

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Ramp

Qty: 15 Price: $59.65
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs
less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Legendary Planeswalker - Elminster
Elminster (clb) 274
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Misleading Signpost
Flash
When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
: Add
.
Artifact
Misleading Signpost (woc) 11
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (j25) 153
Princess Yue
When Princess Yue dies, if she was a nonland creature, return this card to the battlefield tapped under your control. She's a land named Moon. She gains "
: Add
." (She's still legendary.)
: Scry 2.
Legendary Creature - Human Ally Noble
Princess Yue (tle) 95
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (soc) 355
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (who) 184
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (tdc) 333
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256

Ramp

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Removal

Qty: 10 Price: $50.90
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Elvish Mariner
Whenever this creature attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
Creature - Elf Pilot
Elvish Mariner (ltr) 283
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Heliod's Intervention
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Instant
Heliod's Intervention (otc) 81
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (soc) 159
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179

Removal

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Scry

Qty: 13 Price: $56.81
Artificer's Assistant
Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Bird
Artificer's Assistant (dom) 44
Cryptic Annelid
When this creature enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Beast Worm
Cryptic Annelid (tsr) 60
Elrond, Lord of Rivendell
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Legendary Creature - Elf Noble
Elrond, Lord of Rivendell (ltr) 49
Gandalf, White Rider
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf dies, you may put it into its owner's library fifth from the top.
Legendary Creature - Wizard Avatar
Gandalf, White Rider (ltr) 290
Mystic Speculation
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Mystic Speculation (fut) 41
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact
Palantír of Orthanc (ltr) 247
Planetarium of Wan Shi Tong
,
: Scry 2.
Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
Planetarium of Wan Shi Tong (tla) 259
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (otc) 112
Siani, Eye of the Storm
Flying
Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Djinn Monk
Siani, Eye of the Storm (cmr) 95
Sigiled Starfish
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Starfish
Sigiled Starfish (j25) 357
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Legendary Creature Enchantment - God
Thassa, God of the Sea (lcc) 176
The Legend of Kuruk
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kuruk // Avatar Kuruk (tla) 61The Legend of Kuruk // Avatar Kuruk (tla) 61

Scry

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Tokens & Extras

Qty: 9 Price: $4.43
Elephant
Creature Token - Elephant
Elephant (tblc) 27
Faerie Dragon
Flying
Creature Token - Dragon Faerie
Faerie Dragon (tclb) 6
Hero
Creature Token - Hero
Hero (tfin) 6
Human Soldier
Creature Token - Human Soldier
Human Soldier (thob) 2
Monster
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Enchantment Token - Aura Role
Monster // Sorcerer (twoe) 15
Spirit
This token can't block or be blocked by non-Spirit creatures.
Creature Token - Spirit
Spirit (ttla) 3
Squid
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature Token - Squid
Squid (tfic) 5
The Ring
Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Emblem
The Ring // The Ring Tempts You (tltr) H13The Ring // The Ring Tempts You (tltr) H13
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (tsos) 12

Tokens & Extras

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Deck Info

Deck stats

29 pips - 23 cards
25 mana - 25 cards
39 pips - 31 cards
31 mana - 31 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"It’s a bird! It’s a plane! No, it’s an Azorius deck with actual win conditions! \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"TL;DR⌛"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Denzilore Fatehold"}},{"insert":" helms an Azorius beatdown engine that will let us Scry to our heart's content. With Denzilore on the board, each Scry triggers a +1/+1 counter to be placed on all our creatures. Backed by a high density of card draw and Scry engines, we rapidly scale our creatures with Denzilore's ability into game-ending threats that'll leave our opponents wondering, \""},{"attributes":{"italic":true},"insert":"What the Sphinx doin"},{"insert":"'?\"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan 👁️"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\nCast mana rocks and repeatable draw and Scry engines like "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Sigiled Starfish"}},{"insert":", and "},{"insert":{"card-link":"Thassa, God of the Sea"}},{"insert":" to quickly establish momentum before Denzilore's arrival. Because Denzilore has Flash, there is no reason to cast the Sphinx on either of our main phases. Instead, we patiently wait to Flash Denzilore in at an opponent's end step to avoid summoning sickness and start swinging at our opponents immediately.\n\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\nOnce Denzilore makes its entrance, we turn the jets on. Every Scry trigger results in a +1/+1 counter anthem for all our creatures. We churn through our library with cheap cantrips like "},{"attributes":{"bold":true},"insert":{"card-link":"Mystic Speculation"}},{"attributes":{"bold":true},"insert":", "},{"insert":{"card-link":"Preordain"}},{"insert":", and "},{"insert":{"card-link":"Serum Visions"}},{"insert":" for top-deck manipulation, quickly parsing through our deck for answers. Repeatable engines like "},{"attributes":{"bold":true},"insert":{"card-link":"Palantír of Orthanc"}},{"insert":" and "},{"insert":{"card-link":"Elvish Mariner"}},{"insert":" turn our Scry into further utility, burning anyone foolish enough to deny card draw, or tapping opponents' nonland permanents to open up attacks. Meanwhile, draw engines like "},{"attributes":{"bold":true},"insert":{"card-link":"Matoya, Archon Elder"}},{"insert":", "},{"attributes":{"bold":true},"insert":{"card-link":"Rumor Gatherer"}},{"insert":", and "},{"attributes":{"bold":true},"insert":{"card-link":"Danny Pink"}},{"insert":" provide continuous card advantage to keep our hand loaded with Scry spells and interaction.\n\n"},{"attributes":{"bold":true},"insert":"Late Game"},{"insert":"\nWe mentioned that this deck had finishers, right? We're about to witness some of the first casualties to Scry, and in"},{"attributes":{"italic":true},"insert":" epic"},{"insert":" fashion. "},{"insert":{"card-link":"Cryptic Annelid"}},{"insert":" triggers three separate Scry instances in a row, dropping three +1/+1 counters across our entire board. Meanwhile, "},{"attributes":{"bold":true},"insert":{"card-link":"The Legend of Kuruk // Avatar Kuruk"}},{"insert":" provides continuous Scry upfront and unblockable token bodies to swing out with once he transforms. Classic closers like "},{"attributes":{"bold":true},"insert":{"card-link":"Akroma's Will"}},{"insert":" and "},{"attributes":{"bold":true},"insert":{"card-link":"Moonshaker Cavalry"}},{"insert":" push our damage to lethal levels. Lastly, another thematic beat-down closer for our build is "},{"insert":{"card-link":"Champions from Beyond"}},{"insert":" that provides bodies to swing out with, continuous Scry, and a sizable Anthem effect that'll further pump our board state into lethal levels. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Key Synergy / Tech ✅"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Planetarium of Wan Shi Tong"}},{"insert":": What is this? A planetarium for birds? This deck features 20+ unique Scry triggers, most of which are repeatable permanents or instants. At six mana, this aligns nicely with the top of our curve, letting us maximize complete turn cycles by manipulating the top of our library to cast free instants for protection on opponents' turns and free permanents on our own.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Thassa, God of the Sea"}},{"attributes":{"bold":true},"insert":":"},{"insert":" An indestructible engine that plays two key parts: it provides a continuous Scry trigger at the beginning of your upkeep to further pump up our creatures, and for two mana, it makes any of our lethal-sized threats unblockable.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Palantír of Orthanc"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Let's go gambling! This is a complete lose-lose for our opponents. In addition to being a repeatable Scry engine, our opponents face a miserable dilemma: they either let us draw into key answers, or they absorb a strong dose of burn damage. Either way, we have a frightening amount of top-deck manipulation to ensure whichever choice they make benefits us.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Powering Up ⚡"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Want to take "},{"attributes":{"bold":true},"insert":{"card-link":"Denzilore Fatehold"}},{"insert":" to higher brackets and pods? \n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Teferi's Protection"}},{"attributes":{"bold":true},"insert":":"},{"insert":" The quintessential \"nope\" spell in white, invaluable for protecting our board state. Decks built on +1/+1 counters take time to build up, and we rarely have time to restart from scratch. Phasing out preserves all of those counters, protects our creatures, and keeps our life total completely safe.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"The Ozolith"}},{"attributes":{"bold":true},"insert":":"},{"insert":" Vital insurance against our creatures getting picked off. Opponents might spot-remove Denzilore or clear our board, but "},{"attributes":{"bold":true},"insert":"The Ozolith "},{"insert":"safeguards those counters so we have instant momentum to get back in the game. Combine that with Denzilore's Flash ability to duck back onto the battlefield on someone's end step, and we're ready to swing out once again.\n \n"},{"insert":{"card-link":"Cyclonic Rift"}},{"attributes":{"bold":true},"insert":":"},{"insert":" The premier asymmetrical board wipe. Clear everyone else's nonland permanents, swing out into empty boards. Falling behind in the game? "},{"attributes":{"bold":true},"insert":"Cyclonic Rift"},{"insert":" can help with that too. \n\nCheers! \n\nThis build is brought to you by "},{"attributes":{"link":"https://archidekt.com/u/MTG_Kounterspell","color":"inherit","background":"#232323","bold":true},"insert":"MTG_Kounterspell"},{"attributes":{"color":"inherit","background":"#232323","bold":true},"insert":" 🌀"},{"insert":"\n\nCheck out the other decks from our Reality Fracture series:\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26216503/kwia_vigorbloom_contaminated_lotus"},"insert":"Kwia Vigorbloom"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26208500/aerid_konstrari_gears_gone_wild"},"insert":"Aerid Konstrari"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26234013/ingris_stingerquill_go_horde_or_go_home"},"insert":"Ingris Stingerquill"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26330439/uldaros_theorix_smokin_jaces"},"insert":"Uldaros Theorix"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26232203/liliana_the_repentant_ghoul_dinner"},"insert":"Liliana the Repentant"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26281079/liliana_the_faultless_no_pain_all_gain"},"insert":"Liliana the Faultless"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26289709/vraska_soul_of_stone_sculpture_of_limitations"},"insert":"Vraska, Soul of Stone"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26502225/nissa_leyline_tamer_grounded_circuitry"},"insert":"Nissa, Leyline Tamer"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26486712/the_ursphinx_honey_i_sphinxd_the_dragon"},"insert":"The Ur-Sphinx"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26496725/tamiyo_upriser_crowned_anocracy_now"},"insert":"Tamiyo, Upriser Crowned"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26537561/codie_ravenous_codex_dewey_decimal_destruction"},"insert":"Codie, Ravenous Codex"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26551175/omnath_locus_of_the_void_wastes_management"},"insert":"Omnath, Locus of the Void"},{"insert":"\n\n"},{"attributes":{"link":"https://archidekt.com/decks/26511556/nivmizzet_ghost_counsel_parunnormal_activity"},"insert":"Niv-Mizzet, Ghost Counsel"},{"insert":"\n\n"}]}
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