TheDRlZZLE
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Commander
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{"ops":[{"attributes":{"color":"#000000"},"insert":"The lich of Urborg leverages the unity of Humans from every universe- in life and in death. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Orzhov has powerful Humans for aristocrats, and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" 's ability is perfect to abuse Legendary ones. He enables sacrificing Humans for valuable effects while creating non-Legendary copies and the opportunity for multiple copies of these Humans through reanimating and populating."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Game plan:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Setup ramp with "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Weathered Wayfarer"}},{"attributes":{"color":"#000000"},"insert":" , "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Scholar of New Horizons"}},{"attributes":{"color":"#000000"},"insert":" , mana rocks, and cost reducers like "},{"insert":{"card-link":"Herald's Horn"}},{"insert":" and "},{"insert":{"card-link":"Gathering Stone"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Deploy permanents that:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Support +1/+1 counters like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Together Forever"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Warrior's Resolve"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Add card advantage like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Tymna the Weaver"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Mentor of the Meek"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Protect and recur like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Zack Fair"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Xu-Ifit, Osteoharmonist"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Play "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" so sacrificing Legendary Humans triggers him creating non-Legendary copies. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Sacrifice Legendary creatures for:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"+1/+1 counters with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Colonel Autumn"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Aron, Benalia's Ruin"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Reanimation with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Chthonian Nightmare"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Victimize"}},{"insert":" "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Even more copies with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Teysa Karlov"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Promise of Aclazotz // Foul Rebirth"}},{"insert":" "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Grow the board through copies and counters, then push for victory through combat with mass evasion with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Chocobo Knights"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Toby, Beastie Befriender"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This strategy can either quietly setup value and interact when needed with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Dire Tactics"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Rite of Oblivion"}},{"attributes":{"color":"#000000"},"insert":" , or if setup goes well early, the strategy can handle being the threat with protection like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Flare of Fortitude"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"The Wandering Rescuer"}},{"attributes":{"color":"#000000"},"insert":" and constantly interacting with token copies of creatures like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Gaius van Baelsar"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Syr Vondam, Sunstar Exemplar"}},{"attributes":{"color":"#000000"},"insert":" . There are plenty of combat trick opportunities with sacrificing Legendary Humans for new copies and triggers, especially with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Wake the Dead"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Saw in Half"}},{"insert":" .\n\n"},{"attributes":{"color":"#000000"},"insert":"This deck highlights these Human synergies:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" 's ability allows scaling copies of anthem effects from "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Greymond, Avacyn's Stalwart"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"General Kudro of Drannith"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Renewed Solidarity"}},{"attributes":{"color":"#000000"},"insert":" makes more copies of the non-Legendary Human copies from "},{"insert":{"card-link":"Ratadrabik of Urborg"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Jirina, Dauntless General"}},{"attributes":{"color":"#000000"},"insert":" sacrifices herself to grant Hexproof and Indestructible to all Humans, which "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" can help make more copies"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" grants his Zombie Human token copies Vigilance, so they can help pay for Convoke on "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Bloodline Bidding"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Winnowing"}},{"attributes":{"color":"#000000"},"insert":" (can either select Zombie or Humans for "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Winnowing"}},{"attributes":{"color":"#000000"},"insert":" on yourself depending on your board)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Invasion of New Capenna // Holy Frazzle-Cannon"}},{"attributes":{"color":"#000000"},"insert":" has a sacrifice cost on the Battle side and +1/+1 counter synergy for Humans on the Artifact side"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Herald's Horn"}},{"insert":" can help find Humans and discounts their mana values, and "},{"insert":{"card-link":"Gathering Stone"}},{"insert":" does the same but can alternatively yard them for reanimating"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Deck building note: this was the 2nd Commander deck I built, which was when Fallout released. I was betting that Universes Beyond would deliver more Legendary Humans in Orzhov so I could enjoy evolving the deck over time. It’s currently based around +1/+1 counters since there’ve been more Legendary Humans around those lately. My secondary goal is to fill the deck entirely with Universe Beyond art or alternate arts for anything in universe. I typically build high-synergy bracket 2 or 3 decks, so I've excluded infinites and game changers."},{"insert":"\n"}]}
Commander
Ratadrabik of Urborg
Vigilance, ward
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
Legendary Creature - Wizard Zombie

Commander
(CTRL to add secondary)
Counters
Ao, the Dawn Sky
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
Legendary Creature - Dragon Spirit

Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
Enchantment

Captain America, Skybound
Flying, vigilance
Battalion — Whenever Captain America and at least two other creatures attack, put a +1/+1 counter on each attacking creature. They gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Battalion — Whenever Captain America and at least two other creatures attack, put a +1/+1 counter on each attacking creature. They gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Human Soldier Hero

Invasion of New Capenna
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Battle - Siege


The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Counters
(CTRL to add secondary)
Draw
Aradesh, the Founder
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
Legendary Creature - Human Soldier

Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class

Tymna the Weaver
Lifelink
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Cleric

Warrior's Resolve
Creatures you control have training. (Whenever a creature you control attacks with another creature with greater power, put a +1/+1 counter on the creature with lesser power.)
At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card.
At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card.
Enchantment

Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric

Draw
(CTRL to add secondary)
Evasion
Greymond, Avacyn's Stalwart
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Legendary Creature - Human Soldier

Evasion
(CTRL to add secondary)
Land
Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land

Land
(CTRL to add secondary)
Protection
Zack Fair
Zack Fair enters with a +1/+1 counter on it.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Legendary Creature - Human Soldier

Protection
(CTRL to add secondary)
Ramp
Gathering Stone
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Spells you cast of the chosen type cost less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Artifact

Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Scholar of New Horizons
This creature enters with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature - Human Scout

Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant

Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment

Syr Vondam, Sunstar Exemplar
Vigilance, menace
Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life.
When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent.
Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life.
When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent.
Legendary Creature - Human Knight

Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery

Removal
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Sacrifice Legendary creatures for:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"+1/+1 counters with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Colonel Autumn"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Aron, Benalia's Ruin"}},{"insert":" "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Reanimation with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Chthonian Nightmare"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Victimize"}},{"insert":" "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Even more copies with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Teysa Karlov"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Promise of Aclazotz // Foul Rebirth"}},{"insert":" "},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Grow the board through copies and counters, then push for victory through combat with mass evasion with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Chocobo Knights"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Toby, Beastie Befriender"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This strategy can either quietly setup value and interact when needed with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Dire Tactics"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Rite of Oblivion"}},{"attributes":{"color":"#000000"},"insert":" , or if setup goes well early, the strategy can handle being the threat with protection like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Flare of Fortitude"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"The Wandering Rescuer"}},{"attributes":{"color":"#000000"},"insert":" and constantly interacting with token copies of creatures like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Gaius van Baelsar"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Syr Vondam, Sunstar Exemplar"}},{"attributes":{"color":"#000000"},"insert":" . There are plenty of combat trick opportunities with sacrificing Legendary Humans for new copies and triggers, especially with cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Wake the Dead"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"Saw in Half"}},{"insert":" .\n\n"},{"attributes":{"color":"#000000"},"insert":"This deck highlights these Human synergies:"},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" 's ability allows scaling copies of anthem effects from "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Greymond, Avacyn's Stalwart"}},{"attributes":{"color":"#000000"},"insert":" and "},{"insert":{"card-link":"General Kudro of Drannith"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Renewed Solidarity"}},{"attributes":{"color":"#000000"},"insert":" makes more copies of the non-Legendary Human copies from "},{"insert":{"card-link":"Ratadrabik of Urborg"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Jirina, Dauntless General"}},{"attributes":{"color":"#000000"},"insert":" sacrifices herself to grant Hexproof and Indestructible to all Humans, which "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" can help make more copies"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Ratadrabik of Urborg"}},{"attributes":{"color":"#000000"},"insert":" grants his Zombie Human token copies Vigilance, so they can help pay for Convoke on "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Bloodline Bidding"}},{"attributes":{"color":"#000000"},"insert":" and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Winnowing"}},{"attributes":{"color":"#000000"},"insert":" (can either select Zombie or Humans for "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Winnowing"}},{"attributes":{"color":"#000000"},"insert":" on yourself depending on your board)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Invasion of New Capenna // Holy Frazzle-Cannon"}},{"attributes":{"color":"#000000"},"insert":" has a sacrifice cost on the Battle side and +1/+1 counter synergy for Humans on the Artifact side"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Herald's Horn"}},{"insert":" can help find Humans and discounts their mana values, and "},{"insert":{"card-link":"Gathering Stone"}},{"insert":" does the same but can alternatively yard them for reanimating"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"Deck building note: this was the 2nd Commander deck I built, which was when Fallout released. I was betting that Universes Beyond would deliver more Legendary Humans in Orzhov so I could enjoy evolving the deck over time. It’s currently based around +1/+1 counters since there’ve been more Legendary Humans around those lately. My secondary goal is to fill the deck entirely with Universe Beyond art or alternate arts for anything in universe. I typically build high-synergy bracket 2 or 3 decks, so I've excluded infinites and game changers."},{"insert":"\n"}]}


























































