93 views9 days ago
Commander
Size: 100Salt sum: 38.8
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Altiege

93 views9 days ago
Commander
Size: 100Salt sum: 38.8

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Commander

Qty: 2 Price: $9.99
Akroma, Vision of Ixidor
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Legendary Creature - Angel
Akroma, Vision of Ixidor (cmr) 2
Kraum, Ludevic's Opus
Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Horror Zombie
Kraum, Ludevic's Opus (c16) 34

Commander

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Anthem

Qty: 7 Price: $98.80
Archetype of Courage
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
Creature Enchantment - Human Soldier
Archetype of Courage (plst) BNG-4
Beregond of the Guard
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Legendary Creature - Human Soldier
Beregond of the Guard (ltc) 9
Greymond, Avacyn's Stalwart
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Legendary Creature - Human Soldier
Greymond, Avacyn's Stalwart (slx) 18
Odric, Lunarch Marshal
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Creature - Human Soldier
Odric, Lunarch Marshal (inr) 36
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 145
Théoden, King of Rohan
Whenever Théoden or another Human you control enters, target creature gains double strike until end of turn.
Legendary Creature - Human Noble
Théoden, King of Rohan (ltr) 233
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (scd) 38

Anthem

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Burn

Qty: 2 Price: $1.08
Ash Zealot
First strike, haste
Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
Creature - Human Warrior
Ash Zealot (rtr) 86
Spider-Man 2099
From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game.
Double strike, vigilance
At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.
Legendary Creature - Human Spider Hero
Spider-Man 2099 (spm) 150

Burn

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Counters

Qty: 1 Price: $0.35
Sunrise Cavalier
Trample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Sunrise Cavalier (mid) 244

Counters

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Creature

Qty: 2 Price: $15.48
Bard, Heir of Girion
Reach, vigilance
Other creatures you control get +1/+1.
Whenever you attack, draw a card.
Legendary Creature - Human Archer
Bard, Heir of Girion (hoc) 101
Hawkeye, Master Marksman
Reach, first strike
Trick Arrows — Whenever Hawkeye becomes tapped, you may pay
up to three times. When you do, choose up to that many —
• Net — Target creature can't block this turn.
• Explosive — Hawkeye deals 2 damage to target player.
• Boomerang — Discard a card, then draw a card.
Legendary Creature - Human Archer Hero
Hawkeye, Master Marksman (msh) 130

Creature

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Draw

Qty: 8 Price: $140.22
Aragorn, King of Gondor
Vigilance, lifelink
When Aragorn enters, you become the monarch.
Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.
Legendary Creature - Human Noble
Aragorn, King of Gondor (ltc) 5
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (blc) 162
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer
Enduring Curiosity (dsk) 51
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (h2r) 2
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (msc) 150
Mass Appeal
Draw a card for each Human you control.
Sorcery
Mass Appeal (avr) 66
Robber of the Rich
Reach, haste
Whenever this creature attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Creature - Human Archer Rogue
Robber of the Rich (eld) 138

Draw

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Evasion

Qty: 3 Price: $5.97
Archetype of Aggression
Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.
Creature Enchantment - Human Warrior
Archetype of Aggression (plst) BNG-88
Elite Inquisitor
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Creature - Human Soldier
Elite Inquisitor (isd) 13
Mantis Rider
Flying, vigilance, haste
Creature - Human Monk
Mantis Rider (plst) KTK-184

Evasion

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Finisher

Qty: 3 Price: $19.47
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (fdn) 651
Lightning, Army of One
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Legendary Creature - Human Soldier
Lightning, Army of One (fin) 233
Swiftblade Vindicator
Double strike (This creature deals both first-strike and regular combat damage.)
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Human Soldier
Swiftblade Vindicator (fdn) 246

Finisher

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Instant

Qty: 1 Price: $0.59
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (rvr) 247

Instant

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Land

Qty: 38 (39 w/ MDFC)Price: $655.33
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 436
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (soc) 362
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Cactus Preserve
This land enters tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Land - Desert
Cactus Preserve (otc) 40
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (msc) 231
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 260
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (msc) 248
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (trk) 286
Island
(
: Add
.)
Basic Land - Island
Island (trk) 320
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 437
Meticulous Archive
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Island
Meticulous Archive (mkm) 264
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 324
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (h1r) 40
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (soc) 401
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 439
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (msc) 268
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Sunbillow Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Plains.
Land
Sunbillow Verge (dft) 264
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 441

Land

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Protection

Qty: 10 Price: $115.72
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (m3c) 165
Boromir, Warden of the Tower
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Legendary Creature - Human Soldier
Boromir, Warden of the Tower (ltr) 4
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (fdn) 721
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 1
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Spectacular Spider-Man
Flash
: Spectacular Spider-Man gains flying until end of turn.
, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Spider Hero
Spectacular Spider-Man (lmar) 2
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 385
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32

Protection

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Ramp

Qty: 3 Price: $87.47
Generous Plunderer
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
Creature - Human Rogue
Generous Plunderer (big) 11
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (mkc) 156
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (fic) 296

Ramp

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Removal

Qty: 10 Price: $44.86
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Bounty Agent
Vigilance
, Sacrifice this creature: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Creature - Human Soldier
Bounty Agent (c20) 78
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 336
Craig Boone, Novac Guard
Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.
Legendary Creature - Human Soldier
Craig Boone, Novac Guard (pip) 100
Éomer, King of Rohan
Double strike
Éomer enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Legendary Creature - Human Noble
Éomer, King of Rohan (ltc) 52
Giant Killer
,
: Tap target creature.
Creature - Human Peasant
Giant Killer // Chop Down (plst) ELD-14
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 23
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Removal

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Stax

Qty: 3 Price: $23.77
Drannith Magistrate
Your opponents can't cast spells from anywhere other than their hands.
Creature - Human Wizard
Drannith Magistrate (iko) 11
Spider-Woman, Stunning Savior
Flying
Venom Blast — Artifacts and creatures your opponents control enter tapped.
Legendary Creature - Human Spider Hero
Spider-Woman, Stunning Savior (spm) 152
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Legendary Creature - Human Soldier
Thalia, Heretic Cathar (inr) 44

Stax

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Tokens

Qty: 6 Price: $20.94
Éowyn, Shieldmaiden
First strike
At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
Legendary Creature - Human Knight
Éowyn, Shieldmaiden (ltc) 1
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 56
Kari Zev, Skyship Raider
First strike, menace
Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
Legendary Creature - Human Pirate
Kari Zev, Skyship Raider (lcc) 227
Riders of Rohan
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Knight
Riders of Rohan (ltc) 67
Riders of the Mark
Affinity for Humans (This spell costs
less to cast for each Human you control.)
Trample, haste
At the beginning of your end step, if this creature attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
Creature - Human Knight
Riders of the Mark (ltr) 827
The Sentry, Golden Guardian
Flying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
Legendary Creature - Human Hero
The Sentry, Golden Guardian (msh) 35

Tokens

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Tutor

Qty: 1 Price: $42.99
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6

Tutor

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Deck Info

Deck stats

52 pips - 42 cards
27 mana - 25 cards
16 pips - 13 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 9 cards
32 pips - 27 cards
23 mana - 21 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Hello there dear reader, thanks for passing by !\n\nIt took me a bit of time to find a commander that really statisfies what I was looking for while searching for a tribe to build around.\nI first started with Esper illusions, then continued with Mardu skeletons, but I realized that while the ideas I had were somewhat decent, the commander I chose did not put enough emphasis on the tribe itself. So I just checked the most popular ones out of spite, and I finally stopped with this deck, simply being a basic human deck, but of course with a twist. If you payed attention to the commander(s) of this deck, it is very easy to guess what it is. \n\nI present to you my Jeskai human keywords brew, led by "},{"insert":{"card-link":"Akroma, Vision of Ixidor"}},{"insert":" and "},{"insert":{"card-link":"Kraum, Ludevic's Opus"}},{"insert":" !\n\nSurprisingly, there are a good amount of humans that grant keywords to other creatures, such as "},{"insert":{"card-link":"Théoden, King of Rohan"}},{"insert":", "},{"insert":{"card-link":"Archetype of Aggression"}},{"insert":" and his equivalent "},{"insert":{"card-link":"Archetype of Courage"}},{"insert":", "},{"insert":{"card-link":"Beregond of the Guard"}},{"insert":", "},{"insert":{"card-link":"Greymond, Avacyn's Stalwart"}},{"insert":". Special mention to "},{"insert":{"card-link":"Archetype of Imagination"}},{"insert":", which didn't make the cut unfortunately...\n\nBut also, unsuprisingly this time, human is among the most widespread creature type in this game, so they had plenty of time to have a lot of cards with a few keywords on them. Of all the 42 creatures present in the decklist, 20 of them have at least 2 keywords, can have 2 keywords by themselves of can produce tokens with at least two keywords ! (And one more card if we consider "},{"insert":{"card-link":"Forth Eorlingas!"}},{"insert":" as at least one creature.)\n\nBesides, there are also cards like "},{"insert":{"card-link":"Chronicle of Victory"}},{"insert":", "},{"insert":{"card-link":"Akroma's Memorial"}},{"insert":", "},{"insert":{"card-link":"Akroma's Will"}},{"insert":", "},{"insert":{"card-link":"True Conviction"}},{"insert":", "},{"insert":{"card-link":"Response // Resurgence"}},{"insert":", and "},{"insert":{"card-link":"Unbreakable Formation"}},{"insert":", that gives our team at least two keywords as well.\n\nThat leaves us with the rest of the cast. Each other creature in the deck that do not have at least two keywords is there either to further strengthen our agressive gameplan, like "},{"insert":{"card-link":"Thalia, Heretic Cathar"}},{"insert":", "},{"insert":{"card-link":"Spider-Woman, Stunning Savior"}},{"insert":" and "},{"insert":{"card-link":"Odric, Lunarch Marshal"}},{"insert":", or to act as veggies. "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":", "},{"insert":{"card-link":"Giant Killer // Chop Down"}},{"insert":", "},{"insert":{"card-link":"Mother of Runes"}},{"insert":", "},{"insert":{"card-link":"Bounty Agent"}},{"insert":", "},{"insert":{"card-link":"Cathar Commando"}},{"insert":", "},{"insert":{"card-link":"Coppercoat Vanguard"}},{"insert":", "},{"insert":{"card-link":"Generous Plunderer"}},{"insert":", "},{"insert":{"card-link":"Spectacular Spider-Man"}},{"insert":", "},{"insert":{"card-link":"Loran of the Third Path"}},{"insert":", "},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":", "},{"insert":{"card-link":"Witch Enchanter // Witch-Blessed Meadow"}},{"insert":" and "},{"insert":{"card-link":"Éomer, King of Rohan"}},{"insert":" all fall into this category. They act as removal, protection, ramp and/or card advantage.\n\nLast but not least, a few cards worth mentioning: "},{"insert":{"card-link":"Aurelia, the Warleader"}},{"insert":", while not being a human, has 3 keywords and give us an extra combat, synergizing very well with our main commander "},{"insert":{"card-link":"Akroma, Vision of Ixidor"}},{"insert":", allowing us to effectively \"double\" her trigger. "},{"insert":{"card-link":"Rising of the Day"}},{"insert":" might not being a creature itself, but considering half of our creature is legendary, it is a good way to give our whole team haste to remain aggressive at all time. "},{"insert":{"card-link":"Bident of Thassa"}},{"insert":" and "},{"insert":{"card-link":"Enduring Curiosity"}},{"insert":" serve the same purpose to draw us card, but contrary to other "},{"insert":{"card-link":"Coastal Piracy"}},{"insert":" effects, one is a creature, which means it can attack, and the other one has a pseudo \"goad\" ability that can give us a window to attack an opponent once the board is at a stalemate. "},{"insert":{"card-link":"Jeska's Will"}},{"insert":" might be the oddest inclusion in this list, but I decided to include it to cast as soon as possible "},{"insert":{"card-link":"Akroma, Vision of Ixidor"}},{"insert":" to support our strategy (and our tribe). And to conclude this description, there is also "},{"insert":{"card-link":"Cactus Preserve"}},{"insert":". While it may be a tapped land, it also is a 7/7 reach for 3 whole mana. Nothing to scoff at.\n\nThanks again for reading all this, and have a good day !\n"}]}
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