Steady4193
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Commander
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{"ops":[{"insert":"Primer: Heavy Scaling 🛡️🦖\nWelcome to "},{"attributes":{"bold":true},"insert":"Heavy Scaling"},{"insert":", an explosive Selesnya power-house deck commanded by "},{"attributes":{"bold":true},"insert":"Dragonlord Dromoka"},{"insert":". This deck is a terrifying "},{"attributes":{"bold":true},"insert":"+1/+1 Counters and Legends"},{"insert":" aggro engine. Unlike standard token or go-wide decks, it focuses on hyper-efficient mathematical scaling—using replacement effects and force multipliers to turn humble creatures into colossal, game-ending threats that crush your opponents in single combat phases.\n\n\n🔮 How the Deck Works (The Core Engine)\nThe deck runs on a linear "},{"attributes":{"bold":true},"insert":"Addition, Multiplication, and Evasion pipeline"},{"insert":" designed to render your board completely unstoppable during your turn.\n"},{"attributes":{"bold":true},"insert":"Setting the Force Multipliers:"},{"insert":" Early on, drop low-cost scaling engines like "},{"attributes":{"italic":true},"insert":"Hardened Scales"},{"insert":", "},{"attributes":{"italic":true},"insert":"Conclave Mentor"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Ozolith, the Shattered Spire"},{"insert":". These cards alter the rules of math, ensuring that every single counter you place is amplified."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploying the Behemoths:"},{"insert":" Cast high-synergy stat monsters like "},{"attributes":{"italic":true},"insert":"Botanical Brawler"},{"insert":", "},{"attributes":{"italic":true},"insert":"Kalonian Hydra"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Enduring Scalelord"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Exponential Cascade:"},{"insert":" Attack or activate abilities to trigger mass counter distribution. Thanks to your multipliers, a single trigger will chain-react across your board, growing your creatures exponentially in real-time."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protected Combat Execution:"},{"insert":" With "},{"attributes":{"bold":true},"insert":"Dragonlord Dromoka"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Kutzil, Malamet Exemplar"},{"insert":" on the field, your opponents are completely locked out from casting spells or activating abilities during your turn. You swing with complete safety, giving your massive threats Trample or Flying to bypass any blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n🧩 Categorized Card Choices\n\n1. The Commander (The Ultimate Peacekeeper)\n"},{"attributes":{"bold":true},"insert":"Dragonlord Dromoka:"},{"insert":" Dromoka provides the absolute highest tier of security. She cannot be countered, boasts natural flying and lifelink, and entirely prevents your opponents from casting spells during your turn. This eliminates the fear of flash blockers, settle the wrecks, or instant-speed spot removal while you execute your combat math."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n2. The Stat Multipliers (The Calculators)\n"},{"attributes":{"bold":true},"insert":"Hardened Scales, Conclave Mentor, & Ozolith, the Shattered Spire:"},{"insert":" These cards are the structural backbone of the 99. They add a passive \"+1\" counter to "},{"attributes":{"italic":true},"insert":"every single placement event"},{"insert":". This means tiny micro-triggers turn into massive board pumps instantly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kalonian Hydra:"},{"insert":" An absolute must-kill threat. Every single time it swings, it "},{"attributes":{"bold":true},"insert":"doubles"},{"insert":" the number of +1/+1 counters on "},{"attributes":{"italic":true},"insert":"each"},{"insert":" creature you control, converting an optimized board into an immediate lethal swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Ozolith:"},{"insert":" The ultimate insurance policy. If opponents manage to kill your massive creatures, "},{"attributes":{"italic":true},"insert":"The Ozolith"},{"insert":" vacuums up all of their dead counters and preserves them. At the start of your next combat, you can dump that entire pile onto a single creature to swing for lethal damage out of nowhere."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n3. Combat Delivery & Evasion (The Finishers)\n"},{"attributes":{"bold":true},"insert":"Abzan Falconer & Bramblewood Paragon:"},{"insert":" Power means nothing if it can be infinitely chump-blocked by 1/1 tokens. The Falconer instantly grants "},{"attributes":{"bold":true},"insert":"Flying"},{"insert":" to any creature holding a counter, while the Paragon (alongside "},{"attributes":{"italic":true},"insert":"Kodama of the West Tree"},{"insert":") guarantees global "},{"attributes":{"bold":true},"insert":"Trample"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Urdnan, Dromoka Warrior:"},{"insert":" Pushes your attacking threats over the edge by granting First Strike, or "},{"attributes":{"bold":true},"insert":"Double Strike"},{"insert":" if the creature holds two or more counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n4. High-End Velocity Engines (The Fuel)\n"},{"attributes":{"bold":true},"insert":"Gaea's Cradle & Old Gnawbone:"},{"insert":" This deck goes incredibly tall, generating astronomical amounts of mana. Cradle converts your creature count into raw green mana, while Old Gnawbone converts your un-blockable combat damage directly into a mountain of Treasure tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Great Henge & Rishkar's Expertise:"},{"insert":" The Great Henge acts as ramp, lifegain, static counter placement, and a repeatable draw engine. "},{"attributes":{"italic":true},"insert":"Rishkar's Expertise"},{"insert":" draws cards equal to your highest power creature, allowing you to draw 10+ cards effortlessly and cast a 5-mana backup spell entirely for free."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n🕹️ Strategy & Play Tips\n"},{"attributes":{"bold":true},"insert":"The Scalelord Infinite loop:"},{"insert":" If you have "},{"attributes":{"italic":true},"insert":"Enduring Scalelord"},{"insert":" on the battlefield alongside another copy effect (or a "},{"attributes":{"italic":true},"insert":"Botanical Brawler"},{"insert":" setup), placing a single counter on another creature triggers an infinite loop. Scalelord triggers to gain a counter, which triggers the other piece, bouncing back and forth until you choose to stop, giving you infinitely large creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Main Phase vs. Combat Phase Tricks:"},{"insert":" Take advantage of "},{"attributes":{"italic":true},"insert":"Unbreakable Formation"},{"insert":" during your main phase if you need to proactively pump the team and secure Vigilance, but hold up "},{"attributes":{"italic":true},"insert":"Inspiring Call"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Clever Concealment"},{"insert":" as instant-speed shields against unexpected board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aggro Priority:"},{"insert":" Do not spread your damage evenly across the table. Identify the control or combo deck at the table first and eliminate them rapidly before they can assemble a lockdown or a piece like "},{"attributes":{"italic":true},"insert":"Toxic Deluge"},{"insert":" to bypass your indestructible shields."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n(AI generated primer)\n"}]}
Counters
Botanical Brawler
Trample
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
Creature - Warrior Elemental

Cazur, Ruthless Stalker
Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Legendary Creature - Human Warrior

Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
, : Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling (, Discard this card: Draw a card.)
, : Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling (, Discard this card: Draw a card.)
Legendary Artifact

The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Urdnan, Dromoka Warrior
When Urdnan enters, put a +1/+1 counter on target creature.
Whenever you attack, target attacking creature with a +1/+1 counter on it gains first strike until end of turn. If that creature has two or more +1/+1 counters on it, it gains double strike until end of turn instead.
Whenever you attack, target attacking creature with a +1/+1 counter on it gains first strike until end of turn. If that creature has two or more +1/+1 counters on it, it gains double strike until end of turn instead.
Legendary Creature - Human Warrior

Counters
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
(CTRL to add secondary)
Protection
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

Archangel of Tithes
Flying
As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures.
As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures.
Creature - Angel

Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Galadriel's Dismissal
Kicker (You may pay an additional as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
(CTRL to add secondary)
Ramp
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit

Yasharn, Implacable Earth
When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
Legendary Creature - Elemental Boar

Ramp
(CTRL to add secondary)
Recursion
Guardian Scalelord
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
Creature - Dragon

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Primer: Heavy Scaling 🛡️🦖\nWelcome to "},{"attributes":{"bold":true},"insert":"Heavy Scaling"},{"insert":", an explosive Selesnya power-house deck commanded by "},{"attributes":{"bold":true},"insert":"Dragonlord Dromoka"},{"insert":". This deck is a terrifying "},{"attributes":{"bold":true},"insert":"+1/+1 Counters and Legends"},{"insert":" aggro engine. Unlike standard token or go-wide decks, it focuses on hyper-efficient mathematical scaling—using replacement effects and force multipliers to turn humble creatures into colossal, game-ending threats that crush your opponents in single combat phases.\n\n\n🔮 How the Deck Works (The Core Engine)\nThe deck runs on a linear "},{"attributes":{"bold":true},"insert":"Addition, Multiplication, and Evasion pipeline"},{"insert":" designed to render your board completely unstoppable during your turn.\n"},{"attributes":{"bold":true},"insert":"Setting the Force Multipliers:"},{"insert":" Early on, drop low-cost scaling engines like "},{"attributes":{"italic":true},"insert":"Hardened Scales"},{"insert":", "},{"attributes":{"italic":true},"insert":"Conclave Mentor"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Ozolith, the Shattered Spire"},{"insert":". These cards alter the rules of math, ensuring that every single counter you place is amplified."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deploying the Behemoths:"},{"insert":" Cast high-synergy stat monsters like "},{"attributes":{"italic":true},"insert":"Botanical Brawler"},{"insert":", "},{"attributes":{"italic":true},"insert":"Kalonian Hydra"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Enduring Scalelord"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Exponential Cascade:"},{"insert":" Attack or activate abilities to trigger mass counter distribution. Thanks to your multipliers, a single trigger will chain-react across your board, growing your creatures exponentially in real-time."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protected Combat Execution:"},{"insert":" With "},{"attributes":{"bold":true},"insert":"Dragonlord Dromoka"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Kutzil, Malamet Exemplar"},{"insert":" on the field, your opponents are completely locked out from casting spells or activating abilities during your turn. You swing with complete safety, giving your massive threats Trample or Flying to bypass any blockers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n🧩 Categorized Card Choices\n\n1. The Commander (The Ultimate Peacekeeper)\n"},{"attributes":{"bold":true},"insert":"Dragonlord Dromoka:"},{"insert":" Dromoka provides the absolute highest tier of security. She cannot be countered, boasts natural flying and lifelink, and entirely prevents your opponents from casting spells during your turn. This eliminates the fear of flash blockers, settle the wrecks, or instant-speed spot removal while you execute your combat math."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n2. The Stat Multipliers (The Calculators)\n"},{"attributes":{"bold":true},"insert":"Hardened Scales, Conclave Mentor, & Ozolith, the Shattered Spire:"},{"insert":" These cards are the structural backbone of the 99. They add a passive \"+1\" counter to "},{"attributes":{"italic":true},"insert":"every single placement event"},{"insert":". This means tiny micro-triggers turn into massive board pumps instantly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kalonian Hydra:"},{"insert":" An absolute must-kill threat. Every single time it swings, it "},{"attributes":{"bold":true},"insert":"doubles"},{"insert":" the number of +1/+1 counters on "},{"attributes":{"italic":true},"insert":"each"},{"insert":" creature you control, converting an optimized board into an immediate lethal swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Ozolith:"},{"insert":" The ultimate insurance policy. If opponents manage to kill your massive creatures, "},{"attributes":{"italic":true},"insert":"The Ozolith"},{"insert":" vacuums up all of their dead counters and preserves them. At the start of your next combat, you can dump that entire pile onto a single creature to swing for lethal damage out of nowhere."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n3. Combat Delivery & Evasion (The Finishers)\n"},{"attributes":{"bold":true},"insert":"Abzan Falconer & Bramblewood Paragon:"},{"insert":" Power means nothing if it can be infinitely chump-blocked by 1/1 tokens. The Falconer instantly grants "},{"attributes":{"bold":true},"insert":"Flying"},{"insert":" to any creature holding a counter, while the Paragon (alongside "},{"attributes":{"italic":true},"insert":"Kodama of the West Tree"},{"insert":") guarantees global "},{"attributes":{"bold":true},"insert":"Trample"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Urdnan, Dromoka Warrior:"},{"insert":" Pushes your attacking threats over the edge by granting First Strike, or "},{"attributes":{"bold":true},"insert":"Double Strike"},{"insert":" if the creature holds two or more counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n4. High-End Velocity Engines (The Fuel)\n"},{"attributes":{"bold":true},"insert":"Gaea's Cradle & Old Gnawbone:"},{"insert":" This deck goes incredibly tall, generating astronomical amounts of mana. Cradle converts your creature count into raw green mana, while Old Gnawbone converts your un-blockable combat damage directly into a mountain of Treasure tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Great Henge & Rishkar's Expertise:"},{"insert":" The Great Henge acts as ramp, lifegain, static counter placement, and a repeatable draw engine. "},{"attributes":{"italic":true},"insert":"Rishkar's Expertise"},{"insert":" draws cards equal to your highest power creature, allowing you to draw 10+ cards effortlessly and cast a 5-mana backup spell entirely for free."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n🕹️ Strategy & Play Tips\n"},{"attributes":{"bold":true},"insert":"The Scalelord Infinite loop:"},{"insert":" If you have "},{"attributes":{"italic":true},"insert":"Enduring Scalelord"},{"insert":" on the battlefield alongside another copy effect (or a "},{"attributes":{"italic":true},"insert":"Botanical Brawler"},{"insert":" setup), placing a single counter on another creature triggers an infinite loop. Scalelord triggers to gain a counter, which triggers the other piece, bouncing back and forth until you choose to stop, giving you infinitely large creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Main Phase vs. Combat Phase Tricks:"},{"insert":" Take advantage of "},{"attributes":{"italic":true},"insert":"Unbreakable Formation"},{"insert":" during your main phase if you need to proactively pump the team and secure Vigilance, but hold up "},{"attributes":{"italic":true},"insert":"Inspiring Call"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Clever Concealment"},{"insert":" as instant-speed shields against unexpected board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Aggro Priority:"},{"insert":" Do not spread your damage evenly across the table. Identify the control or combo deck at the table first and eliminate them rapidly before they can assemble a lockdown or a piece like "},{"attributes":{"italic":true},"insert":"Toxic Deluge"},{"insert":" to bypass your indestructible shields."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n(AI generated primer)\n"}]}


































































