SpiderMurloc
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Commander
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{"ops":[{"insert":"Simic control-combo deck build arround ETB toolbox-y creatures and recurring them with flicker effects to generate value or remove problematic permanents.\nThe main line involve "},{"insert":{"card-link":"Peregrine Drake"}},{"insert":" with "},{"insert":{"card-link":"Ghostly Flicker"}},{"insert":" and "},{"insert":{"card-link":"Eternal Witness"}},{"insert":" , making infinite mana, then draw your whole deck with "},{"insert":{"card-link":"Thrasios, Triton Hero"}},{"insert":" and cast "},{"insert":{"card-link":"Stroke of Genius"}},{"insert":" to mill your opponents.\nThere is a beatdown backup plan with "},{"insert":{"card-link":"Koma, Cosmos Serpent"}},{"insert":" and "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" for when the main strategy fails.\n\nBreakdown of the tool-box:\n\n "},{"insert":{"card-link":"Spellseeker"}},{"insert":" and "},{"insert":{"card-link":"Micromancer"}},{"insert":" (both can be found with "},{"insert":{"card-link":"Step Through"}},{"insert":"), the primarily targets are:\n "},{"insert":{"card-link":"Hide on the Ceiling"}},{"insert":" for recur the ETB's and keep searching your tools"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swiss army knife in "},{"insert":{"card-link":"Three Steps Ahead"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Wide range of removals like "},{"insert":{"card-link":"Rapid Hybridization"}},{"insert":" , "},{"insert":{"card-link":"Reality Shift"}},{"insert":" , "},{"insert":{"card-link":"Collective Resistance"}},{"insert":" or"},{"insert":{"card-link":"Cyclonic Rift"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Open the Way"}},{"insert":" ramp for huge amounts of mana"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Card selection in "},{"insert":{"card-link":"Consult the Star Charts"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Wildest Dreams"}},{"insert":" in case we need to recover important pieces from the yard"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" , "},{"insert":{"card-link":"Negate"}},{"insert":" or "},{"insert":{"card-link":"Swan Song"}},{"insert":" to protect the combo"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"High Tide"}},{"insert":" for explosive turns or to combo off with "},{"insert":{"card-link":"Cloud of Faeries"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Woodland Bellower"}},{"insert":" and "},{"insert":{"card-link":"Fierce Empath"}},{"insert":" (both can find each other), they seach for:\n"},{"insert":{"card-link":"Wood Elves"}},{"insert":" and his ramp-y brothers for filtering and acceleration"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sweet and repeatable removal in "},{"insert":{"card-link":"Chomping Changeling"}},{"insert":" , "},{"insert":{"card-link":"Bane of Progress"}},{"insert":" and "},{"insert":{"card-link":"Kogla, the Titan Ape"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beaters "},{"insert":{"card-link":"Koma, Cosmos Serpent"}},{"insert":" and "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" to close the game if the combo failed"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Eternal Witness"}},{"insert":", "},{"insert":{"card-link":"Skullwinder"}},{"insert":" and "},{"insert":{"card-link":"Greenwarden of Murasa"}},{"insert":" for graveyard recursion and combo alike"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":" can take the game by itself repeating valuable ETB's and also combo off with "},{"insert":{"card-link":"Peregrine Drake"}},{"insert":" and "},{"insert":{"card-link":"Cloud of Faeries"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Riptide Laboratory"}},{"insert":" and "},{"insert":{"card-link":"Step Through"}},{"insert":" make a little Wizard sub-theme:\nThe main target "},{"insert":{"card-link":"Archaeomancer"}},{"insert":" can recur "},{"insert":{"card-link":"Step Through"}},{"insert":" itself, removal, counter-magic, draw spells and is also a combo piece with the blink spells"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Spellseeker"}},{"insert":" and "},{"insert":{"card-link":"Micromancer"}},{"insert":" as previusly stated"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" is a value engine, bouncing creatures for recur ETB's or protect them"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flexibility in "},{"insert":{"card-link":"Aether Channeler"}},{"insert":", "},{"insert":{"card-link":"Dreamdew Entrancer"}},{"insert":" and "},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" for removal and card advange"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Teferi, Mage of Zhalfir"}},{"insert":" help with the draw-go strategy that the deck wants in late-game and is also a protection piece to combo off with no issues"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Gifts Ungiven"}},{"insert":" can find you any card you want with clever pile building, the combinations are endless.\n\n\n"}]}
Commander
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Commander
(CTRL to add secondary)
Board-Wipe
Board-Wipe
(CTRL to add secondary)
Counter-Magic
Counter-Magic
(CTRL to add secondary)
Draw
Consult the Star Charts
Kicker (You may pay an additional as you cast this spell.)
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Instant

Draw
(CTRL to add secondary)
ETB Recursion
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Creature - Spirit

ETB Recursion
(CTRL to add secondary)
Graveyard Recursion
Graveyard Recursion
(CTRL to add secondary)
Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Monsters
Koma, Cosmos Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
Legendary Creature - Serpent

Monsters
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Kogla, the Titan Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature - Ape

Removal
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Maybeboard
Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery

Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman

Vivien, Champion of the Wilds
You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains reach and vigilance.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
+1: Until your next turn, up to one target creature gains reach and vigilance.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Legendary Planeswalker - Vivien

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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Through"}},{"insert":"), the primarily targets are:\n "},{"insert":{"card-link":"Hide on the Ceiling"}},{"insert":" for recur the ETB's and keep searching your tools"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swiss army knife in "},{"insert":{"card-link":"Three Steps Ahead"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Wide range of removals like "},{"insert":{"card-link":"Rapid Hybridization"}},{"insert":" , "},{"insert":{"card-link":"Reality Shift"}},{"insert":" , "},{"insert":{"card-link":"Collective Resistance"}},{"insert":" or"},{"insert":{"card-link":"Cyclonic Rift"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Open the Way"}},{"insert":" ramp for huge amounts of mana"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Card selection in "},{"insert":{"card-link":"Consult the Star Charts"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Wildest Dreams"}},{"insert":" in case we need to recover important pieces from the yard"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" , "},{"insert":{"card-link":"Negate"}},{"insert":" or "},{"insert":{"card-link":"Swan Song"}},{"insert":" to protect the combo"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"High Tide"}},{"insert":" for explosive turns or to combo off with "},{"insert":{"card-link":"Cloud of Faeries"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Woodland Bellower"}},{"insert":" and "},{"insert":{"card-link":"Fierce Empath"}},{"insert":" (both can find each other), they seach for:\n"},{"insert":{"card-link":"Wood Elves"}},{"insert":" and his ramp-y brothers for filtering and acceleration"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sweet and repeatable removal in "},{"insert":{"card-link":"Chomping Changeling"}},{"insert":" , "},{"insert":{"card-link":"Bane of Progress"}},{"insert":" and "},{"insert":{"card-link":"Kogla, the Titan Ape"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beaters "},{"insert":{"card-link":"Koma, Cosmos Serpent"}},{"insert":" and "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":" to close the game if the combo failed"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Eternal Witness"}},{"insert":", "},{"insert":{"card-link":"Skullwinder"}},{"insert":" and "},{"insert":{"card-link":"Greenwarden of Murasa"}},{"insert":" for graveyard recursion and combo alike"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":" can take the game by itself repeating valuable ETB's and also combo off with "},{"insert":{"card-link":"Peregrine Drake"}},{"insert":" and "},{"insert":{"card-link":"Cloud of Faeries"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Riptide Laboratory"}},{"insert":" and "},{"insert":{"card-link":"Step Through"}},{"insert":" make a little Wizard sub-theme:\nThe main target "},{"insert":{"card-link":"Archaeomancer"}},{"insert":" can recur "},{"insert":{"card-link":"Step Through"}},{"insert":" itself, removal, counter-magic, draw spells and is also a combo piece with the blink spells"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Spellseeker"}},{"insert":" and "},{"insert":{"card-link":"Micromancer"}},{"insert":" as previusly stated"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" is a value engine, bouncing creatures for recur ETB's or protect them"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flexibility in "},{"insert":{"card-link":"Aether Channeler"}},{"insert":", "},{"insert":{"card-link":"Dreamdew Entrancer"}},{"insert":" and "},{"insert":{"card-link":"Venser, Shaper Savant"}},{"insert":" for removal and card advange"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Teferi, Mage of Zhalfir"}},{"insert":" help with the draw-go strategy that the deck wants in late-game and is also a protection piece to combo off with no issues"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Gifts Ungiven"}},{"insert":" can find you any card you want with clever pile building, the combinations are endless.\n\n\n"}]}



































































































