Taiaroa
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Commander
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{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Shirei's Immortal Sewer — Casual Rat Kindred Primer"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is a "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Rat deck first and a Shirei recursion deck second"},{"attributes":{"color":"#ffffff"},"insert":". Your goal is to establish an increasingly troublesome colony, extract value from your smallest Rats, and eventually overwhelm opponents through numbers, poison or repeated recursion."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mulligan & Early Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Look for "},{"attributes":{"color":"#ffffff","bold":true},"insert":"2–4 lands"},{"attributes":{"color":"#ffffff"},"insert":", preferably three, plus either ramp or something useful to cast early. Arcane Signet, Sol Ring, Charcoal Diamond, Mind Stone and Wayfarer's Bauble help reach Shirei and your larger Rats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Keep hands containing cheap Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat, Ravenous Rats, Typhoid Rats, Gnawing Vermin"},{"attributes":{"color":"#ffffff"},"insert":" or "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Nezumi Informant"},{"attributes":{"color":"#ffffff"},"insert":". Avoid hands consisting entirely of five-mana threats and tribal payoffs."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't rush Shirei onto an empty battlefield. Establish Rats first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Midgame"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Shirei becomes valuable once your small Rats can die profitably. Creatures with power 1 or less can return at the next end step if Shirei remains on the battlefield, allowing ETB abilities and disposable blockers to be reused."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This makes Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ravenous Rats"},{"attributes":{"color":"#ffffff"},"insert":" recurring nuisances, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Typhoid Rats"},{"attributes":{"color":"#ffffff"},"insert":" can trade with much larger creatures and potentially return."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your larger Rats have different jobs. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Lord Skitter"},{"attributes":{"color":"#ffffff"},"insert":" builds your population, "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Piper of the Swarm"},{"attributes":{"color":"#ffffff"},"insert":" produces Rats and threatens creature theft, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Pack Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Swarm of Rats"},{"attributes":{"color":"#ffffff"},"insert":" reward having an established colony."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't sacrifice flavourful larger Rats expecting Shirei to return them—always check their power first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Winning"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your primary win condition is "},{"attributes":{"color":"#ffffff","bold":true},"insert":"overwhelming the table with Rats"},{"attributes":{"color":"#ffffff"},"insert":". Marrow-Gnawer is your biggest tribal payoff and can turn an established colony into a frightening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Karumonix, the Rat King"},{"attributes":{"color":"#ffffff"},"insert":" provides the alternative kill. It gives your other Rats toxic 1, meaning a sufficiently large attack can eliminate players through poison even when normal combat damage isn't enough."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Crypt Rats + Basilisk Collar"},{"attributes":{"color":"#ffffff"},"insert":" provides board control and substantial life gain. Be careful: Shirei must survive for Crypt Rats to return."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ink-Eyes, Servant of Oni"},{"attributes":{"color":"#ffffff"},"insert":" can also turn an apparently harmless attack into a major swing by ninjutsu-ing into combat and stealing something from an opponent's graveyard."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't commit every Rat to the battlefield. Board wipes are your biggest enemy, so keep some rebuilding power available."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Patriarch's Bidding"},{"attributes":{"color":"#ffffff"},"insert":" is your major recovery card: naming Rat can return a huge portion of your colony after a wipe. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Victimize"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Oversold Cemetery"},{"attributes":{"color":"#ffffff"},"insert":" provide smaller-scale recovery."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Protect "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Shirei, Marrow-Gnawer and Karumonix"},{"attributes":{"color":"#ffffff"},"insert":" when they matter, but don't become dependent on any one card."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through accumulation rather than speed:"},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Early:"},{"attributes":{"color":"#ffffff"},"insert":" establish the infestation."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Mid:"},{"attributes":{"color":"#ffffff"},"insert":" recur and multiply."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Late:"},{"attributes":{"color":"#ffffff"},"insert":" unleash the swarm."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Above all, be patient. One Rat is harmless. Twenty Rats are a public-health emergency."},{"insert":"\n\n"}]}
Commander
Commander
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Discard
Rotting Rats
When this creature enters, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Rat Zombie

Discard
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Drain
Patron of the Nezumi
Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Legendary Creature - Spirit

Drain
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Draw
Karumonix, the Rat King
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Other Rats you control have toxic 1.
When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Other Rats you control have toxic 1.
When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Rat Phyrexian

Nashi, Moon Sage's Scion
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Legendary Creature - Rat Ninja

Wave of Rats
Trample
When this creature dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
When this creature dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Rat

Draw
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Evasion
Evasion
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Ramp
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Ramp
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Recursion
Ink-Eyes, Servant of Oni
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.
Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.
Legendary Creature - Rat Ninja

Recursion
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Removal
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Skullsnatcher
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature - Rat Ninja

Removal
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Tokens
Lord Skitter's Butcher
When this creature enters, choose one —
• Create a 1/1 black Rat creature token with "This token can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.
• Create a 1/1 black Rat creature token with "This token can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.
Creature - Rat Peasant

Twisted Sewer-Witch
When this creature enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Creature - Human Warlock

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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Arcane Signet, Sol Ring, Charcoal Diamond, Mind Stone and Wayfarer's Bauble help reach Shirei and your larger Rats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Keep hands containing cheap Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat, Ravenous Rats, Typhoid Rats, Gnawing Vermin"},{"attributes":{"color":"#ffffff"},"insert":" or "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Nezumi Informant"},{"attributes":{"color":"#ffffff"},"insert":". Avoid hands consisting entirely of five-mana threats and tribal payoffs."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't rush Shirei onto an empty battlefield. Establish Rats first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Midgame"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Shirei becomes valuable once your small Rats can die profitably. Creatures with power 1 or less can return at the next end step if Shirei remains on the battlefield, allowing ETB abilities and disposable blockers to be reused."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This makes Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ravenous Rats"},{"attributes":{"color":"#ffffff"},"insert":" recurring nuisances, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Typhoid Rats"},{"attributes":{"color":"#ffffff"},"insert":" can trade with much larger creatures and potentially return."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your larger Rats have different jobs. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Lord Skitter"},{"attributes":{"color":"#ffffff"},"insert":" builds your population, "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Piper of the Swarm"},{"attributes":{"color":"#ffffff"},"insert":" produces Rats and threatens creature theft, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Pack Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Swarm of Rats"},{"attributes":{"color":"#ffffff"},"insert":" reward having an established colony."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't sacrifice flavourful larger Rats expecting Shirei to return them—always check their power first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Winning"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your primary win condition is "},{"attributes":{"color":"#ffffff","bold":true},"insert":"overwhelming the table with Rats"},{"attributes":{"color":"#ffffff"},"insert":". Marrow-Gnawer is your biggest tribal payoff and can turn an established colony into a frightening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Karumonix, the Rat King"},{"attributes":{"color":"#ffffff"},"insert":" provides the alternative kill. It gives your other Rats toxic 1, meaning a sufficiently large attack can eliminate players through poison even when normal combat damage isn't enough."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Crypt Rats + Basilisk Collar"},{"attributes":{"color":"#ffffff"},"insert":" provides board control and substantial life gain. Be careful: Shirei must survive for Crypt Rats to return."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ink-Eyes, Servant of Oni"},{"attributes":{"color":"#ffffff"},"insert":" can also turn an apparently harmless attack into a major swing by ninjutsu-ing into combat and stealing something from an opponent's graveyard."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't commit every Rat to the battlefield. Board wipes are your biggest enemy, so keep some rebuilding power available."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Patriarch's Bidding"},{"attributes":{"color":"#ffffff"},"insert":" is your major recovery card: naming Rat can return a huge portion of your colony after a wipe. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Victimize"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Oversold Cemetery"},{"attributes":{"color":"#ffffff"},"insert":" provide smaller-scale recovery."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Protect "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Shirei, Marrow-Gnawer and Karumonix"},{"attributes":{"color":"#ffffff"},"insert":" when they matter, but don't become dependent on any one card."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through accumulation rather than speed:"},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Early:"},{"attributes":{"color":"#ffffff"},"insert":" establish the infestation."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Mid:"},{"attributes":{"color":"#ffffff"},"insert":" recur and multiply."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Late:"},{"attributes":{"color":"#ffffff"},"insert":" unleash the swarm."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Above all, be patient. One Rat is harmless. Twenty Rats are a public-health emergency."},{"insert":"\n\n"}]}




























































