38 views10 days ago
Commander
Size: 100Salt sum: 31.02
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Taiaroa

38 views10 days ago
Commander
Size: 100Salt sum: 31.02

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{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Shirei's Immortal Sewer — Casual Rat Kindred Primer"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is a "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Rat deck first and a Shirei recursion deck second"},{"attributes":{"color":"#ffffff"},"insert":". Your goal is to establish an increasingly troublesome colony, extract value from your smallest Rats, and eventually overwhelm opponents through numbers, poison or repeated recursion."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mulligan & Early Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Look for "},{"attributes":{"color":"#ffffff","bold":true},"insert":"2–4 lands"},{"attributes":{"color":"#ffffff"},"insert":", preferably three, plus either ramp or something useful to cast early. Arcane Signet, Sol Ring, Charcoal Diamond, Mind Stone and Wayfarer's Bauble help reach Shirei and your larger Rats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Keep hands containing cheap Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat, Ravenous Rats, Typhoid Rats, Gnawing Vermin"},{"attributes":{"color":"#ffffff"},"insert":" or "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Nezumi Informant"},{"attributes":{"color":"#ffffff"},"insert":". Avoid hands consisting entirely of five-mana threats and tribal payoffs."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't rush Shirei onto an empty battlefield. Establish Rats first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Midgame"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Shirei becomes valuable once your small Rats can die profitably. Creatures with power 1 or less can return at the next end step if Shirei remains on the battlefield, allowing ETB abilities and disposable blockers to be reused."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This makes Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ravenous Rats"},{"attributes":{"color":"#ffffff"},"insert":" recurring nuisances, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Typhoid Rats"},{"attributes":{"color":"#ffffff"},"insert":" can trade with much larger creatures and potentially return."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your larger Rats have different jobs. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Lord Skitter"},{"attributes":{"color":"#ffffff"},"insert":" builds your population, "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Piper of the Swarm"},{"attributes":{"color":"#ffffff"},"insert":" produces Rats and threatens creature theft, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Pack Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Swarm of Rats"},{"attributes":{"color":"#ffffff"},"insert":" reward having an established colony."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't sacrifice flavourful larger Rats expecting Shirei to return them—always check their power first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Winning"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your primary win condition is "},{"attributes":{"color":"#ffffff","bold":true},"insert":"overwhelming the table with Rats"},{"attributes":{"color":"#ffffff"},"insert":". Marrow-Gnawer is your biggest tribal payoff and can turn an established colony into a frightening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Karumonix, the Rat King"},{"attributes":{"color":"#ffffff"},"insert":" provides the alternative kill. It gives your other Rats toxic 1, meaning a sufficiently large attack can eliminate players through poison even when normal combat damage isn't enough."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Crypt Rats + Basilisk Collar"},{"attributes":{"color":"#ffffff"},"insert":" provides board control and substantial life gain. Be careful: Shirei must survive for Crypt Rats to return."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ink-Eyes, Servant of Oni"},{"attributes":{"color":"#ffffff"},"insert":" can also turn an apparently harmless attack into a major swing by ninjutsu-ing into combat and stealing something from an opponent's graveyard."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't commit every Rat to the battlefield. Board wipes are your biggest enemy, so keep some rebuilding power available."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Patriarch's Bidding"},{"attributes":{"color":"#ffffff"},"insert":" is your major recovery card: naming Rat can return a huge portion of your colony after a wipe. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Victimize"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Oversold Cemetery"},{"attributes":{"color":"#ffffff"},"insert":" provide smaller-scale recovery."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Protect "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Shirei, Marrow-Gnawer and Karumonix"},{"attributes":{"color":"#ffffff"},"insert":" when they matter, but don't become dependent on any one card."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through accumulation rather than speed:"},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Early:"},{"attributes":{"color":"#ffffff"},"insert":" establish the infestation."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Mid:"},{"attributes":{"color":"#ffffff"},"insert":" recur and multiply."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Late:"},{"attributes":{"color":"#ffffff"},"insert":" unleash the swarm."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Above all, be patient. One Rat is harmless. Twenty Rats are a public-health emergency."},{"insert":"\n\n"}]}

Commander

Qty: 1 Price: $0.35
Shirei, Shizo's Caretaker
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
Legendary Creature - Spirit
Shirei, Shizo's Caretaker (cmm) 676

Commander

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Anthem

Qty: 1 Price: $1.29
Bad Moon
Black creatures get +1/+1.
Enchantment
Bad Moon (plst) GVL-48

Anthem

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Creature

Qty: 2 Price: $0.70
Nezumi Ronin
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Rat Samurai
Nezumi Ronin (chk) 130
Nezumi Shadow-Watcher
Sacrifice this creature: Destroy target Ninja.
Creature - Warrior Rat
Nezumi Shadow-Watcher (bok) 74

Creature

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Discard

Qty: 11 Price: $10.59
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (fdn) 170
Chittering Rats
When this creature enters, target opponent puts a card from their hand on top of their library.
Creature - Rat
Chittering Rats (plst) J22-387
Drainpipe Vermin
When this creature dies, you may pay
. If you do, target player discards a card.
Creature - Rat
Drainpipe Vermin (jmp) 224
Gnat Miser
Each opponent's maximum hand size is reduced by one.
Creature - Rat Shaman
Gnat Miser (sok) 70
Nezumi Bone-Reader
, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
Creature - Rat Shaman
Nezumi Bone-Reader (chk) 127
Nezumi Informant
When this creature enters, each opponent discards a card.
Creature - Rat Rogue
Nezumi Informant (mom) 120
Nezumi Shortfang
,
: Target opponent discards a card. Then if that player has no cards in hand, flip this creature.
Creature - Rat Rogue
Nezumi Shortfang // Stabwhisker the Odious (chk) 131
Okiba-Gang Shinobi
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player discards two cards.
Creature - Rat Ninja
Okiba-Gang Shinobi (bok) 76
Pack Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this creature.
Creature - Rat
Pack Rat (rtr) 73
Ravenous Rats
When this creature enters, target opponent discards a card.
Creature - Rat
Ravenous Rats (ddj) 49
Rotting Rats
When this creature enters, each player discards a card.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Rat Zombie
Rotting Rats (con) 51

Discard

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Drain

Qty: 1 Price: $0.49
Patron of the Nezumi
Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Legendary Creature - Spirit
Patron of the Nezumi (bok) 77

Drain

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Draw

Qty: 10 Price: $37.00
Karumonix, the Rat King
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Other Rats you control have toxic 1.
When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Rat Phyrexian
Karumonix, the Rat King (one) 98
Nashi, Moon Sage's Scion
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Legendary Creature - Rat Ninja
Nashi, Moon Sage's Scion (neo) 114
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (msc) 158
Pact of the Serpent
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Sorcery
Pact of the Serpent (lcc) 206
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (m11) 117
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (dst) 140
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (xln) 251
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (khm) 117
Wave of Rats
Trample
When this creature dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Rat
Wave of Rats (ncc) 41

Draw

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Evasion

Qty: 2 Price: $0.70
Nezumi Bladeblesser
This creature has deathtouch as long as you control an artifact.
This creature has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)
Creature - Rat Samurai
Nezumi Bladeblesser (neo) 318
Nezumi Cutthroat
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
This creature can't block.
Creature - Warrior Rat
Nezumi Cutthroat (a25) 99

Evasion

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Land

Qty: 36 Price: $51.64
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (moc) 391
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (clb) 884
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (bfz) 240
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (moc) 416
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 191
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (eos) 42
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278

Land

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Mill

Qty: 1 Price: $0.69
Gnawing Vermin
When this creature enters, target player mills two cards.
When this creature dies, target creature you don't control gets -1/-1 until end of turn.
Creature - Rat
Gnawing Vermin (bro) 101

Mill

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Pump

Qty: 1 Price: $0.99
Swarm of Rats
Swarm of Rats's power is equal to the number of Rats you control.
Creature - Rat
Swarm of Rats (plst) P02-89

Pump

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Ramp

Qty: 8 Price: $24.22
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 55
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (akh) 225
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 442
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (msc) 287
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dmr) 385
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (soc) 353
Sol Ring
: Add
.
Artifact
Sol Ring (c14) 270
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (tdc) 335

Ramp

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Recursion

Qty: 5 Price: $23.61
Ink-Eyes, Servant of Oni
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
: Regenerate Ink-Eyes.
Legendary Creature - Rat Ninja
Ink-Eyes, Servant of Oni (blc) 77
Nezumi Graverobber
: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature.
Creature - Rat Rogue
Nezumi Graverobber // Nighteyes the Desecrator (plst) CHK-129
Oversold Cemetery
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Enchantment
Oversold Cemetery (dmr) 309
Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (mh2) 275
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (mh3) 278

Recursion

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Removal

Qty: 13 Price: $14.17
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (fdn) 669
Crippling Fear
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Sorcery
Crippling Fear (khm) 82
Crypt Rats
: This creature deals X damage to each creature and each player. Spend only black mana on X.
Creature - Rat
Crypt Rats (mh1) 84
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (soa) 29
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (bro) 102
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (soc) 216
Murder
Destroy target creature.
Instant
Murder (j25) 467
Nezumi Prowler
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.
Creature Artifact - Rat Ninja
Nezumi Prowler (neo) 344
Rat Out
Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This token can't block."
Instant
Rat Out (woe) 103
Ruin Rat
Deathtouch
When this creature dies, exile target card from an opponent's graveyard.
Creature - Rat
Ruin Rat (hou) 75
Skullsnatcher
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature - Rat Ninja
Skullsnatcher (plst) BOK-84
Typhoid Rats
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Rat
Typhoid Rats (j25) 497
You Are Already Dead
Destroy target creature that was dealt damage this turn.
Draw a card.
Instant
You Are Already Dead (neo) 129

Removal

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Tokens

Qty: 8 Price: $8.89
Lord Skitter, Sewer King
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
Legendary Creature - Rat Noble
Lord Skitter, Sewer King (woe) 97
Lord Skitter's Butcher
When this creature enters, choose one —
• Create a 1/1 black Rat creature token with "This token can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.
Creature - Rat Peasant
Lord Skitter's Butcher (woe) 99
Marrow-Gnawer
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Legendary Creature - Rat Rogue
Marrow-Gnawer (plst) CHK-124
Nezumi Linkbreaker
When this creature dies, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Rat Warlock
Nezumi Linkbreaker (otj) 96
Ogre Slumlord
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
Creature - Rogue Ogre
Ogre Slumlord (blc) 186
Piper of the Swarm
Rats you control have menace.
,
: Create a 1/1 black Rat creature token.
,
, Sacrifice three Rats: Gain control of target creature.
Creature - Human Warlock
Piper of the Swarm (eld) 392
Tangled Colony
This creature can't block.
When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.
Creature - Rat
Tangled Colony (woe) 113
Twisted Sewer-Witch
When this creature enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Creature - Human Warlock
Twisted Sewer-Witch (woe) 114

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
67 pips - 53 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Shirei's Immortal Sewer — Casual Rat Kindred Primer"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is a "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Rat deck first and a Shirei recursion deck second"},{"attributes":{"color":"#ffffff"},"insert":". Your goal is to establish an increasingly troublesome colony, extract value from your smallest Rats, and eventually overwhelm opponents through numbers, poison or repeated recursion."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mulligan & Early Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Look for "},{"attributes":{"color":"#ffffff","bold":true},"insert":"2–4 lands"},{"attributes":{"color":"#ffffff"},"insert":", preferably three, plus either ramp or something useful to cast early. Arcane Signet, Sol Ring, Charcoal Diamond, Mind Stone and Wayfarer's Bauble help reach Shirei and your larger Rats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Keep hands containing cheap Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat, Ravenous Rats, Typhoid Rats, Gnawing Vermin"},{"attributes":{"color":"#ffffff"},"insert":" or "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Nezumi Informant"},{"attributes":{"color":"#ffffff"},"insert":". Avoid hands consisting entirely of five-mana threats and tribal payoffs."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't rush Shirei onto an empty battlefield. Establish Rats first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Midgame"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Shirei becomes valuable once your small Rats can die profitably. Creatures with power 1 or less can return at the next end step if Shirei remains on the battlefield, allowing ETB abilities and disposable blockers to be reused."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This makes Rats such as "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Burglar Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ravenous Rats"},{"attributes":{"color":"#ffffff"},"insert":" recurring nuisances, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Typhoid Rats"},{"attributes":{"color":"#ffffff"},"insert":" can trade with much larger creatures and potentially return."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your larger Rats have different jobs. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Lord Skitter"},{"attributes":{"color":"#ffffff"},"insert":" builds your population, "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Piper of the Swarm"},{"attributes":{"color":"#ffffff"},"insert":" produces Rats and threatens creature theft, while "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Pack Rat"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Swarm of Rats"},{"attributes":{"color":"#ffffff"},"insert":" reward having an established colony."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't sacrifice flavourful larger Rats expecting Shirei to return them—always check their power first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Winning"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Your primary win condition is "},{"attributes":{"color":"#ffffff","bold":true},"insert":"overwhelming the table with Rats"},{"attributes":{"color":"#ffffff"},"insert":". Marrow-Gnawer is your biggest tribal payoff and can turn an established colony into a frightening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Karumonix, the Rat King"},{"attributes":{"color":"#ffffff"},"insert":" provides the alternative kill. It gives your other Rats toxic 1, meaning a sufficiently large attack can eliminate players through poison even when normal combat damage isn't enough."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Crypt Rats + Basilisk Collar"},{"attributes":{"color":"#ffffff"},"insert":" provides board control and substantial life gain. Be careful: Shirei must survive for Crypt Rats to return."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Ink-Eyes, Servant of Oni"},{"attributes":{"color":"#ffffff"},"insert":" can also turn an apparently harmless attack into a major swing by ninjutsu-ing into combat and stealing something from an opponent's graveyard."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Don't commit every Rat to the battlefield. Board wipes are your biggest enemy, so keep some rebuilding power available."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Patriarch's Bidding"},{"attributes":{"color":"#ffffff"},"insert":" is your major recovery card: naming Rat can return a huge portion of your colony after a wipe. "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Victimize"},{"attributes":{"color":"#ffffff"},"insert":" and "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Oversold Cemetery"},{"attributes":{"color":"#ffffff"},"insert":" provide smaller-scale recovery."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Protect "},{"attributes":{"color":"#ffffff","bold":true},"insert":"Shirei, Marrow-Gnawer and Karumonix"},{"attributes":{"color":"#ffffff"},"insert":" when they matter, but don't become dependent on any one card."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through accumulation rather than speed:"},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Early:"},{"attributes":{"color":"#ffffff"},"insert":" establish the infestation."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Mid:"},{"attributes":{"color":"#ffffff"},"insert":" recur and multiply."},{"insert":"\n"},{"attributes":{"color":"#ffffff","bold":true},"insert":"Late:"},{"attributes":{"color":"#ffffff"},"insert":" unleash the swarm."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Above all, be patient. One Rat is harmless. Twenty Rats are a public-health emergency."},{"insert":"\n\n"}]}
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