Evangelus
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Commander
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{"ops":[{"attributes":{"color":"#ff9900","bold":true},"insert":"Age of Adeline"},{"attributes":{"align":"center","header":1},"insert":"\n"},{"attributes":{"color":"#66a3e0"},"insert":"High-Powered Mono-White Humans & Tokens"},{"attributes":{"align":"center","header":3},"insert":"\n"},{"attributes":{"color":"#66a3e0","italic":true},"insert":"Commander: Adeline, Resplendent Cathar"},{"attributes":{"align":"center","header":3},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Deck Identity"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a high-powered mono-white go-wide Commander deck built around a simple idea: attack early, create an army for free, make that army enormous, and end the game with one overwhelming combat step. Adeline is the engine. Every attack creates a Human token for each opponent, allowing the deck to scale naturally in multiplayer while Adeline herself grows with the total number of creatures you control.\nThis is not a slow, defensive token strategy. Cheap Humans, fast mana and efficient support pieces establish momentum; Adeline converts combat into board presence; token payoffs and anthem effects convert bodies into lethal damage.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Primary Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Develop mana and cheap creatures in the opening turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploy Adeline as early as possible and begin attacking."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use every combat step to create additional Human tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect Adeline and the board from efficient interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Refill with token-based card draw engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Turn a wide battlefield into lethal damage with anthems and finishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The early game is about acceleration and board development. Sol Ring, Mana Vault, Chrome Mox, Mox Diamond, Lotus Petal and Pearl Medallion accelerate the deck, while Land Tax, Archaeomancer's Map, Knight of the White Orchid and Loyal Warhound help keep land development competitive.\nCheap creatures such as Mother of Runes, Giver of Runes, Esper Sentinel, Recruitment Officer, Thraben Inspector and Weathered Wayfarer establish useful bodies while providing protection, cards or utility. The ideal opening develops mana, lands a support creature, then deploys Adeline quickly.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Midgame: Build the Army"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once Adeline is active, combat becomes the deck's primary resource engine. Each attack grows the board, and the deck rewards that growth with synergistic payoffs.\nAnointed Procession and Ojer Taq, Deepest Foundation multiply token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cathars' Crusade permanently scales the entire army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goldnight Commander converts creature entries into explosive temporary power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thalia's Lieutenant and Coppercoat Vanguard reward the Human subtheme."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myrel, Shield of Argive provides a powerful secondary attacker and Soldier-producing threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Entity can convert a large number of small bodies into a lethal army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Card Advantage"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Card advantage is built around doing what the deck already wants to do: creating creatures and tokens.\nEsper Sentinel taxes opponents and can generate early cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Skullclamp turns expendable 1/1 tokens into a powerful draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mentor of the Meek rewards the deck for creating small creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tocasia's Welcome provides repeatable once-per-turn card advantage from small creatures entering."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Idol of Oblivion is naturally enabled whenever the deck creates tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The One Ring provides a powerful generic refill engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"War Room and Minas Tirith offer card advantage from the mana base."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The objective is to avoid overcommitting without a recovery plan. These engines help the deck rebuild after removal and continue finding ramp, protection and finishers.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Protecting Adeline and the Army"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mother of Runes and Giver of Runes protect key creatures and can also force attacks through blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves and Swiftfoot Boots protect and accelerate key creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dolmen Gate prevents combat damage to attacking creatures, allowing aggressive attacks into larger boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flawless Maneuver and Teferi's Protection protect against sweepers and major interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flare of Fortitude can protect the board from destruction and targeted interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Akroma's Will doubles as protection and a devastating offensive finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Brave the Elements can protect the white creature army or make it effectively unblockable against the chosen colour."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Shadowspear answers hexproof and indestructible while providing lifelink and trample."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Interaction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mono-white provides excellent efficient removal. The deck uses a mixture of cheap and flexible answers: Swords to Plowshares, Path to Exile, Generous Gift, Stroke of Midnight, Get Lost, Winds of Abandon and Darksteel Mutation.\nDarksteel Mutation is particularly strong against commanders because it can leave them trapped on the battlefield as harmless creatures rather than allowing them to return to the command zone.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Graveyard Recovery: Sun Titan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sun Titan replaces Dauntless Bodyguard as the deck's primary board-presence recursion tool. It fits the plan perfectly: a large vigilance creature that can attack alongside Adeline while repeatedly returning low-cost creatures, artifacts, enchantments or lands from the graveyard to the battlefield.\nSun Titan can recover key engines such as Skullclamp, Idol of Oblivion, Land Tax, Pearl Medallion, Mentor of the Meek, Tocasia's Welcome, protection creatures and utility permanents. In a removal-heavy game, this repeatable recursion gives the deck a meaningful rebuilding engine.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"How the Deck Wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most games end through combat. The deck's finishers fall into three categories: massive team-wide buffs, token multiplication and combat effects that make blocking ineffective.\nMoonshaker Cavalry — the premier alpha-strike finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"True Conviction — turns a wide board into enormous double-strike damage while stabilising life totals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite — buffs the army while shrinking or eliminating opposing blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Akroma's Will — often functions as a surprise lethal attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Entity — converts a huge token count into massive power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cathars' Crusade — permanently snowballs the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goldnight Commander — creates explosive combat turns when multiple creatures enter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ojer Taq, Deepest Foundation and Anointed Procession — dramatically increase the size of the army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Typical Winning Sequence"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Accelerate early, deploy Adeline, and start attacking. Each combat adds Humans to the board. A draw engine such as Mentor of the Meek, Tocasia's Welcome or Idol of Oblivion keeps the hand supplied while protection discourages opponents from trading resources efficiently. After several attacks, the deck reaches critical mass. One payoff—Moonshaker Cavalry, True Conviction, Akroma's Will, Mirror Entity or a major anthem—turns a board of modest tokens into lethal damage.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Piloting Advice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Do not wait for the perfect board before attacking; Adeline rewards repeated combat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sequence token creation carefully around cards that care about creatures entering."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hold protection when a board wipe is likely rather than spending every card proactively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Brave the Elements offensively as well as defensively; colour-based evasion can end games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Do not sacrifice too many tokens to Skullclamp if you are close to a lethal finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treat Shadowspear as utility, not merely equipment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sun Titan should attack whenever safely possible; repeatable recursion is one of the deck's strongest recovery tools."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Against control-heavy tables, establish card draw before committing the entire hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Explosive board development from a three-mana commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent scaling in multiplayer."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple overlapping token and Human synergies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong protection suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Efficient mono-white interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card-draw engines tied directly to token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Several independent game-ending combat finishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong rebuilding potential through Sun Titan and repeatable card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Board wipes remain the deck's most important natural weakness."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Some top-end finishers require significant mana investment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Token-heavy boards can attract early attention."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate can reduce Sun Titan's recovery value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cathars' Crusade can create substantial bookkeeping with large token bursts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":1},"insert":"\n"}]}
Commander
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight

Commander
(CTRL to add secondary)
Anthem
Anthem
(CTRL to add secondary)
Counters
Counters
(CTRL to add secondary)
Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
(CTRL to add secondary)
Land
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Protection
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
(CTRL to add secondary)
Ramp
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact

Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier

Ramp
(CTRL to add secondary)
Removal
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

Removal
(CTRL to add secondary)
Tokens
Myrel, Shield of Argive
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Legendary Creature - Human Soldier

Ojer Taq, Deepest Foundation
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God


Tokens
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"color":"#ff9900","bold":true},"insert":"Age of Adeline"},{"attributes":{"align":"center","header":1},"insert":"\n"},{"attributes":{"color":"#66a3e0"},"insert":"High-Powered Mono-White Humans & Tokens"},{"attributes":{"align":"center","header":3},"insert":"\n"},{"attributes":{"color":"#66a3e0","italic":true},"insert":"Commander: Adeline, Resplendent Cathar"},{"attributes":{"align":"center","header":3},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Deck Identity"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a high-powered mono-white go-wide Commander deck built around a simple idea: attack early, create an army for free, make that army enormous, and end the game with one overwhelming combat step. Adeline is the engine. Every attack creates a Human token for each opponent, allowing the deck to scale naturally in multiplayer while Adeline herself grows with the total number of creatures you control.\nThis is not a slow, defensive token strategy. Cheap Humans, fast mana and efficient support pieces establish momentum; Adeline converts combat into board presence; token payoffs and anthem effects convert bodies into lethal damage.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Primary Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Develop mana and cheap creatures in the opening turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploy Adeline as early as possible and begin attacking."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use every combat step to create additional Human tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect Adeline and the board from efficient interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Refill with token-based card draw engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Turn a wide battlefield into lethal damage with anthems and finishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The early game is about acceleration and board development. Sol Ring, Mana Vault, Chrome Mox, Mox Diamond, Lotus Petal and Pearl Medallion accelerate the deck, while Land Tax, Archaeomancer's Map, Knight of the White Orchid and Loyal Warhound help keep land development competitive.\nCheap creatures such as Mother of Runes, Giver of Runes, Esper Sentinel, Recruitment Officer, Thraben Inspector and Weathered Wayfarer establish useful bodies while providing protection, cards or utility. The ideal opening develops mana, lands a support creature, then deploys Adeline quickly.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Midgame: Build the Army"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Once Adeline is active, combat becomes the deck's primary resource engine. Each attack grows the board, and the deck rewards that growth with synergistic payoffs.\nAnointed Procession and Ojer Taq, Deepest Foundation multiply token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cathars' Crusade permanently scales the entire army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goldnight Commander converts creature entries into explosive temporary power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Thalia's Lieutenant and Coppercoat Vanguard reward the Human subtheme."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Myrel, Shield of Argive provides a powerful secondary attacker and Soldier-producing threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Entity can convert a large number of small bodies into a lethal army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Card Advantage"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Card advantage is built around doing what the deck already wants to do: creating creatures and tokens.\nEsper Sentinel taxes opponents and can generate early cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Skullclamp turns expendable 1/1 tokens into a powerful draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mentor of the Meek rewards the deck for creating small creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Tocasia's Welcome provides repeatable once-per-turn card advantage from small creatures entering."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Idol of Oblivion is naturally enabled whenever the deck creates tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The One Ring provides a powerful generic refill engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"War Room and Minas Tirith offer card advantage from the mana base."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The objective is to avoid overcommitting without a recovery plan. These engines help the deck rebuild after removal and continue finding ramp, protection and finishers.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Protecting Adeline and the Army"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mother of Runes and Giver of Runes protect key creatures and can also force attacks through blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lightning Greaves and Swiftfoot Boots protect and accelerate key creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dolmen Gate prevents combat damage to attacking creatures, allowing aggressive attacks into larger boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flawless Maneuver and Teferi's Protection protect against sweepers and major interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flare of Fortitude can protect the board from destruction and targeted interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Akroma's Will doubles as protection and a devastating offensive finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Brave the Elements can protect the white creature army or make it effectively unblockable against the chosen colour."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Shadowspear answers hexproof and indestructible while providing lifelink and trample."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Interaction"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Mono-white provides excellent efficient removal. The deck uses a mixture of cheap and flexible answers: Swords to Plowshares, Path to Exile, Generous Gift, Stroke of Midnight, Get Lost, Winds of Abandon and Darksteel Mutation.\nDarksteel Mutation is particularly strong against commanders because it can leave them trapped on the battlefield as harmless creatures rather than allowing them to return to the command zone.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Graveyard Recovery: Sun Titan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sun Titan replaces Dauntless Bodyguard as the deck's primary board-presence recursion tool. It fits the plan perfectly: a large vigilance creature that can attack alongside Adeline while repeatedly returning low-cost creatures, artifacts, enchantments or lands from the graveyard to the battlefield.\nSun Titan can recover key engines such as Skullclamp, Idol of Oblivion, Land Tax, Pearl Medallion, Mentor of the Meek, Tocasia's Welcome, protection creatures and utility permanents. In a removal-heavy game, this repeatable recursion gives the deck a meaningful rebuilding engine.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"How the Deck Wins"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Most games end through combat. The deck's finishers fall into three categories: massive team-wide buffs, token multiplication and combat effects that make blocking ineffective.\nMoonshaker Cavalry — the premier alpha-strike finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"True Conviction — turns a wide board into enormous double-strike damage while stabilising life totals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Elesh Norn, Grand Cenobite — buffs the army while shrinking or eliminating opposing blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Akroma's Will — often functions as a surprise lethal attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mirror Entity — converts a huge token count into massive power."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cathars' Crusade — permanently snowballs the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goldnight Commander — creates explosive combat turns when multiple creatures enter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ojer Taq, Deepest Foundation and Anointed Procession — dramatically increase the size of the army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Typical Winning Sequence"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Accelerate early, deploy Adeline, and start attacking. Each combat adds Humans to the board. A draw engine such as Mentor of the Meek, Tocasia's Welcome or Idol of Oblivion keeps the hand supplied while protection discourages opponents from trading resources efficiently. After several attacks, the deck reaches critical mass. One payoff—Moonshaker Cavalry, True Conviction, Akroma's Will, Mirror Entity or a major anthem—turns a board of modest tokens into lethal damage.\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Piloting Advice"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Do not wait for the perfect board before attacking; Adeline rewards repeated combat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sequence token creation carefully around cards that care about creatures entering."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hold protection when a board wipe is likely rather than spending every card proactively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Brave the Elements offensively as well as defensively; colour-based evasion can end games."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Do not sacrifice too many tokens to Skullclamp if you are close to a lethal finisher."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Treat Shadowspear as utility, not merely equipment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sun Titan should attack whenever safely possible; repeatable recursion is one of the deck's strongest recovery tools."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Against control-heavy tables, establish card draw before committing the entire hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Explosive board development from a three-mana commander."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Excellent scaling in multiplayer."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple overlapping token and Human synergies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong protection suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Efficient mono-white interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card-draw engines tied directly to token production."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Several independent game-ending combat finishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong rebuilding potential through Sun Titan and repeatable card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#66b966"},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Board wipes remain the deck's most important natural weakness."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Some top-end finishers require significant mana investment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Token-heavy boards can attract early attention."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Graveyard hate can reduce Sun Titan's recovery value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cathars' Crusade can create substantial bookkeeping with large token bursts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":1},"insert":"\n"}]}



































































