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Commander
Size: 100Salt sum: 30.52
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UntapAgain

170 views23 days ago
Commander
Size: 100Salt sum: 30.52

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{"ops":[{"insert":"Alela, Artful Provocateur Primer"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck Style:"},{"insert":" Esper Artifacts & Enchantments, Tokens, Flying, Value\n"},{"attributes":{"bold":true},"insert":"Suggested Tags:"},{"insert":" Artifacts, Enchantments, Faeries, Tokens, Flying, Esper\nAlela is an Esper value deck built around turning artifacts and enchantments into additional creatures. Whenever you cast an artifact or enchantment spell, Alela creates a 1/1 blue Faerie creature token with flying. Because many of the deck’s utility cards are already artifacts or enchantments, the deck can develop its board while drawing cards, removing threats, generating mana, or protecting important permanents.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The first priority is developing mana and inexpensive value pieces. Cards such as "},{"attributes":{"bold":true},"insert":"Arcane Signet, Commander’s Sphere, Mana Geode, Golden Egg, Witching Well,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Smothering Tithe"},{"insert":" help establish resources while supporting the artifact and enchantment theme.\nAlela does not always need to be cast as soon as possible. If opponents are holding removal, it can be better to develop a few resources first and cast Alela when you are ready to immediately follow her with an artifact or enchantment.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Mid Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once Alela is on the battlefield, the deck begins converting normal spells into extra board presence. Cards such as "},{"attributes":{"bold":true},"insert":"Frogify, Witness Protection, Prison Realm, Conclave Tribunal,"},{"insert":" and other enchantment-based interaction can neutralize opposing threats while also producing Faeries.\n"},{"attributes":{"bold":true},"insert":"Archon of Sun’s Grace"},{"insert":" adds another token engine by creating Pegasus tokens whenever enchantments are cast. "},{"attributes":{"bold":true},"insert":"Empyrean Eagle"},{"insert":" strengthens the flying army, while "},{"attributes":{"bold":true},"insert":"All That Glitters"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Michiko’s Reign of Truth"},{"insert":" can turn a single evasive creature into a major threat.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Card Advantage and Resilience"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck has several ways to keep cards flowing, including "},{"attributes":{"bold":true},"insert":"Shimmer Dragon, Witching Well, Arcanist’s Owl,"},{"insert":" and other draw effects. "},{"attributes":{"bold":true},"insert":"Smothering Tithe"},{"insert":" can generate large amounts of Treasure in multiplayer games, helping the deck accelerate into more spells.\nIf the board is destroyed, "},{"attributes":{"bold":true},"insert":"Brilliant Restoration"},{"insert":" can return many artifacts and enchantments from the graveyard and help rebuild quickly.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Winning the Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Alela usually wins by building a growing army of flying creatures and attacking through the air. The deck does not need to rush. Its strength comes from gaining value every time it casts useful artifacts and enchantments while gradually overwhelming opponents.\nThe main question each turn is:\n"},{"attributes":{"bold":true},"insert":"Can this spell solve a problem while also helping Alela build the board?"},{"insert":"\nWhen the answer is yes, the deck is doing exactly what it is designed to do.\n"}]}

Commander

Qty: 1 Price: $0.99
Alela, Artful Provocateur
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
Legendary Creature - Faerie Warlock
Alela, Artful Provocateur (eld) 324

Commander

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Anthem

Qty: 1 Price: $0.35
Empyrean Eagle
Flying
Other creatures you control with flying get +1/+1.
Creature - Bird Spirit
Empyrean Eagle (fdn) 239

Anthem

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Bounce

Qty: 1 Price: $0.35
Shimmerwing Chimera
Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.
Creature Enchantment - Chimera
Shimmerwing Chimera (thb) 64

Bounce

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Creature

Qty: 1 Price: $0.35
Shinechaser
Flying, vigilance
This creature gets +1/+1 as long as you control an artifact.
This creature gets +1/+1 as long as you control an enchantment.
Creature - Faerie
Shinechaser (eld) 201

Creature

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Draw

Qty: 18 Price: $17.86
All-Seeing Arbiter
Flying
Whenever this creature enters or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
Creature - Avatar
All-Seeing Arbiter (snc) 34
Arcanist's Owl
Flying
When this creature enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature Artifact - Bird
Arcanist's Owl (eld) 206
Bag of Holding
Whenever you discard a card, exile that card from your graveyard.
,
: Draw a card, then discard a card.
,
, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.
Artifact
Bag of Holding (m20) 222
Chemister's Insight
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Chemister's Insight (grn) 32
Golden Egg
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Add one mana of any color.
,
, Sacrifice this artifact: You gain 3 life.
Artifact - Food
Golden Egg (eld) 220
Guild Globe
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Add two mana of different colors.
Artifact
Guild Globe (war) 239
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (j25) 212
Messenger Hawk
Flying
When this creature enters, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
This creature gets +2/+0 as long as you've drawn two or more cards this turn.
Creature - Bird Scout
Messenger Hawk (tla) 234
Necrosynthesis
Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Enchantment - Aura
Necrosynthesis (mid) 115
Papercraft Decoy
When this creature leaves the battlefield, you may pay
. If you do, draw a card.
Creature Artifact - Frog
Papercraft Decoy (neo) 253
Shimmer Dragon
Flying
As long as you control four or more artifacts, this creature has hexproof. (It can't be the target of spells or abilities your opponents control.)
Tap two untapped artifacts you control: Draw a card.
Creature - Dragon
Shimmer Dragon (eld) 317
Sky Crier
Flying, lifelink
: You and target opponent each draw a card.
Creature - Bird Citizen
Sky Crier (snc) 31
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (neo) 38
Tainted Indulgence
Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
Instant
Tainted Indulgence (snc) 227
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (pvow) 46★
Witching Well
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
, Sacrifice this artifact: Draw two cards.
Artifact
Witching Well (plst) ELD-74

Draw

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Instant

Qty: 1 Price: $0.35
Uneasy Partings
This spell costs
less to cast if it targets an attacking nontoken creature.
Target creature's owner puts it on their choice of the top or bottom of their library.
Instant
Uneasy Partings (hob) 58

Instant

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Land

Qty: 36 Price: $53.54
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (plst) RNA-243
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eld) 333
Cryptic Caves
: Add
.
,
, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Land
Cryptic Caves (m20) 244
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 246
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (m20) 245
Elven Passage
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
Land
Elven Passage (hob) 181
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (snc) 252
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (plst) RNA-253
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Skybridge Towers
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Skybridge Towers (snc) 354
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (m20) 256
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (m20) 259
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (grn) 259

Land

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Lifegain

Qty: 1 Price: $0.35
Queza, Augur of Agonies
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Legendary Creature - Advisor Octopus
Queza, Augur of Agonies (snc) 326

Lifegain

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Protection

Qty: 3 Price: $7.53
Jubilant Skybonder
Flying
Creatures you control with flying have "Spells your opponents cast that target this creature cost
more to cast."
Creature - Human Wizard
Jubilant Skybonder (scd) 232
Karametra's Blessing
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Karametra's Blessing (plst) THB-26
Sephara, Sky's Blade
You may pay
and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Angel
Sephara, Sky's Blade (pm20) 36p

Protection

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Pump

Qty: 3 Price: $1.49
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (eld) 2
Animating Faerie
Flying
Creature - Faerie
Animating Faerie // Bring to Life (eld) 38
Michiko's Reign of Truth
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Michiko's Reign of Truth // Portrait of Michiko (neo) 29Michiko's Reign of Truth // Portrait of Michiko (neo) 29

Pump

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Ramp

Qty: 8 Price: $74.74
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eld) 331
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c21) 239
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (plst) ELD-222
Mana Geode
When this artifact enters, scry 1.
: Add one mana of any color.
Artifact
Mana Geode (jmp) 472
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334
Shattered Seraph
Flying
When this creature enters, you gain 3 life.
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Angel Rogue
Shattered Seraph (snc) 333
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (clb) 449
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (rna) 22

Ramp

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Recursion

Qty: 3 Price: $3.77
Brilliant Restoration
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Brilliant Restoration (neo) 7
Extraction Specialist
Lifelink
When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.
Creature - Human Rogue
Extraction Specialist (snc) 12
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (war) 217

Recursion

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Removal

Qty: 18 Price: $14.14
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Citizen's Crowbar
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and has "
,
, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Citizen's Crowbar (snc) 8
Conclave Tribunal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Conclave Tribunal (grn) 6
Dreamshackle Geist
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
Creature - Spirit
Dreamshackle Geist (vow) 58
Fading Hope
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Fading Hope (mid) 51
Frogify
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Enchantment - Aura
Frogify (eld) 47
Kaya's Wrath
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
Sorcery
Kaya's Wrath (rna) 187
Lawmage's Binding
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Lawmage's Binding (plst) RNA-190
Make Disappear
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Counter target spell unless its controller pays
.
Instant
Make Disappear (snc) 49
Mortify
Destroy target creature or enchantment.
Instant
Mortify (rna) 192
Nimble Larcenist
Flying
When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
Creature - Bird Rogue
Nimble Larcenist (snc) 321
Path to Redemption
Enchant creature
Enchanted creature can't attack or block.
, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
Enchantment - Aura
Path to Redemption (tla) 31
Prison Realm
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, scry 1.
Enchantment
Prison Realm (war) 26
Sunblast Angel
Flying
When this creature enters, destroy all tapped creatures.
Creature - Angel
Sunblast Angel (afc) 74
The Long Reach of Night
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Long Reach of Night // Animus of Night's Reach (neo) 109The Long Reach of Night // Animus of Night's Reach (neo) 109
The Wandering Emperor
Flash
As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.
+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
−1: Create a 2/2 white Samurai creature token with vigilance.
−2: Exile target tapped creature. You gain 2 life.
Legendary Planeswalker
The Wandering Emperor (neo) 42
True Love's Kiss
Exile target artifact or enchantment.
Draw a card.
Instant
True Love's Kiss (plst) ELD-34
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (fdn) 168

Removal

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Tokens

Qty: 4 Price: $3.12
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon
Archon of Sun's Grace (soc) 137
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (war) 86
Mage's Attendant
When this creature enters, create a 1/1 blue Wizard creature token with "
, Sacrifice this token: Counter target noncreature spell unless its controller pays
."
Creature - Rogue Cat
Mage's Attendant (snc) 21
Nimblewright Schematic
When this artifact enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
Artifact
Nimblewright Schematic (clb) 330

Tokens

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Tokens & Extras

Qty: 12 Price: $7.47
Ally
Creature Token - Ally
Ally (ttla) 4
Citizen
Creature Token - Citizen
Citizen (ttdc) 26
Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (tmsh) 17
Construct
Creature Artifact Token - Construct
Construct (tcmm) 74
Faerie
Flying
Creature Token - Faerie
Faerie (tfdn) 9
Knight
Creature Token - Knight
Knight (tfin) 10
On an Adventure
After an Adventure resolves, you can place the exiled card here. You may cast the creature from exile.
Card
On an Adventure (thob) 15
Pegasus
Flying
Creature Token - Pegasus
Pegasus (tsoc) 5
Samurai
Vigilance
Creature Token - Samurai
Samurai (tneo) 3
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (thob) 13
Wizard
, Sacrifice this creature: Counter target noncreature spell unless its controller pays
.
Creature Token - Wizard
Wizard (tclb) 30
Zombie Army
Creature Token - Zombie Army
Zombie Army (tdrc) 8

Tokens & Extras

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Deck Info

Deck stats

48 pips - 34 cards
29 mana - 28 cards
34 pips - 26 cards
27 mana - 26 cards
13 pips - 12 cards
19 mana - 18 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Alela, Artful Provocateur Primer"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Deck Style:"},{"insert":" Esper Artifacts & Enchantments, Tokens, Flying, Value\n"},{"attributes":{"bold":true},"insert":"Suggested Tags:"},{"insert":" Artifacts, Enchantments, Faeries, Tokens, Flying, Esper\nAlela is an Esper value deck built around turning artifacts and enchantments into additional creatures. Whenever you cast an artifact or enchantment spell, Alela creates a 1/1 blue Faerie creature token with flying. Because many of the deck’s utility cards are already artifacts or enchantments, the deck can develop its board while drawing cards, removing threats, generating mana, or protecting important permanents.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The first priority is developing mana and inexpensive value pieces. Cards such as "},{"attributes":{"bold":true},"insert":"Arcane Signet, Commander’s Sphere, Mana Geode, Golden Egg, Witching Well,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Smothering Tithe"},{"insert":" help establish resources while supporting the artifact and enchantment theme.\nAlela does not always need to be cast as soon as possible. If opponents are holding removal, it can be better to develop a few resources first and cast Alela when you are ready to immediately follow her with an artifact or enchantment.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Mid Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once Alela is on the battlefield, the deck begins converting normal spells into extra board presence. Cards such as "},{"attributes":{"bold":true},"insert":"Frogify, Witness Protection, Prison Realm, Conclave Tribunal,"},{"insert":" and other enchantment-based interaction can neutralize opposing threats while also producing Faeries.\n"},{"attributes":{"bold":true},"insert":"Archon of Sun’s Grace"},{"insert":" adds another token engine by creating Pegasus tokens whenever enchantments are cast. "},{"attributes":{"bold":true},"insert":"Empyrean Eagle"},{"insert":" strengthens the flying army, while "},{"attributes":{"bold":true},"insert":"All That Glitters"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Michiko’s Reign of Truth"},{"insert":" can turn a single evasive creature into a major threat.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Card Advantage and Resilience"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck has several ways to keep cards flowing, including "},{"attributes":{"bold":true},"insert":"Shimmer Dragon, Witching Well, Arcanist’s Owl,"},{"insert":" and other draw effects. "},{"attributes":{"bold":true},"insert":"Smothering Tithe"},{"insert":" can generate large amounts of Treasure in multiplayer games, helping the deck accelerate into more spells.\nIf the board is destroyed, "},{"attributes":{"bold":true},"insert":"Brilliant Restoration"},{"insert":" can return many artifacts and enchantments from the graveyard and help rebuild quickly.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Winning the Game"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Alela usually wins by building a growing army of flying creatures and attacking through the air. The deck does not need to rush. Its strength comes from gaining value every time it casts useful artifacts and enchantments while gradually overwhelming opponents.\nThe main question each turn is:\n"},{"attributes":{"bold":true},"insert":"Can this spell solve a problem while also helping Alela build the board?"},{"insert":"\nWhen the answer is yes, the deck is doing exactly what it is designed to do.\n"}]}
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