Qryncineration
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Commander
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{"ops":[{"insert":"Want to win with a pile of Treasure? Want to get greedy and spend all of it on a huge spell instead? Or would you rather let the Ring do the work? Welcome to "},{"attributes":{"bold":true},"insert":"Treasures and Temptation"},{"insert":", an Orzhov Hobbit deck led by"},{"insert":{"card-link":"Lotho, Corrupt Shirriff"}},{"insert":", using his new printing from "},{"attributes":{"italic":true},"insert":"The Hobbit"},{"insert":". The plan is to let Lotho and the rest of your Treasure-makers build up your mana while you decide how you actually want to win the game. Stockpile ten Treasures and let"},{"insert":{"card-link":"Revel in Riches"}},{"insert":" end it, sacrifice and spend those Treasures to trigger your drain effects, or turn all that extra mana into one of your big finishers. If the Treasure plan is not getting there, start letting "},{"attributes":{"bold":true},"insert":"the Ring tempt you"},{"insert":" and work toward"},{"insert":{"card-link":"Frodo, Sauron's Bane"}},{"insert":". Once Frodo is ready, the Ring's evasion and cards like"},{"insert":{"card-link":"Rogue's Passage"}},{"insert":", and"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":"can help him get through for the game-ending hit. There is not one play pattern you need to follow every game—the point is to make Treasure, see what your opponents are doing, and decide which win condition gives you the best path forward. The deck is designed as a solid "},{"attributes":{"bold":true},"insert":"Bracket 2"},{"insert":" precon-style deck, contains "},{"attributes":{"bold":true},"insert":"no Game Changers"},{"insert":", and keeps the power level high enough to have options without turning into a fully optimized Commander deck.\n\nGeneral Play Guide"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe first few turns are about looking harmless while setting up mana, Lotho, and whichever half of the deck your opening hand supports. Ideally, you want "},{"attributes":{"bold":true},"insert":"three mana with both colors"},{"insert":", a way to make or benefit from Treasure, and either interaction or a Ring temptation card. Lotho does most of his best work by simply sitting on the battlefield and letting everyone else play Magic, so there is usually no reason to rush into looking threatening.\n\nOnce the Treasure starts piling up, decide what kind of game you are actually playing. If opponents are leaving you alone, keep banking Treasure and work toward "},{"attributes":{"bold":true},"insert":"Revel in Riches"},{"insert":", a large "},{"attributes":{"bold":true},"insert":"Exsanguinate/Debt to the Deathless"},{"insert":", or one of the artifact-sacrifice drain engines. If the table starts noticing what you are doing,"},{"attributes":{"bold":true},"insert":{"card-link":"Ghostly Prison"}},{"attributes":{"bold":true},"insert":","},{"attributes":{"bold":true},"insert":{"card-link":"Windborn Muse"}},{"attributes":{"bold":true},"insert":", and"},{"insert":{"card-link":"Dáin, Lord of the Iron Hills"}},{"insert":" are there to make attacking you annoying enough that everyone hopefully finds a cheaper target.\n\nThe other route is"},{"insert":{"card-link":"Frodo, Sauron's Bane"}},{"insert":". Let the Ring tempt you throughout the game rather than trying to force all four temptations immediately. Once Frodo is fully online,"},{"attributes":{"bold":true},"insert":{"card-link":"Rogue's Passage"}},{"attributes":{"bold":true},"insert":","},{"attributes":{"bold":true},"insert":{"card-link":"Access Tunnel"}},{"attributes":{"bold":true},"insert":","},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":", and the Ring's own evasion can turn him into a very real threat to eliminate a player in one hit.\n\nThe important part is not to commit too early. Treasure is mana, removal, damage, and sometimes the win condition itself, so spend it only when it moves you closer to ending the game or stops someone else from doing so first. Sometimes you win because you hoarded the gold. Sometimes you win because you spent all of it. And sometimes everyone watches the Treasure pile so closely that a Hobbit carrying a Ring quietly walks right past them.\n"}]}
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Gollum, Riddle Master
As Gollum enters, choose odd or even. (Zero is even.)
Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen —
• Put a +1/+1 counter on Gollum.
• Each opponent loses 2 life and you gain 2 life.
• Draw a card.
Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen —
• Put a +1/+1 counter on Gollum.
• Each opponent loses 2 life and you gain 2 life.
• Draw a card.
Legendary Creature - Horror Halfling

Treasure Map
, : Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Artifact


Card Advantage
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Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant

Interaction
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Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Lands
(Ctrl to add secondary)
Dáin, Lord of the Iron Hills
Vigilance
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures can't attack you unless their controller pays for each of those creatures.
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures can't attack you unless their controller pays for each of those creatures.
Legendary Creature - Dwarf Noble

Pillow Fort / Protection
(Ctrl to add secondary)
Ramp
(Ctrl to add secondary)
Frodo, Sauron's Bane
: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Legendary Creature - Citizen Halfling

One Ring to Rule Them All
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
Enchantment - Saga

Ring Temptation
(Ctrl to add secondary)
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Ruthless Technomancer
When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Creature - Human Wizard

Treasure Generation
(Ctrl to add secondary)
Kambal, Profiteering Mayor
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Advisor

Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer

Marionette Master
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Creature - Human Artificer

Treasure Payoffs
(Ctrl to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Want to win with a pile of Treasure? Want to get greedy and spend all of it on a huge spell instead? Or would you rather let the Ring do the work? Welcome to "},{"attributes":{"bold":true},"insert":"Treasures and Temptation"},{"insert":", an Orzhov Hobbit deck led by"},{"insert":{"card-link":"Lotho, Corrupt Shirriff"}},{"insert":", using his new printing from "},{"attributes":{"italic":true},"insert":"The Hobbit"},{"insert":". The plan is to let Lotho and the rest of your Treasure-makers build up your mana while you decide how you actually want to win the game. Stockpile ten Treasures and let"},{"insert":{"card-link":"Revel in Riches"}},{"insert":" end it, sacrifice and spend those Treasures to trigger your drain effects, or turn all that extra mana into one of your big finishers. If the Treasure plan is not getting there, start letting "},{"attributes":{"bold":true},"insert":"the Ring tempt you"},{"insert":" and work toward"},{"insert":{"card-link":"Frodo, Sauron's Bane"}},{"insert":". Once Frodo is ready, the Ring's evasion and cards like"},{"insert":{"card-link":"Rogue's Passage"}},{"insert":", and"},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":"can help him get through for the game-ending hit. There is not one play pattern you need to follow every game—the point is to make Treasure, see what your opponents are doing, and decide which win condition gives you the best path forward. The deck is designed as a solid "},{"attributes":{"bold":true},"insert":"Bracket 2"},{"insert":" precon-style deck, contains "},{"attributes":{"bold":true},"insert":"no Game Changers"},{"insert":", and keeps the power level high enough to have options without turning into a fully optimized Commander deck.\n\nGeneral Play Guide"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThe first few turns are about looking harmless while setting up mana, Lotho, and whichever half of the deck your opening hand supports. Ideally, you want "},{"attributes":{"bold":true},"insert":"three mana with both colors"},{"insert":", a way to make or benefit from Treasure, and either interaction or a Ring temptation card. Lotho does most of his best work by simply sitting on the battlefield and letting everyone else play Magic, so there is usually no reason to rush into looking threatening.\n\nOnce the Treasure starts piling up, decide what kind of game you are actually playing. If opponents are leaving you alone, keep banking Treasure and work toward "},{"attributes":{"bold":true},"insert":"Revel in Riches"},{"insert":", a large "},{"attributes":{"bold":true},"insert":"Exsanguinate/Debt to the Deathless"},{"insert":", or one of the artifact-sacrifice drain engines. If the table starts noticing what you are doing,"},{"attributes":{"bold":true},"insert":{"card-link":"Ghostly Prison"}},{"attributes":{"bold":true},"insert":","},{"attributes":{"bold":true},"insert":{"card-link":"Windborn Muse"}},{"attributes":{"bold":true},"insert":", and"},{"insert":{"card-link":"Dáin, Lord of the Iron Hills"}},{"insert":" are there to make attacking you annoying enough that everyone hopefully finds a cheaper target.\n\nThe other route is"},{"insert":{"card-link":"Frodo, Sauron's Bane"}},{"insert":". Let the Ring tempt you throughout the game rather than trying to force all four temptations immediately. Once Frodo is fully online,"},{"attributes":{"bold":true},"insert":{"card-link":"Rogue's Passage"}},{"attributes":{"bold":true},"insert":","},{"attributes":{"bold":true},"insert":{"card-link":"Access Tunnel"}},{"attributes":{"bold":true},"insert":","},{"insert":{"card-link":"Whispersilk Cloak"}},{"insert":", and the Ring's own evasion can turn him into a very real threat to eliminate a player in one hit.\n\nThe important part is not to commit too early. Treasure is mana, removal, damage, and sometimes the win condition itself, so spend it only when it moves you closer to ending the game or stops someone else from doing so first. Sometimes you win because you hoarded the gold. Sometimes you win because you spent all of it. And sometimes everyone watches the Treasure pile so closely that a Hobbit carrying a Ring quietly walks right past them.\n"}]}





































































