BuiltUpErebos
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Commander
Size: 100Salt sum: 30.48
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{"ops":[{"insert":"Building this I kept a few things in mind -\nThis is a budget brew I was trying to keep around £100\nIt doesn't look like much, but it's a lot of fun in bracket 2 pods!\n\nEarly game\nPlay as much ramp and card draw as possible. \n"},{"insert":{"card-link":"Tony Stark // The Invincible Iron Man"}},{"insert":" being only 2CMC, allowing you to put high CMC, such as "},{"insert":{"card-link":"Akroma's Memorial"}},{"insert":", as soon as possible for when we can turn Tony over for his ability to cast without paying!\n"},{"insert":{"card-link":"Vision Quest"}},{"insert":" and "},{"insert":{"card-link":"Scour for Scrap"}},{"insert":" allow you to hunt for specific artifacts. Cards such as "},{"insert":{"card-link":"Armor Wars"}},{"insert":" allow mass card draw giving you the pick of the bunch when casting as many spells as possible! \n\n"},{"insert":{"card-link":"Arc Reactor"}},{"insert":", "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":", "},{"insert":{"card-link":"Hydraulic Helper"}},{"insert":", and "},{"insert":{"card-link":"Guidelight Optimizer"}},{"insert":" will help with ramping to turning Tony over \n\n"},{"insert":{"card-link":"Bender's Waterskin"}},{"insert":" will be valuable for keeping 1 mana open in each opponents turn for casting interaction such as "},{"insert":{"card-link":"Annul"}},{"insert":" and "},{"insert":{"card-link":"Spider-Sense"}},{"insert":" - the web-swinging ability being helpful to increase ETB triggers along side "},{"insert":{"card-link":"Splash Portal"}},{"insert":" for creatures and "},{"insert":{"card-link":"Hide on the Ceiling"}},{"insert":" for all your artifacts! Hide on the Ceiling is also good for cards such as "},{"insert":{"card-link":"Futurist Forge"}},{"insert":" for an extra draw before sacrifice. \n\n"},{"insert":{"card-link":"Steelswarm Operator"}},{"insert":" will help paying for the activated abilities of cards like "},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" as well as "},{"insert":{"card-link":"Ultron, Artificial Malevolence"}},{"insert":" \n\nCopy triggers as many times as your board state will allow! Peter Parker's camera, and "},{"insert":{"card-link":"Echo, Perceptive Prodigy"}},{"insert":" allow for copying triggers! make copies of an entering artifact with Ultron, and copy that twice with the Camera and Echo with all the mana you're saving by casting your spells for free with The Invincible Iron Man, "},{"insert":{"card-link":"Cosmic Cube"}},{"insert":" and "},{"insert":{"card-link":"Chimil, the Inner Sun"}},{"insert":". Even better - Peter's Camera can copy these card's abilities too! \n\nMy favourite alt wincon so far \nI had managed to copy "},{"insert":{"card-link":"Scrawling Crawler"}},{"insert":" 3 times, so my draw step bulked out my hand nicely on my draw step. I had "},{"insert":{"card-link":"Virulent Silencer"}},{"insert":" and "},{"insert":{"card-link":"Shuri, Wakandan Inventor"}},{"insert":" in the battlefield and went to combat using Iron Man's ability to cast and attach "},{"insert":{"card-link":"Embercleave"}},{"insert":" for free, then used Shuri's ability to copy it as a non legendary, attaching it to "},{"insert":{"card-link":"Mm'menon, Uthros Exile"}},{"insert":" and swung with both of those as well as "},{"insert":{"card-link":"The Vision"}},{"insert":" after triggering his double strike ability as I cast Embercleave dealing 12 flying poison damage to my opponents face. \n"}]}
Commander
Tony Stark
, : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: Transform Tony Stark. Activate only as a sorcery.
: Transform Tony Stark. Activate only as a sorcery.
Legendary Creature - Human Artificer Hero


Commander
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Artifact
Cosmic Cube
Ward
Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact

Falcon's Wing Harness
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has flying and ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has flying and ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Great Gilded Boat
Whenever you attack, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment

Artifact
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Creature
Super-Adaptoid
Super-Adaptoid's power is equal to the number of legendary creatures you control.
Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance.
Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance.
Legendary Creature Artifact - Villain Robot

The Vision
Flying, vigilance
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
Legendary Creature Artifact - Hero Robot

Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay . If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
Legendary Creature Artifact - Villain Robot

Creature
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Draw
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

Draw
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Enchantment
Armor Wars
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may draw a card for each artifact you control. If you do, each opponent draws a card.
II — Artifact spells you cast this turn cost less to cast.
III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
I — You may draw a card for each artifact you control. If you do, each opponent draws a card.
II — Artifact spells you cast this turn cost less to cast.
III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
Enchantment - Saga

Enchantment
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Finisher
Finisher
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Land
Land
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Pump
Pump
(CTRL to add secondary)
Ramp
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment

The Eternity Elevator
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft

Ramp
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Removal
Mechanozoa
When this creature enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature Artifact - Jellyfish Robot

Removal
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Sorcery
Vision Quest
Search your library and/or graveyard for an artifact creature card with mana value X or less and put it onto the battlefield with X additional +1/+1 counters on it. If X is 4 or greater, it gains haste until end of turn. If you search your library this way, shuffle.
Sorcery

Sorcery
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Building this I kept a few things in mind -\nThis is a budget brew I was trying to keep around £100\nIt doesn't look like much, but it's a lot of fun in bracket 2 pods!\n\nEarly game\nPlay as much ramp and card draw as possible. \n"},{"insert":{"card-link":"Tony Stark // The Invincible Iron Man"}},{"insert":" being only 2CMC, allowing you to put high CMC, such as "},{"insert":{"card-link":"Akroma's Memorial"}},{"insert":", as soon as possible for when we can turn Tony over for his ability to cast without paying!\n"},{"insert":{"card-link":"Vision Quest"}},{"insert":" and "},{"insert":{"card-link":"Scour for Scrap"}},{"insert":" allow you to hunt for specific artifacts. Cards such as "},{"insert":{"card-link":"Armor Wars"}},{"insert":" allow mass card draw giving you the pick of the bunch when casting as many spells as possible! \n\n"},{"insert":{"card-link":"Arc Reactor"}},{"insert":", "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":", "},{"insert":{"card-link":"Hydraulic Helper"}},{"insert":", and "},{"insert":{"card-link":"Guidelight Optimizer"}},{"insert":" will help with ramping to turning Tony over \n\n"},{"insert":{"card-link":"Bender's Waterskin"}},{"insert":" will be valuable for keeping 1 mana open in each opponents turn for casting interaction such as "},{"insert":{"card-link":"Annul"}},{"insert":" and "},{"insert":{"card-link":"Spider-Sense"}},{"insert":" - the web-swinging ability being helpful to increase ETB triggers along side "},{"insert":{"card-link":"Splash Portal"}},{"insert":" for creatures and "},{"insert":{"card-link":"Hide on the Ceiling"}},{"insert":" for all your artifacts! Hide on the Ceiling is also good for cards such as "},{"insert":{"card-link":"Futurist Forge"}},{"insert":" for an extra draw before sacrifice. \n\n"},{"insert":{"card-link":"Steelswarm Operator"}},{"insert":" will help paying for the activated abilities of cards like "},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" as well as "},{"insert":{"card-link":"Ultron, Artificial Malevolence"}},{"insert":" \n\nCopy triggers as many times as your board state will allow! Peter Parker's camera, and "},{"insert":{"card-link":"Echo, Perceptive Prodigy"}},{"insert":" allow for copying triggers! make copies of an entering artifact with Ultron, and copy that twice with the Camera and Echo with all the mana you're saving by casting your spells for free with The Invincible Iron Man, "},{"insert":{"card-link":"Cosmic Cube"}},{"insert":" and "},{"insert":{"card-link":"Chimil, the Inner Sun"}},{"insert":". Even better - Peter's Camera can copy these card's abilities too! \n\nMy favourite alt wincon so far \nI had managed to copy "},{"insert":{"card-link":"Scrawling Crawler"}},{"insert":" 3 times, so my draw step bulked out my hand nicely on my draw step. I had "},{"insert":{"card-link":"Virulent Silencer"}},{"insert":" and "},{"insert":{"card-link":"Shuri, Wakandan Inventor"}},{"insert":" in the battlefield and went to combat using Iron Man's ability to cast and attach "},{"insert":{"card-link":"Embercleave"}},{"insert":" for free, then used Shuri's ability to copy it as a non legendary, attaching it to "},{"insert":{"card-link":"Mm'menon, Uthros Exile"}},{"insert":" and swung with both of those as well as "},{"insert":{"card-link":"The Vision"}},{"insert":" after triggering his double strike ability as I cast Embercleave dealing 12 flying poison damage to my opponents face. \n"}]}


















































































